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Symbolsilver
Pyro Enterprises
Well, welcome to Pokémon Anima, a fangame made by me, Pyrostar.

Please do not edit it without my permission, but you are welcome to comment or talk to me on my userpage. That said, enjoy the page!

Pokémon Anima
PokemonAnima
Developer(s) Pyro Enterprises
Publisher(s) Nintendo
Release Date(s)
November 12th, 2025
Mode(s)
1-2 players simultaneous
Age Rating(s)
T
Genre(s) RPG
Series Pokémon
Media Included Midas cartridge

Pokémon Anima is a Pokémon game developed by Pyro Enterprizes, meant to be a semi-reboot of the series and a reimagining of it from the director's point of view. It introduces a large amount of all-new Pokémon, and introduces new mechanics while changing and rebalancing old ones such as Z-Moves.

Its mascots have not been revealed yet, but due to the fact that the game does not possess multiple versions like other Pokémon games, it is entirely possible that there may only be one legendary mascot.

Gameplay

Gameplay in Pokémon Anima is similar to the Generation 7 entries of Sun and Moon. The game remains on a full 3D plane of control, and running can be achieved at the start of the game simply by holding B. Running is more important in this installment, as it allows the user to perform limited parkour and is governed by a Stamina Meter similar to that of The Legend of Zelda: Skyward Sword. Other actions, such as swimming without an aquatic Ride Pokémon, pulling heavy objects, or climbing drain the gauge as well. The gauge can be extended by consuming a Nirvana Fruit, obtained after certin intervals in the story and allowing the player to access more things.

Battle gameplay is largely unchanged from past entries, save a UI update. The Fight button has been completely removed from the equation, all four moves that a Pokémon possesses being displayed alongside the Tactics (containing the Switch and Run tabs from previous titles) and Items tabs. As in Sun and Moon, you can tap a Pokémon on either team to view their Ability (if it has been shown) and their stat increases or decreases. The player also has 2 button shortcuts, utilizing the Triangle button to quickly run from battle and the Circle button to use the last used item.

There are many small elements changed in terms of how moves and abilities function, but the largest change to battle is the addition of Anima Shards, special Nazhican relics obtained throughout the story. There are approximately 42 Anima Shards in total, and unlike Z-Crystals and Mega Evolutions, are equipped to the player rather than the Pokémon in their party. Each Anima Shard radiates a passive buff over the player's Pokémon after they use a Z-Move, such as a percentile stat increase, immunity to certain statuses, or other stranger effects.

Z-Moves have been reworked and balanced via the addition of Z-Charge. All Z-Moves require 1000 units of Z-Charge, which is generated by utilizing normal attacks. The algorithm for Z-Charge generation is as follows:

Charge Generated = (200 - Move Base Power) X 1.2 if Same-Type Attack Bonus

This rework means that Z-Moves will no longer auto-regenerate after battle like in their debut, but also means that if weak enough moves are used that multiple Z-moves can be used per battle. As in previous games, a Pokémon must be holding a Z-Crystal of a specific type to use that Z-Move.

Mega Evolution has been completely removed, having been replaced with the Synergium Z Z-Crystal. This unique Z-Crystal is compatible with any Pokémon and overwrites any and all moves with the Z-Evolution Z-Move. Z-Evolution gives the user Pokémon a BST stat boost comparable to that of a Mega Evolution, adding 120 points evenly to their stat total.

PokéTek

The latest device from Agate Works, the PokéTek functions as Anima's replacement for the PokéGear or Pokétch from previous generations. It possesses multiple apps which can be displayed on the Pyrohedron's touch screen, and more unlock as the game goes onward.

The list of PokéTek apps are as follows:

  • Party Monitor: View the current status of the party at a glance. Default.
  • Pokemon Refresh: Identical to the version found within Pokémon Sun and Moon, but can be utilized while still moving in the overworld. Default.
  • PlayNet: Similarly to the PSS of Gen VI, the PlayNet application allows players to battle or trade with people across the world at the touch of a button. Default.
  • Town Map: Gain an overhead view of the current area. Default.
  • Xtransceiver: Contact players on your Friend List or important NPCs at the press of a button. Default.
  • IV Analyzer: View and analyse the Individual Values and Effort Values of your team at a glance. Obtained by talking to the Egg Maniac.
  • Breeding Calculator: Select two compatible Pokémon in the user's PC and see what offspring they could hypothetically have, including hidden abilities and Egg Moves. Obtained by visiting the Pokémon Nursery.
  • Base Finder: Grants the user a radar allowing them to locate Secret Bases in the overworld. It also has access to a shop enabling users to purchase decorations for their base, as well as notifying the user of the bases of other players. Obtained after first meeting Aarune.
  • PokéPelago V1.1: A virtual version of the Poké Pelago found in Alola developed by Agate Works' software divison, connected to the player's PC and allowing them to play with and raise them en masse remotely. Aside from aesthetic changes, identical to the original version found within Pokémon Sun and Moon. Unlocked during Interlude 2 by Auron.

Ferrum Battles

Ferrum Battles are an entirely new method of battle inspired by the Wii U title Pokken Tournament, and are stated to be based off of the culture of the Ferrum region itself. Ferrum Battles are an entirely different combat style from typical Pokémon battling, taking place in real time rather than in turn-based combat.

Ferrum battles begin with the combatants and their chosen Pokémon in separate corners of a large flat environment of varying shape, depending on the arena. The two Pokémon will always face each other directly, and so will the camera; the player uses the Midas's left C-Pad to maneuver their Pokémon forward, backward, and to the sides to move and evade attacks. The Diamond button allows the Pokémon to jump.

Pokémon will automatically attack with simple, weak strikes upon being in close proximity to another; however the primary method of attack are the use of the Pokémon's own moves. These four moves are listed via icons similar to that of Arts in the Xenoblade Chronicles series. Each move has a different effect and damage output (dependent on base power) and require cooldown after use (dependent on the move's PP, less PP means longer cooldown). Players switch between moves with the Midas D-Pad and select with the Cross button. To guard, the player may use either of the bumper buttons; the shield only has limited HP before breaking.

Type effectiveness still applies in Ferrum Battles, though the power of super-effective moves has been reduced to 1.5x damage as opposed to 2x damage.

The Pokémon's stats are applied in different ways than in normal battles:

  • HP is the health of the Pokémon, acting identically to normal.
  • Attack is added to the base power of physical moves when used.
  • Defense is subtracted from the power of physical moves that the Pokémon takes. It is also added to the base 50 HP of the Pokémon's shields, enabling those with higher Defense to have sturdier shields.
  • Sp. Attack is added to the base power of special moves when used.
  • Sp. Defense is subtracted from the power of special moves that the Pokémon takes. It also acts as an anti-stun stat, with Pokémon with higher Sp. Defense suffering less hitstun from direct attacks.
  • Speed determines how quickly a Pokémon is able to run, as well as determining their jump height. Pokémon with over 100 speed are capable of double jumping.

Z-Charge works identically to normal battles, and charges as the Pokémon hits with basic strikes. Upon maxing out, all the cooldowns for the Pokémon's moves reset, and the player is allowed to select a move, which will strike at double power or possess an additional effect.

Only fully evolved Pokémon are allowed to participate in Ferrum Battles.

Changes from Past Entries

Types

  • Offensive
    • Grass moves now deal super effective damage to Electric-types.
    • Electric moves now deal super effective damage to Bug and Steel-types.
    • Bug moves now deal neutral damage to Poison and Fairy-types.
    • Bug moves now deal super effective damage to Fighting-types.
    • Ice moves now deal super effective damage to Water-types.
    • Rock moves now deal super effective damage to Electric-types.
    • Poison moves now deal super effective damage to Water-types.
    • Dark moves now deal super effective damage to Electric-types.
  • Defensive
    • Bug-type Pokémon now resist Poison-type moves.
    • Ice-type Pokémon now resist Water, Grass, and Ground-type moves.
    • Poison-type Pokémon now resist Water-type moves.
    • Steel-type Pokémon now take normal damage from Ice-type moves.
    • Steel-type Pokémon now resist Dark-type moves.
    • Dark-type Pokémon now resist Electric-type moves.

Moves

  • Splash bypasses the Z-charge algorithm and will always generate a flat 333 units of Z-charge.
  • The Hail weather condition now boosts the power of Ice-type moves while active and boosts the chance to freeze.
  • Tailwind now lasts 5 turns instead of 3.

Abilities

Pokémon

  • Pokémon who previously evolved via the use of evolutionary stones now no longer need them. Instead, these Pokémon may evolved by being brought to Chambers named after the corresponding evolutionary stone.
  • Stunfisk's Abilities have changed from Static and Limber to Static and Poison Heal.
  • Meloetta has learned Swords Dance, Quiver Dance, Dragon Dance, Double Kick, Sky Uppercut, Dizzy Punch, Vacuum Wave, Disarming Voice, Boomburst, Taunt, Torment, and Encore.
  • Florges has changed typing from pure Fairy to Fairy/Grass.
  • Avalugg's Ability has changed from Own Tempo to Bulletproof.
  • Crabrawler has learned Ice Shard and Mach Punch.
  • Nihilego's Ability has changed from Beast Boost to Ultra Mutation, and it has also learned Stone Edge, Gunk Shot, Acid Spray, and Neurotoxin.
  • Buzzwole's Ability has changed from Beast Boost to Compound Eyes, and it has learned Strength Sap.
  • Pheromosa's Ability has changed from Beast Boost to Queenly Majesty, and it has also learned Omni Attract.
  • Xurkitree's Ability has changed from Beast Boost to Lightningrod, and it has learned Psychic and Solar Blade.
  • Kartana's Ability has changed from Beast Boost to Retaliation, and it has also learned Bullet Punch, Metal Claw, and Steel Wing.
  • Celesteela's Ability has changed from Beast Boost to Impact Force, and it has also learned Hyper Beam and Liftoff.
  • Guzzlord's Ability has changed from Beast Boost to Lifetaker, and it has also learned Recover, Dragon Pulse, and Dragon Claw.

Story

The story begins with your character customizing the settings on their recently obtained PokéTek Data Storage Device, the game's variant on the Pokétch. This is where the player may enter the character's name, gender, and base customization option such as hair color and skin tone.

Upon the customization being completed, the player character puts the PokéTek away, revealing them to be travelling somewhere via train. As the train slows down and finally stops, they get up and exit into a large train station, plenty of people milling about. Looking through the crowd, they eventually spot a woman wearing a yellow dress waving to them, and the two rush together and share a hug before the woman leads them out of the station. The scene cuts to them inside a mid-sized house, reminiscent of traditional Mexican architecture.

I can't believe you're finally back home after those four years studying abroad in Unova! We all missed you, and we're all proud of your hard work and graduation! But above all else, I'm just glad you've come home to Nazhico, Gabe/Sarah. I know that with everything you've learned, you'll be an important person some day.
Charity

The player is given time to settle in and unpack before they receive a call on their PokéTek. The number is unfamiliar, but they open the call anyways; it's the regional Pokémon professor, Professor Mesquite.

Hey there, Gabe/Sarah! How's it been? Listen, I know you just got back, but... The wife and son are gone again. Sage and Alex. Probably doing field research without telling me. Those two are way more adventurous than I'll ever be... Anyways, can you tell them to come over? I've got some important findings I need to show them.
Prof. Mesquite

After dropping some of their things off in their room, the player runs from the house and is introduced to the starting town, Corazo Town. The player exits town, doing down a nearby dirt road and eventually finds a teen in red and orange clothes alongside a woman with a lab coat and light blue dress, talking with a black and red dragon-like Pokémon. As the Pokémon flies off, the two turn around to address the player, with the woman giving them a hug.

Professor Sage:Gabe/Sarah! I can't believe it! It's been so long!
Alex:Welcome back! Wow, it's been like four years since you went off to Unova! How was it? You happy to be home?
Professor Sage:Well, you can tell that Alejandro missed you. Now come on, tell us what's up.
Player:...
Professor Sage:What's that? Rico wants us back? Well, if he's worried, there's no use keeping him waiting... C'mon, Alejandro. Let's head back home.
Alex:Alright, mom. Just you wait, Gabe/Sarah! Tonight, we'll throw the biggest fiesta the town's ever seen!



Time passes as the player spends time with their mother, reminiscing about the former's childhood and what had happened over the past few years. Charity almost breaks into tears thinking of what her child will grow up to be, and she embraces them in a big hug, welcoming them back to Nazhico. On that note, Mesquite, Sage, and Alex enter the house, showing that the town's been decorated in celebration of the player's return. After a few hours of partying, celebration, and food, Mesquite comes to a realization: the player never received a Nazhican starter. Considering it a "welcome home" gift, the professor throws out three Pokéballs, each containing one of the regional starters.

Once the player has selected a starter, Alex prepares to challenge his friend in a battle using one of the other starters, eager to battle them after not seeing them in so long. At first, his parents deny it, but he eventually convinces them to allow it, and he takes the starter weak to the player's.

After the battle, Alex congratulates the player for a battle well fought, and the party wraps up as the town retires to bed. However, while everyone else seems to be sleeping soundly, the player character is having issues getting to sleep, hearing some strange, eldritch noise in their head. While they attempt to get it out, they slowly open their eyes and notice a bright blue flame hovering over their head, which blinks out shortly thereafter. The noise subsided, the player returns to bed, curious as to what they've just witnessed.

When the player wakes up in the morning, they inform their bright-eyed mother about what transpired in their room last night. She simply brushes it off as stress, telling them to relax and rest after both the trip back and staying up late for the party. The player is still convinced something strange is going on, so after breakfast, they make their way towards the town's lab to ask Alex and his parents what had happened. When they entered the house, Alex wasn't there, and Mesquite and Sage were arguing about something; the argument ended when the two saw the guest enter their home. The player explains to them what happened the night before.

Prof. Sage:So... you say some blue flame just showed up out of nowhere and hovered around you? Are you certain this wasn't just a Litwick? After all, you were in Unova for four years.
Prof. Mesquite:Honey, this doesn't sound like the behavior of any Litwick we've seen before. It very well could be...
Prof. Sage:...Are you saying that it's... OK, as wild and ludicrous as it seems, we as scientists cannot rule out the possibility. Gabe/Sarah, it seems we're going to need you to do something for us.
Prof. Mesquite:We believe we may have a clue as to what's going on, but we will need you to go on a bit of a... pilgrimage. Take this Pokedex and-
Charity:And just what are you two doing?




The professors explain to Charity what they were talking about; they are convinced that whatever the player was discussing means that they would have to take a bit of a journey across the region of Nazhico. Unfortunately, Charity seemed incredibly against the idea: she pointed out that they had literally just returned home the day before, and that as their mother, there was no way they were going to let them head out on some huge country-trotting journey. The two professors simply stammered for a bit before shutting up, but the player simply stands firm, a look of determination in their eye. Charity looks exasperated for a second before sighing and saying that the player "was always a stubborn one", handing them a stack of cash worth about 5,000 P. Giving the player her blessing, Charity tells the two professors to take care of their child before walking away.

Before the player heads out, Mesquite gives them their mission: head around the region and search for a person called an "Anima Guardian". Only twelve exist in the entire region, and they would likely be the only ones to know what the player's vision meant. The player is told to visit Canela Town to the north of Corazo, as somebody who knows the whereabouts of the Anima Guardians will likely be there.

After a farewell to Charity and the professors, the player sets off on Route 1: Hearth Road. Along the way, Alex catches up to them, seemingly confused as to why nobody bothered to tell him about their friend leaving. The player explains the situation and the journey they plan to undertake to Alex, who then decides it's in both of their best interests for him to come along. The two continue down the winding path of Hearth Road until they reach Canela Town, a small settlement known for its crop exports. While Alex settles in the Pokémon Center to heal up his Pokémon, the player looks for anybody who could know the location of the Anima Guardians.

After exploring the town, the player encounters a young girl wearing a purple sweater talking to an old woman.

Girl:...So this is legit, right? This shard or whatever... It can help me find the Anima Guardians?
Old woman:Indeed. This Resonator was constructed from the Odd Keystone of a Nazhican Spiritomb, in tune with the Anima Shards wielded by the Guardians. However, it's not just something anybody can pick up and use.
Girl:...As evidenced by its lack of "resonation", as it were. This item seems to be a scam.
Old woman:Fufufufufu... It's real, alright. Why would I scam people with free things? It's counter-intuitive.
Girl:Hmph... Alright, then. I would like to purchase this device for a starting price of 10,000,000 P. I am prepared to go higher if necessary.
Old woman:Who are you really, girl?
Girl:I am here on behalf of Agate Works. We are very much interested in leads connected to the Anima Guardians. Now, if you;ll just-
Old woman:It ain't for sale, girlie. If it doesn't work for you, then quite clearly you don't deserve it.

On that remark, the girl remained silent for a second before running off holding the Resonator. As the old woman protested and alled for help, the player decided to run after her, certain that the Resonator would be important. Following them into the nearby Canela Forest, they pursued her until she was eventually cornered, and the girl found herself questioned by the player. While she introduced herself as Opal, she also seemed quite determined to keep the Resonator, saying it was "important". With no way out, she challenged the player to a Pokémon battle.

After defeating Opal, she dropped the Resonator, and the player immediately grabbed it in order to return it to the old woman. However, upon contacting it, the item began glowing, humming with a strange vibration. Opal realized that the old woman may have been correct, and that the player may have actually been destined for something involving the Resonator. She ran off, vowing to encounter the player again. The player returned to Canela Town, hoping to return the item to the old woman; however, she was gone.


Alex emerged from the Pokémon Center, having fully healed his team up after a surprising wait. He mentioned something about the nurse operating the center going into a back room for some reason, something he had never seen them do before, and it took a long time for her to come out and heal his Pokémon. On that note, he tagged along with the player again, saying that they were still going on their journey and that he'd be supporting them along the way. The player decided it would be best to keep searching for the old woman.

After a short time searching, the player finds the old woman in a house, being confronted by a man and a woman wearing dark yellow trenchcoats. They brought up the resonator again, demanding that the old woman hand it over lest she come to harm. Suddenly, the two noticed the player had entered the building, carrying the Resonator with them. Pulling out their Pokéballs, the assailants demanded that they hand over the Resonator. Unbeknownst to them, the old woman pulled out her own Pokéball, summoning a large spirit-like Pokémon that knocked the two over. As they fled the house, they vowed to get their hands on the resonator someday soon.

Finally alone, the old woman introduced herself to the players as Lima, a protector of the relic known as the Resonator. Seeing that the shard was glowing in the player's hand, Lima determined that the player was the first in a long time to be ready for the quest they were about to embark on, and gave them information. The twelve Anima Guardians, scattered across the region and chosen in secret every generation, guarded a secret of massive power, and only a chosen warrior would supposedly be able to unlock it. The Resonator would be their tool of choice, allowing the warrior to track down the Guardians and challenge them to trials meant to test the strength of both them and their Pokémon. That said, Lima handed two items to the player, a ceramic shard she called an Anima Shard and a mysterious white diamond-shaped crystal, and told them to go anywhere in Nazhico they wanted to find the Guardians.

The journey was on.

Pokémon Anima allows you to battle the Anima Guardians in any order you wish.
The order the Guardians are battled on this page is randomly chosen and not indicative of actual gameplay or story.

Jouliette, Guardian of Electricity

The player decided to head off to the nearest major city in search of an Anima Guardian: Azafran City. The trek down the route was simple and uneventful, but things became immediately more interesting as soon as they arrived. All the windows were blacked out, and all the heavy machinery seemed to be completely inactive. As Alex caught up with the player, he questioned how a blackout had happened so suddenly, stating that his PokéTek should have informed him Azafran had suffered a blackout. As Alex went to the authorities to ask what had happened, the player pulled the Resonator from their pocket, trying to find a Guardian.

Scanning the city eventually lead the player to the Trainer's College, which had also suffered from the blackout. Almost immediately upon entering, they encountered the principal talking to the few students there, assuring them that everything was alright. As they walked off, the students began talking to each other, their voices carrying a worried tone. One girl didn't seem very worried, instead walking up to the player and introducing herself.

Well, nice to see a fresh face on campus! Sorry about the blackout, by the way. We don't know what happened, but rest assured, it's not always like this. Now, is there anything I can do for... Wait, you say you're a college graduate already? Well, even if you aren't attending, let me just say thanks for coming! My name's Jouliette, head of the cheer squad. In my senior year myself, actually. Hey, if there's anything you need help with, just ask, alright? Now if you'll excuse me... I feel like I should check the generator room.
Jouliette

She walked off to try to check to see what had happened with the power; as she left, the player's pocket began vibrating. The Resonator was picking something up from Jouliette.

The player decided to follow Jouliette down the hall, where she snuck through a door labelled "Generator Room: Off Limits", with a stamp resembling an O marking it as official. Seeing no choice, they followed her down into the generator room below the school, and after wandering around for a little bit, met back up with Jouliette, who found herself confronted by two people dressed similarly to the people who had been talking to Lima before.

Jouliette:Wha- What's going on down here? Who are you?
Mysterious Man:Nothing going on down here is of importance. You will return upstairs and discuss none of what you see here.
Jouliette:No, you tell me what's going on here! What are those Joltik doing on the generator?
Mysterious Woman:Feeding on electricity, as is normal for the species. We will not ask any further questions.
Jouliette:You... You people are sabotaging the generators! You're to blame for the blackouts, aren't you?!
Mysterious Man:If you will not comply, we will be forced to eliminate you.
Jouliette:No! It's my job as cheer captain to help this school out, and if it means battling you people, I'll do it! Gabe/Sarah! You take one, I'll take the other!



As the mysterious people were defeated, they ran off, not a word to be said. Jouliette didn't look happy yet, however: the Joltik were still feeding off of and damaging the generator. She sent out her own Pokémon, a Hanorobo, to scare them away before turning back to the player. She expressed thanks for their help, but realized that now she needed to go to the city's power plant, as the mysterious people had likely sabotaged that one too. Heading up the stairs and telling the player to meet them as Azafran Caverns, Jouliette didn't leave in time to avoid their question; what did they know about the Anima Guardians?

Sigh... Is that what you're here for? Well, considering only people trying to undertake the trial would know... I'm actually a Guardian. The Guardian of Electricity, to be precise. It apparently happened when I was still an infant. Some... old woman told my parents I was destined for some "great purpose"... That I would lead some hero to discover their destiny. I didn't believe what my parents told me she said, but seeing as you're here... Wait a minute! That's it! As Guardian, I'm supposed to subject you to some kind of trial to prove your worth. Well, now your trial is helping me fix this power crisis! C'mon, hero! Let's do this!
Jouliette


The player and Jouliette left the school, heading out to the nearby Azafran Caverns and taking a shortcut to the city's Power Plant. Along the way, they met up with Alex again, who seemed to find Jouliette attractive and sheepishly said hello to her. When informed that they were heading out to the power plant to help restore it, Alex figured he could take a break from catching Pokémon and joined alongside them.

Upon arriving at the Power Plant, the group realized that the mysterious people had already struck, as Joltik were hanging from all the generators, draining their power. As Alex ran off to get help, Jouliette turned to the player and told them that their trial had begun; their mission was to head down to the main control consoles and start the emergency reset protocols, while she used her Pokémon to scare off and defeat the Joltik. Their task clear, the player leaped down the railings, landing in the middle of the control consoles.

After solving the passcodes on each of the consoles and resetting the entire system, the lights went back on; the player and Jouliette had saved Azafran City from whatever the mysterious people were doing. Just in the nick of time, Alex arrived with two policemen, who were confused as to why two teenagers were inside a restricted area. Jouliette told them the whole story about what happened; the cops didn't fully believe her, especially the part about the mysterious people, but thanked them for their service anyway. As Alex left with the cops, Jouliette turned to the player for one last favor. It was seemingly part of her destiny as Anima Guardian to challenge the "hero" to a Pokémon battle, something to prove their strength and ensure they were a strong enough trainer to survive the trials ahead. With one last cheerful smile, she pulled out her Pokéball and began to fight.

⚡ VS. Guardian of Electricity Jouliette ⚡

After the battle was won, Jouliette simply smiled and cheered for the player's success.

Ha ha! Even if you aren't the hero, you're really good at battling! I've studied Pokémon battling and electrical engineering for as long as I've been at college, and I've never seen anybody as good at it as you! I'm proud to have been able to call you a friend... Even if it was for just a short time. Now, we should probably be going... But first! I've been told to keep these on me at all times- to give to the hero. If it's not you, then I'd be shocked!
Jouliette

Jouliette handed the player three items: a TM, a strange yellow crystal, and another strange-looking ceramic shard. The Resonator's vibrations peaked for a second, then stopped: the Trial of Electricity had been bested.

Jouliette took the player back through the caverns, healing up their Pokémon "on the house". She expressed that there was somebody she was heading off to contact- somebody she was dating online- and expressed thanks for helping her fix the power plant issue and realize her "destiny" was actually true the entire time: even if it wasn't, she still loved every second of the times they had. With a word of caution stating to keep a eye out for more of those mysterious people, the cheer captain and Guardian of Electricity ran back to her dorm room, a big smile on her face.

Kira, Guardian of Flight

The player found themselves in Cacaouna City next; though far away from their last destination, they simply decided to follow the instructions given to them by the Resonator. As such, they had found themselves in the chilly town set at the base of Mount Orizama, the highest peak in the region. Despite the relative cold weather, everybody was outside, enjoying themselves and having fun. As much as the player wanted to explore, however, it seemed as though they had some unwelcome company; Opal was in town, talking to a muscular girl in a leotard.

