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|Paper Mario: The Mirror of Creation|
|Media Included|| Wii U Optical Disk|
Paper Mario: The Mirror of Creation is an upcoming RPG adventure game for the Wii U, and the fifth installment in the Paper Mario series. The plot revolves around Mario as he collects the ten shards of the Mirror of Creation, a legendary object said to have very strong but unknown powers; the mirror is also pursued by a villainous group called the Certons.
The partner system returns in the game, as well as items usable in battle, characters unique to the Paper Mario games, and the audience, after having all been removed in the latest title, Paper Mario: Sticker Star.
Prologue - Welcome to Zenopolis!
After Princess Peach and Toadsworth get invited by Professor Greybob for what he calls urgent news, Peach sends a letter to Mario explaining that he has to come as well, because the professor says that danger may be near. Mario arrives at the docks of Zenopolis and encounters three Goombas, who challenge him to a battle for entering their turf. Toadbert walks into the screen and explains battle mechanics.
As Mario arrives at the professor's house, unable to locate Princess Peach or Toadsworth, the professor shows him a frame, explaining that these are parts of a legendary mirror called the Mirror of Creation. It is said to contain mystical powers, and according to the professor's research, that the mirror's powers will increase dangerously as long as it is missing parts. He prompts Mario to find the 10 parts to prevent the power from becoming too large. He also introduces Mario to Goomari, his apprentice, who will be joining Mario on his quest. Goomira explains that they need to take the mirror to the Zenopolis Shrine and hold it skyward, to make it show a location of another mirror piece.
When they leave the Professor's home, they later encounter Lord Erikon, a high-ranked Certon who claims to be in search of the Mirror Shards. After ‘accidentally’ bumping into him, he fights Mario, but runs mid-battle. He then proceeds to say that he knows their plan, and that he will come back.
The screen switches back to Mario and Luigi's house, where Luigi can be seen, complaining about how Mario left him all alone again. However, he gets another letter, of which the contents are not shown, and Luigi then runs out of the house, into his own adventure.
Chapter 1 - A Fortress of Spirits
After the mirror had shown the first location of the Mirror Shard, Mario and Goomari head out to the specified location, Clipped Fortress, a large fortress near the edge of the map at the end of a grassy area. They pass through Goomsville, a small villages mainly inhabited by Goombas. It is explained to them that a mysterious creature emerges from the fortress at night, often abducting inhabitants of the town. The mayor also warns them that the creature seems to keep many different ‘pets’ to guard the fortress.
Mario and Goomari head for Clipped Fortress, a fortress with many flights of stairs which Mario needs to climb. Clearing some puzzles in the fortress eventually leads the duo to the basements, where they find a cage containing many Goombas from Goomsville, as well as some other characters. After finding a key for the cage, Mario frees them, and one of the hostages, a Tweeter named Hortensia, joins Mario's party to show her gratitude, allowing him to get past certain gaps.
When Mario reaches the top of the tower, he encounters a spirit named Becktail who has the appearance of a large dragon. After defeating the spirit, Mario can find the Mirror Shard in another room.
Meanwhile, Luigi has headed out to a different area, full of maple trees. Luigi finds a small village filled with Crazee Dayzees, and asks them about Princess Peach. He explains how he received a letter from Toadsworth after Mario had left, asking for help, as they were currently at an unknown location. After the mayor explains how there have been no sightings of the princess, Luigi leaves the town and the setting changes back to Mario.
Chapter 2 - The Apples Fall Far from the Tree
Chapter 3 - Breezes in Creektown
Chapter 4 - Guilty, Not Guilty
Chapter 5 - Buried in Time
Chapter 6 - Mario and the Seven Embers
Chapter 7 - The House of Trickery
Chapter 8 - Experiencing Technical Problems
Chapter 9 - The Sky Tower
Chapter 10 - The Mirror of Creation
The gameplay on the overworld is largely the same as it was in Paper Mario and Paper Mario: The Thousand-Year Door. The player can press A to jump, B to use their hammer, X to use their partner ability, and Y for second partner ability, if there is one. Y can also be used on special platforms for certain abilities.
During battles, Mario may choose out of Jump, Hammer, Items, Tactics, and Specials similarly to in previous games. Partners get the same options, although instead of Hammer and Jump, they have only one command called Attack. Mario and his partners all have one regular attack that costs no FP, but also has other, usually more powerful attacks, sometimes with other effects, that do make use of the party's FP. As in Paper Mario: The Thousand-Year Door, FP is shared among the entire party, while HP is different per individual member.
The audience also returns from Paper Mario: The Thousand-Year Door and Super Paper Mario, functioning the same as in the former, albeit having many more different species as possibilities in the audience. Additionally, audience members can also throw rocks or items at the opponent now; the party that the item will be thrown at is indicated by on what side the audience member is sitting.
With the audience also comes the Shine Power that is used for Special Moves. Special Moves are generally more powerful than previously, but also harder to execute. The player gets Shine Power by attacking opponents, but performing a move perfectly results in more Shine Power than one would normally get. Players may also select the Appeal command under Tactics, to pass the turn by appealing to the audience, resulting in lots of Shine Power at once. It was previously known as Star Power, but was renamed to avoid confusion with Star Points.
At the end of a battle, the player receives Star Points. Getting 100 of these will cause a level up, which will make the player choose to increase their HP, FP, or BP.
Aside from Mario, many other characters appear in the game, such as partners, or helpful NPCs.
The following are Mario's partners, characters that join his party during the game. Only one can be taken along at a time, but the player may switch between them at any time. They are required for getting past certain obstacles.
A darker background signifies a chapter boss.
Welcome to Zenopolis!
|3 Goombas||2||1||0||Zenopolis Docks|
|Lord Erikon||???||2||0||Zenopolis Plaza|