#
|
Name
|
Image
|
HP
|
ATK
|
DEF
|
Location
|
Tattle
|
1
|
Goomba
|
|
2
|
1
|
0
|
Foggy Fields
|
Hey, that's a Goomba! These wild creatures aren't that strong, but that doesn't mean you should just waste your time, because they'll fight back with a headbonk. These poor things have a long history of being stepped on...Now do you know why I wear a helmet?
|
2
|
Paragoomba
|
|
2
|
1
|
0
|
Foggy Fields
|
That Paragoomba sports some funky wings, meaning that hammer or ground attacks won't affect it. Once you attack it succesfully, they'll lose their wings though, making them ordinary Goombas. Even though it has wings, get rid of them and it's an ordinary old Goomba! Huh, I wonder what it's like to have wings.
|
3
|
Spiked Goomba
|
|
2
|
2
|
0
|
Foggy Fields
|
Mario! Tell me the truth, now! Which helmet is better: Mine or the Spiked Goomba's helmet? Anyways, that spiked hat is gonna hurt if we jump on it. Be careful when it hits back, too-that spike is no good for our skin! That helmet is such an awful shade of green...my helmet has to be better.
|
4
|
Gloomba
|
|
5
|
2
|
0
|
Town Tunnels
|
That appears to be a Gloomba. This damp colored guy is a little tougher than the average Goomba. Is it because they live in a harsher environment, or of that color? Where'd they get it anyways? From being sheltered from the sun, or drinking too much sewer water?....Eew, let's not think of that.
|
5
|
Paragloomba
|
|
5
|
2
|
0
|
Town Tunnels
|
Hey...how in the world does this Paragloomba even keep its wings on? With all the sewer water and horrid stenches in here, it must be a hard life. Other than the extra challenge in keeping its wings on, it's really just a tougher blue Paragoomba, so let's clean up here!
|
6
|
Spiked Gloomba
|
|
5
|
3
|
1
|
Town Tunnels
|
Ooh, that red is actually a very nice color...Now I'm almost a little jealous that I have this helmet!...Almost. Plus, that helmet not only raises the Gloomba's attack, but gives it some bulk as well! It's a really cool helmet. A shame we have to defeat it.
|
7
|
Hyper Goomba
|
|
7
|
3
|
0
|
Talbrus Grounds
|
WOAAAAAAAAAAHHHH!!!...Ahem, sorry for the freakout. Anyways, yeah, that's a really tough Hyper Goomba we're up against. It's can use some sort of evil magic to power up its...well, its power and then strike with a super Headbonk! As I said, WOAAAAAAAAAAHHHH!!! Do something about the situation before it deals some serious damage on us.
|
8
|
Hyper Paragoomba
|
|
7
|
3
|
0
|
Talbrus Grounds
|
Huh...you ever wondered why a Hyper Goomba is green? I think these are cause they get airsick easily. Oh, the irony...anyways, once you hear a huge sound and notice that green color changes into a hyper mix of many colors, you know it's gonna bring pain. So watch out!
|
9
|
Hyper Spiked Goomba
|
|
7
|
4
|
2
|
Talbrus Grounds
|
UGH! Such an ugly shade of purple! What kind of helmet does this Hyper Spiked Goomba think it has!?...Well, asides from the fact that it comes with a spike that hurts us and provides some really good defense to it? Add the fact that it can charge too and we have ourselves a problem.
|
10
|
Tail Goomba
|
|
5
|
2
|
1
|
Sunset Heights
|
Wow, a Tail Goomba! They can be considered a relative to the extinct Tanoombas, except it's really a normal Goomba exposed to a Super Leaf. That tail lets it float in the air, messing up the time we need to guard against its headbonk. I wonder...are Tail Goomba tails any good for cleaning?
|
11
|
Goombeetle
|
|
8
|
4
|
3
|
Aeromuseum
|
Is that...an extraterrestrial Goomba!? Well, whatever it is, it's creeping me out. It looks pretty scary with its glowing eyes...That metallic helmet is going to cancel out most direct attacks, so use somthing like a side whack or an explosion to flip it over. Now...do the world a favor and get rid of that monster!