Opal:Please, Kira. You have to give me this information. it's extremely-
Kira:No. I told you, the Anima Guardians aren't real. It's just some legend passed down by old people to trick kids into thinking that anybody can be "the hero".
Opal:B-But...
Kira:They don't exist, Opal. The only way real heroes are born is if they push themselves to the limits, if THEY make themselves heroes. I'm no Guardian, because those don't exist. I'm just trying to help people one day.
Opal:Standing around on the top of a mountain in armor playing with pointy sticks and your Pokémon isn't being a hero. That's just being crazy. That aside, people's lives are at stake. I need anything that could point me to-
Kira:Sister, I love you with all my heart, but I refuse to take up this conversation any longer. Forget these childish fantasies. I know you're better than this.
Opal:...
Kira:...Come talk to me later, Opal. You seem in need of guidance.

As Kira walked off, the player approached Opal in hopes of comforting her. When they realized it was the person she had met back in Canela Forest, she immediately got agitated, stating that ever since they had taken the Resonator, everything that she had tried to do just failed miserably. The player asked what was going on with Kira; Opal said that she was her sister, and had been studying Nazhican folklore and the legend of the Anima Guardians for years. Now that she couldn't utilize the Resonator, she had hoped to talk to someone much more knowledgeable in these matters than her, but no luck; Kira rejected her pleas for help under the argument that the Anima Guardians didn't exist.


In hopes of cheering Opal up, the player decided to treat her to a nearby Champurrado stand, getting her something warm to drink. She protested at first, saying she had more than enough money to get it herself, but as they purchased the two drinks, she quieted down and just started sipping her chocolate drink. Trying to start conversation, the player wanted to ask Opal why she was so desperate to find the Anima Guardians, but they noticed something else out the window; Kira arguing with two of the yellow-coated people.

The player ran outside along with Opal, desperate to know what was happening. By the time they had arrived, things had already gotten nasty; both parties had brought out their Pokémon and Kira had kicked one of the two in the stomach. The two ran over to help break up the fight and see what was going on.

Opal:Kira! What's happening here?
Kira:Sister, you should back off. These goons mean business.
Mysterious Man 1:Pant... pant... Give up the location of the Anima Guardian... Before we... Ughhh, this woman has a mean kick.
Kira:Well, that's what you get for excerising and training for three years straight on the coldest peak in Nazhico. And even if I did believe in your stupid fairy tales, why would I ever tell you?!
Mysterious Man 2:Because if you do not, we will be forced to get the information yout of you... the hard way.
Opal:Kira, who are these people?
Kira:Heh... Old friends of mine. You know what? You two. Take care of them!



After defeating the mysterious assailants, they ran off, vowing to get the information one way or another. Opal screamed at Kira, her calm composure finally breaking, and demanded to know what was going on. Kira simply remained silent and told her sister to leave; she needed time alone to talk with the player. Opal ran off, confused and angry.

Sigh... I hate making my sister sad. She really does deserve better... Regardless, my worst fears have been confirmed. Somebody is hunting down the Anima Guardians. And no, they aren't legends. I've just been telling that to Opal to keep her safe. The truth is I AM one. The Guardian of Flight, to be precise. Ever since I was a child, some old woman had told my father it was my destiny. I've always been trying to avoid that fate, if only because I didn't like the idea of my life being under the control of some old crone. So I trained. I trained to become the hero the Anima Guardians were meant to help. But that strength of yours- and the fact that you have the resonator... You're the hero. And now I need to challenge you to a trial to prove your strength. Is it bad if I'm both angry and relieved that you showed up?
Kira


Kira lead the player to the base of Mount Orizama, the snowy peak that was the highest mountain in the region. Unfortunately, before they arrived, they heard a massive explosion. Rushing to the base, they discovered that somebody, likely the mysterious people from before, had set off explosives, causing an avalanche that blocked Kira's normal path to the peak. Kira just sighed, explaining that she had always dreamed of having her trial be combat with her favored weapon, the spear. Noticing the player's nervous sweat, she simply laughed and said that her mind had changed; her trial was now to race to the top of the peak. If they made it before her, the trial would be cleared.

The player finally arrived at the very peak of the mountain, finding themselves in a battle arena seemingly constructed by Kira. Wondering where she had gone, she walked up behind them, now dressed in full armor and wielding a spear with another one of the ceramic shards tied to the end. When asked about her choice of attire, Kira simply said it had been her training outfit for the past few years; now that her training was technically over, she decided it would be the right thing to wear it to her duel with the hero. Her weapon and Pokéball drawn, the battle begun.

⬆ VS. Guardian of Flight Kira ⬆

The duel over, Kira stood there stunned; her years of training had amounted to her being bested by the hero she had sought to become. A hint of both anger and relief in her voice, she congratulated the player, saying that both their skills and that of their Pokémon had managed to clear the trials and tribulations she had set upon them. She handed them their rewards- a TM, another ceramic shard, and a sky-blue crystal- and decided to lead them back down off the mountain and back to town.

When the two returned, Opal arrived to greet them; her rage had settled back down to her typical emotionless, snarky tone. She reluctantly apologized to her older sister, saying she was just trying to show concern for both her and the region at large. When Kira smiled and said she knew what was going on, Opal seemed to perk up a bit. The armored Guardian simply told her to chin up; maybe there really were Anima Guardians out there. On that note, she left, saying she had important things to attend to. Opal simply turned to the player, a small smile creeping across her face for a second.

Interlude 1

Before the player could head out to find the next Anima Guardian, they received a call on their PokéTek. It was their mother, checking in to see how things were going.

Hello there, honey! How've you been? You know, I was worried about you going on this trip at first. After all, it's been years since you lived in Nazhico, and there are plenty of dangerous Pokémon out there... But you seem to be doing really well! I knew my child would do well on their own! There was something else I wanted to tell you... Ah, right! Rico and Angela called up a friend for you back in Corazo Town, and he came all the way from the Alola region just to bring you something! I really wish those two would tell me what you were up to... Anyways, call you later! Love you!
Charity

Unfortunately, the player had made their way across a large part of the region; it'd be near impossible to return home without a long, difficult trek. As they set out to leave town, they accidentally ran into a woman in a lab coat and pink pajamas, who seemed to be wandering about looking for directions. As the player helped her up, she sheepishly apologized for her nearsightedness, introducing herself as Fennel and stating that she was looking for a location somewhere in the region: Corazo Town.


I-I'm sorry, it's just... I got called here from Unova on behalf of a group known as the Aether Foundation. Very powerful, v-very prestigious... I don't know why they wanted me. All I do is research dreams... Wait, you know where Corazo Town is? Perfect! Lucky for you, I... I have a means of transportation! Here, t-take this! On the house!
Fennel

373MSSalamence was registered to your Ride Pager!373MS

Utilizing their newly obtained Salamence to fly over to Corazo Town in a near instantaneous trip, Fennel thanked the player for their help wand walked off somewhere, still seemingly tired. The player was immediately given a loving hug by Charity, who began asking them how their "little adventure" had gone so far, and how they were feeling. The talk continued for a while, and eventually Professors Mesquite and Sage arrived to greet them, along with an older man who seemed to not be wearing a shirt, a fact that confused Charity.

Sage:Well, here's the person who wanted to meet you, Gabe/Sarah. This is Professor Kukui, from the Alola region. We called him here because we wanted you to-
Kukui:Woo! Nice to meet you, kid! What Angela said, name's Kukui. Oh, and nice to meet you too, Charity.
Charity:...Charming.
Mesquite:C'mon, let's not get off on the wrong foot here. Anyways, Kukui was heading to Nazhico for... research purposes of his own, but we decided to ask him to get you a little present.
Kukui:Bam! Straight from the Alola region... One hand-crafted, built for perfection Z-Ring! These two told me that on your adventure, you'd be finding little crystals, yeah? Those are Z-Crystals! Using this Z-Ring, you can power up your Pokémon's moves to extreme levels of power- Z-Moves!
Charity:Z-Crystals? I thought that only the Anima Guardians of legend had those. Well, in Nazhico, that is. Who knows how many of those things are in Alola alone? Still, though, this makes me wonder if the Anima Guardians really are... real...
Kukui:Forget that! C'mon, Gabe/Sarah! Let's put your newfound Z-Powers to use!



After a quick tutorial from Professor Kukui on how to utilize the Z-Moves, the group began relaxing as the Alolan professor explained that he had arrived in Nazhico on commission from Agate Works, who had asked him to help them in a study on his homeland's guardian deities. As the group of adults discussed this business venture, the player left, distracted by something moving around in the night outside their house. Following the movement to an alleyway in the corner of the town, they walked into a young woman with a dark yellow dress and sunglasses. When asked for her identity, she had nothing to reply, only sending out her Pokémon... and ordering it to use Sleep Powder on the player. Before they could even let out a cry for help, they drifted into unconsciousness...

When the player awoke, they were in a cell inside some cold industrial compound. Their bag, their PokéTek, their Pokéballs... All of them were gone. Unfortunately, they weren't alone within the cell; two people were standing there, facing them and seemingly waiting for them to wake up. One was a tall, slender man in a pale yellow lab coat, his face obscured by spiked glasses and a tall collar; the other was the woman from the alleyway, her clothes changed to a similar-looking lab coat and strange goggles. The pair approached, likely with sinister intentions.

Feldspar:Greetings, child. Do not be alarmed. Your Pokémon are not in danger of physical or emotional trauma. Neither are the people who were with you back in Corazo Town... Of course, they are likely worried and searching for you. After all, you have been unconscious for multiple days now. At any rate, my name is Feldspar. This woman is your captor, my colleague Citrine.
Citrine:Salutations, Gabe/Sarah. We are here on behalf of our organization, one that it is likely you have not heard of. We are known as Oculus, and we control this region.
Feldspar:Oculus was founded to maintain order across the region of Nazhico, though any means necessary. We control everything, from the police force to criminal activities to even the Pokémon Center program. Everything Oculus does is to protect Nazhico and its people.
Citrine:Until now. Gabe/Sarah, we have determined both you and these "Anima Guardians" to be threats to regional order and stability. Oculus will hunt them down, capture them, and try them for their crimes. And now, we order you... Give us the location of the Anima Guardians. We have confiscated your "Resonator", but are unable to operate it.
Player:...
Citrine:Your silence has been taken as resistance. Therefore, we have no choice but to leave you in this cell until you comply. Come, Feldspar. We will simply need to obtain another suspect... Perhaps one of their close friends will suffice?



The player sat in their cell, never once receiving food or water throughout their stay, one which they determined lasted at least a day. They began to think all hope was lost... Suddenly, the blue flame from what they believed was their dream appeared. Wiping their eyes, the flame vanished, only to be replaced by a Pokéball. They finally had one of their Pokémon back; they could do this. *

After using their Pokémon to break out of the cell, they made their way down various corridors of the Oculus base until they reached a side room, where their bag and the Resonator were stored, but most importantly, their Pokéballs. After retrieving their team, however, they were caught in the act by Citrine, who seemingly had discovered they had escaped their cell and was now ready to end their escape attempt.

⬡ VS. Oculus Enforcer Citrine ⬡

After the player managed to beat Citrine's team, they tried to make their escape, but the Oculus Enforcer simply pinned them to the wall, holding them still so she could draw her weapon and simply beat them back into submission. Before she could do so however, she was struck from behind by something and fell down to the ground, stunned and dazed. When the player looked up, Opal had arrived, and her Azlem had apparently rammed into Citrine and knocked her down. Helping the player to their feet, the two ran out of the Oculus base, Resonator back in their possession.


The player quickly pulled out their Ride Pager as soon as they left the building, not bothering to notice their surroundings before taking off. As soon as Salamence had taken off, the player thanked Opal for her help, and asked how she had managed to find them.

It's a long story, but... That Resonator? That thing you've been using to track down the Anima Guardians? Well, the reason I wanted it was for Agate Works. My family runs it, and it's the biggest corporation in Nazhico. Rivals the likes of Devon. My grandfather built the company up with his bare hands, and now my father and mother are in charge. I... I've always felt like I was a disappointment to them. Not like Kira. When she was younger, she was their little shining star. They loved her more than anybody I've ever seen. But when they look at me, behind their eyes, I see... Sadness. Disappointment. That's why I wanted the Resonator. I had learned about it during studying with my sister; if anything would make them happy, if anything would make them proud, it would be that. But that's when I realized something... For a long time now, I've been seeing those yellow-coated goons around Agate Works. I realized after I met you that... my father is working with these Oculus freaks. I don't know how deep the Buneary hole goes, but now I know how I'll make my family proud... I'm going to help the hero of legend save us all from this evil. And, judging by what's happened recently, that hero's you.
Opal

Thanks to Salamence, the two quickly landed back home in Corazo Town. Charity immediately ran out of her house and embraced her child when they arrived, tears streaming down her face. Alex soon followed, with Mesquite and Sage coming out of the house to investigate and see if they were alright. The group settled in Charity's home as the player was taken care of, with the mother continuously praising Opal for saving her child. Alex seemed the most happy to see them return; according to Sage, he was even more torn up about the kidnapping than Charity was. Mesquite didn't say much- he seemed to be concentrating on Opal for some reason.

Eventually, Opal vanished, not leaving a word to anyone. Charity, now concerned for their child's safety, begged them not to continue their journey; it took the combined effort of Mesquite, Sage, and the player in order to get her approval and assure they would be safe. With a tearful goodbye, the player pressed onward; they needed to find the Anima Guardians at all costs.

Siegfried, Guardian of Fire

Finally back on their journey, the player decided to head out to Pimentón City- Alex tagged along, saying he had always had a close connection to the city and could help show them around. The excited and energetic boy kept talking about the city the whole way there; once built as a port town by immigrants from a region near Kalos, it thrived on foreign culture and was the primary source in the region for seafood. The player tried not to be annoyed with his constant talking, but when they approached the gate, they noticed something off- two Oculus grunts were walking in.

The player and Alex entered the gate in an attempt to follow the grunts, but thye quickly lost them in the winding paths of the city. Alex decided it would be a good idea to check out the town square, and the player agreed; after all, it would be the easiest way to let the Resonator locate the nearest Anima Guardian. As they explored the market and all the various goods and services people were selling, the Resonator began reacting to a nearby restaurant... One which sounded like someone inside was yelling.

Upon entering the stylish, Kalosian-looking restaurant, the player and Alex went further in, trying to determine the source of the boistrous yelling. They found that it was coming from the place where the food was being prepared, and that it was seemingly the head chef yelling at one of his subordinates.


Head Chef:What in the name of- What is this putrid slop? You think this is fit to serve our customers?
Chef:B-But mister Siegfried... I-I followed the recipe exactly. By the book order, nothing should be wrong-
Siegfried:HA! By the book? Look at it! The sauce is almost water, the vegetables are more raw than I've ever seen, and this meat is so rare I'd halfway tempted to use a Master Ball on it! And these spices... I don't even know what these are! And you say you were following the recipe? Lies!
Chef:I-I'm sorry, sir.
Siegfried:You think I didn't spend years of my life training under the great master chef Siebold to serve this slop to my customers? Get rid of this filth and get started on a new one! Heck, give it to Cumbustard, she's the only one who'll eat it now!
Cumbustard:Buh bum! Bum!
Chef:Y-Yes, sir. Here you go, girl...
Alex:Wow, talk about picky. I mean, that dish looked fine, but to hear this guy yelling, you'd think it was rotten or something. Come on, let's talk.

As Siegfried calmed down, the player and Alex decided to talk to him and see what was wrong. Surprisingly, he didn't seem to mind the children entering the room where the food was prepared, and gave them both a hearty greeting. The Resonator was going wild- Siegfried was definitely an Anima Guardian. Alex questioned why he was throwing out perfectly good food, and the chef replied that when it came to what he decided was good for his customers, he would settle for nothing less than perfection. Mocking his subordinate even more, Siegfried joked that even the two kids would be able to make the customers happier and make better dishes than he could. The player promptly agreed to do just that; they challenged Alex and Siegfried's apprentice to a cook-off, thinking that this might impress the Anima Guardian.

After making several dishes and serving them to the customers throughout the restaurant, Siegfried decided he wanted to sample the work of all three in order to see who was the best chef out of the group. His subordinate protested, saying that there was no way two teenagers could outdo a trained chef, but Siegfried just laughed and remarked they had been outdoing him already. The three made their dishes; one by one, Siegfried sampled each of them. He enjoyed Alex's dish, and the player's was near perfect... but he took one bite of the chef's dish and began choking. Alex tried helping unclog his throat, but as the chef ran away, the player realised he wasn't choking on food... He had been poisoned.

Alex called for help and pulled out his PokéTek to inform the authorities, and the player decided to follow the chef who had run away; something about him seemed suspicious. They ran out of the restaurant and encountered the young chef again. Unfortunately, he was in the middle of talking with the two Oculus grunts they had seen before.

Chef:Pant.. Pant... I did it.
Oculus Grunt:You successfully delivered the powdered Poison Barb to the customers? Poison Barbs are rare, and it is expensive to grind them up, so if you have wasted our time and resources...
Chef:No, I couldn't, I'm sorry. I tried getting a dish out, but Siegfried made me throw it out. Then these two dumb kids came in and he had the audacity to claim that they were better cooks than I was...
Oculus Grunt:You ingrate! You fed the poison to Siegfried?! Oculus needs him alive! We need all the Anima Guardians alive!
Chef:I- I'm sorry, guys. I truly, truly am-
Oculus Grunt:This error cannot be tolerated. Prepare to meet your demise, civilian-
Chef:Wait, look! It's that kid!
Oculus Grunt:...Prime target located. We will deal with you shortly, civilian. For now, we must deal with a much greater threat to world order... Prepare for your defeat, child.


After the Oculus grunts were defeated, one of the two elbowed the chef in the neck, knocking him out instantly, before running off and leaving the player behind. Hearing police sirens, the player walked back inside the restaurant to find multiple police officers surveying the place. Alex was talking with an officer about what had transpired, and medics had arrived and seemingly successfully cleared the poison out of Siegfried's system, despite the latter still being dazed. The police cleared out and thanked the two children for their help, and Alex helped Siegfried get back on his feet as he thanked the two for saving his life. Now the player decided they simply needed to talk to him... alone.

...So, you're saying that that spineless coward tried to poison me? Cripes, I knew I should have laid him off... Oh yeah, the Anima Guardian thing. I'm one, yeah. The Guardian of Fire. I'm not even of Nazhican descent. My family comes from a long line of Kalosian nobles, and I'm extremely proud of my heritage. Even so, one day this old woman gave me a shard and told me I was "destined" to be Guardian. I'm not sure how much stock I should be putting in destiny, but I figured it could never hurt to help the old bat out. And you know what? If you really are the hero I've been told to wait for, then I guess she was right! Gwahahahaha! Listen, kids! You saved my life, and I'll never forget that. Consider your trial complete... But you're gonna have to come with me before we battle! I've been working on something big for this moment!
Siegfried


Siegfried led the player around below the city, leading to a waterway underneath the coastal wall. Siegfried took the player's Ride Pager, typed in a passcode, and said that he had paid for their services to allow them to use Lapras as a Ride Pokémon. Informing them that the thing he had set up was through the tunnel, he jumped on his own Lapras and rode on through.

131MSLapras was registered to your Ride Pager!131MS

After following Siegfried down the tunnel, they entered a massive steamy hot spring, a place that the chef stated was the way he kept all his ingredients fresh and ideal for use. Asking the player to continue following him down the maze of water tunnels and steam vents, they eventually arrived at an arena-like platform set up in a pool of water. Siegfried stated that he had built this battling platform deep down in the hot springs because, on the off chance that the hero was real, he wanted to impress them in the grandest battle possible. Tearing off his shirt and jumping onto the platform, he challenged the player to what he called "a battle so blazing hot, they'd feel the burns for ages to come".

⛯ VS. Guardian of Fire Siegfried ⛯

...Phew! I really do feel as though that battle got a bit heated... Then again, that may have just been the steam. Congratulations, kid! You've proved yourself a well-rounded hero- battling skill, chef's tastes, even some fine looks! Even though this battle means that I have to go back to being a chef and stop being a Guardian, I'll never forget everything leading up to this moment! Good luck on your journey too, hero, and let me give you a piece of advice. Sometimes, following the recipe doesn't always lead to perfection. That's how I got so good and being a chef. I made my own choices, and even though some didn't work out for the better, they made me who I am today! Choice is a powerful tool, kid. Keep that in mind.
Siegfried

Siegfried took the player back to his restaurant, where it turned out that Alex had been running the place in an attempt to keep orders flowing. The chef was impressed by the work of the young man, telling him he could have a fine career as a chef one day. Alex didn't seem to even hear Siegfried's praise, instead waiting for the player to tell them what they thought of the whole thing. With another Anima Shard collected, the player headed out, their quest continuing yet again.

Respicio, Guardian of Ice

Alex tagged along with the player yet again as they set out for New Mauville City, a massive shopping complex built into a city and made by the same company who had constructed a similar city in the distant Hoenn region. After wondering whether or not every region had its own Mauville, the two continued travelling until they reached a thick strip of desert; a sandstorm had arrived without warning. Alex decided that they would be able to brave the sands and rushed in, while the player ran after him, worried for his life.

After wandering as far as they could, the player ran out of stamina in the storm, worried that they had managed to lose Alex forever. However, they immediately heard a Flygon cry out, and somebody behind them snapped a pair of goggles onto their head without making a sound. The player turned around fearful and ready to battle, but saw Alex alongside a man wearing a fedora, flags lining his pockets.

Alex:Gabe/Sarah! Oh man, I'm sorry I left you behind! I didn't mean to make you worry... Anyways, I'm fine. This guy helped me find my way after I got lost!
Man in Hat:Ha! No problemo, young'un! I just did what any real adventurer would o! Ain't that right, Flygon?
Flygon:Gooon!
Aarune:Anyways, nice ta meet ya! Name's Aarune, treasure hunter and Secret Base expert! I'm here exploring Nazhico to see what your Secret Bases are like... Of course, if I can find some treasure along the way, nothing wrong with that!
Alex:Sorry if this seems dumb, but... What's a Secret Base?
Aarune:Why, that's simple! A Secret Base is a special location that you dig out yourself using this handy-dandy Base Finder App! Then, you just move in, add decorations, and just generally do whatever you want! Hang out with friends, make a Gym of your own-
Alex:Odd, we don't have Gyms here. I think we stopped after the government stopped funding them for some reason... Regardless, I'd love making a Secret Base with you, Gabe/Sarah!
Aarune:Yeah, yeah, great. Anyways, see ya around, kids! I'm back on the trail of treasure, and I'm not lettin' it evade me!


After making their way through the desert, the pair finally arrived at New Mauville City. It was even more massive than any of them had previously figured, and as demonstrated by a sign, it was actually the largest city in North Nazhico. Heading inside the shopping haven, Alex immediately decided to see what the stores had to offer, and told the player that they'd meet up again at some point. The player went off to explore the mall, curious to see both their wares and the location of the Anima Guardian.

The player wandered through Mauville until coming across a small respada stall. The person running it, a scrawny man wearing a white and teal uniform with a goofy-looking Vanillite plush on top of his hat, was fast asleep, reclining in his chair. For some reason, this angered the player; they tried prodding him to awake him, but it did nothing. They then pulled their leg back, prepared to kick the counter to wake them up, but the sleeping man simply raised his hand, motioning them to stop; he wasn't asleep in the first place.

...Hey there. Welcome to Sandstone Sweets, home of vintage Castelia City ice cream and other assorted goods. Name's Respicio, and I'm here to take your order. Oh, and I wasn't sleeping. Trust me, you'd tell if I was actually sleeping. Is it really against the law to just relax... What's that? No order? Well, that's fine by me. I'm down to chat.
Respicio

Respicio waited for the player to respond, but they were merely awestruck with the lack of tact the man displayed. There was an odd charm about him, to be sure, but his extreme laziness and seeming disconnect from everything around him was throwing them off. They were about to walk off when a girl dressed in extremely expensive-looking Kalosian clothes walked over, saying hi to Respicio and giving him a quick kiss before asking how his day was going. The player asked him who the girl was; she introduced herself as Delila, the daughter of the man who ran and owned New Mauville and Respicio's girlfriend. The two shared some talk about it being their six-month anniversary and Delila walked off, telling "Ressie" to meet her in her upstairs apartment later.


Respicio went back into his half-concious state, with Alex running up to the player carrying tons of various gadgetry, plushes, and food. A big smile on his face, he told the player that he was really enjoying having all this time to roam around in the mall with a friend, and that his parents had never really let him do anything like this in the past. Scarfing down a box of chocolate-covered Berries, he told the player to follow him to a nearby arena, situated near the middle of the mall.

After watching a few rounds of the mall's Battle Royal challenge, the player noticed Respicio and Delila walking down a hallway and heading into a back room. They left Alex to watch the fights, but he noticed them trying to slip away and begun complaining that they had barely gotten to spend any time together since they had returned; they had been on their adventure the entire time, and had barely even stopped to relax after they were kidnapped. The player explained that they had more important things to do, and tried running off to meet up with Respicio. Alex halted them in their tracks, challenging them to a Pokémon battle; he wasn't going to let them just abandon him again.


The player managed to defeat Alex in the battle, to which he reacted at first with shock before running off angrily. The player didn't question it, and went into the back room where they had seen Respicio and Delila go. Climbing up a flight of stairs, they entered the residential district of New Mauville, and found the two standing in an open room alongside a plump man in a business suit.

