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Paper Mario: The Shards of Time/Enemies

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These are the various enemies that appear in Paper Mario: The Shards of Time. They are categorized by species/types, and arranged in alphabetical order.

Goombas

Elite Goomba

Now these are tough Goombas; they are, in fact, the toughest of their species. They resemble regular Goombas wearing armor.

HP: 15
ATK: 3
DEF: 1

Goomba

Possibly the weakest enemy in the whole game.

HP: 2
ATK: 1
DEF: 0

They attack with only a simple headbonk.

Beat them up however you want.

Gloomba

Goombas found in dark places, such as the sewers of Toad Town or the Midnight Forest. They are a fair bit tougher than regular Goombas, but their attacks are no different.

HP: 7
ATK: 1
DEF: 0

They only attack with a headbonk.

Defeat them the same way as you would a regular Goomba.

Hyper Goomba

This Goomba becomes very dangerous if it charges its power. This charge brings its ATK to a whopping 9 (although it wears off after it uses its conventional attack). Either kill them before they can charge or use a Boo's Cape to turn Mario/Luigi invisible for 3 turns.

HP: 8
ATK: 3 (9 when charged)
DEF: 0

They're very likely to charge up power before attacking with a Headbonk. sometimes, they just headbonk first.

Beat them up as you would any other Goomba, but watch out for its charged attack. Try to kill it before it charges power.

Snow Goomba

HP: 8
ATK: 2
DEF: 0

They can attack with either the conventional headbonk, or by breathing cold air on either Mario/Luigi or the current Party Member. Their breath attack has a small chance to cause freezing for 2 turns.

No different than other Goombas.

Spiked Goombas

The Spiked Goomba line are basically Goombas with spiked helmets. Direct aerial attacks (such as Mario's jump attack and Goombit's Headbonk attack) will result in injury to the attacker. They also have slightly higher ATK (often 1 point higher) than regular Goombas.

Elite Spiked Goomba

HP:
ATK:
DEF:

Hyper Spiked Goomba

A Hyper Goomba of the Spiked variety.

HP:
ATK:
DEF:

Poison Goomba

These kinds of Goombas come only in the Spiked variety for some reason.

HP:
ATK:
DEF:

They either attack with a Headbonk (which has a chance of poisoning Mario or the Party Member if they were attacked instead) or surround themselves in a poisonous smog for two turns. This smog prevents all direct attacks (and Mario's regular Hammer attack) by poisoning anything that gets too close. Koopelle's Shell Toss can still hurt them, however.

Defeat them in the same was as you would a Spiked Goomba. Use Koopelle's Shell Toss or any other kind of ranged attack (such as the Hammer Throw ability granted by the Flying Hammer badge) if they use their Smog Shield attack.

Spiked Goomba

HP: 2
ATK: 2
DEF: 0

They also attack with a headbonk, and nothing more.

Since you cannot jump on them, use Mario's Hammer or Koopelle's Shell Toss.

Spiked Gloomba

HP: 7
ATK: 2
DEF: 0

Para-Goombas

Elite Para-Goomba

HP:
ATK:
DEF:

Hyper Para-Goomba

HP:
ATK:
DEF:

Para-Goomba

HP:
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Para-Gloomba

HP:
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Koopas

Dark Koopa

HP:
ATK:
DEF:

Elite Koopa

Not to be confused with the Koopatrol.

HP:
ATK:
DEF:

Hyper Koopa

HP:
ATK:
DEF:

Koopa

HP:
ATK:
DEF:

Koopatrol

HP:
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DEF:

Para-Koopas

Dark Para-Koopa

HP:
ATK:
DEF:

Elite Para-Koopa

HP:
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Hyper Para-Koopa

HP:
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Para-Koopa

HP:
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Clefts

Cleft

HP:
ATK:
DEF:

Dark Cleft

HP:
ATK:
DEF:

Fire Cleft

HP:
ATK:
DEF:

Giant Cleft

The Giant cleft is exactly what it sounds like; an oversized Cleft.