|
12
|
Galoomba
|
|
5
|
2
|
1
|
Bowser Fort
|
Huh, a Galoomba in this place? They're normally not native to around here, so that has to mean that Bowser brought it in. These things are somewhat durable, too. If you jump on it, you'll flip it over, allowing you to attack it without dealing with its defense point. When I was a kid, I always wanted to be a Galoomba! But skateboarding would be tough with such stubby feet, ahaha.
|
13
|
Goomboss
|
|
10
|
2
|
0
|
Barkwood Bank
|
Bam! And suddenly, we're up against the grand monarch of the Goombas; Goomboss! A pretty cheesy title, but a powerful opponent nonetheless. It can stomp us, or summon Goombas to help in battle. But watch out! You never know what attacks the king can command the Goombas to use.
|
14
|
Koopa Troopa
|
|
4
|
1
|
1
|
Foggy Fields
|
That there is a Koopa, marching on this land since the day you were born and before. These tricky turtles have a shell that gives them a point of defense, but if you jump on it, you'll flip it and make it lose its defense. Try attacking Koopas in the front, too-sometimes they'll leave a shell that damages enemies behind it when attacked!
|
15
|
Parakoopa
|
|
4
|
1
|
1
|
Foggy Fields
|
Meet the winged brother of the Koopa. These things may rest on the ground, but they'll jump at the sight of a ground attack, so don't be fooled. Just jump on it to get rid of those wings, and it'll pretty much be a Koopa at base form. It's gonna take a lot of jumping to get this guy down.
|
16
|
Shady Koopa
|
|
6
|
2
|
1
|
Hoo's Woods
|
This Shady Koopa often hangs out in dark places, so it's no surprise that they're in the dimly-lit woods. Where'd they get the shades from, though? I want some! Anyways, be careful when you flip it over, cause it can still attack you, and it'll be even stronger! What moves are you gonna go for?
|
17
|
Shady Parakoopa
|
|
6
|
2
|
1
|
Hoo's Woods
|
I'm no wing gardener, but I'm pretty sure that they need sunlight to work at its best...Good thing Shady Koopas love the dark, so we can knock those wings off! After the wings are defeated, it's just a normal Shady Koopa, so continue the battle normally.
|
18
|
Dark Koopa
|
|
8
|
3
|
2
|
The Warehouse
|
OK! So this is a Dark Koopa, a Koopa that's extremely rogue, if you couldn't tell. They don't even work for Bowser? They just wander to defeat its foes, which happens to be everyone. It also has a dizzy shell attack, and guess what that'll do to us? However, unlike the Shady Koopa, it can't attack when it's flipped over, giving us a prime chance to attack.
|
19
|
Dark Parakoopa
|
|
8
|
3
|
2
|
The Warehouse
|
How many different kinds of Koopas are there? Anyways, this is a Dark Parakoopa, which is a Dark Koopa with wings. It's really the same as a Dark Koopa, just that it has wings, so you'll have to knock it down before you can defeat it. What's next on the list now? Flying Cheep Cheeps?
|
20
|
Koopatrol
|
|
14
|
5
|
2
|
Doomship
|
This is a Koopatrol, quite possibly the most elite of minor minions in Bowser's hands. That spike is going to prevent you from jumping on it. It'll charge into you with fearsome eyes, but it's still a Koopa at heart. Maybe, if we melt that armor, we can fight the Koopa without the suit.
|
21
|
Dark Koopatrol
|
|
28
|
9
|
4
|
Pit Of 100 Trials
|
Oh no, a Dark Koopatrol! How unlucky are we to have run into one of these. It's really the elite of the elite, and it's way more powerful than an average Koopatrol. It also has a shield that'll weaken our attacks, and its armor is made of the most unmeltable stuff! Well...I guess no matter how tough it is, we'll have to deal with it...Plus, the bigger they are, the harder they fall!