Businessman:Harrumph! Who are you, and what are you doing here? This is a private talk between-
Delila:Don't worry, daddy. It's just a friend of Ressie's. I saw them talking to him when I came down to get him.
Respicio:Yeah, I can vouch for 'em, Mr. Tanza. They're cool.
Mr. Tanza:Well, if you insist... I don't want to hurt my daughter's feelings. Welcome, stranger. Have you been enjoying New Mauville? It's my life's work!
Delila:Daddy, wasn't there something you wanted-
Mr. Tanza:Ooh, yes! Respicio, there've been reports of odd goings-on in Cold Storage, underneath the city. You know that place better than anybody, so I figure you'd be the best one to check it out. Just head down there real quick and tell me what's going on.
Respicio:But... why me? You said it yourself, I'm a lazy bum. Shouldn't you be giving this to a trained guard or something?
Mr. Tanza:...Well, Delila insisted.
Delila:*giggles* I know you can do it, honey. You're great in the cold.

The player decided to tag along with Respicio, and Tanza decided that it would be alright to allow it. The two followed the plump man down to a large door, frosted over with almost two inches of pure ice. The doors slide open with the ear-splitting sound of ice cracking, and the player walked into the frozen expanse beyond. The Cold Storage was almost a maze, a massive labyrinth of frozen goods kept in storage. Eventually, the two had been in there for what felt like over an hour; the player was freezing, but Respicio seemed to barely notice it. He did, however, being to question why barely anything seemed off... and then the Oculus grunts appeared.


Respicio:...I take it these aren't friends of yours.
Oculus Grunt:Stand down. You two are to return to headquarters for interrogation and rehabilitation. Any movement will be taken as hostility.
Respicio:You guys, hold the phone. Don't I need to be read my rights or something? I mean, why are you even in here?
Delila:Because I lured you in here, Anima Guardian.
Respicio:De- Delila? What's going on?
Delila:My orders far surpass that of any emotional bonds, criminal. I am willing to destroy you in order to protect the peace you threaten. I have seen the light... I am Oculus. My prime directive is your apprehension.
Respicio:...I know she'd never say that. You guys have hypnotized her, haven't you? You hurt her so you could just get closer to me...
Oculus Grunt:She has been enlightened. Do not threaten us.
Respicio:...Nobody hurts my girlfriend. Kiddo, you and me, let's do this. We're taking them down.

The two managed to defeat the Oculus grunts and Delila, and Respicio used his Sorbitti to blast a ring of cold wind around the two, knocking all of the assailants out. After checking to see if Delila was alright, he turned to the protagonist, his demeanor barely phased. Stating that they needed to find their way out of Cold Storage, he told them to search through the frozen labyrinth and try to find clues as to solve the emergency lock's dial. Before they left, the player asked them if what they were doing counted as a "trial"; he simply smirked and said he had known they were the hero of prophecy the second he saw them, and that he was simply masking his aura via inactivity so that he and Delila would remain safe. With confirmation that they had found the next Anima Guardian, the player rushed off through the frozen corridors.

After managing to find the password to the emergency exit and triggering it, the player rushed out of the Cold Storage with Respicio behind them, Delila carried along with him. A worried Mr. Tanza greeted them at the exit, and asked why the door had been locked and why his daughter was in there. Respicio, barely fased, simply said that the warning that they had been sent in to check was a false alarm and that Delila had entered on her own to check them out, but blacked out from the cold. The scrawny man gave his unconcious girlfriend a kiss goodbye before her father took her to her apartment. The player asked him why they didn't bring up anything involving Oculus, but Respicio simply stated that he didn't want her father to believe something terrible had happened to his precious daughter. With all said and done, however, he pulled out a Pokéball; since the trial was over, he had decided that it would probably be best to finish this whole thing before stuff got worse.

❄ VS. Guardian of Ice Respicio ❄

After the battle, Respicio congratulated the player for being a decent trainer, and then thanked them desparately for saving Delila from her brainwashed state. Handing over a ceramic shard and crystal he had seemingly been keeping in his back pocket the entire time, he slyly winked to the player and decided he finally owed the player the ice cream they seemed interested in.

The two met up with Alex back at the shop, and he seemed to be talking to Delila about something. When she saw her boyfriend walking up with the player, she perked up and ran over to him for a hug, with Alex perking up as well, though the player could still sense a bit of anger in their voice. In order to help everyone cool down on their adventures, Respicio pulled out some ice cream from behind the counter, claiming it was on the house; he gave one to Delila and the player before eating the last one himself, with Alex glaring angrily at the player for some odd reason. With 4 Guardians found, the player's quest was slowly making progress... though they were not truly sure why the professors had sent them on it in the first place.

Terri, Guardian of Earth

The player moved onward to the east, heading towards the small locale of Sal City. Upon arrival, they found it to be a very small marketplace, barely even big enough to be considered a town. The people were out selling things; Berries, ancient slabs of varying colors, pottery, assorted toys, and herbal medicines. Opal had made her way to the city as well, and was walking away from a vendor selling various rocks and crystals looking content with herself.

Oh, greetings, Gabe/Sarah. It seems as though we meet again. I assume you're here to look for the Anima Guardian... Same as me. I've had no luck finding anybody who could qualify... Wait, are you asking what's in the bag? Normally I'd tell you to knock it off and ignore my stuff, but I don't see anything wrong with it. Sal City is one of the largest marketplaces in the region, and almost on a whim I decided to pick some things out. Turns out they even sell Fossils here. Listen, I know we'll definitely wind up meeting again, so I guess I'll see you later. Right now, I have to call my father to get him off my trail.
Opal

Opal walked off to a nearby payphone with her bag of goods, and the player, spurred on by a faint reaction from the Resonator, began viewing the various stalls. After buying a couple of things for the road, as well as a Fossil from the stall Opal was looking at, they entered a small building where a man and young girl were selling pottery, following the vibrations of the crystal they carried. He was greeted by the bearded man running the shop, who introduced himself as Kilner, master potter. Kilner told the player to look around and view his wares, and they almost got lost in the sheer variety of the pottery they sold; however, they eventually came across the girl making a vase, facing away from them and singing a little tune to themselves, a small statue-like Pokémon on a leash sleeping next to her. The player walked up to say hello, and she perked up and turned to greet the player... with her eyes almost glowing white.


Young Girl:Wh-What's wrong? Is there something I can't see?
Cardinav:Naaav? Na-nah.
Kilner:Terri? Is everything okay back here? Ah, I see you've met my daughter. Terri, say hello.
Terri:Hello, mister/miss. Nice to meet you! Say hi, Cardinav!
Cardinav:Naaah!
Kilner:If you were wondering about her eyes... She's blind, Arceus bless her. It happened at a young age, and we've never been able to pinpoint the cause of it. Cardinav has been helping her find her way since she was a wee three years old. Certainly, she's skilled with making pottery despite her handicap, but... *sniff*
Terri:It's okay, daddy! I'm used to it! Please don't cry!
Kilner:*sniff* Wha-Uh, who said anything about crying? Now then, Terri, stay here with your new friend. I'll be out for a bit to get some new supplies sold.

Kilner walked off, and the Resonator's signal faded. The player attempted to pursue them, but Terri clung fast to their legs in a hug, a sweet smile on her face. She asked the player not to go, saying that she wanted to play for a bit and try to make friends. The player was desperate to reach Kilner, who they knew was the Anima Guardian, but the innocent look on Terri's face eventually won them over. Giving the girl a piggyback ride outside, Cardinav inside Terri's pocket, they began walking through the market until they eventually found Opal again, looking stressed as ever.


Saying hello to Opal, the player seemingly snapped her out of her silent thinking, and she said hello to them in her typical level of impatient hostility. She explained that her search for the Anima Guardians was on yet another dead end, and now her father was becoming "worried" for her and wanted her to return home. She just scoffed, saying that there was no way he was actually concerned for her safety. Terri spoke up, saying that all dads had to love their kids; it was just part of their nature. Opal just ignored her for a second, but she then had a realization... Terri's Cardinav was a Pokémon only native to a rare, difficult to access area deep in the jungles of Northern Nazhico, said to be tied to ancient Mazin ruins. Both the player and Terri were confused by this statement, but Opal ignored the confusion and asked Terri where her father was.

When they went back to the pottery shop, Kilner was gone, not a trace to be found. The three searched high and low, but couldn't find any hint as to where he might have gone. Opal decided to take a different approach, asking Terri where her father had gotten her Cardinav. Terri said she didn't know, but Cardinav were amazing navigators, and hers could probably lead the way to the ruins where it came from. Cardinav happily jumped up, leading the two to its birthplace, but both the player and Opal looked uneasy.

After leading the player through the twists and turns of Saltas Jungle, Cardinav finally stopped at the base of a crumbling old Mazin temple, covered in moss and plants to the extent that a large portion of the ruins simply blended into the jungle. Heading inside the most intact area of the ruins, the group soon came across a table-like altar in the center of a massive, labyrinthine room. Terri seemed to notice something on the ground- not even she knew how she saw it- and picked up a modern parcel filled with pottery supplies and a note written in Braille... From Kilner.

Dear Terri... If you've managed to find this package and note, then there's something you should know. But first, I have a bit of a game for you. You see these pottery supplies? Well, I need you and your friend to make something out of them. Not just any old vase, though- I need you to make an old Mazin artifact. A few, in fact. There are templates throughout the ruins, and you should be able to make them just fine... I know how skilled you are Terri, and I'm proud of you. Get to work, honey. I love you.
Kilner


Following Kilner's instructions to the letter, the group eventually made a couple of bust-like objects with the pottery equipment- they were passable, if nothing else. Noticing indents in the table that matched the busts, the player slotted them in, expecting something grandiose... Nothing happened, save a hearty laugh from the temple's entrance. Terri recognized the sound immediately, and ran to the entrance; it was Kilner, a bit roughed up from a trip through the jungle but as vigorous as ever. As Terri ran over to the sound of her father's laughter, the two shared a hug as Opal asked him what he was doing in the ruins; Kilner's mood immediately became more somber.

Terri:Daddy! I did it! I did it!
Kilner:Hahahaha! You sure did, honeybunches. I- You have no idea how proud I am of you...
Opal:Mr... Kilner, is it? What's going on here? Why did you set up this weird trial for Terri? And why are you so sad-looking?
Kilner:Aye... Y'see, I've been hiding stuff from all of you kids. Terri, feel this shard of ceramic.
Opal:Is that an Anima Shard? You've had that on you the entire time? Why didn't you-
Kilner:Lass, ever since Terri had her accident, some old shaman woman has told me that she's one of some chosen few... The Anima Guardians. Now, I believed her to a fault... I knew that if word got out, my little girl would be in danger. I set up this trial for both her and the so-called hero, to prove they both had what it took to make their way in this world. And now that you've proven yourselves... Terri, I'm sorry, but you're gonna have to have a Pokémon battle with this young man/woman here. It's your destiny.
Terri:Daddy... I understand. I can feel it in this stone... I understand everything. C'mon, Cardinav... Let's do this! If Daddy needs me to fight, I'll do it! If my friends need to be helped, I'll do it!
Kilner:THAT'S MY GIRL! HAHA!

🜘 VS. Guardian of Earth Terri 🜘

After the battle, a thoroughly excited Terri ran to the player, giving them a massive hug and thanking them for having such a fun time. She and Cardinav ran out of the ruins, and Kilner approached the player, giving them his daughter's Anima Shard and Groundium Z on behalf of her. The bulky man, still a bit teared up from the emotional experience of seeing Terri fulfill her destiny, thanked the player and Opal for making sure she couldn't be harmed by her position as Anima Guardian again. Opal was pleased enough for two reasons; while she was happy to make both daughter and father proud, she was even more happy that she had confirmed Anima Guardians were real. She had a chance to save Nazhico after all...

After Kilner left to guide his daughter home, Opal addressed the player, quickly thanking them for helping her realize that her goal was tangible and she was actually able to go out and save the people she cared about. The player, noticing a bit of sadness in her voice, asked if anything was wrong. Opal was silent for a moment, before saying that she actually felt jealous of Terri. Her father devoted everything he did into her protection and well-being; meanwhile, her own father was disapointed in her, no matter what she did, and his facade of carinf didn't prevent her from realizing his true feelings about her. Opal just sighed and said she'd give anything to feel the connection Terri and Kilner shared, before leaving with a smile; her quest would lead her to that happiness. *

Interlude 2

The player decided that the two of them should take a little rest on their non-stop trip, and asked Opal if she wanted to join them for a bit of a light lunch; the truth was, Opal was looking a bit depressed, and they wanted to cheer her up. Though she protested at first, the player changed her mind, and they both settled down in a cafe a little ways down the marketplace. Ordering a few sandwiches and a Champurrado for Opal, the player started talking with her; about her interests, her Pokémon, if she had any friends, and more. While she was confused at first, she quickly got into the conversation; after ranting for multiple minutes, she said that she enjoyed finally getting a lot of stuff off her chest, and began asking the player questions about their life. The two talked for several hours, and Opal eventually started laughing; it was the happiest the player had ever seen her.

Suddenly, both of their PokéTeks began ringing at the exact same time- somebody was trying to call them via Xtransceiver. Opal sheepishly left the cafe, saying she had to take the message in private, and the player opened up their own PokéTek to see who the caller was- it was Charity, a bright smile on her face.

Gabe/Sarah! How're you doing? Taking good care of yourself? Well, I've realized something- ever since you came back and had that dream, you haven't been spending any time at all with the family. I'm getting concerned for my child's well-being. I want to have make sure everything in their world is nice and safe. That's why the professors and I decided you and Alex should come with us to Emberwood City tomorrow. They have a meeting to go to with Professor Kukui, and we decided while we were there, we could go see the Ferrum Stadium that opened while you were at college! Doesn't that sound fun? I'll be seeing you then!
Charity

On their trek back to Corazo Town, the player came across a strange white trailer, marked with a golden A insignia. Checking the inside out quickly, they saw Fennel, the scientist who had given them their Ride Pager, working with a group of people in white suits; they were all standing around a large table with a sleeping Snorlax on it, a helmet hooked up to their head and feeding information into a strange projector-like device. The player walked up to Fennel quickly and asked her what was happening, but she didn't respond. It took a second for them to realise that she was somehow asleep while standing up, and so they woke her up with a simple prod. Fennel jolted awake, greeted the person they hadn't seen in so long, then explained what she was doing.

Fennel said that she had once worked in the Unova region, experimenting with the dreams of humans and Pokémon alike using the unique properties of a Pokémon called Munna, which excreted a substance called Dream Mist. Dream Mist had the ability to cause lucid dreaming upon exposure, enabling her to study the dreams of Pokémon easily- however, years of exposure had sadly given her a bad case of narcolepsy, and she'd begun wearing pajamas everywhere in case she fell asleep on the job again. After eight years of working in her field, however, she was contacted by a man named Gladion, the young president of the prestigious Aether Foundation- he wanted her to help them develop a device they were working on that would allow not only visualization of, but direct physical access to, memories and dreams. For this reason, she had come with workers from the Aether Foundation to develop this device, which he had codenamed Project Flora.


The player returned to Corazo Town and was welcomed back by Charity, the professors, and the other townspeople- Alex, on the other hand, was acting kind of distant towards them, not greeting them and doing his best to avoid them. Asking Professor Sage what was wrong with him, she said that she didn't know either, and that his emotional state had somehow deteriorated since the player's return.  The player attempted to talk to him about it, but Alex just said not to bother until the morning. Eventually, the group headed off to bed... but not before the player got an Xtransceiver message from Opal, saying she'd be in Emberwood City the following day as well, and to meet up if possible.

The next morning, the group set off for Emberwood City, the largest and most populated city in Nazhico. While Alex was excited to see the Ferrum Stadium, where Nazhico's current champion apparently spent her time training and battling, Kukui went into greater detail about the business side of the trip. He discussed that he had been called to Nazhico specifically because he was the professor of the Alola region, a place naturally tied to the concept of Z-Power, and so he was one of the world's foremost experts on the subject; he admitted, however, that he knew far more about the Z-Moves the energy source was tied to than the energy itself. The group arrived in the city dock, and set off for the Ferrum Stadium, as the next match would fit in before the meeting.

The massive stadium was more like a courtyard than anything else, a massive outdoor pavilion with seating for hundreds of people and Pokémon alike. Interestingly, the battlefield was unlike anything the player had seen before; it was massive in scale, huge holographic signs overing around the field, with the trainers separated over vast differences from their Pokémon, who seemed to be battling on their own without orders. Asking what Ferrum Battles were, Mesquite explained that they were adapted from a far-off region of the same name, who had developed the unique fighting style that came to be known as Ferrum Battles. Utilizing specialized earpieces, trainers gave their Pokémon commands on the fly, breaking free from turn-based restrictions and becoming a much swifter, faster style of combat. He and Sage didn't fully understand the appeal, but it had grown popular with kids and teens alike in recent months. The battle was soon over, and the victor was declared; a tan, muscular woman wearing a flashy white bodybuilder's outfit of sorts, standing next to her Pokémon, a large and threatening Lyuchabra.


After the match, Alex begged his parents to meet the woman. Charity was unsure at first, but the professors and Kukui decided it would be fun for Alex and the player to meet. Waiting for the crowd of paparazzi to clear around her, the group went in to meet her, in the middle of petting her Lyuchabra. Eager to meet her fans, an inquisitive Charity asked for her identity, asking why she was wearing such a ridiculous and skimpy outfit. The woman simply let out a hearty laugh and introduced herself as Santina, a professional luchadore and the Champion of Nazhico.

Alex:Wait, you're the Champion? The strongest trainer in Nazhico?!
Santina:That's right, niño. Though I have to admit, being Champion is harder than you'd expect. You get to meet all kinds of wonderful people, yes, but you also get a taste of their battling styles. You can never truly prepare for anything as a Champion. That's why I like Ferrum Battles so much! It's a fighting style that's only a few months old, so everybody's as inexperienced as I am.
Alex:But you're so amazing at them! How did you get to be so strong?
Santina:Nunca renuncies a tus sueños, amigo mío. Never give up on your dreams, no matter what happens. I was just a little girl growing up in Southern Nazhico when I watched my first Battle Royal on television. There he was... The Masked Royal.
Kukui:*chuckles* I know the Royal, yeah. He'll be glad a Champion of all people looks up to him.
Santina:After that day, I started training to become a luchadore just like him. Mi madre did not approve, but I stuck to it... I became strong in both body and will, and so did my Pokémon. I guess all that training paid off, huh?
Alex:Santina... I want to be just like you someday! You're the most amazing person I've ever met.
Santina:*laughs* Well, keep up the hard work then! That goes for your friend, too. Maybe one day, we'll see each other on the field of battle! For now, though, I have to go. Lyuchabra and I have a date with some nice refreshing lunch to get to.


Unfortunately, the time was up on the group's visit to the stadium, and now they had to make their way towards the place where the professors had set up their meeting. With Alex eagerly saying goodbye to Santina, they headed off to the meeting location. Their destination turned out to be a large skyscraper on the seaside portion of Emberwood City- the logo gave it the name of Agate Works. This was the very same company that Opal's father worked, the man she suspected of working with Oculus in their nefarious schemes. Their suspicions were confirmed when they saw Opal standing in the lobby, who seemed surprised to see the player arrive with so many people. Charity recognized her as the girl who had helped find the player when they had gone missing, and gave her a massive hug. Opal seemed conflicted, but gave the woman a small hug back.

While the adults let Opal get reacquainted with the player and Alex, they asked what exactly the meeting was about. Kukui explained to the trio that it was the reason he had been asked to come to Nazhico in the first place. Agate Works was experimenting with the power source known as Z-Power, the same energy that the player had been using for the Z-Ring he gave them. Kukui, as the professor of the Alola region, had special connections with Z-Power, and they had asked him to come in and give his expertise on their work. Recently, however, it turned out that Agate Works had asked Mesquite and Sage to come along to the meeting as well, for reasons that nobody was fully clear on. Opal thought to herself as to what her father's reasoning could be, but a pretty and polite voice on the intercom told Kukui and his group to come to the penthouse suite.

The group took the elevator up to the penthouse, a place that more resembled a fancy home than a boardroom or corporate meeting place. When questioned about it, Opal stated that it actually was her home; her family lived in Agate Works' penthouse suite, aside from Kira, who was old enough to live on her own. She went on to say that it felt weird to be back after so long, after all the time she had spent travelling Nazhico in search of her goal; Alex asked what her goal was, but she shut him down almost instantly, which he didn't seem to take well. The adults all sat down around the large dining room table, and a woman in a silver business suit walked into the room; spying Opal, the woman ran in and gave her a big hug, welcoming her home.

Argenia:Opal! You're back! Oh, I missed you so much on your little trip. I really do wish you'd call us more!
Opal:M-Mom...
Mesquite:Oh, this is your mother? I didn't know that Agate Works was a family company.
Argenia:Nice to meet you all! My name is Argenia Agate, head of Agate Works finances. My husband is the one who comes up with all our inventions... I'm happy with helping out and handling the money, though.
Sage:You have a lovely daughter, Argenia. In fact, it's thanks to her that Gabe/Sarah is here today. We're all so grateful for her help in saving them.
Argenia:Well, I'm proud of her too, but Opal isn't actually my daughter. It's an unfortunate and tragic story, but...
Opal:Mom can't actually have children. My sister and I were both adopted as little kids. I don't feel bad about it, though. I never knew my birth parents, and I don't want to go on some epic journey to replace the loving family I already have.
Argenia:Opal... Thank you. Though now I'm wondering what exactly you've been doing all this time. We'll talk later, though... Your dad's just about here!

The door opened again, and a man in a black business suit and jagged blond hair entered the room; he was a commanding presence that sent a chill running down the player's spine, and a face that showed that this man was nobody to be trifled with. Said image was promptly shattered when the man turned to Opal with a smile on his face, asking her how she had been. Opal said nothing, something that made his smile go away a little, and he patted her on the shoulder and welcomed her home, before addressing the three professors and giving his name.

Welcome, my friends. I am Auron Agate, CEO and lead developer for Agate Works. It is a pleasure to see you all here today.
Auron

Auron snapped his fingers and the windows autonomously closed, the lights dimming as a Maracaw flew in carrying a small white orb, its wings rattling as it did so. Placing the orb on the table, it opened up to reveal a projector, displaying images of various tribalistic-looking Pokémon, Z-Crystals, and a large object that resembled some sort of metallic flower. Confused, Alex asked what was going on, but Auron simply asked them to keep their questions until the end of the presentation.

Auron:Professor Kukui, explain what Z-Power is to our lovely audience.
Kukui:Gladly. Y'see, our first known contact with Z-Power comes from the guardians of the Alola region... The four legendary Pokémon we call the Tapus. In ancient times, they used to have wars between themselves to see who was the strongest among them, and used big bodies made out of a weird energy to fight with... And now we know that they were made out of pure Z-Power! My work in Pokémon moves has lead me to find these forms in the Z-Move we now call "Guardian of Alola", but as for the origin point of the stuff, I sadly can't help you there...
Argenia:Correct, Professor. I'm happy to say we've pinpointed the origin of Z-Power: the life force of the planet itself.
Sage:Wait, what! Really?
Auron:Indeed. A Pokémon borrows Z-Power from the planet's life source when assisted by a trainer, infuses that energy into a Z-Move, then releases it all out in an augmented blast, returning 100% of the Z-Power back to the planet. It's eternally sustainable... Unlike Infinity Energy.
Mesquite:Angela, do you have any idea what Infinity Energy is?
Auron:Well, Professor Mesquite, while Z-Power is 100 percent natural energy, Infinity Energy is formed out of pure entrophy... It forms from the souls of human and Pokémon alike. It's an unnatural force, responsible for the phenomenon known as Mega Evolution, where a Pokémon unlocks its natural bonds and ascends to a new level of power. However, as the adults among us may know, the use of Mega Evolution was banned across the planet due to its... health concerns. The Infinity Energy was too powerful for any normal Pokémon to contain, and it caused them pain and suffering beyond measure... In hindsight, considering this energy powered a superweapon powerful enough to threaten the planet, we should have decided to not tamper with it. But that got me thinking... What if we could harness the power of Mega Evolution through Z-Power instead of Infinity Energy?



With another snap of Auron's fingers, a glass case rose from the center of the table, containing a Z-Crystal. This was unlike any the player had seen before, however, as it was constantly gleaming, shifting its colors in a rainbow pattern, and the symbol in the interior was that of a jagged design resembling a strand of DNA. Auron called it the Synergium Z, a synthetic Z-Crystal that created a power-boosting effect similar to that of Mega Evolution, but relying on Z-power made it more efficient and harmless to the Pokémon, effectively improving upon the actual process. However, it was incomplete, as it could not bring Pokémon to the full potential that Mega Evolution had. This was why he had asked Kukui to assist him; if he could perfect the Synergium Z, then the study of both Z-Power and Pokémpon themselves would accelerate into a new level of advancement.

Auron went on to talk more with the adults about the practical applications of Synergium Z, while the player, Opal, and Alex went outside the room. Alex was excited for the invention, saying that'd it would be really cool to use and probably revolutionize the battle scene. Opal, on the other hand, was skeptical; she knew that everything her father had said about Infinity Energy and Mega Evolution was completely true, so she was confused as to why exactly Auron was attempting to harness a similar energy source for any reason. With Mega Evolution's near-limitless potential on any form of genetic code, she decided that he must have had some ulterior motive. Just then, Alex spotted something familiar: an Oculus badge on the shoulder of a security guard, who was entering a side door.

