This page lists the major locations for Pokémon Comet and Asteroid versions.
Cities or important locations are in red, and routes and numbers are in black.
The creator recommends to read this section of the article along with the map.
The first town is Streamwood City, located on somewhat of a mountainous area, though it's close to the sea. There are large hills and forests dominating the surroundings. The town is situated near the top of one of the said hills, where a stream runs through the center of the town, dividing it into two segments. The player's house is rather large, and it lies all the way to the south of the town. Several other houses - they each have large decks overlooking the terrain - are also accessible. A town market is in the center, which has outdoor stands that sell items, though there is initially a limited selection. The professor's lab is to the east of the town, situated on a small plateau. Bridges link the two sections of the town. To the north is where people can exit the town to Route 1.
The first route of the game is divided into two distinct segments, separated by the Iremia Bay. The southern segment is mainly woodland and leads north from Streamwood Town. Several Pokémon make this route their home. Heading north is the Iremia Bay, which cannot be crossed until the player is able to use HM03 Surf. Instead, the player must use the ferry, which is located on the coast. The second segment is quite similar to the first, though the elevation is mainly flat, and there are more traces of civilization here - some houses lie along the route close to the nearby Iremia Town.
Iremia Town is the second town of the game. Its name means calm, and true to its name, the town is usually very quiet. Save for the south, the surrounding area is very much like plains, so several types of Pokémon can be found in surrounding routes. There is also a nice view of the sea. This town contains the Pokémon Trainer's School, which offers three types of quizzes for the player to earn items from. The first Pokémon Center is here, as is the Poké Mart. A man near the entrance of the town introduces the player to these features when they initially enter.
Similarly to Route 1, this route is broken into two segments by a body of water, this time being the Kuria River. It heads inland to the Kuria Lake, which cannot be accessed until later. Towards the south is an area where there are several aspiring trainers, though the Dasodis Forest's extent spreads to the north of the river, so few trainers tend to head to there. The Dasodis Forest must be traversed to reach Willowood City, which is to the north.
This forest is quite large and covers most of the northwest of the Travan region. Its extent spreads from west of Route 2 all the way to Route 5, and there are several varieties of Pokémon that can be met. They mainly consist of Bug-types and Grass-types, though there are also other kinds. There are two sections of this forest, though they can both be connected by using HM01 Cut, which is usable around this stage of the game. One section of the forest also heads to the northern coast of the Kuria Lake.
Willowood City lies just north of Dasodis Forest and Route 2, and west of Route 3. The town technically is part of the forest, as all buildings here were integrated into the woods, in a manner similar to Hoenn's Fortree City. The town contains the first gym, which specializes in Grass-type Pokémon. The gym itself is integrated into a burrow to the north of the town, which contains some tree climbing segments, as well. At the very top of the tallest tree is the leader, Florence.
Route 3 leads east from Willowood City and is relatively short, connecting it with Cyndema Town to the east. The player has the option to take two different paths through it - one heads south, to the second part of the Dasodis Forest. The northern part is inaccessible without HM03 Surf, as it crosses a river. The route itself has no wild encounters before Surf can be used. Only the forest does. The northern section nearly meets the coast of the area, where there are several Water-type Pokémon.
Cyndema Town is a relatively typical city, having nothing to make it stand out much from other towns. To the south, it has a creek, which leads to some open fields, which are preferred grazing spots for some Pokémon. The creek leads south into Kuria Lake, which can be surfed on right from Cyndema Town later in the game. To the north is Route 4, which contains an exclusive ferry service that leads to Northern Island, and all the way to the east is Route 5. It's the biggest town in the game so far.
Route 4 extends from the northern area of Route 4 to the shore, where the player can get ferried over to the Northern Island using a Resort Pass that can be obtained in Cyndema Town. This route is mainly water, and cannot be traversed in its entirety without HM03 Surf.
Northern Island is a small body of land just off the northern coast of Travan, to the north of Cyndema Town. It's connected to it via Route 4. The island looks a lot like the Battle Resort from Hoenn, though there are more widespread beaches, and several classy hotels. The largest one is in the center, known as Travan Grande. It is also the site of a meeting of Team Cosmic. After defeating the champion, the player can access more of the island and there are several mini-quests to complete, as well.
This route heads east from Cyndema Town and connects it with Entrika City. However, the route is not often traveled due to terrible weather conditions. There are storms frequently occurring on the route, and they have reduced it to widespread marshland, with some small ponds, as well. Many Water-type and Ground-type Pokémon make their habitat this route. An electric generator at the end of the route provides power to Entrika City to the east, though when the player first reaches it, they must fix a malfunction induced by the storm.
Entrika City is the location of the second gym. Similarly to Kinzoku City in the south, the city runs on industry and is mainly composed of a large-scale factory. Houses are built into the factory, which gradually combines with the massive power plant on Route 5. The city's technology takes advantage of the strong thunderstorms happening in the area, attaching lightning rods to the rooftops of the majority of the buildings. This draws electricity from the storms and helps to light up the town. It's an important commerce center, as well, with four way intersections. However, Routes 33 and 21 are not accessible from here until later in the game.
Route 6 is directly south of Entrika City. Contrary to Route 5 on the other side, it has fair weather, and the terrain is mostly plain-covered, with occasional hills. It's comparable to a savannah, with flower fields also in the area. It meets Route 7 and 8 at a three-way intersection towards the south. At the west of the route is the Kuria Lake, which cannot be explored without certain HMs that are not found until later in the game.
Route 7 is a short route that connects Route 6 and Route 8 with the Lakefront Harbor. The early sections of the route are similar to Route 6, with plains and such, but it becomes increasingly forested heading closer to the lake. The lake itself is not accessible from this route.
Lakefront Harbor is situated just at the Kuria Lake's shore. The surrounding areas are popular camping destinations due to the terrain, which is suitable for hiking. A station in the city allows visitors to rent out boats so they can canoe around the lake. The location also has a library with several ancient artifacts, similarly to the one in Neraida City.
Route 8 connects Route 6 and 7 with Dasotopolis Town. It's heavily forested, though it's quite different from the Dasodis Forest over near Willowood City. This area has many evergreen trees, which can be climbed on. Several massive branches connect the route, forming a miniature maze in it. Streams and rivers are abundant here, flowing westward to Kuria Lake or eastward to the Central River.
Dasotopolis Town is a city built on trees, much like Willowood. The area contains some of the tallest trees in the entire Travan region, stretching to hundreds of feet. This city is the hiker's paradise, as well as the surrounding routes. Though here, there is rain often. The town is passed through after the player completes the second gym, though has nothing important to the storyline occur.
Route 9 leads to the shore of the Kuria Lake, similarly to Route 7 did. However, Route 9 is instead a dead-end until the player can use HM03 Surf to get to Route 10 on the other side of the lake. If the player attempts to continue past here without the HM, a fisherman will block them, saying that there are no boats available. The route itself is quite forested.
Route 10 varies in terrain quite a bit, going from forest to wetland to gulf to grassland. The forest section is particularly rocky and contains the entrance to the Forest Cave, a mysterious area where Team Cosmic is searching for information. Deep inside, it contains one of the members of the Glacier Trio of legendary Pokémon.
This cave is significant twice in the game. The first time is when Team Cosmic makes this location a meeting spot, where they examine ancient cave paintings made thousands of years ago. In one of the Ice Ages of the Travan region, the legendary Pokémon Glaciariae kept order in the region until it went dormant and settled in this cave. The player can catch it later on in the game.