|
22
|
Spiny
|
|
5
|
2
|
1
|
The Lost Temple
|
That there is a tiny Spiny, a little species of Koopa that carries a spike-covered shell. Do not, and I repeat, DO NOT, jump on that thing! I'm not buying any new shoes if you make that mistake! Watch out for when it curls into a ball as well, because it'll attack back if you try to hit it.
|
23
|
Lakitu
|
|
12
|
2
|
1
|
Cielo Port
|
Look at that happy cloud! If you see something riding it, it's probably a Lakitu. They hold unlimited amounts of Spinies in that fluffy cloud, but don't ask me how it works. It spawns Spinies, but it never attacks directly. Sometimes, they'll hold a Spiny Egg up in the air so you can't jump on it. How can such a mean creature get to ride on such a good cloud?
|
24
|
Buzzy Beetle
|
|
5
|
2
|
1
|
The Lost Temple
|
It's a Buzzy Beetle! That thing doesn't even look like a beetle though. What were the people thinking when they gave it that name? Uh...anyways, despite it having survived being stranded in the temple for so long, it acts like a regular Koopa. When I was a kid, I had a pet Buzzy Beetle...I wonder how he is...
|
25
|
Spike Top
|
|
8
|
2
|
1
|
Bowser Fort
|
Look at that gleaming shell! Surely all the Spiked Goombas must have gotten the idea from this little guy! Anyways, a Spike Top is pretty much a spiked Buzzy Beetle, so remember not to jump on it, and let them have it!
|
26
|
Super Koopa
|
|
7
|
3
|
0
|
Sunset Heights
|
Look up in the sky! Is it a bird? No! Is it a plane? No! Is it the end of the world? It could be if we don't defeat it! It's...Super Koopa! Flying into us faster than the speed of sound! Leaping onto us higher than the Bowser Fort we're about to reach! More powerful than a lot of Koopas out there! It's...Super Koopa!
|
27
|
Tingaling
|
|
3
|
1
|
0
|
Foggy Fields
|
Oh, hey, a Tingaling! Have you ever heard of a Tingaling symphony? These little bell creatures make a lot of sound. Some is pleasant, and some...is not...and be careful if it starts playing a really soothe song, cause that will put you to sleep!
|
28
|
Dingdong
|
|
5
|
1
|
1
|
Hoo's Woods
|
That appears to be a Dingdong...They sound a lot like bells, but in terms of nature they're not very peaceful. Anyways, they're a lot like a regular Tingaling, but be careful when you find them in groups, cause they'll unleash their full fury! Pretty rought for a bunch of tiny guys, isn't it?
|
29
|
Bingbing
|
|
8
|
2
|
1
|
The Warehouse
|
Bingbingbingbingbingbingbing! These poor little creatures are Bingbings, if you really couldn't tell from just now, and they're often used to ring bells in wrestling matches, though they never seem to mind...Tough cookies they are. The Bingbings have the ability to raise the attack of its allies, so put that in a blender with multiple Dingdongs and you have yourself a super damage smoothie coming right up!
|
30
|
Bangbang
|
|
10
|
3
|
2
|
Avalanche Chamber
|
Oh, I'm shivering now...But trust me, it's not the cold! It's the fact that we're up against a Bangbang, a rare kind of Tingaling that is rumored to control time! Pretty mythical, huh? So yes, if the rumor is true, they can freeze us in time, and that leaves us wide open. There's only one way to find out if the myth is true....
|
31
|
Fuzzy
|
|
1
|
2
|
0
|
Foggy Fields
|
Furball alert! It's a Fuzzy, and even though it may look super goofy, don't let your guard down! Trust me, I'm trying not to as well. They can suck up your health in you're not extra careful, so that's why they often travel in packs. They're a bunch of suckers, huh?...Sorry for the bad pun.
|
32
|
Flower Fuzzy
|
|
6
|
2
|
0
|
Hoo's Woods
|
I don't remember why they named it a Flower Fuzzy...Does it really look like a flower? Anyways, these little goofballs right here can suck up your FP, leaving you to try to beat them quickly. These oddballs don't do much alone, but in a pack they can be troublesome.
