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This page is a list of all creatures (excluding Pikmin) in Pikmin 4.
Red Bulborbs are one of the most common enemies in the game, and will sleep during the day. They are relatively easy to avoid.
Dwarf Red Bulborb
Dwarf Red Bulborbs are not actually Red Bulborbs. Instead, they are using mimicry to match their appearance. The are the most common enemy in the game, and will occasionally be found sniffing the ground in search of food.
Orange Bulborbs can be found in caves and sheltered areas. They will sense Pikmin much easier than other Bulborbs, and are harder to take down.
Dwarf Orange Bulborb
Dwarf Orange Bulborbs retain the same edginess that their larger cousins have, and will generally appear in swarms for protection.
Spotty Bulbears were aimlessly wander the map in search of prey. They have large mouths and lips for gripping, and for killing prey much more quickly.
Dwarf Bulbears will follow Spotty Bulbears for food and a source of protection. They can be very dangerous in large numbers.
Hairy Bulborbs are Bulborbs that have adapted to Winter-esque environments. They grow hair on their backs which will be easily lost when startled.
Snow Bulborbs are adapted to the cold climates, much like the Hairy Bulborb, though they are unable to grow hair on their backs.
Whiptongue Bulborbs have slender snouts which harbor long tongues. They use these to scoop up Pikmin that are just out of reach.
Dwarf Whiptongue Bulborb
Dwarf Whiptongue Bulborbs act almost identically to their larger cousins, though their tongues cannot reach as far.
Blue Bulborbs will hang around water deposits, and will not sleep during the day. They will shoot jets of water at Pikmin on sight.
Dwarf Blue Bulborb
Dwarf Blue Bulborbs will tend to be with Blue Bulborbs for protection, and will shoot water at Pikmin, but it will not be as powerful or fast.
Yellow Bulborbs have electrical sparks flaring from their backs, so Yellow Pikmin are the only Pikmin that can safely attack it if no risk to attack the front is taken.
Dwarf Yellow Bulborb
Dwarf Yellow Bulborbs work in the same way as their larger relatives, only their electrical charges are not as powerful.
Fruit Bulborbs will disguise themselves as fruits to lure in prey. They are incredibly hard to spot, but can be easily dealt with once they reveal themselves.
Dark Bulborbs will live in extremely dimly lit caves, and have turned the colour they harbor due to generations of a lack of sunlight.
Dwarf Dark Bulborb
Dwarf Dark Bulborbs will act just like their larger relatives, but are not as aggressive.
A Fiery Bulblax is a creature that has its rear completely on fire, making it best for Red Pikmin to fight it. These flames will be put out in water.
An Icy Bulblax are a somewhat rare creature, and the only way to fight one is via the use of Ice Pikmin, as their backs are completely covered in ice that will instantly freeze all other Pikmin types to death.
Winged Bulborbs are mid-sized Bulborbs that have wings on their backs, allowing them to swoop down and scoop up Pikmin.
These creatures are essentially just juvenile Bulborbs. They can be killed by Leaders in just a single hit, though they spawn in huge numbers.
Water Dumples are close relatives of the Bulborbs, and will almost always be found in small groups or pairs in water pools. They can survive on land for a short time, however.
Breadbugs are pesky creatures that can withstand a great deal of Pikmin attacks. They will drag spoils and dropped fruits into their den, killing any Pikmin that are taken with it.
Fiery Blowhogs will eject fire from their snouts, making Red Pikmin most effective against it.
Watery Blowhogs will eject a watery liquid from their snouts, making Blue Pikmin most effective against it.
Electric Blowhogs will eject electric charges from their snouts, making Yellow Pikmin most effective against it.
Poisonous Blowhogs will eject poisonous fumes from their snouts, making White Pikmin most effective against it.
Puffy Blowhogs will blow tremendous winds at you, scattering Pikmin, so it is best to attack it from behind.
Withering Blowhogs will blow winds at you like their cousins, though this wind-like fume has a plant-withering hormone, which will cause Pikmin to lose their flowers and buds.