Opal snuck inside without a word, leaving Alex to wonder what was going on and asking the player to explain. The player, deciding that helping Opal was more important and dashing off to help her. Sneaking inside alongside her, they determined that the guard did, in fact, work for Oculus- he was talking with Feldspar, one of the two administrators they had met when the player was kidnapped. The guard told Feldspar that the player had been sighted within the premises, and the administrator told them to inform their leader of the intrusion. The player and Opal were both surprised; the Oculus leader was in the building along with them.

The guard and Feldspar went off to leave the side room, but before they could do so, an angered Alex opened the door, turning to the player and Opal and asking them what exactly was going on, blowing their cover instantaneously. Feldspar quickly told the guard to run for Auron's attention, while he held off the children; with Opal sending out her Azlem and the player sending out their Pokémon, they challenged the cruel scientist to battle.

⬡ VS. Oculus Administrator Feldspar ⬡

After beating Feldspar and his team in battle, Opal and the player demanded that the administrator explain what was going on. The man fled without a word, though Alex managed to grab onto his long lab coat and hold him down, preventing his escape. Alex questioned who the man was, and Opal explained that he worked for Oculus, an organization that secretly controlled the government of Nazhico and was directly responsible for the player's kidnapping. Alex was shocked to find this out, then his face flushed with anger as her punched Feldspar in the face, saying he deserved it for hurting the player. A man's voice down the hall startled all three kids, and Alex let go of Feldspar, who stood up and cleaned his glasses. Auron himself was standing before them... and he was the most intimidating man the player had seen in their lives.

Opal:Dad, what's going on?
Auron:Nothing, Opal. Daddy needs some alone time with a client right now.
Opal:Dad, this is no ordinary man. This is a psychopath. He and his goons kidnapped my friend!
Feldspar:Oh? And what proof do you have of this, little girl? Show your father hard evidence that I am the monster you make me out to be.
Opal:You- Arrrrgh! Here's some proof for you- I snuck out and broke them out of whatever island you had your little secret base on! Azlem and I knocked out who knows how many humans and Pokémon in order to break them out!
Feldspar:Your daughter's delirious, Auron. Don't listen to a word she says.
Opal:Their family were in tears, Dad! I was there! I know you've been cooperating with Oculus for months now! That's why I've been going out- to find a way to stop them!
Auron:Opal, stop it. Now.

Opal:No, I'm not! Oculus say they keep society in order, but everything I have seen them do is step on innocent people's lives for the sake of "stability"- they want to kill of free will as a concept! How can I, as your daughter, allow that?!
Feldspar:Auron, she is aware. Deal with her.
Auron:I... If I must, Feldspar.




⬢ VS. Agate Works Head Auron ⬢

The battle concluded with Opal and the player victorious over Auron. Auron seemed a bit angered, but said he was proud of his daughter for being such a powerful Pokémon trainer. The compliment went clear over her head, as she demanded that her father tell her what exactly was going on with him and Oculus. Auron didn't speak- Feldspar stepped up and reacted for him.

Oculus's goal is nothing short of what it has always done... Keep the peace and maintain order throughout Nazhico and the rest of the world. If we have to do that by controlling people, removing their free will... So be it. That is the goal Oculus was made for, and which your father has so gladly donated his time and resources into helping us achieve. Thanks to him, we are on the path to bringing order to Nazhico... and all we need are the Anima Guardians of old to do it.
Feldspar

Alex swooped in and tackled Feldspar, knocking him down to the ground. The player and Opal went into fighting stance, but Auron just pulled out a Pokétek, warning the children that if they made one wrong move, they'd be taken back to Oculus's base and their "little conquest" would be ended for good. The three stood down, and Auron told Feldspar to shift less focus on the Anima Guardians; their efforts would be better spent ensuring that the children's efforts were stopped. As Feldspar asked why they simply couldn't take them then and there, he remarked that their parents were all a few doors down, and that they wouldn't want them to realize something had happened immediately. With a final intimidating stare from Auron and a guttural growl from Feldspar, the two men walked off, leaving the children.


The adults went back to talk with the professors and Charity, while the kids stuck around in the hallway wondering what had happened. Alex finally asked who Opal was, and she responded that she was Auron's daughter, who had been trying to determine if he had any connection to Oculus for months. She'd come across the player while trying to barter for the Resonator with the old woman Lima, and since then they'd seemingly become friends and had encountered one another across the region in their search for the Anima Guardians. Alex seemed slightly miffed by Opal's emotion towards the player, but he decided that if the player had a goal in mind, he'd do whatever he could to help. The three decided to make a vow, then and there... They would bring down Oculus for good. This brought Opal to exclaim an idea she had sadly formulated; from the evidence she had seen, she had come to the conclusion that not only was Auron working alongside Oculus, but he was its leader.

The three went to the plaza outside of the building, certain that if they kept talking, Oculus would be on to them for sure. They promptly came across a familiar face; the old woman Lima, sitting by the statue in the middle of the plaza, asking for spare change. Nobody else gave her a passing glance, but she immediately noticed the three and asked them to come over to her. She said that she had been watching over the player along their journey, and had been proud with the progress they had made so far. Both Alex and Opal were confused; why exactly did the player need to find the Anima Guardians in the first place, and why exactly they were important to Oculus's plan? Lima just told the three to sit down as she told them everything she knew.

To begin this story... I'm not just some senile old woman. No, I'm a senile old woman who's the descendant of a long line of Mazin priests and priestesses. My family's kept their legend alive throughout the years, recording every piece of lore down for generations. And out of those musty old stories I inherited, one talked about the Anima Guardians in great detail. They were the guardians for the almighty legendary Pokémon that ruled over the Mazin civilization- Anima. The stories say it was a mighty, fiery beast, with eyes that gazed into the souls of the living and into the annals of space-time itself. One day, Anima was struck down by a powerful rival Pokémon, and it fell into a deep sleep in an attempt to regain its energy. In order to keep it safe, Anima was sealed away by the thirteen Anima Guardians, taking the key and breaking it into several pieces. Since that day, Nazhicans have been nominated to continue the seal over Anima in order to keep it safe... and I take it that some evil prescience is after Anima's power for their own gain.
Lima

With the knowledge of the Anima Guardians now revealed to them, the three kids decided that they were the last stand against Oculus and their rush to obtain Anima's power; every possible authority figure they could turn to would either be brainwashed or under their control via other methods. As Alex noticed the professors and Charity exit the building, talking to each other, they realized their time was temporarily up, and Opal vowed to contact them later. As she left, the player said goodbye to Lima, who wished them luck on their journey before putting up her facade of an old woman asking for money.

The player and Alex reunited with their parents, who had apparently been informed by Auron that they'd been up to no good during the meeting. They weren't necessarily happy with the results, and the trip back to Corazo Town was spent in near silence. By the time they got back, it was late at night, and everyone decided it was time to go to sleep. Alex said he'd see the player in the morning, and to have good luck on the rest of their journey. Saying good night, the player went home to bed... but Charity wasn't going to let them go without a talk.

Look, Gabe/Sarah... I'm not mad. I'm just disappointed about what's been happening recently. Ever since you came home from Unova, you've been running around the region without telling me what's going on. I can tell you've been getting mixed up with people you shouldn't... That kidnapping tore my heart apart. You know that, right? And from what Mr. Agate told me today, you, Alex, and his daughter were getting into some really dangerous stuff at Agate Works today. I'm just wondering... What happened while I was away from you? Is something wrong? You've gone from a model student to some rebel I barely recognize anymore. I'm sorry, but I'm beginning to think restricting you and keeping you under watch might be the safest thing for you... I don't mean that, of course. Gabe/Sarah, I love you. I want what's best for you. I know that someday, you will become someone extremely important... and maybe this little journey of yours is part of that. I just don't want you doing something you'll regret, alright? I'm glad we had this talk. I'll see you in the morning. I love you.
Charity

Charity's parental heart-to-heart over, the player went to sleep; starting tomorrow, the search for the Anima Guardians continued.

Katrina, Guardian of Spirit

Waking up and setting out, the player returned to their quest to track down the Anima Guardians. Their mother had set out breakfast for the two of them, but the player simply ran out the door, leaving Charity behind with a sad look on her face. Checking the Resonator, there should only have been one Guardian left in Northern Nazhico; they were somewhere in Melaza City, most famous for both its spiritual culture tied to Mazin folklore and the advances in medical technology that the citizens had made, both in research and prevention.

Heading north from Canela Town, the player soon found themselves along Arbor Trail, a grassy route dotted with various large rocks said to once be part of a large Mazin village. With what they knew about the Mazins now, the player began to wonder if Lima's ancestors had once lived in this area. That thought was temporarily pushed from their minds when they came across a small town in the middle of the trail, with a familiar person visible. It was Santina, the champion they had met in Emberwood; she was in the middle of playing with a group of children, who seemed to be adoring her presence from the way they were smiling and laughing. Noticing the player, she invited them to come over and enter the small town.

Oh, eres tú! Good to see you again, my friend! I guess you're wondering what I'm doing in a little town like this. Well... This little village is my home. These are mi familia. It's a long story, but years ago, all the adults in this village vanished. A search happened, but no evidence ever came back, and the children were left here instead of being given a chance at a new family. They were just left here... And among those parents were my own. I was just a normal niña then, but that day, I vowed to help these children in any way possible. I took up bodybuilding to get stronger, all so I could protect them. I took on the strongest trainers in the region, all so I could afford to take care of those who couldn't help themselves. I fought my way to League Ranking número uno- the Champion- and now I've gained enough honor and respect to basically become a mother to all these unfortunate children. You see, that's what being a Champion's all about. It's not wealth or fame or money; it's the power to change the world. And the world I want Nazhico to be is a place where people like these children can live happy lives... A world where the only limits they have is what they're willing to do to achieve greatness. Sigh... That's enough talk, mi amigo. Thank you for coming.
Santina


Passing through the small town, which was seemingly entirely run by children, the player eventually came across a run-down house with an old man in a blue kimono sitting inside; he was whittling away at what appeared to be some kind of strage fruit, with drawings of what appeared to be Z-Crystals lining the walls. The player entered the house, intent on learning what the old man was after.

*mumbling* Oh! Sorry, didn't see you there. Name's Kurt. Professional Pokéball maker and a fine good one at that. I've been out of the game for a while, but I'm trying to get back in. Heard there's a new crowd of hipster kids who're looking for options other than mass-produced Pokéballs. Give me the resources, and I can craft you all sorts of specialty ba- What? Why the Z-Crystals, you ask? Well, I heard about them from an old friend back in Johto and I got an idea for a new Pokéball... Hence why I came here. Haven't gotten my hands on any, though. If you've got a Z-crystal, come talk. Maybe you'd be able to use the Battle Ball well...
Kurt

The player walked onward until the path started getting less grassy and rockier, with large black rocks jutting out of the ground at points. Eventually, they came across a small town with houses made out of dirt and earth, painted a variety of vibrant colors and with lights strung together between the houses. The lights lit up as night suddenly fell, with the town's population leaving their houses and setting food out around Melaza's central plaza. The children began playing and battling with their Pokémon, while the older residents began talking about recent events, including the new radio tower that Agate Works was constructing in the southern parts of the region. The player spotted Alex, who seemingly had taken another route to the city, talking with a girl in a black dress and a large black hat.


Alex:Oh, hey Gabe/Sarah! Looks like you decided to set out on your mission after all! I decided I needed to take a break and calm down after what happened yesterday, so I came here. Look, I've got someone I think you might like to meet!
Katrina:Hahaha! Nice to meet your friend, Alejandro. I'm Katrina, been pals with Alejandro for the past two years. Nice to finally meet the person he's been praising all this time!
Alex:Heh heh... Don't be like that, Katrina. Anyways, she's told me that her dad might know something about the Anima Guardians.
Katrina:That's right. He's an archaeologist who's been studying Mazin lore for years... Thing is, he's out of town until tomorrow. Why not stay and party?
Alex:Yeah! After all, Melaza City is one of the biggest late-night party centrals in the world- I'd like to think Katrina's a major part of that.
Katrina:Awww, thanks! Speaking of which, I need to get my stuff ready for tonight. See you two later!


The player decided to relax for a bit and enjoy the Melaza nightlife a bit, enjoying the local cuisine and getting into a few battles, including a local tradition the residents called the "Nugget Rush". To the player, however, the amount of time they had gone without a solid lead towards the Anima Guardian was a bit discouraging. By this point, Katrina had seemingly been drinking something funny based on the way she was acting, dancing what would normally be quite an elegant dance oddly sloppily and off-balance. She finished and walked over to the player, suggesting a bit of a dare since they had been waiting around for a while without joining the festivities. She pointed up towards the nearby mountain, where a large, rundown building was lurking. Katrina said that it used to be known as Santa Palkia Hospital, though it was no longer in use and was now haunted by Ghost-type Pokémon. It had become a Melaza rite of passage to make it as far into the building as possible, and Katrina figured that it couldn't hurt to pass the time and wait for her father's arrival. With an extremely eager Alex cheering them on, the player set off towards the hospital.


After a walk up the mountain, the player finally arrived at the gates of Santa Palkia, which they could tell from the small flakes of white paint left on the walls and gate used to be a pristine and inviting, but now resembled nothing but a haunted house. Putting their fear aside, the player entered through the gates and walked through the hospital's front doors, entering the lobby. It was eerily empty, with knocked-over chairs, broken wooden beams, and a single fluorescent light flickering on and off. This was definitely not a welcoming sight.

Before the player turned around to the doors and made their way back down to the city, they heard an eerie noise emanate from somewhere behind them. Quickly turning around, they saw a small purple puddle of sludge drip from a beaker laying on the former receptionist's desk, squirming off into the darkness. The player thought to themselves for a moment before deciding to head into the darkness themselves- the eerie hospital swiftly became a labyrinth of nightmarish proportions, likely caused by the influence of the Ghost and Poison-type Pokémon residing in the ruins. Regardless, they pressed on, determined to see what was at the end of this labyrinth.

Eventually, the player made their way to the end of the haunted maze, only to find themselves in a small room lit with only a single lamp, which seemed to be a doctor's office. Sitting inside was none other than Katrina, who was playing with a small skull-like Pokémon. She noticed the player entering, sitting up on the examination table and greeting the player.

Oh, hi there again! Glad to meet you here... Yeah, I'm assuming you've caught on by now. I'm an Anima Guardian. My father says some old woman came when I was just a child and blessed me, saying one day I'd be very important to someone. That's when my father went from being a history buff to a real archaeologist who started studying the Mazin- he wanted to know what the old lady was talking about! In the meantime, I've just been relaxing and partying- no sense in getting worked up about the future, right? When the time comes, I'll be ready! And I'm beginning to think that time might be now... Come on, Gabe/Sarah! Let's dance!
Katrina

⚕ VS. Guardian of Spirit Katrina ⚕

After beating Katrina in battle, she seemed relaxed and peaceful. When questioned why, she simply said that she felt as though her "destiny" had been completely fulfilled- she no longer had any reason to be worried and could just relax. With a smile, she thanked the player... while also telling them to not tell Alex. When asked why, Katrina simply said that the Anima Guardians weren't meant to give their identities away to anybody but the hero they were meant to guide... As much as she liked Alex, she couldn't tell him at all.

The pair returned to Melaza City, where Alex was talking to an old man in a dusty jacket- with Katrina's elated reaction, the player could determine that the man was her father. Introducing themselves as Professor Spine, the genial old man shook the player's hand, saying that they had been informed by his colleagues Sage and Mesquite that the player needed help with locating the object of his research- the Anima Guardians. He took the trio back to his house, where he began discussing the results of his work with them.

If you're looking for remnants of the Mazin civilization, you won't be finding any here. They mostly remained relegated to Southern Nazhico, in the middle of the Sakuera Desert. That was where their largest known city was... The temples of that city still remain there today, as do some of the Pokémon known to reside there. If there's any greater clue to the Anima Guardians and the legend related to them, it'll be there. Just... promise me one thing. On my daughter's behalf. Don't do anything too rash, alright? It's one of the harshest environments in the region. Stay safe on my colleague's behalf.
Professor Spine

Beck, Guardian of Water

The player's goal was almost complete: they needed to challenge the remaining two guardians and their quest would be finally over. Unfortunately, their next goal seemed to lie back in the lion's den: Emberwood City, the location where Oculus's headquarters was located, and as such, would have the highest concentration of agents in Nazhico. Despite this, they knew that their journey was almost over, and they couldn't stay out of the city forever. With surging confidence, they wandered into Emberwood... only to be distracted by a large crowd surrounding some sort of performer.

They walked into the crowd, seeing a flamboyant man in a strange blue outfit holding a microphone and pointing into the crowd, yelling excitedly to get them pumped up. Behind the man was a large scoreboard being tended to by an Oasiren and Sharpedo.

That's right, my beautiful spectators! Our lucky contestant has just won the fabulous prize of one Full Heal! Let's give it up for them! Now, then, time for our next round on the Versitrivia Quiz Hour, with your host, Beck! Now, who will our next contestant be... Ah, yes! You there! The teenager in the back! Come on up and try your hand!
Beck

The player decided to at least attempt Beck's strange quiz show, seeing as it could serve as an interesting temporary distraction from their mission. Playing along for a bit, they eventually won the round, with Beck awarding them a Destiny Knot for winning. He then shooed off the crowd, saying that the show was over and that he needed to pack things up. As the crowd dissapated, Beck leaned towards the player, saying that if they wanted a real challenge, they'd need to come with him. They were naturally scared at first, but the resonator began reacting intensely; Beck was the Anima Guardian.

Postgame: The Ultra Offensive

Postgame: La Canción de la Misteriosa Doncella

Characters

Playable

The protagonists of this story, and the people the player guides along their journey.

Name Description
PokemonAnimaPlayers
Gabe/Sarah
The playable protagonists of Anima. After four years of college in the Unova region, they return to their home of Nazhico to begin their own Pokémon adventure. Much like past protagonist characters, they seem to be little more than a blank shell to let the player slip into their role. This time, however, they seem to possess more personality and will of their own. Gabe is the male option, and Sarah is the female option, though in a first for the series their sexual orientations are left ambiguous as they are typically only referred to with neutral pronouns, leaving the player to decide.

Rivals

Classic Pokémon rivals; these characters follow you along on your journey, periodically testing your skills by challenging you to Pokémon battles. Just because they're "rivals" doesn't mean they're bad guys, though.

Name Description
PokemonAnimaAlex
Alex
Full name Alejandro Mesquite, the son of Professors Mesquite and Sage. A happy-go-lucky young boy and childhood friend of Gabe/Sarah, he is determined to follow in his parents' footsteps and become a Pokémon researcher. He seems a bit sheltered by his parents and has a hard time in a social setting, though he has no trouble with the player character. Over time, he seems to grow more and more attached to the player, slowly becoming angered at their constant disappearances and becoming more and more dependant on the player; despite this, he remains a steady ally. He utilizes the starter Pokémon weak to the player's.
PokemonAnimaOpal
Opal
Full name Opal Agate, daughter of the president of Agate Works. She's extremely anti-social and prides herself on her strength as a Pokémon trainer, to the point of her opinion of others being based on their strength. It's unknown what her relationship with her parents are, but given her nature towards the company, it seems as though she desperately wants to make them proud. Emotionally distant to the player and seeing them as only an obstacle in her path, she eventually warms up to them, becoming a close friend. She does not use a starter Pokémon, but utilizes an Azlem (or Golezuma in later areas of the story) equipped to be a type superior to the player's starter.

Allies

Characters allied with the player; they don't have as much of a role as the rivals and act as good guys.

Name Description
PokemonAnimaCharity
Charity
The single mother of Gabe/Sarah, a strong and loving woman who cares deeply for their child. Charity is more active in the affairs of their child than past mothers in the series, being incredibly concerned for their well being and showing up across the region during her own travels. It is unknown how her husband died. She is extremely concerned for the well-being of her child, wanting what's best for them at all times and believing that they will have a great role to play when they become stronger and wiser.
AnimaProfessorMesquite
Professor Rico Mesquite
One of the two professors of the Nazhico region. Mesquite is a timid and scatterbrained man who gets incredibly involved in his field of research; the bond between humans and Pokémon and seeing how the two are intertwined in society. Mesquite's a nice guy and an old friend of the family, but he's a coward and a bit neurotic. Has a loving relationship with his wife, fellow professor Sage.
AnimaProfessorSage
Professor Angela Sage
One of the two professors of the Nazhico region. Sage is a rambunctious and adventurous woman, though her loud, brash nature can sometimes intimidate people. While her husband (who it is rumored she made the first move to) researches the emotional bonds between humans and Pokémon, Sage is more blunt, being a biologist who studies the finer details of Pokémon anatomy and physiology in the field. Like Mesquite, she's an old friend of the family.

Oculus Organization

Oculus is a watchful, ever-present organization who control everything that goes on in the region of Nazhico. Everything they do is meant to keep order and peace, even if that means they have to resort to the death of free will and choice.

Name Description
AnimaFeldspar
Feldspar
Oculus Administrator and extremely intelligent scientist, Feldspar is one of the two Commanders of the organization known as Oculus. Once in training to become the regional professor of Unova, his field of study- the genetic connections between humans and Pokémon- lead to his position being lost and him being sued for malpractice after multiple failed surgeries on both humans and Pokémon. He still practices his craft, making genetic experiments from both human and Pokémon DNA, the only successful result being his signature Pokémon Kymera. He is cold, unfeeling, and only seems to take delight in inflicting pain.
AnimaCitrine
Citrine
Oculus Enforcer and trained assassin, Citrine is one of the two Commanders of the organization known as Oculus. Her lifelong dream of becoming the champion of Nazhico, her home region, was crushed after the death of her beloved starter; following the incident, she became an emotionless killer, and has been performed various assassinations in service of Oculus. Citrine shows almost no emotion and only responds to primal, instinctual feelings if provoked, leading some to wonder if she is suppressing them or if she has truly lost them.

Anima Guardians

The mystical Anima Guardians are the targets of the player's quest; their goal is to find them all and defeat them, claiming their Anima Shard. They are also allies to the player and assist them in various things.

Name Description
PokemonAnimaJouliette
Jouliette
The head cheerleader on the team at the Nazhican Trainer's College, a perky young girl with plenty of team spirit. She gets along with others extremely well, especially the player, and she's supposedly a social powerhouse with friends in high places. She is the Guardian of Electricity, and guides the player through the Azafran Power Plant in order to restore energy to the city.
PokemonAnimaKira
Kira
A strong and dependable woman training herself and her Pokémon to become the heroes fabled in legend across the region. She considers herself a knight in shining armor, a claim she takes literally by donning her own specially crafted aerodynamic suit of armor. Kira is stoic and a bit cold, but cares for others deeply in her quest to protect them... especially her sister. She is the Guardian of Flight, despite training for years in order to become the hero and escape her destiny.
PokemonAnimaSiegfried
Siegfried
A loud, powerful, and fiery-tempered chef who runs a restaurant in Pimentón City, making dishes inspired by Nazhican culture and his own Kalosian roots. He's rarely satisfied with anything, always pushing himself and those around him to do better, and will settle for nothing less than perfection... though he is trying to calm his temper down to become more sociable.
He is the Guardian of Fire, and after a thankfully failed assassination attempt, he helps the player through his punishing trial.
PokemonAnimaRespicio
Respicio
A lazy young man working in New Mauville selling respadas. Despite his apparent ineptitude at hard labor and his extremely lax demeanor, he is wise beyond his years and has a charm about him that usually helps him make fast friends with people. He is in a loving relationship with Delila, though nobody really knows what she sees in him.
He is the Guardian of Ice, and after revealing his true knowledge of the player's identity, assists them in escaping the trap set for them by Oculus.
PokemonAnimaTerri
Terri
Kilner's daughter and apprentice in the craft of pottery. An accident has left her blind from a young age, and she has had to rely on her beloved Pokémon Cardinav to help her find her way. Despite her lack of sight, she's just a sweet little girl who wants her father and friends to stay happy, no matter what. She's constantly hugging the legs of taller people, both for affection and for stability.
Terri is revealed to have been made the Guardian of Earth around the time she became blind, but was unaware of her true role until Kilner revealed it to her after she and the player completed a trial of his own design. Eager to prove herself to her father, she battles the player.
Beck A flamboyant middle-aged man who runs the quiz program he refers to as the Versitrivia Quiz, testing the knowledge of many fields. He's an intelligent man who prefers Water-type Pokémon, and first encounters the player when asking them to perform in a round of his quiz.
He quickly reveals himself to be the Guardian of Water, and is aware of the player's status as a hero, using the opportunity to give them their trial as quickly as possible and award them their Anima Shard, getting what Beck refers to as "the guilt trinket" out of his life and letting him do what he loves without worrying about destiny any longer.

Others

Characters with varying roles. Many of these are characters from past games in the franchise.