HP:
ATK:
DEF:

Hyper Cleft

HP:
ATK:
DEF:

Piranha Plants

Dark Piranha

HP:
ATK:
DEF:

Dragon Piranha

HP:
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DEF:

Elite Piranha

HP:
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DEF:

Hyper Piranha

HP:
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Jungle Piranha

HP:
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DEF:

Piranha Plant

HP:
ATK:
DEF:

Putrid Piranha

HP:
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Fuzzies

OH GOD DA BEE-I mean the Fuzzies. These bloodsucking fuzzballs are nothing more than an annoyance when alone, but in groups they can be dangerous, especially since they can "split" themselves, creating one more hungry little nuisance.

Dark Fuzzy

Dark Fuzzies found in dark places, such as the sewers of Toad Town or the Midnight Forest.

HP:
ATK:
DEF:

Same as the regular Fuzzy.

Defeat them as you would a regular Fuzzy.

Fuzzy

HP:
ATK:
DEF:

Their conventional attack involves them jumping on Mario (or his party Member) and attempting to drain health while healing themselves at the same time. If not shaken off, they will continue to drain 1 HP over 4-second intervals. Pressing the "A" button repeatedly is the method used to shake them off, and if done quickly, you shouldn't suffer more than a single HP of damage.



Their other attack involves them "splitting" themselves to create another Fuzzy. This new Fuzzy spawned also gets a turn to attack, and may either split as well or just try to drain your health.

They have no defenses, so attack them however you please. Just be careful that they don't split continuously and create more Fuzzies. However, a good method of level grinding is to defeat all Fuzzies in a group save one, and letting the remaining one split itself.

Giant Fuzzy

It's a big Fuzzy with an even BIGGER appetite.

HP: 10
ATK: 3
DEF: 0

Hyper Fuzzy

HP:
ATK:
DEF:

Jungle Fuzzy

A Fuzzy found only in the jungle. They are yellow in color.

HP:
ATK:
DEF:

Bloopers

Blooper

HP:
ATK:
DEF:

Electro Blooper

HP: 15
ATK: 3 (normal attack), 7 (thunder)
DEF:

Elite Blooper

HP:
ATK:
DEF:

Bullet Bills

Blackout Bills

HP:
ATK:
DEF:

Bombshell Bill

HP:
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Bullet Bill

HP:
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DEF:

Incendiary Bill

HP:
ATK:
DEF:

King Bill

Be thankful these guys are rare because they're tough.

HP: 20
ATK: 5
DEF: 2

Bill Blasters

Most Bill Blasters are incapable of attacking directly. The only exception to the rule is the Incendiary Bill Blaster, which can spit fireballs as well as Incendiary Bills.

Blackout Bill Blasters

HP:
ATK:
DEF:

Bombshell Bill Blaster

HP:
ATK:
DEF:

Bullet Bill Blaster

HP:
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Incendiary Bill Blaster

HP:
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King Bill Blaster

HP:
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Shy Guys

Dark Guy

HP:
ATK:
DEF:

Elite Guy

HP:
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Shy Guy

HP:
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Bob-ombs

Bob-omb

HP:
ATK:
DEF:

Bob-ulk

HP:
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DEF:

Bulky Bob-omb

HP:
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Flamin' Bob-omb

HP:
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Frozen Bob-omb

HP:
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Bandits

Bandit

HP:
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DEF:

Dark Bandit

HP:
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Elite Bandit

HP:
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Chain Chomps

Chain Chomp

HP:
ATK:
DEF:

Dark Chomp

HP:
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Frost Chomp

HP:
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Giant Chomp

HP:
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Red Chomp

HP:
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Puffs

Ruff Puff

HP: 10
ATK: 4
DEF: 0

Thunder Puff

HP: 15
ATK: 5
DEF: 0

Wizzerds

Dark Wizzerd

HP: 10
ATK: 5
DEF: 2

Elite Wizzerd

HP: 12
ATK: 8
DEF: 5

Frost Wizzerd

HP: 10
ATK: 5
DEF: 2

Magma Wizzerd

HP: 10
ATK: 5
DEF: 2

Wizzerd

HP: 10
ATK: 6
DEF: 3

Others

Pidgit

HP:
ATK:
DEF:

Pionpi

HP:
ATK:
DEF:

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