Swooping Snitchbugs use their antennas to fly, and they will swoop down and pick up a maximum of two Pikmin, which, after a short time, will plant in the ground and causing them to lose their buds and flowers.
Bumbling Snitchbugs work in the same way as Swooping Snitchbugs, only they pick up leaders instead.
Female Sheargrubs are harmless female creatures, that will do nothing but swarm Pikmin and Leaders, before losing interest and retreating into the ground.
Male Sheargrubs are the male versions of Female Sheargrubs, and will pop out of the ground and catch Pikmin in their mandibles.
Male Shearwigs are the male versions of Female Shearwigs, and have the ability to fly once they take enough damage.
Female Shearwigs will rarely burrow out of the ground and cannot fly, but when they do reach the surface, they will swarm in vast numbers.
Yellow Wollywogs are frog-like enemies that will jump up and attempt to crush Pikmin underneath them when they land. It is best to use Rock Pikmin against them.
Wollywogs work in the same way as the Yellow Wollywogs, only their heads are not as tall and their colour has turned white due to generations of residing in subterranean areas.
Wogpoles are juvenile Wollywogs that will flee from approaching Pikmin or Leaders, making them essentially harmless.
Iridescent Flint Beetle
Iridescent Flint Beetles will occasionally pop up out of shrubs and plants. Their bony armor causes them to be invincible to attack from the sides. They themselves will not attack Pikmin.
Iridescent Glint Beetles
Iridescent Glint Beetles work just like Flint Beetles, but are gold in colour, usually drop fruit or sprays when killed, are rarer to find and will stay above ground for a shorter length of time.
Doodlebugs share the same appearance at the Iridescent Beetles, only they are faster and emit a poisonous gas, making White Pikmin effective against them.
Cloaking Burrow-nits will be situated in the ground, before emerging when Pikmin get to close, and will use its spiky tongue-like structure to pierce prey and devour them.
Toxic Burrow-nits release a toxic poison from underneath their bodies when attacked. This makes it best to just use White Pikmin while fighting it.
Joustmites act like the Burrow-nits, they bury themselves in the ground, before lashing out at Pikmin when they get to close using the same spiky tongue-like structure. Unlike Burrow-nits, they are unprotected from behind rather than the front.
Flighty Joustmites are identical to their Joustmite cousins, but their shells are red and they are gifted with the ability of flight.
Armored Cannon Beetle
Armored Cannon Beetles are large, armored creatures that will shoot boulders at Pikmin. These can crush them, but also harm other enemies if they collide with the boulder as well. The only way to defeat one is to throw a Pikmin into its air hole while it is sucking in air, which will cause it to heat up dramatically and reveal its burning abdomen, which can be attacked to deal damage.
Decorated Cannon Beetle
Decorated Cannon Beetles are just red versions of Cannon Beetles, with the only other difference being that their boulders home in on their targets.
Armored Cannon Beetle Larva
These creatures are the juvenile form of Armored Cannon Beetles, and lack the thick exoskeleton armor that the adults have, making them vulnerable all over their bodies. However, they still retain the ability to shoot boulders. They can be found above ground or half buried.
Decorated Cannon Beetle Larva
These creatures are the juvenile form of Decorated Cannon Beetles, and lack the thick exoskeleton armor that the adults have, making them vulnerable all over their bodies. However, they still retain the ability to shoot boulders that are able to home in on their targets. They can be found above ground or half buried.
Arctic Cannon Beetle Larva
These creatures are the juvenile form of Arctic Cannon Beetles (though these have yet to be actually seen). They do not shoot boulders, instead they fire large snowballs that are about the same size. These will not kill Pikmin, but they will be trapped inside them until they break if they are caught in its path. However, Ice Pikmin and Rock Pikmin cannot be trapped by these. They can be found above ground or half buried.
Antenna Beetles will appear in dimly lit areas such as caves. They have the ability to emit a whistle-like noise that attracts Pikmin. If they are caught in its radar, they will follow it until it jumps out of sight.