Name Description
Lima A mysterious old woman with a link to the Anima Guardians. Being the one to possess the Anima Resonator, she is the one who technically kickstarts the player's mission to find the Guardians. She's a charming, possibly senile old woman, but her Pokémon mastery is truly a force to be reckoned with. It's later revealed that Lima is a descendant of a long line of Mazin lorekeepers, giving the true story of Anima and the Anima Guardians to the player and their allies.
Santina A famous Nazhican bodybuilder and luchadore, Santina is a beloved icon of the region and adored by fans around the globe. A free spirit by nature, she loves the thrill of the ring and shares the love her fans have for her with the world at large. She has a natural affinity for Ferrum Battles, given her profession as a wrestler herself. Santina is also Champion of the Nazhico region, making her one of the strongest trainers in the world.
Santina's background is revealed to the player later on. The oldest child in the small village in which she grew up in, she returned home from a Pokémon journey of her own to find all the adults mysteriously gone, with the young children left to fend for themselves. Knowing they needed her help, she abandoned her journey as a trainer to help raise the village on her own, becoming a luchadore in order to help gain funds. Her sheer determination to create a world where those she had essentially become a mother to eventually lead her to become the Nazhican Champion.
PokemonAnimaAuron
Auron
Opal's father and the CEO of Agate Works, making him one of the most powerful men in the region. A self-made man who built his company from the ground up alongside his childhood friend and future wife, Auron is an imposing and intimidating man, whose raw power exudes from his body- masquerading the fact that he's a kind-hearted man who is just tired from the stress of living his successful life. He is very much a family man, putting the needs of his wife and daughters before that of his own, and spreads that sympathy towards Nazhico as a whole, inventing products and doing what he can in order to protect the region and its society as a whole.
Auron is eventually revealed to be closely tied to the Oculus organization, using his profits and resources to help fund their ultimate goal. As one of their highest-ranking members, he does not always agree with the organization's methods, but believes that their ultimate goal- keeping peace throughout Nazhico- is a noble one worth fighting for, putting him at odds with his own daughter.
Argenia Opal's mother and one of the two heads of Agate Works, a successful Nazhican company that makes product to improve the world at large. Despite her being more skilled with the company's finances than actually inventing new product, she is an important part of the company and feels that it is important to give back to the community and region that made her and her husband's company so powerful, and provides money to every charity she can. Very sweet, kind, and motherly, she adores her youngest daughter, Opal, despite not being hers by birth.
Kilner A master potter who resides in Sal City, selling his craft alongside his daughter Terri. After the death of his wife in childbirth, he has spent most of his time ensuring the safety and comfort of his daughter. Normally a jovial and hearty man who gets along well with others and brings happiness to all, he has a tendency to tear up when thinking about someone close to him getting hurt.
As father of the Guardian of Earth, he has hidden her identity from her until he believed the time was right, hiding the Anima Shard she was meant to guard in a trial of his own.
Delila Daughter of the man who owns and operates New Mauville, Delilia uses her prestigious wealth to both help those in need and make herself as fashionable as possible, constantly wearing the latest Kalosian trends. She's a nice woman, if a little bratty at times, and is currently in a loving relationship with Respicio. Delila is brainwashed some time before the plot begins to be an agent of Oculus, meant to lure Respicio into a trap.
Mr. Tanza A rotund businessman who runs the city of New Mauville. Tanza is good-hearted, but he's also neurotic, timid, and almost constantly sweating out of nervousness. He's the father of Delila, and does anything he can to make her happy; Delila has been known to take advantage of this and manipulate him.
Fennel A young woman from the Unova region. A researcher of dreams and somnial energy, she was called into Nazhico on a mission from the prestigious Aether Foundation. She's very nervous and over-apologetic, likely stemming from accidents due to her nearsightedness and general lack of sleep.
Professor Kukui The professor of the Alola region, arriving in Nazhico to work alongside Agate Works in a study of Z-power and the Tapus that reside in the Alola region. He's an eccentric, powerful trainer who studies the science behind Pokémon moves, and is crazy enough to be a willing target to a lot of them. Kukui is the one who give the player their Z-Ring, as a favor for Mesquite and Sage.
Aarune A Unovan adventurer who seeks treasure, glory, and fame, travelling the world with his Flygon to hunt down riches beyond compare. He's currently in Nazhico looking for the fabled "Lost City", a massive complex of ancient buildings said to hide a massive fortune. He's an expert in Secret Bases, and assists the player in constructing their own.
Elesa TBA...
Wallace TBA...
Kurt TBA...
Shauna TBA...
Clair TBA...
N TBA...

Pokédex

Name Description Location Pokédex Entry
Spizard
The Pepper Pokémon
001
Grass

Ability: Overgrow
Hidden Ability: Blaze
N/A (Starter) Spizard is a prey animal for many carnivorous creatures, and has developed a natural defense in the form of its oil excretions. Its scaly skin secretes a transparent oil similar to that of a pepper, which burns and irritates on contact with skin. Handle this Pokémon with caution, and be sure to either wear gloves or wash thoroughly before touching your face or eyes.
Kalizar
The Pepper Pokémon
002
Grass

Ability: Overgrow
Hidden Ability: Blaze
Evolve Spizard (Lv. 16) Kalizar's tough, thick rind helps defend it from a large array of physical attacks, though it is still susceptible to elemental attacks. Unlike its pre-evolution, its increased weight prevents it from remaining on its hind legs for too long, so it spends most of its time crawling on all fours. Utilizing thick vines, it is capable of climbing large vertical surfaces as well as snatching prey from the air.
Pyrabbit
The Smoky Pokémon
004
Fire

Ability: Blaze
Hidden Ability: Torrent
N/A (Starter) Constantly generates heat from a water-filled organ near its heart. This consistent heat makes it on edge and irritable at almost all times, and it can be seen as cranky or grumpy by those who aren't familiar with its biology. In order to vent this heat, it stomps the ground and emits clouds of smoke. Cuddly and soft, but hate being hugged; it only makes them warmer.
Sylvigil
The Steamy Pokémon
005
Fire

Ability: Blaze
Hidden Ability: Torrent
Evolve Pyrabbit (Lv. 16) Upon evolution, Sylvigil's water-carrying organ increases output, resulting in a much larger and more constant output of steam in the general vicinity of the Pokémon. This large amount of steam constantly soothes Sylvigil, much like a sauna or steam bath, and calm its formerly raging temper, allowing it to focus more on combat and attain a Zen-like state. It is capable of using its steam to make limited illusions of itself to confuse enemies.
Kelponi
The Aquahorse Pokémon
007
Water

Ability: Torrent
Hidden Ability: Overgrow
N/A (Starter) Kelponi like to make their homes and breed in the oceanic regions of Nazhico. Babies of the species are remarkable excitable, and have strong enough muscles to the point where they are able to stand and even walk before they have even opened their eyes. They carry sea plants such as kelp and seaweed on their backs as a portable water source over long distances.
Aquine
The Aquahorse Pokémon
008
Water

Ability: Torrent
Hidden Ability: Overgrow
Evolve Kelponi (Lv. 16) As Aquine evolves, it becomes a haven for aquatic plant life, who feed off of the fin of pure water that continuously flows down its back. It has a symbiotic relationship with these plants, as both feed on and thrive off of each other. Aquine has grown a small horn upon evolution; using the plants on its back as weapon and hardening them by depriving them of water, they can generate a fragile yet powerful weapon out of the hard plant matter.
Agoutine
The Sereque Pokémon
010
Normal

Ability: Pickup/Frisk
Hidden Ability: Pickpocket
Route 1: Hearth Road This small rodent-like Pokémon loves taking and hiding small objects, storing them for later. While the most common thing for an Agoutine to take is small fruits and nuts, they have been known to steal jewelry as well. Studies have shown that the females are highly protective of its offspring; for the first few weeks after birth, they will even bar males from entry to the nest.
Serekeep
The Thievery Pokémon
011
Normal
Dark

Ability: Pickup/Frisk
Hidden Ability: Pickpocket
Evolve Agoutine (Lv. 23) Serekeep are thieves by trade and by nature, and their tendency to steal anything shiny has been linked to the mental condition of magpie syndrome. They bury their findings in the dirt, storing them to trade with other Serekeep. It is unknown why they do this. Serekeep are even known to steal valuables from their own Trainers; if jewelry or any form of shiny object goes missing, it is likely the work of this Pokémon.
Chickoo
The Roadrunner Pokémon
012
Normal
Flying

Ability: Immunity/Nimble
Hidden Ability: Speed Boost
Route 1: Hearth Road Though flightless, Chickoo are extremely fast runners, and their legs are muscular enough and sharp enough to deliver painful kicks in self-defense. They are known for clearing out poisonous Pokémon such as Cobrine, and as such are referred to the "snake killer" by thankful Nazhicans. Affectionate and flighty, rather scatterbrained.
Crowster
The Roadrunner Pokémon
013
Normal
Flying

Ability: Immunity/Nimble
Hidden Ability: Speed Boost
Evolve Chickoo (Lv. 20) Crowster are fierce defenders, using their barbed legs to deliver painful blows in order to defend both their trainer and their territory from all intruders. They have developed the ability to fly in short bursts due to increased muscle mass, and have used this newfound power to develop a downward drop kick technique. The crests on the heads of males are known to attract females, with competition brewing as the Crowster fight over who has the biggest crest.
Veloxikoo
The Acceleration Pokémon
014
Electric
Flying

Ability: Immunity/Nimble
Hidden Ability: Speed Boost
Evolve Crowster (Thunder Chamber) Veloxikoo are some of the fastest Pokémon in the entire Nazhico region, able to go from a standstill to nearly 60 miles per hour in an instant. Its unique X-shaped tracks often confuse predators and prey as to which direction it has traveled, and it uses this ti help hunt by running in circles. When the strange conductive material in its feathers recieves sufficient friction, Veloxikoo begins to generate electricity.
Dazzleda
The Jewel Pokémon
015
Bug
Rock

Ability: Swarm/Reflective
Hidden Ability: Dazzling
Route 1: Hearth Road The crystalline barrier around a Dazzelda is actually a gelatinous barrier it creates to protect itself. It is high in carbon, which may explain why it hardens into a brittle, diamond-like substance when separated from the Pokémon's gooey body. This "fool's diamond" is highly sought by poachers and money grubbers, so Dazzelda is consistently on the Nazhican watch list.
Crystalis
The Glass Shield Pokémon
016
Bug
Rock

Ability: Swarm/Reflective
Hidden Ability: Dazzling
Evolve Dazzleda (Lv. 19) Upon evolution, Dazzelda's gooey barrier shrivels up into a dry, stained glass-like barrier around it, and the Pokémon itself shrinks down inside it in order to pupate. In essence, Crystalis resembles a ball with a small nut inside of it, and unfortunately, children enjoy shaking this Pokémon similarly to a rattle. It is extremely patient and forgiving of this, and its hard shell as well as the glass barrier protect it from much harm.
Flyberopix
The Fiberglass Pokémon
017
Bug
Rock

Ability: Swarm/Reflective
Hidden Ability: Dazzling
Evolve Crystalis (Lv. 32) Flyberopix's wings are made out of what appears to be fiberglass, but in fact are constructed from its "fool's diamond", now in string form. The low weight of these strings makes them extremely light, so they fly nearly effortlessly. Occasionally, a Flyberopix may generate small chunks of actual diamond from tangles in their fur. They use their threads to bidn and possibly strangle smaller Bug-type Pokémon for food.
Cobrine
The Liquid Venom Pokémon
018
Poison
Water

Ability: Lethal Poison/Dry Skin
Hidden Ability: Merciless
Route 1: Hearth Road The venom of a Cobrine is rather harmless compared to most toxins, but also contains high amounts of draculin, a compound that stops blood from clotting. Death is more likely to occur from bleeding out than the poison itself. Highly territorial and constantly seeking to expand its turf, Cobrine are feared the region over and Chickoo are bred to prey on them for safety.
Sarinaja
The Liquid Venom Pokémon
019
Poison
Water

Ability: Lethal Poison/Dry Skin
Hidden Ability: Merciless
Evolve Cobrine (Lv. 30) Sarinaja's venom has liquefying properties similar to that of spider venom, but much deadlier and on a larger scale. To those who do not know the biology of the Pokémon, this makes it appear as if the bite wound is turning the area around it into water. It can spit its venom a range of 15 feet. Sarinaja are so fierce that armed teams have been dispatched in order to drive them away from populated areas.
Sewaddle
The Sewing Pokémon
020
Bug
Grass

Ability: Swarm/Chlorophyll
Hidden Ability: Overcoat
Canela Forest Sewaddle are beloved for their plentiful amounts of silk, which the Pokémon uses to create "clothes" for itself. Humans have taken to dying Sewaddle silk and making clothes by hand instead of via machine. As Nazhico features more predatory Pokémon than Unova does, Sewaddles have developed a more aggressive regional evolution.
Swadloon
The Leaf-Wrapped Pokémon
021
Bug
Psychic

Ability: Autumn Guard
Hidden Ability: Overcoat
Evolve Sewaddle (Lv. 20) * More threatened in Nazhico than any other environment, Swadloon have developed a fear of most Pokémon as well as humans. Wrapping itself in clothes made of brown, dead leaves, it has developed an affinity for dead plant life and has developed the ability to channel spectral energies. It is theorized that Nazhican Swadloon use their leaves to dye their threads, unlike normal Swadloon.
Leavanny
The Nurturing Pokémon
022
Bug
Psychic

Ability: Autumn Guard
Hidden Ability: Overcoat
Evolve Swadloon (Max happiness) * After being so in touch with the spirit realm before its evolution, Leavanny has now become a shaman-like Pokémon, channeling and communicating with spirits much like human priests and priestesses. Their motherly instincts remain, as it is said that Nazhican Leavanny help guide spirits to the afterlife. They continue to sew their own clothing, though now their style has changed to a simpler, more religious look.
Cindant
The Burning Pokémon
023
Fire
Bug

Ability: Swarm/Flame Touch
Hidden Ability: Flame Body
Canela Forest Typically docile, Cindant attack in swarms if their nests are disturbed. Their jaws can ignite with small flames triggered by flammable oil produced in their glandular systems. Cindant swarms can take down targets infinitely bigger than them; unfortunately, it is extremely hard to keep their population in check without resorting to more deadly means.
Scoridant
The Wildfire Pokémon
024
Fire
Bug

Ability: Swarm/Flame Touch
Hidden Ability: Flame Body
Evolve Cindant (Level up knowing Fire Fang) Scoridant's abdomen is transparent, and filled with a highly flammable compound that it uses to fuel its fire-based abilities. If it is at risk of being defeated, wild Scoridant may let loose all their oil in a last ditch-effort attack, setting a massive blaze that also alerts other Scoridant. Females of the species possess wings and can fly, while males instead possess larger mandibles; the males will protect the females and their offspring no matter the foe.
Hanorobo
The Honey Bear Pokémon
025
Electric

Ability: Static/Motor Drive
Hidden Ability: Thunderdance
Canela Forest Hanorobos are tree-climbing Pokémon, attacking the nests of Vibree and Combee to collect the sweet nectars within. It becomes quickly attached to those who feed it honey. Bizarrely, its ribcage possesses piston-like muscles that pump like an engine to generate electricity, and it uses this to dash at high speeds.
Perceria
The Pitaya Pokémon
026
Grass
Dragon

Ability: Leaf Guard/Rough Skin
Hidden Ability: Mold Breaker
Canela Forest Often referred to as "dragon's pearls" due to their typing and the seeds under their skirt-like spines, Perceria are sweet, innocent Pokémon. They possess extremely dense skin or rind, but their pale white innards are very sensitive and vulnerable. True to their sweet demeanor, they emit a mild yet sweet aroma, seemingly excreted from their seeds.
Capomarona
The Ritual Dance Pokémon
026
Grass
Dragon

Ability: Leaf Guard/Rough Skin
Hidden Ability: Mold Breaker
Evolve Perceria (Level up knowing Dragon Dance) A beauteous Pokémon said to be tied to the Mazin culture and rituals pertaining to the gods. The sweet scent it emits invigorates the mind and body of those who inhale it, giving them a rush of energy. Capomarona is renowned for its graceful dancing, but it has also developed a style of martial art based off of these dances, augmented by the sharp, blade-like spines along its body.
Audino
The Hearing Pokémon
028
Normal

Ability: Healer/Regenerator
Hidden Ability: Klutz
Everywhere Audino is a very migratory Pokémon, found across the continent in rare numbers. Its antennae possess the ability to sense emotions such as pain and fear over long distances via limited empathic abilities, and it does its best to heal the injured party. Unfortunately, their unique properties of granting large amounts of experience has lead to them being actively hunted down.
Carbite
The Carbon Pokémon
029
Ground

Ability: Dormant
Hidden Ability: Slow Start
Azafran Caverns Covered in a black rocky coating that leaves black markings on things it contacts, this Pokémon is made out of pure carbon. It seems to be subjecting itself to high amounts of pressure within its black shell, and as such is very, very dense for its size. It is idle, simply standing around and consuming moss and other plantlife, saving its energy to compress itself further.
Pressaur
The Compress Pokémon
030
Ground

Ability: Dormant
Hidden Ability: Slow Start
Evolve Carbite (Lv. 28) Pressaur is somehow even smaller than its pre-evolution stage of Carbite, as it is expending tremendous amounts of energy to compress itself with as much force as is physically possible. Interestingly enough, it is exerting so much force on its insides that it generates its own small gravity field, and can occasionally hover above the ground. Nearly nothing can penetrate its thick, carbon-heavy shell.
Kaimonace
The Diamond Lord Pokémon
031
Ground
Dragon

Ability: Magic Bounce
Hidden Ability: Magic Guard
Evolve Pressaur (Lv. 40) After being subjected to near-impossible levels of pressure during evolution, Kaimonace's true power has emerged, becoming a massive beast made of pure diamond. Kaimonace's hyper-dense body allows it to withstand massive amounts of damage, and by refracting light within its body, it can fire massive laser beams made of pure light. The sheer power of this Pokémon is believed to be on par with powerful Pokémon of legend, and only follows a trainer who has believed in it as it has grown.
Geodude
The Rock Pokémon
032
Rock
Electric

Ability: Magnet Pull/Sturdy
Hidden Ability: Galvanize
Azafran Caverns A regional variant of Geodude found in the Alola region, immigrated through some trainer bringing them between regions. Constructed of highly magnetic iron as opposed to the granite of their Kantonian counterparts. Alolan Geodude consistently emit low-frequency magnetism that has a soothing effect on the body, and are not strong enough to damage electronics.
Graveler
The Rock Pokémon
033
Rock
Electric

Ability: Magnet Pull/Sturdy
Hidden Ability: Galvanize
Evolve Alolan Geodude (Lv. 25) Graveler's favorite food is dravite, a dark mineral that erupts from its body and causes crystals to grow on it. It possesses an internal magnetic field that allows it to control and shift its body in ways atypical of normal Graveler, and often rolls itself into enemies as projectiles. Trainers are encouraged to not let this Pokémon touch electronic devices, as it may damage them.
Golem
The Megaton Pokémon
034
Rock
Electric

Ability: Magnet Pull/Sturdy
Hidden Ability: Galvanize
Evolve Alolan Graveler (Trade) Golem is constructed out of pure magnetite, and its magnetic field is so large and powerful that it has adverse effects upon any and all electronic equipment within a 10-yard radius. What resembles a beard and mustache are merely particulates of iron, which have been magnetized to its facial region. The large apparatus on its back enables it to hurl magnetite chunks at foes with speeds exceeding 150 mph, all powered by its own natural magnetism.
Roggenrola
The Mantle Pokémon
035
Rock

Ability: Sturdy
Hidden Ability: Sand Force
Azafran Caverns Roggenrola can be described as round rocks with feet and a single sensory organ in the middle of its "face". This sensory organ actually utilizes chime-like crystals deep within the Pokémon's core, and it uses sound waves generated by their resonating to essentially utilize echolocation.
Boldore
The Ore Pokémon
036
Rock

Ability: Sturdy
Hidden Ability: Sand Force
Evolve Roggenrola (Lv. 25) Boldore generate crystals upon evolution, and utilize light refraction to create spotlights to aid its pitiable vision in the dark tunnels where it lives. Unlike Roggenrola, it does possess eyes, but they are shriveled and tiny, and are barely visible outside of an autopsy. It no longer emits chimes, instead emitting low rumbling growls that may cause seismic activity.
Gigalith
The Compressed Pokémon
037
Rock

Ability: Sturdy
Hidden Ability: Sand Force
Evolve Boldore (Trade) After evolving, Gigalith's eyes have fully developed and can function in normal light levels, giving it better control over its mighty strength. Its crystals have grown to the point where it can fire powerful blasts of energy that raze the earth, and its destructive might is feared by many. Their inner chime crystals have been absorbed into its body, and form a dense core crystal that allows them to focus their power to extreme levels.
Gruzlum
The Hibernating Pokémon
038
Fighting

Ability: Bearfoot/Hyper Cutter
Hidden Ability: Comatose
Azafran Caverns The thick fur of a Gruzlum can be best compared to a thick blanket; this natural comforting coat along with its natural tendency to hibernate during the winter months have made it a being that is almost in a half-conscious state at all times. It will defend itself if awoken while sleeping, but only to scare provokers off and return to bed.
Beariar
The Hibernating Pokémon
039
Fighting

Ability: Bearfoot/Hyper Cutter
Hidden Ability: Comatose
Evolve Gruzlum (Level up while knowing Roar) Beariar's fur is thick and knotted enough to deflect small-caliber fire as well as insulate it from almost any environmental condition. It's so thick and snug around the Pokémon that Beariar are often found sleeping standing up, as they cannot physically lay down due to the fur. Due to this, some trainers have had instances of Beariar becoming impassable blockades.
Woobat
The Bat Pokémon
040
Psychic
Flying

Ability: Unaware/Klutz
Hidden Ability: Simple
Azafran Caverns Woobat's heart-like nose is incredibly sticky due to secreting an oily substance that helps its echolocation, and it uses this to stick onto walls and ceilings in order to sleep. The heart-shaped marks it leaves due to this oil are said to be a symbol of good fortune, and the stickiness of the oil ensures it will remain in place for a long time.
Swoobat
The Courting Pokémon
041
Psychic
Flying

Ability: Unaware/Klutz
Hidden Ability: Simple
Evolve Woobat (Max Happiness) Swoobat's two entwined tails aid it in grasping to cave ceilings in order to sleep, but it has also come to represent love and affection in Nazhican folklore, and Swoobat is commonly cited as a symbol of love in the northern parts of the region. It has refined its sonar abilities to the point where it can emit tones that affect the listener's emotions, but also can cause minor headaches when listened to for too long.
Joltik
The Attaching Pokémon
042
Bug
Electric

Ability: Compound Eyes/Unnerve
Hidden Ability: Swarm
Azafran Power Plant Joltik's legs and mandibles function much like wires, and it enables them to siphon and absorb electricity by puncturing an energy source. It utilizes the electrical energy absorbed to power its metabolism, allowing its electric pouch, similar to a stomach, to break down and digest the food it eats, which is primarily smaller Bug-type Pokémon.
Galvantula
The EleSpider Pokémon
043
Bug
Electric

Ability: Compound Eyes/Unnerve
Hidden Ability: Swarm
Evolve Joltik (Lv. 36) Much like its pre-evolution, Galvantula's mandibles and legs can function as wires, letting them siphon electricity from things in order to power their biological processes. However, Galvantula can also channel electrical charge the other way, enabling them to send electronics that they have attached to haywire. They stun their prey through a paralyzing toxin, which they lace their webs in, before sucking their internal juices for use as conductive material.
Battry-GB
The Robot Pokémon
044
Electric

Ability: Battery/Levitate
Hidden Ability: Steelworker
Azafran Power Plant An artificial Pokémon developed by a student at the Azafran Trainer's College, meant to study how artificial intelligence would develop in a Pokémon-filled environment. Battry-GB is not overly intelligent, but its simplistic and sturdy design as well as its general helpfulness have made it beloved by many adoring fans.
Battry-DS
The Robot Pokémon
045
Electric

Ability: Battery/Levitate
Hidden Ability: Steelworker
Evolve Battry-GB (Lv. 22) To the shock of even its creator, exposure to a Pokémon-filled environment has enabled Battry-GB to naturally evolve, shattering boundaries of artificial intelligence. Losing its lower limbs has lead to a newer, sleeker design, which floats with electromagnetic energy and uses it similarly to telekinesis. Its technology is surprisingly innovative despite not being implemented by the original creator, instead appearing naturally.
Battry-NX
The Robot Pokémon
046
Electric
Psychic

Ability: Battery/Levitate
Hidden Ability: Steelworker
Evolve Battry-DS (Enter Thunder Chamber) Battry-NX has developed floating manipulating appendages, which it controls via electromagnetism so refined that it is near indistinguishable from telekinesis. Its processing power has reached maximum capacity, and by learning from Pokémon in the world around it, it has achieved a human-level intellect. Adored by hundreds of thousands of trainers the world over, it has one minor flaw; developing a human-like brain has resulted in a right-handed preference, resulting in a crippled left manipulator.
Flitlit
The Hummingbird Pokémon
047
Flying
Grass

Ability: Sap Sipper
Hidden Ability: Speed Boost
Route 2: Gardenium Pathway This Pokémon's heart beats at 500 beats per minute, and as such is full of energy. It constantly needs to eat flower nectar to keep its metabolism up so it doesn't pass out or possibly die. The species has become so dependent on the nectar that it has become a Grass type itself; this may hint at a convergent evolutionary relationship.
Floringo
The Flowerbird Pokémon
048
Flying
Grass

Ability: Sap Sipper
Hidden Ability: Speed Boost
Evolve Flitlit (Enter Leaf Chamber) Floringo no longer needs to consume flower nectar to survive, as its evolution has enabled it to conduct photosynthesis via special cells inside its beak, which are filled with chlorophyll. It wades in water with its thin, stem-like legs, waiting for fish so that it can eat them. The beautiful pink flowers on its back convert some of Floringo's energy into nectar, which attracts Flitlit that flock around it in large numbers.
Flabébé
The Single Bloom Pokémon
049
Fairy

Ability: Flower Veil
Hidden Ability: Symbiosis
Route 2: Gardenium Pathway Flabébé is extremely feeble and camouflages itself to resemble the inside of the flower it holds onto in order to hide from predators. However, this has caused it to be targeted by a new batch of predators: those who want to feed off of the flower. Despite being one of the smallest Pokémon on the planet, they still possess shocking power, and were one of the first examples of a Fairy-type in the world.
Floette
The Single Bloom Pokémon
050
Fairy

Ability: Flower Veil
Hidden Ability: Symbiosis
Evolve Flabébé (Lv. 19) Having grown brave enough and powerful enough to face the world, Floette no longer hides in its flower and instead uses it as a comforting item, bringing it along with them as they travel the world. They are able to channel "magical" energy through the flower, utilizing it as a weapon in self-defense; said energy is said to have a link to Infinity Energy. Floette are famous in the Kalos region for being the preferred Pokémon of the royal family.
Florges
The Garden Pokémon
051
Fairy
Grass

Ability: Flower Veil
Hidden Ability: Symbiosis
Evolve Floette (Enter Shiny Chamber) Merging with the genetic code of the flower it once used to defend itself, Florges has become part plant. No longer needing to hide from the world, it displays its magnificent blooms and powerful "magical" abilities for all to see. It now uses the "bouquet" of flowers to undergo photosynthesis, gaining both energy and power in order to utilize its devastating beam techniques; evolution seems to make it run off of Z-Power rather than Infinity Energy.
Vibree
The Pollenating Pokémon
052
Bug
Dark

Ability: Poison Touch/Poison Point
Hidden Ability: Acidic
Route 2: Gardenium Pathway A predatory Pokémon that feeds on Flabébé, more specifically their flowers. They have developed a very poisonous sting in order to frighten away the poison-weak Pokémon, taking the flower they leave behind and collecting the pollen. Aside from this, it is largely docile, but the poison has unfortunately been extracted en masse by criminals for use as a weapon.
Hornether
The Antagonistic Pokémon
053
Bug
Dark

Ability: Poison Touch/Poison Point
Hidden Ability: Acidic
Evolve Vibree (Lv. 24) The pollen gained by attacking Flambébé, after being converted into nectar, slowly corrupts Vibree until evolution, where it becomes an antagonistic, battle-seeking war machine. It is unknown why the nectar triggers such a violent psychological shift in Hornether, but some theorize it to be mental contamination brought on by Infinity Energy, found in the Flambébé line and unnaturally consumed by the Pokémon's predators.
Budew
The Bud Pokémon
054
Grass
Poison

Ability: Natural Cure/Poison Point
Hidden Ability: Leaf Guard
Route 2: Gardenium Pathway Budew are extremely sensitive to temperature, and when cold, their buds shrivel and they cease producing energy via photosynthesis. When it's warm out, their buds bloom and Budew becomes energized, as it can produce energy once again. The pollen from its bud can result in paralysis in large enough concentrated doses, as it contains chemicals similar to that of the deadly nightshade plant.
Roselia
The Thorn Pokémon
055
Grass
Poison

Ability: Natural Cure/Poison Point
Hidden Ability: Leaf Guard
Evolve Budew (Max Happiness) Roselia's roses are not actually real flowers, but mimic the appearance of roses in order to help Roselia hide and stalk prey. The "roses" hide Roselia's small, thorn-like hands, which can launch its extremities as spikes to strike their opponents and grow back swiftly. Their blood is toxic, and can cause unconsciousness if not treated properly- using its head thorns, it can inject its own blood into prey and predators.
Roserade
The Bouquet Pokémon
056
Grass
Poison

Ability: Natural Cure/Poison Point
Hidden Ability: Leaf Guard
Evolve Roselia (Enter Shiny Chamber) Roserade has gained a bulkier and more defensive body upon evolution, granting it enhanced durability and strength. The false flowers on its hands have transformed into full bouquets of roses, and while this lessens their natural camouflage, it also hides the sharp throwing knife-like thorns hidden in their hands. A natural assassin, it hunts down prey, lures them in with its sweet artificial scent, and poisons them before eating the corpse.
Ralts
The Feeling Pokémon
057
Psychic
Fairy

Ability: Synchronize/Trace
Hidden Ability: Telepathy
Route 2: Gardenium Pathway The red scale-like protrusions on Ralts's head are connected directly into its brain, allowing them to scan their environment to sense the emotions of others via telepathy. As such, they are easily susceptible to emotional manipulation, and often act like the trainers who catch them. If left on their own, they may fall victim to dark manipulative forces, which has been linked to their regional forms.
Kirlia
The Emotion Pokémon
058
Steel
Fairy

Ability: Magic Guard/Receiver
Hidden Ability: Friend Guard
Evolve Ralts (Lv. 20 *) After growing brave enough to face the mysterious forces of the Nazhico region's past, Ralts has evolved into a brave defending knight, a Pokémon who saves and protects the weak whenever possible. Its red scales have metamorphosed into a suit of metallic armor, which blocks incoming attacks and can sharpen into blades if need be. It does not see its trainer as an equal, but rather as a master, training under them in order to become as strong as possible.
Gardevoir
The Embrace Pokémon
059
Steel
Fairy

Ability: Magic Guard/Receiver
Hidden Ability: Friend Guard
Evolve Kirlia (Lv. 30 *) Nazhican Gardevoir is covered from head to toe in highly dense crimson-red armor, the natural pinnacle of the growth of the red scales once tied to its brain. The only place it lacks this armor is the center of its chest, which is fully exposed. Training for so hard to protect those around it has caused its bond with them to exponentially grow, and are willing to sacrifice their own life to protect those they love. It is capable of harnessing the force of gravity in order to make its blade strikes more powerful.
Snoble
The Little Prince Pokémon
060
Ice

Ability: Clear Body
Hidden Ability: Snow Warning
Mount Orizama Snoble live on the highest part of Mount Orizama, looking upon the rest of Nazhico as if it were their kingdom. Their judgement seems clouded by their seeming opinion that they are superior to all, and that not only hinders their relationships with their trainer but with other Pokémon. The gem on their head is made of Never Melt Ice.
Snolossus
The Glacier Pokémon
061
Ice

Ability: Clear Body
Hidden Ability: Snow Warning
Evolve Snoble (Trade with Bellava) After encountering true love, Snoble has become wiser and attained the strength and wisdom that it needs to be a true leader among its kind. Its Never Melt Ice crown has grown into a thick beard around its face, granting a shield that it uses to protect Snoble from the elements. It no longer considers itself the greatest being in the world, but oddly enough, still tend to consider themselves superior to their trainers.
Sorbitti
The Bit Freeze Pokémon
062
Ice
Fairy

Ability: Pixilate
Hidden Ability: Refridgerate
Mount Orizama A small Pokémon that resembles a scoop of ice cream or sorbet, the unique method of freezing it uses to create its snowy shield results in perfectly square crystals. These pixel-like crystals allow it to refract light by moving them akin to spotlights. Research suggests the organism inside the snow is conserving its energy and converting heat into metabolic energy to help evolve.
Sundaita
The Bit Frost Pokémon
063
Ice
Fairy

Ability: Pixilate
Hidden Ability: Refridgerate
Evolve Sorbitti (Enter Ice Chamber) Creating larger wings and a sturdy base out of its pixelated snow crystals, Sundaita has gained enough protection to occasionally leave its snow coating, revealing its true form of a small, completely cuboid organism. By aiming its wings in the right direction, it is able to concentrate light into a very bright beam of focused energy. It is recommended to not lick this Pokémon despite the appearance to ice cream; the snow crystals taste oddly metallic.
Hawkrie
The Hawk Pokémon
064
Flying
Steel

Ability: Keen Eye/Intimidate
Hidden Ability: Huge Armor
Mount Orizama Hawkrie's feathers are made from solid steel, and utilizing its internal electromagnetic force, it can throw them as weapons and manipulate their path midflight. It is known to strike bullies and thieves and defend the common people, and as such is known as a chivalrous and heroic Pokémon. Despite this, they are still scavengers, and enjoy eating scrap metal humans drop.
Valkrygale
The Heroine Pokémon
065
Flying
Steel

Ability: Keen Eye/Intimidate
Hidden Ability: Huge Armor
Evolve Hawkrie (Lv. 36, Female only) This Pokémon is an avian humanoid, covered from head to claw in metallic down that resembles battle armor. Valkrygale not only fly due to their light weight and bone structure, but through a magnetic force they internally exert upon themselves. They act as defenders of the weak and pride themselves on their strength, with the strongest in a group acting as the leader. It takes a strong-willed and chivalrous trainer to get one to become a partner.
Thermacaca
The Heat Monkey Pokémon
066
Water
Fire

Ability: Fur Coat
Hidden Ability: Magma Armor
Mount Orizama Thermacaca spend their time creating and relaxing in hot springs atop the mountain, as even their white, thick coats do not fully protect them from the cold. They are lazy Pokémon who enjoy relaxing and easing their muscles, which also makes them rather limber and flexible. They thrive off of berries that grow in close proximity to their hot springs, and are surprisingly natural cultivators and farmers; Thermacaca-grown berries can grow to almost 2.33 times normal size.
Prowlinx
The Mountain Lion Pokémon
067
Ice

Ability: Rough Skin/Stone Cold
Hidden Ability: Competitive
Mount Orizama Prowlinx are feisty, rambunctious Pokémon, often battling each other in order to assert dominance. Fortunately for the parents, it's all play-battling, and they never actually deal damage to each other. Its fur has been so exposed to the cold that it has begun to crystallize, forming small needle-like icicles instead of hair. The white scruffy fur at their neckline, though acting as insulation, is also used by mothers to carry their young.
Panthice
The Mountain Lion Pokémon
068
Ice

Ability: Rough Skin/Stone Cold
Hidden Ability: Competitive
Evolve Prowlinx (Level up while knowing Ice Fang) The thick fur of Panthice is actually made up of hollow hair, and as such, they can occasionally appear almost invisible to the naked eye. They cover themselves in snow in order to blend in ever more with the environment, then strike their prey with large fangs made from ice, freezing the wounds inflicted to cause more pain. They love their cubs to an extreme degree, and when a female has recently given birth, it will attack anything it sees to protect it.
Luvdisc
The Rendezvous Pokémon
069
Water

Ability: Swift Swim
Hidden Ability: Hydration
Route 3: Sharpedo Way Luvdisc are found all across the world, and are the only known natural source of the beautiful and near-priceless Heart Scales. These scales fall off over time and contain residual emotions from the Luvdisc, and as such scientists have been able to use Heart Scales to access a Pokémon's memories. Aside from their Heart Scales, Luvdisc are often considered pests, as their ability to sense love has them congregate by couples in swarms.
Cumbustard
The Flame Cream Pokémon
070
Fire

Ability: Flambe
Hidden Ability: Flash Fire
Route 3: Sharpedo Way A sweet, gooey Pokémon that is extremely friendly. Studies have determined that Cumbustard's body is kept warm and toasty by an internal power core similar to that of a planet, radiating heat throughout its body. It develops a crispy shell over time due to this internal heat and caramelization of the sugars that make up its body. Cumbustard's internal heat source instantly melts down anything it eats, and as such is willing to eat anything.
Brulaskard
The Flame Dessert Pokémon
071
Fire

Ability: Flambe
Hidden Ability: Flash Fire
Evolve Cumbustard (Enter Fire Chamber) Brulaskard's internal heat core has become so hot that the sugary compounds that make up its shell have begun to brown to a great extent, and fire regularly shoots from the two large horns atop its head. While Cumbustard was cool enough to remain largely gelatinous, Brulaskard's core keeps its body at about the consistency of melting ice cream, a liquefying solid. This is maintained by an exterior layer of sugary mass that remains oddly cool, and insulates the insides.
Crustruct
The Builder Pokémon
072
Ground
Bug

Ability: Water Compaction/Shell Armor
Hidden Ability: Damp
Route 3: Sharpedo Way Crustruct are biologically related to the Dwebble line, but tend to remain close to sandy areas. Unlike their cousins, who use acid to burrow into rock and create shells, Crustruct utilize water to harden sand into various structures and lives inside the resulting compound. Many young children have taken to decorating or improving Crustruct domiciles for fun, and as such it gets along very well with children.
Monarcrab
The Castle Pokémon
073
Ground
Bug

Ability: Water Compaction/Shell Armor
Hidden Ability: Damp
Evolve Crustruct (Level up while Holding Pastel Shell) After evolving, Monarcrab has become so large it can barely move at the speed it once could, and so is content to sit in the warm sand all day. To grant it more protection, it barters beautiful sea shells and stones to Crustruct, essentially paying them to create a sandy home for it to live in far larger than that of Crustruct. They are the first Pokémon discovered to truly possess an economy all their own, and studies on Monarcrab are ongoing.
Nursark
The Soothing Pokémon
074
Water
Electric

Ability: Sitrus Cache
Hidden Ability: Triage
Route 3: Sharpedo Way Nursark are incredibly protective of smaller creatures, and acts like a mother and medic to those in need. It is intelligent enough to learn underwater cultivation, and had developed a way to grow and store Sitrus berries in order to use them to heal the injured and weak. Its whiskers utilize electricity to sense life in its vicinity, and if need be can channel energy though them to resuscitate a drowning human or Pokémon.
Carvanha
The Savage Pokémon
075
Water
Dark

Ability: Rough Skin
Hidden Ability: Speed Boost
Route 3: Sharpedo Way Carvanha are fierce, ravenous creatures, and their appetite is almost unending. As it turns out, that is for good reason; their digestive system is extremely small, and so they must continuously keep on eating food. Their teeth are extremely hard and sharp, and can break hard materials down to let the Carvanha digest it easier. A school of Carvanha can skeletonize almost anything, given time.
Sharpedo
The Brutal Pokémon
076
Water
Dark

Ability: Rough Skin
Hidden Ability: Speed Boost
Evolve Carvahna (Lv. 30) Sharpedo can reach speeds of up to 80 miles per hour by siphoning water through its gills, which are located next to the recesses its eyes are located, and spewing it out is backside, launching it like a rocket. This is the reason its eyes are located in such deep recesses, unlike many fish-like Pokémon- it defends them from possible damage while blazing through the water. They attack large prey by rocketing into the sides, vicious jaws wide open.
Nematro
The Stinging Pokémon
077
Electric
Poison

Ability: Poison Point/Static
Hidden Ability: Bully
Coastal Hot Springs Contact with Nematro is extremely dangerous, both for the stinging, venomous cells in their tentacles and their ability to generate electric shocks. While normally extremely docile and friendly to humans and other Pokémon, they will not hesitate to eat them if they so happen to become knocked unconscious due to either of these. When frightened, they emit a cloud of stinging toxin to deter predators.
Elesalia
The Stinging Pokémon
078
Electric
Poison

Ability: Poison Point/Static
Hidden Ability: Bully
Evolve Nematro (Enter Thunder Chamber) Elesalia float across the water using a large gas bubble trapped under their helmet-like dome, compressing the gas when it wants to descend beneath the water. It is capable of generating massive undersea explosions by generating electrical sparks, setting off a chain reaction that spreads for miles. When the actual explosion clears, stinging nematocysts remain in the blast zone, making the area dangerous to swim for upwards of three weeks.
Clauncher
The Water Gun Pokémon
079
Water

Ability: Mega Launcher
Hidden Ability: N/A
Coastal Hot Springs Clauncher's larger claw is capable of striking so swiftly that it generates a burst of energy hotter than the surface of the sun; it uses this burst to stun its prey so it can consume it. Its shell often becomes harder and tighter in cold water, making it harder for Clauncher to maneuver. As such, it prefers spending its time in hot springs, where it can freely swim around and flex its shell.
Clawitzer
The Howitzer Pokémon
080
Water

Ability: Mega Launcher
Hidden Ability: N/A
Evolve Clawitzer (Lv. 37) Clawitzer's cannon claw has reached a size where it is bigger than its body, and often pretends the claw is the real Pokémon in order to intimidate its opponents. Siphoning water through the back of the claw, it fires it out at lightning speed using the same technique as its pre-evolution, creating a scalding beam of almost glowing water. Clawitzer is able to propel itself through the water at extreme speeds with this technique, as the force is much greater than its weight.
Chromobe
The Microbial Pokémon
081
Water
Normal

Ability: Heatproof/Water Absorb
Hidden Ability: Magic Guard
Coastal Hot Springs Famous for its unique rainbow-colored hue, Chromobe are fist-sized single-celled Pokémon, defying previous expectations of how Pokémon cellular structure worked. It is thought that the high amount of nutrients found in the water of the Coastal Hot Springs allowed this species to thrive and flourish to its current size. They absorb water simply by being in it, and become larger the more nutrients they intake.
Bacterain
The Microbial Pokémon
082
Water
Normal

Ability: Heatproof/Water Absorb
Hidden Ability: Magic Guard
Evolve Chromobe (Lv. 32) Bacterain's inner body is home to massive amounts of healthy minerals, absorbed from the water in which it dwells. This makes their bodies a massive breeding ground for various microbial life and algae, the latter of which it uses to gain nutrients. Its massive pseudopods are thick and brawny despite being composed of a jelly-like substance, and it can deliver extremely powerful blows, exacerbated by their ability to worm their way into the weak points of opponents.
Hahawa
The Statuette Pokémon
083
Ground
Psychic

Ability: Dusty Veil/Water Bubble
Hidden Ability: Sturdy
Coastal Hot Springs Hahawa are small and hollow, filling up with water from their environment. As they are incredibly frail and thin, studies have been unable to determine where any organs or vital body parts are; it has been hypothesized that they rely on magic or perhaps psychic powers to move about. Hahawa are constantly in a good mood, dancing and gyrating to an unseen beat while sloshing about their internal water supply.
Jomonic
The Soul Guardian Pokémon
084
Ground
Psychic

Ability: Dusty Veil/Lifetaker
Hidden Ability: Sturdy
Evolve Hahawa (Level up knowing Soul Cannon) Compared to its previous evolutionary stage, Jomonic is a hulking goliath made from stone and earth. It is said to contain the souls of those who have passed on, protecting them under the watchful eye of an ancient Mazin deity. If Jomonic feels threatened, it is said to be capable of using its stored souls to power a strange beam of energy in self-defense; the actual cause of this mysterious energy is unknown.
Sahrandion
The Trapping Pokémon
085
Rock
Bug

Ability: Arena Trap
Hidden Ability: Magic Bounce
Route 4: Sanharo Path These massive insects burrow into the ground and form sand pits; they sit inside these pits with their jaws wide open and wait for meals to come to them. After they step in or fall in, the sandy walls often keep them trapped with Sahrandion. Their mandibles are massive, bear trap-like weapons, and have been known to sever the limbs of the people and Pokémon it catches. It has a slow metabolism, and can survive off of one meal for three months.
Buzzandion
The Trapping Pokémon
086
Rock
Bug

Ability: Arena Trap
Hidden Ability: Magic Bounce
Evolve Sahrandion (Lv. 28) Evolution has given this Pokémon insectoid wings, enabling it to fly away from its nest and patrol the area for potential food sources. Its pincers have become longer, granting it more reach, but simultaneously weigh it down and limit the amount of flight it can truly achieve. Despite their menacing appearance and lethal tendencies around smaller Pokémon, which they deem prey, Buzzandion are helpful Pokémon deep down and do keep pest populations in check.
Cactito
The Hunter Pokémon
087
Grass
Fighting

Ability: Focus Shot/Sniper
Hidden Ability: Rough Skin
Route 4: Sanharo Path Cactito can survive without sustenance for up to nine weeks, which makes them expert trackers and hunters. Their hands have a similar structure to classic six-shooter pistols, and use these natural weapons to launch spikes filled with various toxins or chemicals in self-defense. They are excellent snipers, and possess some of the keenest sight in the world.
Snaguaro
The Spiky Hunter Pokémon
088
Grass
Fighting

Ability: Focus Shot/Sniper
Hidden Ability: Rough Skin
Evolve Cactito (Lv. 30) Snaguaro has evolved into an apex hunter, utilizing its machine-gun like arms to fire approximately 30 spikes a second into their opponents at near-bullet-like force and velocity. The large star-shaped flower growing on their chest is considered a badge of honor, and is much more dense than the rest of its body, allowing it do deflect attacks. Snaguaro often command various desert territories, protecting people and Pokémon who live within its turf.
Geofeyte
The Dried Pokémon
089
Rock
Grass

Ability: Water Absorb/Dry Skin
Hidden Ability: Storm Drain
Route 4: Sanharo Path The organic bulb hides a small plant-like being within, locked from unleashing its full potential and often gasping for water. This Pokémon's circulatory systems cannot efficiently keep water flowing through it, so trainers must consistently keep it hydrated to have it stay alive. Its bulb is rock-hard when Geofeyte is thirsty, but softens up when it has sufficient water in its system.
Oasiren
The Oasis Pokémon
090
Water
Grass

Ability: Water Absorb/Heatproof
Hidden Ability: Storm Drain
Evolve Geofeyte (Enter Water Chamber) After being exposed to a surplus of water, Geofeyte's circulatory systems have gone into overdrive, transforming it into a beautiful creature almost made out of pure water. Oasiren's very presence causes plant life to bloom even in the driest deserts, simply due to the unnatural purity and healthiness of its water causing exponential plant growth. They do their best to heal and soothe any traveler they find, and are beloved by many for their kindness and grace.
Tumbud
The Tumbleweed Pokémon
091
Ground

Ability: Sand Rush
Hidden Ability: Sand Stream
Route 4: Sanharo Path Tumbud grow a large barbed sphere of thin, brittle vines around it during infantry, helping defend it from predators. By the time they reach the age of 3 human years, the vines have lost all life and exist solely to protect Tumbud from the elements. Wrapped inside its bush-like cocoon, it rolls across the landscape to find water and food. The cracked remains and dust from the broken vines are hard to clean up, making Tumbud bad pets.
Tumbrawl
The Tumbleweed Pokémon
092
Ground
Dark

Ability: Sand Rush
Hidden Ability: Sand Stream
Evolve Tumbud (Level up knowing Beat Up) Thicker and thornier vines make Tumbrawl much more of a hazard to touch than its pre-evolutionary stage, and it contains seeds that will grow into Tumbud eggs one day. Rolling across the landscape in order to find ideal ground to propagate the species, it will beat up any creature it deems a threat to this mission. Once it has spread its seeds, its thick vines release their tension and it becomes much more lax.
Helogila
The Predatory Pokémon
093
Poison
Ground

Ability: Acidic/Status Amp
Hidden Ability: Bully
Route 4: Sanharo Path Helogila are extremely poisonous, but are very lazy cold-blooded creatures that rarely move or do anything to attack other Pokémon and humans. Its large poison-filled sac can inflate on command to make the Pokémon appear larger, but some instances of them using the sac as a cushion to rest have been reported. The orange stripes on their back get longer and more vibrant with age.
Dermagila
The Predatory Pokémon
094
Poison
Ground

Ability: Acidic/Status Amp
Hidden Ability: Bully
Evolve Helogila (Lv. 30) Exposure to eroding sandstorms has made Dermagila's hide exceedingly thick and tough, granting it extreme durability. However, this thick skin has made it slower and give it a more difficult time moving, making the creature even lazier. It lies in the warm sand, absorbing heat simply so it has the energy to marginally move. The poison sac is now full to bursting, and can break open if need by to douse the opponent in caustic acid.
Yamask
The Spirit Pokémon
095
Ghost

Ability: Mummy
Hidden Ability: None
Sanharo Crypt A spectral presence that resides in ancient Mazin crypts; their range extends to the ancient Mazin ruins in Unova known as the Relic Castle. Yamask are said to be the spirits of ancient humans, and their masks are meant to resemble the faces of their past selves. Their spirit-like tails are grown into the mask and create a series of barbs that hijack the nervous system; putting on the mask allows Yamask to hijack one's brain.
Cofagrigus
The Coffin Pokémon
096
Ghost

Ability: Mummy
Hidden Ability: None
Evolve Yamask (Lv. 34) The ghost that once controlled a mere mask now finds an entire golden coffin to strike its fancy, and spreads its nerve-jacking tendrils throughout the inside, bringing it to life. Consuming a diet of pure gold in order to become more beautiful and ascend past its once-human spirit, this golden body lures in treasure hunters, who are then hypnotized and placed inside the coffin as the various tendrils within wrap the victim, draining their bodily fluids and life force.
Mummeow
The Undead Pokémon
097
Ghost
Normal

Ability: Paradox/Mummy
Hidden Ability: Levitate
Sanharo Crypt Mummeow are capable of functioning without a heartbeat, and often shut off their bodily functions to become better predators. As such, they are said to be the keepers of the gate between life and death in Nazhican folklore. Their golden wrappings share similar markings to that of the Azlem line, and Mummeow are also said to be connected to a royal bloodline of sorts due to this.
Pharoleo
The Pharaoh Pokémon
098
Ghost
Normal

Ability: Paradox/Mummy
Hidden Ability: Levitate
Evolve Mummeow (Lv. 28, Male Only) A male evolution of Mummeow. A prideful ruler, it looks upon those with weaker strength than it with disdain and scorn, and will often strike other Pokémon down simply to prove its strength in combat as greater. Legends in the Nazhico region mark Pharoleo as the Pokémon who ruled beside one of many Mazin kings; he was killed by a disease that was tracked to his Pokémon, which modern studies have shown is connected to its Mummy ability.
Kleokat
The Pharaoh Pokémon
099
Ghost
Normal

Ability: Paradox/Mummy
Hidden Ability: Levitate
Evolve Mummeow (Lv. 28, Female Only) A female evolution of Mummeow. Kleokat are able to generate heat in the tips of their tails through some means, and can fire it out as scorching beams that may have been considered magic back in the time of the Mazin. A dutiful Pokémon that acts as a ruler for the people, doign what it thinks is the best course of action.Legends in the Nazhico region place Kleokat as the Pokémon of a Mazin queen, who was seduced by a foreign conqueror; in order to defend its home region from outsiders, it killed both its trainer and her lover.
Sacarab
The Scarab Pokémon
100
Bug
Fire