The Skitter Leaf is a small creatue that disguises itself as a green leaf. If disturbed, it will flee. It is unable to travel into water unlike past games.
Desiccated Skitter Leaf
The Desiccated Skitter Leaf is similar to the normal Skitter Leaf, though it is disguised as a withered autumn leaf, and will attack rather than flee.
Puffstools can be somewhat annoying enemies that are difficuilt to take down. They are rare nevertheless. Their heads are made out of an elastic material, and when attacked from below, they will release spores that cause Pikmin to turn into Mushroom Pikmin, and ultimately follow them instead.
Mushroom Pikmin are a type of Pikmin that have turned on their leader via the Puffstool's spores. They will attack both the leaders and the Pikmin themselves. The Pikmin that are still following their normal leader will automatically fight the Mushroom Pikmin, and once they have been a hit a few times, the Mushroom Pikmin will turn back into what type of Pikmin they were before they were transformed, though they will be missing their buds and flowers.
Mamutas are slightly rare creatures that will not attack you on sight, instead they will continue to wander around and ignore you. However, attacking them causes them to charge at any Pikmin, and plant them into the ground. This isn't a problem, but it can be annoying as they will lose their buds and flowers. If there is no Pikmin with a leader, they will charge at them instead and try and plant them into the ground, but cause them to take damage as leaders cannot be planted.
Pearly Clamclamps are clam-like creatures that have pearls or other objects inside of them, which need to be attacked in order to kill it. They will begin to slowly close their mouths if Pikmin or leaders are inside.
Fiery Dweevils are one of the many Dweevils found in Pikmin 4. They will carry and steal dropped objects, and spread fire around them when under attack, making Red Pikmin most effective against them.
Anode Dweevils are one of the many Dweevils found in Pikmin 4. They will carry and steal dropped objects, and spread electricity around them when under attack, making Yellow Pikmin most effective against them.
Caustic Dweevils are one of the many Dweevils found in Pikmin 4. They will carry and steal dropped objects, and spread water around them when under attack, making Blue Pikmin most effective against them.
Munge Dweevils are one of the many Dweevils found in Pikmin 4. They have the highest health out of all of the normal Dweevils, and will carry and steal dropped objects. They can also spread poison around them when under attack, making White Pikmin most effective against them.
Chill Dweevils are one of the many Dweevils found in Pikmin 4. They will carry and steal dropped objects, and spread ice around them when under attack, making Ice Pikmin most effective against them.
Oilslick Dweevils are one of the many Dweevils found in Pikmin 4. They will carry and steal dropped objects, and spread tar and oil around them when under attack, making Black Pikmin most effective against them.
Volatile Dweevils are one of the many Dweevils found in Pikmin 4. They will always carry Bomb Rocks and mimic them, but will begin to fuse when under attack and eventually explode, making Orange Pikmin most effective against them.
Orange Empress Bulblax
The Orange Empress Bulblax is similar to its cousin, but with a few differences. It is the first boss in the game, and has an orange colour that resembles the Orange Bulborb. It is also slightly larger that its relative, and will not sit still during the battle, instead it will squirm around the large cave. It will eat Pikmin if it gets the chance, and roll around more quickly and for a longer amount of time. However, it has less health than the normal Empress Bulblax, but it is harder to deal damage due to its constant movement.
The Areo Snagret resembles a larger version of the Pileated Snagret, but with wings and a different colouring scheme. It will fly around during the battle, and occasionally swoop down and snatch up to ten Pikmin in its beak. The fact that it flies makes it difficult to hit, and any Pikmin that latch onto it will be quickly shaken off. The best chance to hit it is by throwing Green Pikmin at its foot, who will tie themselves to it via their tails and deal damage from the lower end of it. It is the second boss in the game.
The Icyhop appears to be a large, icy Wollywog with a some sort of crown on its head. It is only possible to use Ice Pikmin against it as all other Pikmin will freeze to death upon contact with its skin. It has the ability to jump higher, drop faster and run around frantically. It kept Louie captive in a crystal which must be destroyed by Rock Pikmin. It is the third boss in the game.