Ability: Flash Fire/Shield Dust
Hidden Ability: Weak Armor
Sanharo Crypt Small insects with black and gold shells. These shells are not made of pure gold as Nazhican legends would suggest, but do actually contain trace amounts of gold in them. Sacarab shells are highly valuable for this purpose, and when ground into powder becomes an effective medicine, but toxic powder can sometimes emerge when the shell is removed, which results in paralysis or even death if inhaled. Due to this, some consider these Pokémon cursed.
Sarcuna
The Shelled Pokémon
101
Bug
Fire

Ability: Flash Fire/Shield Dust
Hidden Ability: Weak Armor
Evolve Sacarab (Lv. 25) Sarcuna is entirely immobile, sealing itself within its shell in order to protect the valuable ruby growing on its chest while it evolves. However, Sarcuna's inability to move renders it even more vulnerable to treasure hunters, who have no qualms about prying the shell open and hurting the Pokémon to obtain the ruby. Luckily, Sarcuna has a very powerful offense: highly toxic powder, which spews forth in mass quantities if the shell is ever opened.
Horabug
The Sun Bug Pokémon
102
Bug
Fire

Ability: Flash Fire/Shield Dust
Hidden Ability: Weak Armor
Evolve Sarcuna (Enter Fire Chamber) Horabug is a mighty warrior insect, using its powerful scythe-like arms, resembling the ancient sword known as a khopesh, to attack its foes. Its ruby has become a beautiful crown atop its head, merged with its antennae, and it uses this crown to focus its natural psychic abilities and utilize pyrokinesis. Its toxic dust trails behind it in a cape-like shape, thought its potency has been weakened, and breathing it in only causes temporary paralysis.
Hawlucha
The Wrestling Pokémon
103
Fighting
Flying

Ability: Limber/Unburden
Hidden Ability: Mold Breaker
Route 5: Challenger's Crevice Hawlucha are native to the Nazhico region, and base their fighting style off of the styles used by ancient warriors of the region. While they possess thin, hollow bones like most birds, their thick muscles provide protection and prevent them from being drastically injured in battle. Hawlucha is a chivalrous Pokémon, and stands up to the weak and defends them with its signature move, Flying Press.
Machop
The Superpower Pokémon
104
Fighting

Ability: Guts/No Guard
Hidden Ability: Steadfast
Route 5: Challenger's Crevice Short yet strong humanoid Pokémon, Machop appear to have shriveled torsos and exposed ribs at first glance, making them appear frail. However, these are not ribs at all, but thick muscles, and Machop's tough body and thick skin make them highly durable. Due to the higher temperatures of Nazhico, Machop have developed a method of venting heat from their head fins via steam, which has been linked to their regional forms.
Machoke
The Superpower Pokémon
105
Water
Fighting

Ability: Hydration/No Guard
Hidden Ability: Moxie
Evolve Machop (Lv. 28 *) This regional variant of Machoke came about due to the extreme heat in Nazhico compared to other regions. Utilizing their head fins and the lines on their arms, which expose their muscles to the air, they give off steam in large clouds, venting heat and cooling them down. Nazhican Machoke have developed a new fighting style based off utilizing these steam clouds offensively, disorienting their opponent before rushing in for a powerful barrage attack.
Machamp
The Superpower Pokémon
106
Water
Fighting

Ability: Hydration/No Guard
Hidden Ability: Moxie
Evolve Machop (Trade *) Unlike Kantonian Machamp, Nazhican Machamp possess the muscle-exposing holes of their pre-evolution, which typically are considered the progenitor of Machamp's four arms splitting. Nazhican Machamp continuously vents steam and heat from these exposed muscles, though its heat is so intense that its skin has turned a bright red. Though this Machamp constantly undergoes physical exercise, it seems to be less training and more merely cooling itself down.
Jangjang
The Hopping Pokémon
107
Fighting
Ghost

Ability: Reckless/Scrappy
Hidden Ability: Regenerator
Route 5: Challenger's Crevice Jangjang do not actually possess feet, instead having a short snake-like tail. The tail is too short to slither on, so they spend most of their time hopping about; they have managed to develop this hopping into a martial arts style unique to them. Their bodies actually possess very few joints, and as such appear very stiff and zombie-like. Their jaws are massive, and they will not hesitate to bite an opponent to gain an advantage.
Zijang
The Hi-Jump Pokémon
108
Fighting
Ghost

Ability: Reckless/Scrappy
Hidden Ability: Regenerator
Evolve Jangjang (Enter Dusk Chamber) Zijang is incredibly scrawny and bottom heavy, so to the untrained eye, they appear to be feeble in melee combat. However, their thick legs are packed with hyper-tense muscular fibers, enabling them to jump extraordinary distances and deliver incredibly powerful aerial divekick attacks. Zijang are capable of shutting off their heartbeat and entering a half-dead trance-like state, approaching Zen levels of foresight and calmness during battle.
Momole
The Magic Fighter Pokémon
109
Fairy
Fighting

Ability: Technician/Inner Focus
Hidden Ability: Insomnia
Route 5: Challenger's Crevice A heroic Pokémon that gains lunar energy via the fins on its torso and shoulders. These fins act as solar panels that absorb moonlight, allowing Momole to charge light energy and augment its kicking attacks and fire beams of burning light from its chest crystal. They do their best to become powerful fighters but often fail in combat at first, as juvenile Momole cannot control their energy absorption and can overload easily.
Shoujinn
The Magic Fighter Pokémon
110
Fairy
Fighting

Ability: Technician/Inner Focus
Hidden Ability: Insomnia
Evolve Momole (Enter Dawn Chamber) Wielding a staff constructed of light-refracting crystals, Shoujinn acts as a defender of the weak and innocent, dueling with the forces of evil by harnessing the power of moonlight offensively. While its power has not increased much from its pre-evolution, it is much more trained and its abilities have been honed to their fullest potential. The crystal on its chest can be removed and placed atop its staff, creating a deadly super-laser powered by lunar energy absorbed through its fins.
Chicabra
The Night Hunter Pokémon
111
Dark
Fighting

Ability: Stakeout/Lifetaker
Hidden Ability: Intimidate
Route 5: Challenger's Crevice These lupine Pokémon are nocturnal, and strike in the middle of the night when they are at maximum strength. Their teeth are hollow and designed to suck blood from their targets, and they often prey on diurnal Pokémon who are asleep and cannot defend themselves easily. It will even attack humans, and there has been evidence of Chicabra stealing and sucking blood from children.
Lyuchabra
The Night Hunter Pokémon
112
Dark
Fighting

Ability: Stakeout/Lifetaker
Hidden Ability: Intimidate
Evolve Chicabra (Level up knowing Close Combat) Lyuchabra is a master of the ancient Mazin combat style of Ferrum Battles, and is believed to have been bred especially for the task. With extremely honed muscle structure, vicious fangs capable of siphoning blood from their opponents to regain stamina, and massive claws to slash with, they seem explicitly designed for combat; perhaps this is why they are sadly feared across the region by most of the populace.
Vanillite
The Fresh Snow Pokémon
113
Ice

Ability: Ice Body/Snow Cloak
Hidden Ability: Weak Armor
Cold Storage Vanillite are often said to base their appearance off of ice cream, specifically the Unovan delicacy known as the Casteliacone. The reverse is true in this instance, however; Unovans based the treat off of Vanillite's appearance. Its true head shape is that of a completely smooth sphere of ice, and it is unknown where its organs are or if it really is constructed entirely out of ice.
Vanillish
The Icy Snow Pokémon
114
Ice

Ability: Ice Body/Snow Cloak
Hidden Ability: Weak Armor
Evolve Vanillite (Lv. 35) Vanillish, unlike Vanillite, does not have a core body made of ice underneath the snowy coating. Studies have determined that the snow is actually a true component of their bodies, and their consciousnesses have somehow merged with the snow through some unknown means. Vanillish can generate extremely low temperatures in the area around it; though this cannot create ice on its own, the uncomfortable environment gives it the advantage against most opponents.
Vanilluxe
The Snowstorm Pokémon
114
Ice

Ability: Ice Body/Snow Cloak
Hidden Ability: Weak Armor
Evolve Vanillish (Lv. 47) Vanilluxe essentially resembles two Vanillish merged into a single entity; despite this seemingly being the case, scientists are unsure, and believe that the Vanilluxe may simply be dividing into multiple Vanillish. Its pipe-like rod of ice, sticking out of its head, emits a constant stream of cold, frosty air from the Pokémon's core, and it utilizes this mist as a method to channel its icy powers, instantly freezing anything at will that happens to be in the mist.
Bergmite
The Ice Chunk Pokémon
116
Ice

Ability: Own Tempo/Ice Body
Hidden Ability: Sturdy
Cold Storage Unbeknownst to many trainers, Bergmite is actually mammalian in nature, growing a thick chunk of ice on top of its white-furred body. Using its ice as buoyant material, it safely floats across long stretches of cold water in order to migrate north every winter. Aside from insulating fur, it is unknown how it survives constant exposure of its ice directly to the skin.
Avalugg
The Iceburg Pokémon
117
Ice

Ability: Bulletproof/Ice Body
Hidden Ability: Sturdy
Evolve Bergmite (Lv. 37) Despite its pre-evolution being mammalian in nature, Avalugg shares many attributes with that of reptiles, which is strange as it remains a warm-blooded creature that covers itself in ice. In the past, Avaluggs were attempted to be used as naval warfare weapons by the Kalosian government, taking note of how their ice coating was near-bulletproof. This operation, known as Project Pykrete, was shut down due to humanitarian reasons.
Lampixy
The Twinkling Pokémon
118
Bug

Ability: Bright Light
Hidden Ability: Fairy Veil
Route 6: Starlight Lane The tiny Lampixy's thorax is filled with various glowing crystals, polished by acid before being eaten for nutrients. This sparkling core glows constantly at night, and the brighter a core shines, the more attracted other Lampixy are to them. They enjoy the company of children, and will often willingly live with them for a time without even needing to be captured, but will invariably leave and return to the wild.
Hotayro
The Firefly Pokémon
119
Bug
Fire

Ability: Bright Light
Hidden Ability: Fairy Veil
Evolve Lampixy (Enter Dawn Chamber, Male) A male evolution of Lampixy, Hotayro's chitinous exoskeleton has hardened and assumed the form of thick armor. Having developed an organ very similar to a combustion engine, it is capable of utilizing the crystals that its pre-evolution carried with it as a powerful fuel source, creating blazing hot fire that it uses for its attacks. This bright flame and heat makes them even more attractive to young children, who often curl up to sleep next to the warm Pokémon.
Luxienaga
The Lightning Bug Pokémon
120
Bug
Electric

Ability: Bright Light
Hidden Ability: Fairy Veil
Evolve Lampixy (Enter Dawn Chamber, Female) A female evolution of Lampixy, Luxienaga's chitinous exoskeleton has hardened and assumed the form of lightweight armor. It has developed curious chemicals within its body, which generate electricity when exposed to elements found within the crystals Lampixy once consumed; it is capable of harnessing this electricity for its attacks. Luxienaga is a popular Pokémon across Nazhico, especially with girls, for both its battling prowess and its graceful appearance.
Celemeon
The Gazing Pokémon
121
Fairy
Electric

Ability: Keen Eye/Sticky Hold
Hidden Ability: Compound Eyes
Route 6: Starlight Lane Celemeon's eyes, due to a multi-lensed system, have zooming functionality on par with that of the most advanced space telescopes invented by humans, and looks up to the stars constantly, peering out into space for some unknown reason. Its tongue is extremely long, and seems to extend into a pocket dimension inside the Pokémon. It can use this long tongue to conduct a strange celestial energy that resembles electricity.
Camalastra
The Stargazer Pokémon
122
Fairy
Electric

Ability: Keen Eye/Sticky Hold
Hidden Ability: Compound Eyes
Evolve Celemeon (Enter Shiny Chamber) Camalastra has such incredible vision that it is said to be able to gaze into the future, simply by looking at the minute changes and movements in stars across the galaxy. Utilizing the large fin on its back, which absorbs light from the heavens with small receptor cells, it is capable of firing a large laser of celestial energy from its mouth, which it uses to stun its prey before gobbling it up with its giant tongue.
Mitdril
The Spiralling Pokémon
123
Steel
Fairy

Ability: Super Luck/Sniper
Hidden Ability: Sturdy
Route 6: Starlight Lane Mitdril's drill-like body appears to be made from metal, but is actually made from an extremely hard and dense wood. It flies through the sky at extreme speeds, moving so fast that they heat themselves up and being to resemble shooting stars. The drill acts as a heat shield, deflecting the extreme heat away from the tiny creature carrying the wooden object. The composition of its drill is unknown.
Yggdril
The Spiralling Pokémon
124
Steel
Fairy

Ability: Super Luck/Sniper
Hidden Ability: Sturdy
Evolve Mitdril (Enter Dawn Chamber) Yggdril is one of the largest Pokémon known to man, a massive hulking beast that resembles a tree, constructed out of the same metallic wood as its pre-evolution. Its large forearms act as serrated spikes, which it uses for both combat and climbing, but when it latches them together, can become a massive drill that soars through the skies at mach speed. Popular culture often depicts it flying through and destroying asteroids, a feat that has actually been confirmed.
Elgyem
The Cerebral Pokémon
125
Psychic

Ability: Telepathy/Syncronize
Hidden Ability: Analytic
Route 6: Starlight Lane Small extraterrestrial Pokémon that first appeared in a desert region near Nazhico and Unova. Their biology is completely unlike any Pokémon on the planet, and it is highly likely that they originate from another planet. Their massive brains are connected via the nervous system to the colored gems on their hands, which can generate light when stimulated. Using these lights, Elgyem can stun and brainwash creatures.
Beheeyem
The Cerebral Pokémon
126
Psychic

Ability: Telepathy/Syncronize
Hidden Ability: Analytic
Evolve Elgyem (Lv. 42) Studies have shown that the brains of Beheeyem have computing power infinitely more powerful than the world's most advanced supercomputers; this is assuming that their cranial system is, in fact, a brain, as the Pokémon's biology resembles nothing seen on the planet aside from its pre-evolution. Oddly resembling humans in trench coats, Beheeyem often disguise themselves and hypnotize humans, leading them away somewhere. 70% of all missing persons cases in Nazhico can be traced back to Beheeyem.
Luxmala
The Light Orb Pokémon
127
Fairy
Poison

Ability: Poison Point/Pickup
Hidden Ability: Aftermath
Route 6: Starlight Lane The biology of this Pokémon is unknown, as it merely appears to be a glowing fluorescent sphere that constantly radiates a toxic gas; merely coming within a few feet of it often causes unconsciousness or even death. The body breaks down upon death, so it is impossible to truly study. Legends say that Luxmala often form around spots where treasure is buried, but this has lead to many senseless deaths from its toxic gas.
Dewlie
The Sundew Pokémon
128
Grass

Ability: Gooey/Liquid Ooze
Hidden Ability: Sticky Hold
Saltas Jungle This Pokémon's petals are lined with small red balls, which excrete a sticky dew that covers its body. It captures prey by lying in wait for Bug-type Pokémon to land on it, and after trapping them in the dew, slowly dissolves them and absorbs the juices. It is one of the largest predatory Grass-type Pokémon in the world, but luckily its large size and deeply-planted roots prevent it from moving very much.
Dewitzilo
The Sundew Pokémon
129
Grass
Fighting

Ability: Gooey/Liquid Ooze
Hidden Ability: Sticky Hold
Evolve Dewlie (Lv. 35) A massive behemoth of a plant, Dewitzilo's large headdress-like crest is actually made of the flower's stamen and pistil, morphed into a Mazin-styled crown. Absorbing solar energy to grow extremely large, it was said to have been a symbol for the sun and eternal life in ancient times. Its sticky tentacle-like vines strike hard and strike fast, curling up to deliver debilitating, lightning-fast punches.
Coquitl
The Tiny Frog Pokémon
130
Fire
Psychic

Ability: Flash Fire/Dry Skin
Hidden Ability: Power of Alchemy
Saltas Jungle Coquitl create small staves out of wood from the trees of Saltas Jungle, and through some ancient Mazin art, channel psychic energy into them in order to cast powerful spells. Their preferred spells involve fire, and they often light their special headresses on fire to intimidate their foes... to no avail, as Coquitl are some of the smallest Pokémon in Nazhico.
Ranamagitl
The Shaman Pokémon
131
Fire
Psychic

Ability: Flash Fire/Dry Skin
Hidden Ability: Power of Alchemy
Evolve Coquitl (Enter Fire Chamber) A shamanistic Pokémon with intelligence and spiritual abilities on par with Mazin shamans of legend. Modern analysis has linked its abilities to ESP and pyrokinesis, but the dazzling way in which Ranamagitl makes its abilities known truly does resemble magic, making them popular performers at events and festivals. Though their powers are mighty, in the end, they are still extremely small and physically weak.
Bounsweet
The Fruit Pokémon
132
Grass
Dark

Ability: Royal Influence
Hidden Ability: Cute Charm
Saltas Jungle Unlike the Bounsweet of Alola, who resemble mangosteens, Nazhican Bounsweet resemble pomegranates, a fruit often traced back to the Mazin era. Considered the fruit of the underworld, Bounsweet were revered as angels by the Mazin and became pampered, slowly becoming more appearance-focused and commanding. Their red seeds are often used in Nazhican jewelry, and the Bounsweet themselves grow the seeds in ways that resemble jewelry.
Steenee
The Fruit Pokémon
133
Grass
Dark

Ability: Royal Influence
Hidden Ability: Cute Charm
Evolve Bounsweet (Lv. 18 *) Steenee's body is covered in sparkling red seed-like gems, which dangle off of its dress and hair. It is able to throw these gems as razor-sharp projectiles, striking the vulnerable points of its opponents and debilitating them. Far more beauty-obsessed than its Alolan counterpart, Steenee hates getting dirty or scruffed up, so it prefers to hang back and avoid conflict directly, letting allies handle the work or striking from afar like an assassin.
Tsareena
The Fruit Pokémon
134
Grass
Dark

Ability: Royal Influence
Hidden Ability: Cute Charm
Evolve Steenee (Level Up knowing Stomp *) Much like the Alolan variant of the same species, Nazhican Tsareena is famed across the region for its beauty. However, this variant of Tsareena is also extremely obsessed with its appearance, to the point where it will value the well-being of its own looks over that of the battle or the life of their trainer. Growing jewels like seeds has made it vain, and many rich trainers have sought a Nazhican Tsareena out, only to have it reject and attack them, deeming them "unworthy".
Grazilik
The Dash Reptile Pokémon
135
Grass
Normal

Ability: Prankster/Advantageous
Hidden Ability: Speed Boost
Saltas Jungle Grazilik's leg muscles are extremely well-honed, and that combined with their leaf-like feet, which help spread their weight across a large surface area, enables them to run at extremely high speeds. A competitive breed of Pokémon by nature, they often hold races to see which among them is the fastest. Their frills allow them to undergo photosynthesis, gaining energy and invigorating them. Autopsies have shown that their muscles are a plant-animal hybrid.
Gorgolisk
The Stun Reptile Pokémon
136
Grass
Normal

Ability: Prankster/Advantageous
Hidden Ability: Speed Boost
Evolve Grazilik (Lv. 36) The leaves on the side of Gorgolisks's head can flare out if need be, creating a frill of foliage that can either help disguise the Pokémon or intimidate opponents. Like its pre-evolution, it can use the frill to undergo photosynthesis, gaining energy to move, as it is a cold-blooded creature. Its gaze is piercing, and people often become so stricken with fear from looking at its eyes that they become paralyzed.
Rumikami
The Stone Fist Pokémon
137
Ground
Fighting

Ability: Iron Fist
Hidden Ability: Sand Force
Shrine of The Earth In order to power up their rock-hard punches, Rumikami dip their hands in clay and wait for it to harden, creating powerful stone gauntlets. They often battle for supremacy and proving who amongst them is the strongest warrior, but their carelessness in battle often leads to extreme devastation caused by the unknowing Pokémon. They often use their elbows to strike an unwitting opponent in the neck, leaving them open to a debilitating barrage of stone-enhanced punches.
Roceloter
The Stone Fist Pokémon
138
Ground
Fighting

Ability: Iron Fist
Hidden Ability: Sand Force
Shrine of The Earth Roceloter are fierce warriors, who harness the power of the earth itself to form massive bladed gauntlets over their arms as heavy weaponry. They have a fierce battling spirit, and once fought alongside Mazin warriors to defend their homeland from invaders and threats. Now that the culture they were once a part of has crumbled, Roceloter no longer have a cause to fight for, and often take out their frustrations on each other or the surrounding environment, much to the dismay of homeowners.
Cardinav
The Compass Pokémon
139
Ground
Rock

Ability: Guidance
Hidden Ability: N/A
Shrine of The Earth This Pokémon is an immigrant from a region near Kalos. When sailors set out to discover and colonize new lands, finding treasure along the way, they used them to help guide their ships and navigate. When the colonists arrived, their guide Pokémon immediately integrated into the newly-found Nazhican culture. Their skill at guidance is second to none, and often bond to a single person for life, guiding them wherever need be.
Lodesaur
The Lodestone Pokémon
140
Rock
Electric

Ability: Magnet Pull
Hidden Ability: Overgrow
Revive from Shining Fossil This prehistoric Pokémon is made up of several black magnetic rocks called lodestone, which appear in the shape of a small skeleton-like creature. Lodesaur can manipulate the rocks that make up its body in various ways in order to attack prey or dodge attacks, and the maximum recorded distance at which the pieces can remain under control is estimated at about 100 yards. Originally thought to be ordinary lodestone, this Pokémon was actually revived accidentally upon its initial discovery.
Rapitor
The Camoflage Pokémon
142
Rock
Fighting

Ability: Show Off
Hidden Ability: Speed Boost
Revive from Shimmering Fossil Rapitor is one of the fastest prehistoric Pokémon known to man, able to reach top speeds of 300 mph. The shimmering scales lining its body are able to change color similarly to that of a chameleon, but it does not desire to hide; rather, it makes itself stand out as much as possible with extremely vibrant and unique color schemes. Scientists theorize that this instinctual showmanship is the reason the Pokémon went extinct.
Tilobite
The Sea Tile Pokémon
144
Rock
Ground

Ability: Sturdy
Hidden Ability: Weak Armor
Revive from Ceramic Fossil One of the earliest of all prehistoric Pokémon, Tilobite resided deep in the ocean before the rise of land creatures. The tile on its back is oddly square, resembling modern day ceramic tiles to a great extent- archaeologists theorize that Tilobite may be the origin of human ceramics. It is a simple Pokémon, simply scurrying about and eating small bits of edible matter.
Arjibi
The Rainbow Pokémon
145
Flying
Dragon

Ability: Color Change
Hidden Ability: Multiscale
Route 7: Arbor Trail A small worm-like Pokémon with iridescent scales, which change color depending on which angle they are viewed from. They fly though the sky by catching air currents and flapping their scales; their internal body structure is similar to that of a fish, but with the hollow bones often found in birds. In order to evade predators, it uses its color changing ability to blend in with its environment, effectively becoming invisible.
Rojibiv
The Rainbow Pokémon
146
Flying
Dragon

Ability: Color Change
Hidden Ability: Multiscale
Evolve Arjibi (Level up knowing Camoflage) Sometimes named the Rainbow Wyrm, Rojibiv is a massive serpentine Pokémon that resembles an eel, using its large multicolored fins in order to fly through the air. Its shimmering scales allow it to refract light, changing color or even turning invisible depending on what angle they are viewed from. Their arcing flight patterns and vibrant colors have lead many people to mistake them for actual rainbows, and they similarly become more active after rain.
Turtank
The Cannoneer Pokémon
147
Rock
Steel

Ability: Cannonfire/Spread Shot
Hidden Ability: Shell Armor
Route 7: Arbor Trail Turtank are heavily territorial, and defend their deep burrows with their lives. Their heavy iron jaws consume rock and compact it, which is stored within a secondary stomach within its shell. When threatened, they launch the compacted rock cannonballs at their foes with astounding amounts of force.
Skiddo
The Mount Pokémon
149
Grass

Ability: Sap Sipper
Hidden Ability: Grass Pelt
Route 7: Arbor Trail One of the first Pokémon domesticated by humankind, Skiddo are natural mounts that are almost perfectly built to be rode by a human. This is likely due to their original domestication by the Mazin, as years of development has caused their growth to closely follow alongside that of humans. Unusually for a mammalian Pokémon, both male and female Skiddo are capable of lactating, which means they are capable of producing healthy milk.
Salvior
Salvior
The Medical Aide Pokémon
150
Poison
Ghost

Ability: Resupply
Hidden Ability: N/A
Santa Palkia Hospital The spirit of a dearly departed medical student, who retains the goal it once had in life; being an aide to those who wished to heal the world. Its noxious, slimy body is in fact composed of a cocktail made of hundreds of antibacterial and antibiotic chemicals, ranging from triclosan to chlorine. It is often seen handling items belonging to their trainers, still aspiring to fulfill the role of nurse that it could not in life.
Calamuera
The Sugar Skull Pokémon
151
Ghost
Fairy

Ability: Eaten Away
Hidden Ability: N/A
Santa Palkia Hospital TBA
Gastly
The Gas Pokémon
153
Ghost
Poison

Ability: Levitate
Hidden Ability: N/A
Santa Palkia Hospital TBA
Litwick
The Candle Pokémon
156
Ghost
Fire

Ability: Flash Fire/Flame Body
Hidden Ability: Shadow Tag
Santa Palkia Hospital TBA
Maracaw
The Vibrant Pokémon
???
Flying

Ability: Amplify/Soundproof
Hidden Ability: Gale Wings
??? The bright rainbow-colored plumage of Maracaw are due to high mineral concentration in their water supply, and they are beloved in Southern Nazhico for their beauty. For some odd reason, their hollow bones, common in avian Pokémon, contain small orbs of osseous material. These rattle within its bones when the Pokémon takes flight, scaring away would-be predators and creating a dreadful racket. Trainers often catch them to scare away burglars and pests.
Honecta
The Honeypot Pokémon
???
Bug

Ability: Honey Gather
Hidden Ability: N/A
??? Honecta have massive abdomens much larger than the rest of their bodies, but unlike most, they are completely hollow and made up of a flexible, stretchy fiber material. When Honecta collect honey for their queen, it stores in their abdomens, expanding and becoming transparent, revealing the stores of honey within. Honecta's brain releases a rush of endorphins when delivering honey to the queen, seemingly the one thing these Pokémon exist to do.
Toxigator
The Mighty Gator Pokémon
???
Poison
Fighting

Ability: Super Grapple
Hidden Ability: N/A
??? Toxigator are extremely muscular Pokémon, gaining muscle through constant swimming through swampy, thick waters. Inspired by the Nazhican wrestling style known as lucha libre, Toxigator have harnessed a fighting style based around grappling opponents and keeping them pinned down. Their fangs, much like that of snakes, are filled with a light venom that inflicts paralysis, which it uses to aid in keeping opponents from gaining the upper hand.
Zappling
The Seedling Pokémon
???
Grass
Electric

Ability: Lightning Rod/Storm Drain
Hidden Ability: Prankster
??? In ancient times, this Pokémon was once thought to be a tree sapling that had been struck by a bolt of lightning; interestingly, autopsies have determined that Zappling contain high amounts of iron in their system, which may be why they attract lightning so well. Agate Works has caught Zappling en masse for a project they call Operation Thunder Farm, where they keep the Pokémon in a large flat enclosure to collect lightning and generate power across the region.
Azlem
The Royal Golem Pokémon
???
Normal

Ability: Protean
Hidden Ability: Ancient Being
??? A small golem covered in moss and runes. Nobody is sure where Azlem came from, but it has been linked to the ancient civilization that once lived in Nazhico. It contains high amounts of energy seemingly related to evolutionary stones, and can switch its elemental type almost at will. Said to be able to sense royal bloodline.
Bellava
The Ashy Pokémon
???
Fire
Ground

Ability: White Smoke
Hidden Ability: Drought
??? Bellava are small sentient globs of lava that aren't warm enough to remain heated in the air, and as such remain inside small dress-shaped mounds of cooled pumice. They see this shell as ugly and a damper on their own abilities, and alongside the ash that forms around it, it has become incredibly self-conscious. A Trainer who wishes to gain the trust of Bellava and make it feel happy need to love it near unconditionally.
Mikorache
The Weaving Pokémon
???
Ghost
Bug

Ability: Webdancer
Hidden Ability: Forewarn
??? Records dating back about 350 years ago show evidence that Mikorache was once a Dark/Bug Pokémon, who used their webs to hunt prey from the shadows. However, after Johtoan immigrants caught them and introduced them to the native religion of Shihoism, the Pokémon became a central part of the religion and, over time, bred to become part of it. Having lost both their predatory tendencies and their ability to create glue for their threads, they instead weave beautiful and intricate nets for Shihoistic murals and to trap opponents.
Gelumina
The Sealight Pokémon
???
Water
Fairy

Ability: Illuminate/Bright Light
Hidden Ability: Whirling
??? A specter-like Pokémon who resides in the deepest reaches of the ocean. Gelumina constantly emit light from the sac-like organs underneath its dress, which are filled with a wide array of bioluminescent bacteria. They move about in corkscrew fashion underneath the water, a movement that many have compared to dancing. Like many Fairy-type Pokémon, they are naturally associated with moonlight and are most active during a full moon.
Ishojo
The Costume Pokémon
???
Normal
(changes between costume)

Ability: (changes between costume)
Hidden Ability: None
N/A (Given to the player) A rare Pokémon bred by actors and actresses as a natural diva. Its multi-lobed mind has been bred to be able to switch roles at a moment's notice, giving it a sort of controlled multiple-personality disorder. It changes its form via various costumes upon the whim of its trainer; this loyal Pokémon is so committed to the role that it can change its typing to match.
Kymera
The Icy Fusion Pokémon
???
Ice
Psychic

Ability: Hyperfreeze
Hidden Ability: None
N/A (Given to the player) Created as an experiment by Oculus Administrator Feldspar, Kymera is an attempt to recreate the fabled "original dragon" of Unova, starting from its base component of Kyurem. Its biology appears to be a fusion of various Pokémon species, and its sheer existence seems to cause it pain, only dulled by the ice it generates. Functionality with the Team Plasma-developed DNA Splicers is unknown.
Dovadine
The Life Dove Pokémon
???
Flying
Fairy

Ability: Serene Grace
Hidden Ability: None
The Adventure Begins event A Mythical Pokémon that is said to live in an orange grove, providing life to the region with its mystical life-giving powers. Legends state that Dovadine was once the beautiful wife of a Mazin prince, but was changed into a Pokémon by an evil witch. The golden pin it carries boosts the strength of its magical abilities, and is said to be a trinket of its time as a princess.

Ultra Beasts

Name Description Location Pokédex Entry

New Abilities

Name Description
Acidic The venom of this Pokémon is so strong that it receives a boost to all its Poison-type moves.
Advantageous Moves boosted by same-type attack bonus have their priority increased by +1.
Ancient Being This Pokémon has attained a hidden power not known by man for many decades. All stats increase by one stage every three turns.
Autumn Guard A shield of dead leaves wards away Ghost-type attacks, making the user resist them regardless of typing.
Bearfoot The Pokémon's thick fur creates a fluffy padding, which renders them immune to floor hazards. They are still affected by terrain effects.
Bright Light By emitting a bright light, the user cuts the opponent's accuracy by one stage upon being sent out into battle.
Bully The user's attacks will deal more damage to opponents with status effects.
Cannonfire This Pokémon recieves same-type attack bonus (or STAB) boosts to its Fire-type moves.
Dormant This Pokémon has yet to reveal its true potential. Its stats are reduced to 33% normal, save for its HP.
Dusty Veil A veil of dust around this Pokémon disorients the opponent, preventing them from using moves that pierce defenses or deal fixed damage.
Fairy Veil Mystical energy surrounds this Pokémon, defending them from special attacks and lessening their power.
Flambe Due to caramelization of sugars, the Pokémon gains a layer of shielding when hit with a Fire-type move, raising its Defense sharply.
Flame Touch This Pokémon may burn opponents with moves that make contact, even if they are not Fire-type.
Focus Shot The Pokémon's focused aim causes all of their attacks to be focused onto a single target. However, this amplifies the damage of previously multi-target moves by 1.5x.
Guidance Via the use of artifical measurement devices, this Pokémon possesses a base accuracy stat of 110 instead of 100.
Huge Armor The Defense stat of this Pokémon is doubled.
Hyperfreeze This Pokémon's moves work without reacting to the target's Ability.
Impact Force The biology and structure of the Pokémon completely nullifies the impact of recoil, instead turning it directly into more damage.
Lethal Poison The venom of this Pokémon is extremely deadly, naturally enhancing Poison-type attacks. Also causes all Poison inflicted by the user to become Toxic Poison.
Lifetaker By consuming life force from unconscious foes, the Pokémon recovers 25% of their max HP upon KOing an opponent.
Nimble Strong leg muscles give this Pokémon increased dodging skill when adrenaline gets flowing. Raises the user's evasiveness by one stage when it dodges an attack.
Paradox Upon entry into battle, the user loses one of their two types and gains a boost in power to moves of the remaining type.
Reflective The Pokémon's glistening coat creates a refractive effect. Extends the duration of screen moves such as Reflect and Light Screen.
Resupply If this Pokémon loses their held item, they will immediately take the next hold item in line from the Trainer's bag.
Retaliation The Pokémon exudes a menacing aura. Attackers receive 30% of the damage they deal to the user.
Royal Influence With their imposing noble stature, this Pokémon prevents its allies from suffering from confusion or infatuation. Ability shuts off if the user is inflicted with it.
Sitrus Cache This Pokémon holds a Sitrus Berry in a special pouch. It will use this berry on an ally with low HP for free during double battles, but only once per battle.
Spread Shot This Pokémon's moves are all weakened by 40%. However, their enhanced aim allows them to strike multiple targets with even single-target moves.
Status Amp This Pokémon has a higher than normal chance to inflict status effects.
Stone Cold The Pokémon's extreme climate adaptation has afforded it control over cold. Increased chance to freeze opponents.
Thunderdance This Pokémon's electromagnetic aura summons a Lightning Storm upon entry to battle.
Ultra Mutation Energy from the Ultra Wormhole enhances the Pokémon's DNA at half HP, changing their form, refilling all their HP, and changing their ability to Beast Boost.
Whirling A swirling dance summons a Whirlpool on the target immediately upon entry. As the move is not used, the initial damage from using the move does not occur.

New Moves

Name Description Type Base Power PP
Arc Lightning The user fires a bolt of lightning in an arc formation. Its unique trajectory ensures that it will strike the target.
Electric
75
Special
20
Bizarre Room The user generates a strange aura that reverses type matchups for five turns.
Psychic
Status 10
Black Shards The user spreads malicious black spikes across the opponent's side of the field. Like Stealth Rock, the damage does take types into account.
Dark
Status 10
Chemical Reaction The user throws their held item at the target. Depending on the two items thrown in a row, this move had varying effects.
Poison
??? 30
Coralhorn Striking forward with a horn made of coral, the user both attacks and scatters broken coral bits, which damage enemy Pokémon that switch in for 2 turns.
Grass
95
Physical
10
Crescent Wind Using a crescent-shaped slash of air, the user attacks everything surrounding them.
Flying
80
Physical
15
Drop Strike The user drops their guard to deliver a powerful blow. Halves the user's defense for the rest of the turn.
Steel
80
Physical
20
Flare Ribbon Using a twirling ribbon of flames, the user strikes the opponent. May lower the target's speed.
Fire
90
Physical
15
Harmonize The user begins humming to create harmony. If multiple Pokémon on the same team use this move at once, it creates a powerful attack on all opponents.
Normal
Status 15
Ignite The user ignites their body, setting themselves ablaze. Contact with the user for the next three turns will inflict Burn.
Fire
Status 15
Invigorate The user tightens their muscle fibers to become stronger and sharply raise their Attack. Can damage the user if it fails.
Fighting
Status 15
Life Breeze Dovadine's signature move. A mystical calming breeze blows across the target, causing them to have their life sapped away. Heals the target instead if they are an ally.
Flying
90
Special
15
Liftoff Celesteela's signature move. The user ascends to the air, crashing down on the target two turns later. Deals half damage to all other Pokémon on the field.
Flying
120
Physical
5
Mythical Sword Calling upon the spirits of the past, the user strikes with a blade of energy. Raises the user's Speed.
Fairy
85
Physical
20
Neurotoxin Nihilego's signature move. The target is sprayed with a volatile neurotoxin. It has the chance to poison, confuse, or both.
Poison
75
Special
15
Omni Attract Pheromosa's signature move. Pheromones infatuate the target, and are powerful enough to work regardless of the target's gender.
Bug
Status 5
Pepper Bomb The user creates a string of spicy peppers that promptly combust. This attack has a much higher chance of inflicting Burn than normal.
Fire
95
Special
10
Permafrost The user generates a layer of ice over the target that then cracks in order to deal damage. If the target is frozen, it deals double damage, but cures the Freeze.
Ice
80
Physical
15
Psy Flash The user strikes with a bright flash of psychokinetic energy. Has a chance to lower the target's accuracy.
Psychic
70
Special
15
Robo Rush A robotically-powered flurry of punches assaults the target. Can strike the target multiple times.
Steel
30 (2-4)
Physical
15
Steam Strike After a quick punch, the user generates a thick steam cloud that lowers the target's accuracy.
Water
90
Physical
10
Sweep Up Using their tail as a large brush, the user attacks the opponent by sweeping. Shifts floor hazards onto the opponent's side of the field.
Normal
50
Physical
20
Terra Firma The user creates a shield out of dried earth. If they are attacked after the barrier is set up, the shield explodes and damages the opponent.
Ground
90
Special
10
Vigor Mortis The user enters a half-dead state in order to gain spiritual power. Lowers speed, but raises Special Attack and Special Defense.
Ghost
Status 15
Wyvern Cannon The user envelops themselves in a draconic aura while charging a powerful attack. The user cannot move until the next turn, but contact with a charging opponent may inflict paralysis.
Dragon
100
Special
10

Anima Shards

Anima Shards are items that are equipped to the player as opposed to the Pokémon in their party, and radiate their energy over the entire party at once. Each shard has a unique passive effect that triggers when the player utilizes a Z-Move; the effect then remains on the Pokémon who used the Z-Move for the next few turns.

Some Anima Shards do not react to Z-Moves, and instead simply radiate their energy constantly.

Name Description Effect
Bond Shard
Anima en Madala
An Anima Shard found tied to the Resonator when you received it for your journey. Equips to the player. Allows EXP gained to be shared amongst the player's Pokémon. Similarly to the Exp Share of Generation 6 and 7, the Bond Shard causes all EXP earned to be split evenly amongst the party, with bigger portions going to active members. Cannot be equipped and also turned off, must be removed to deactivate.
Intellect Shard
Anima en Cerebala
An Anima Shard given by Jouliette after clearing her trial. Equips to the player. Boosts the user's Sp. Attack after a Z-Move. The Intellect Shard provides a 30% increase to the Special Attack stat of the Z-Move's user for a short duration. This boost scales as the base stat grows. Does not affect the base power of special moves.
Gale Shard
Anima en Tornadia
An Anima Shard given by Kira after clearing her trial. Equips to the player. Summons Tailwind upon using a Z-move. After using a Z-move, the Gale Shard will summon a Tailwind for free. Like the normal Tailwind, this boosts the entire party's speed for several turns while lowering the enemy party's speed.
Radiant Shard
Anima en Thermia
An Anima Shard given by Siegfried after clearing his trial. Equips to the player. Drastically increases chance to Burn the opponent after using a Z-move. After usage of a Z-Move, all moves that possess a chance of burning the opponent now have that chance doubled for a short duration. All moves gain an additional 5% chance to burn, even if it could not do so before.
Crystalline Shard
Anima en Cryonia
An Anima Shard given by Respicio after clearing his trial. Equips to the player. Drastically increases chance to Freeze the opponent after using a Z-move. After usage of a Z-Move, all moves that possess a chance of freezing the opponent now have that chance doubled for a short duration. All moves gain an additional 5% chance to freeze, even if it could not do so before.
Fragility Shard
Anima en Defensia
An Anima Shard given by Terri after clearing her trial. Equips to the player. Creates an impenetrable barrier that guards against one attack after using a Z-move. After usage of a Z-Move, the player's Pokémon generates a barrier that guards against the enemy's next attack, akin to Protect. However, this barrier will permanently remain until it is attacked or the player switches Pokémon. This shield also blocks attacks that normally penetrate Protect.

Z-Crystals

Z-Crystals are crystalline objects supposedly made of raw elemental power, most known for their appearances in the Alola region. When held by a Pokémon, it enables them to upgrade their normal moves into powerful Z-moves, capable of turning the tide in battle and being powered by the new Z-charge mechanic. Z-crystals are collected throughout the story, but are not usable until Professor Kukui grants the player a Z-ring about a sixth of the way in.

Name Description
Normalium Z Given to the player by Lima upon receiving the Resonator.
Upgrades status Normal-type moves into Z-move variants.
Upgrades physical Normal-type moves to the Z-move Breakneck Blitz.
Upgrades special Normal-type moves into the Z-move Power Sphere.
Synergium Z Obtained after Interlude 2.
Upgrades every move into the Z-Move Z-Evolution.
Electrium Z Given to the player after defeating Jouliette.
Upgrades status Electric-type moves into Z-move variants.
Upgrades physical Electric-type moves to the Z-move Amplified Assault.
Upgrades special Electric-type moves into the Z-move Gigavolt Havoc.
Flyingium Z Given to the player after defeating Kira.
Upgrades status Flying-type moves into Z-move variants.
Upgrades physical Flying-type moves to the Z-move Supersonic Skystrike.
Upgrades special Flying-type moves into the Z-move Galeforce Gatling.
Firium Z Given to the player after defeating Siegfried.
Upgrades status Fire-type moves into Z-move variants.
Upgrades physical Fire-type moves to the Z-move Solar Strike.
Upgrades special Fire-type moves into the Z-move Inferno Overdrive.
Icium Z Given to the player after defeating Respicio.
Upgrades status Ice-type moves into Z-move variants.
Upgrades physical Ice-type moves to the Z-move Subzero Slammer.
Upgrades special Ice-type moves into the Z-move Aurora Force.
Groundium Z Given to the player after defeating Terri.
Upgrades status Ground-type moves into Z-move variants.
Upgrades physical Ground-type moves to the Z-move Tectonic Rage.
Upgrades special Ground-type moves into the Z-move Geothermal Rush.
Capomarium Z Given to the player by the Mazin Culture Club leader.
Upgrades Capomarona's Dragon Dance into the Z-Move Tribalistic Takedown.

Region Map

NazhicoMapSI

The region of Nazhico is based off of Central and South America, and is located on the same continent as the Unova region, introduced in Pokémon Black and White. As such, many Pokémon from Generation 5 make their return in Anima.

The region itself is separated into three parts: North Nazhico, which is more urban and industrialized and has a cooler climate, South Nazhico, which is largely desert and forest and possesses a more rural environment, and the Arinoh Archipelago, a small group of islands with an Alola-style resort complex built between them, which are located between the two larger portions of the region and are confined to the postgame.

Nazhico is known throughout the world for both its unique cultural heritage and the ruins that dominate a large area of South Nazhico. These ruins are said to be tied to an ancient culture known as the Mazin, who were wiped out by a plague centuries ago; their ruins and artifacts remain to this day. Nazhican culture as a whole is centered around the family, and the region itself is very interconnected, due to the primitive routes created by Mazin forbears and the ferry systems allowing easy access between the two primary halves of the region.

Anima Guardians

The Anima Guardians are Anima's replacement for the typical Gym Leader. Each of the 12 Guardians is a person who has been chosen to protect the secrets of the region with their lives. The Anima Guardians act as a fusion between Gym Leaders and Trial Captains; they each possess a unique trial and battle with a Totem Pokémon, but also culminate with a battle against the Guardian themselves.

Each Guardian grants the player with both a unique TM and an Anima Shard, and these challenges contain 12 out of the 42 shards obtainable in-game. The Guardians are also unique in that they are some of the few Trainers in the game to actually utilize Anima Shards themselves.

Name Description Rewards
Jouliette
Electric
A perky, peppy girl who's cheer captain at the Azafran Trainer's College. Her trial, as Guardian of Electricity, involves you assisting her in bringing the city's power plant back online by solving the puzzles and restarting all the control consoles. Doing this challenges the player to a version of Diamond and Pearl's Game Corner minigame, and the player must line up the slots to reset the console. The dials spin faster the farther along the player is.
As with all Anima Guardians, Jouliette's team changes depending on the point in the story you challenge her. However, she uses primarily Electric-types, and her signature Pokémon is Hanorobo. Her team relies on high Special Attack stats, compounded by the use of the powerful new Arc Lightning move and her Intellect Shard, which provides a passive Sp. Attack boost to her party.
  • TM107 - Arc Lightning
  • Intellect Shard
  • Electrium Z
Kira
Flying
A strong, fiercely determined woman who's trained to become a hero for years; she's also Opal's older sister. Her trial, as Guardian of Flight, is a race from the base to the peak of Mount Orizama, involving lots of rock climbing and running. Shortcuts can be taken along the way, but these will often result in a Pokémon battle of stronger caliber than the rest of the area. As this trial relies on player Stamina, it is recommended to have obtained at least one Nirvana Fruit before attempting.
As with all Anima Guardians, Kira's team changes depending on the point in the story you challenge her. However, she uses primarily Flying-types, and her signature Pokémon is Hawkrie (or Valkrygale if fought later on). True to her nature as an armored knight, her team is built around defense as opposed to speed; her deficiency in this department is mitigated by the use of the Gale Shard, which auto-summons Tailwind upon the start of the battle.
  • TM43 - Crescent Wind
  • Gale Shard
  • Flyingium Z
Siegfried
Fire
Siegfried is a famous chef, and one with an extremely brash and bold nature. He craves nothing less than perfection in everything he does, from his cooking to his Pokémon battles. Technically, his trial is attempted even before you even become aware of his position, as he sets you up at it upon meeting him in an attempt to show up his subordinate. His trial consists of making dishes using the various ingredients around the kitchen and cooking them to perfection.
As with all Anima Guardians, Siegfried's team changes depending on the point in the story you challenge him. However, he uses primarily Fire-types, and his signature Pokémon is Cumbustard (or Brulaskard if fought later on). Many of his Pokémon are strong, but lack physical defense, so he utilizes the power of his Radiant Shard to increase the chances that his Pokémon will inflict Burn. Not only will Burn deal damage over time and halve the victim's Attack, but he will also use Defense-boosting moves as well as Ignite to deter physical contact.
  • TM60 - Ignite
  • Radiant Shard
  • Firium Z
Respicio
Ice
Respicio is a lazy slacker who runs an ice cream stand- not the type you'd assume would be an Anima Guardian. Luckily, he has a heart of gold and is far more cunning than he initially seems. His trial is more of a matter of life and death; he tasks you with running through the maze that is the Cold Storage in an attempt to find the codes that will enable you to escape with your life. Along the way, players may encounter wild Pokémon that slow them down.
As with all Anima Guardians, Respicio's team changes depending on the point in the story you challenge him. However, he uses primarily Ice-types, and his signature Pokémon is Sorbitti (or Sundaita if fought later on). He relies heavily on the use of hail, as it deals no damage to his Pokémon and many of them possess Aurora Veil to take advantage of the weather. Much of his team, like many Ice-types, are glass cannons, but he takes full advantage of the defensive buff Ice has received.
  • TM65 - Permafrost
  • Crystalline Shard
  • Icium Z
Terri
Ground
Terri is a sweet and innocent girl who lives with her father in Sal City, working as his apprentice as a potter. Blind since an accident at three years old that also killed her mother, she is nonetheless extremely optimistic and carries a childlike optimism with her everywhere she goes. Terri's status as the Guardian of Earth was hidden from her by her father, Kilner, until he decided she was able to fulfill the role.
As with all Anima Guardians, Terri's team changes depending on the point in the story you challenge her. However, she uses primarily Ground-types, and her signature Pokémon is Cardinav. As a child trainer, Terri's team is relatively under leveled and weak defensively. However, she makes up for this with the general defensive nature of the Ground typing as well as having a team with powerful moves, essentially making up for her lower-level team with stat buffs, defensive typings, and methods to take down her greatest weaknesses.
  • TM09 - Terra Firma
  • Fragility Shard
  • Groundium Z

QR Events

Various event Pokémon distributed for various purposes to all players of the game. Only available for a limited time, all event Pokémon may be obtained via QR Code.

Note: All QR codes listed are fully functional.

Name Description Status QR Code
Dovadine
The Adventure Begins
A special Dovadine awarded to players near the launch of the game.
Event lasts from 11/21/16 to 2/13/17.
  • Ability: Serene Grace
  • Moveset:
    • Giga Drain
    • Aerial Ace
    • Life Breeze
    • Dazzling Gleam
  • Held Item: Golden Pin
AnimaQRCode1
Birthday Party Ishojo
We're Back!
In order to celebrate the return of updates to Pokémon Anima, this special Ishojo comes with a costume you can't get elsewhere, the Birthday Party costume!
Event lasts from 9/20/17 to 10/27/17.
  • Ability: Heatproof
  • Moveset:
    • Fire Blast
    • Giga Impact
    • Twister
    • Celebrate
  • Held Item: N/A
AnimaCode3

Gallery

Trivia

  • Anima, similar to GameCube Pokémon titles Colosseum and XD: Gale of Darkness, lacks a secondary version, being its own self-contained story and lacking version specific Pokémon as a result.
    • However, the GTS and other trade-related features such as Wonder Trade remain, and small events in-game such as small modifications to encounter rates can be affected by the player's Trainer ID.
  • Anima is said to have a heavy focus on returning characters, attempting to have representation from all regions.

Polls

Do you agree with the changes made to the type system?
 
5
 
2
 
4
 

The poll was created at 15:17 on March 27, 2017, and so far 11 people voted.

Past Polls

Which starter would you choose?

  • Spizard- 4
  • Pyrabbit- 4
  • Kelponi- 2

What do you think should be focused on next during the game's creation?

  • Storyline!- 5
  • Pokémon!- 7
  • Locations!- 2
  • Characters!- 1

What do you think of the game's storyline so far?

  • AMAZING 10/10- 3
  • This is really good- 7
  • It's pretty good- 4
  • OMG I HATE IT END IT NOW- 1

Out of the existing new characters, who is your favorite?

  • The Player Character(s)- 2
  • Opal- 4
  • Siegfried- 1
  • Respicio- 1

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