|
33
|
Multifuzzy
|
|
6
|
2
|
0
|
Hoo's Woods
|
Watch out! That's a Multifuzzy you're about to step on. They, unlike Flower Fuzzys, suck your HP, but if they successfully drain your health they'll multiply! It's important to guard as hard as you can to prevent this. A shame the background is green so we can't see what's coming for us...oh, don't mind me.
|
34
|
Bully
|
|
4
|
2
|
1
|
Western Wildlands
|
Well, that's a quite unoriginal name you got there, Mr Bully...so anyways, despite having horns, you can jump on it-in fact, that's what I suggest you do, because Bullys will not take damage from your jumps but rather be pushed back into the next enemy! It's a game of dominos to me.
|
35
|
Big Bully
|
|
15
|
3
|
2
|
Western Wildlands
|
Some people like to play rough, huh? So yeah, this fatso is a Big Bully, and he appears to be in our way. Unfortunately, the good ol hit-and-get-hurt strategy won't work. You'll either have to chip away at it with your hammer or wait until you can push it into something.
|
36
|
Chill Bully
|
|
8
|
4
|
1
|
Avalanche Chamber
|
Oh, wowie! A Chill Bully in this time and age? Geez, haven't seen one since 2004 or something! Even though they're encased in ice, they seem to love the heat of battle, hence why they're ambushing us....
|
37
|
Chief Chilly
|
|
120
|
8
|
300
|
Avalanche Chamber
|
O-oh! Chief Chilly! Yeah, it's a kind of stupid name, but trust me when I say this-he's tough!! Only fire can really hurt him, but otherwise are attacks won't do any damage. There's definitely another way around this though! Consider our battlefield! Now, let's brrrring it on!........Yes, that line was completely necessary.
|
38
|
Rough Bully
|
|
6
|
3
|
1
|
Pit Of 100 Trials
|
I can tell that this Bully's gone through a lot. Check out all those ragged marks! Looks like this is one Bully you can't jump on. Unless, you know, you want to get hurt. Just focus on using your hammer or other moves that don't make contact and we'll be done here.
|
39
|
Bandit
|
|
5
|
1
|
0
|
Western Wildlands
|
Oh, brother...Seeing this thing brings back horrible memories. Mario, those filthy Bandits will steal our money if we're not careful. But be cautious of putting away your money in a Bank-if you get into a fight with a Bandit and it can't steal anything, it gets really mad. Why do they steal from us? From all their previous years they must be loaded...
|
40
|
Big Bandit
|
|
7
|
2
|
1
|
Springshine Trail
|
OK, I'm really getting frustrated with whoever names all the enemies...does this Bandit look any bigger than a normal one to you? Oh, and just to let you know, this Bandit will steal items instead of Coins, but if you have no items, it'll steal your feeling fine with a tough attack.
|
41
|
Pack Bandit
|
|
13
|
4
|
1
|
Conquering Road
|
Eek! A P-Pack Bandit! I-I...I'm sorry I'm s-s-st-stuttering, but this thing robbed me long ago...a story for another day though...These Pack Bandits can steal multiple items, including badges, at once and seal them in their pack. Apparently, the Pack Bandit can carry weapons in there too...I definitely recall bombs flying...Urgh...
|
42
|
Pokey
|
|
5
|
2
|
0
|
Western Wildlands
|
I don't know about you, but just seeing it stutter slowly in the sand kinda bothers me...Move faster or something! Anyways, these prickly cacti can fall onto you, but also launch their body parts at you! Pretty odd, huh? Luckily, they lose HP in doing so!
|
43
|
Skellokey
|
|
5
|
2
|
1
|
The Lost Temple
|
What...is that? Oh! It's a Skellokey. Seeing so many cracks on that tall stack of bones really makes it confusing to tell what it originally was. Anyways, a Skellokey fights a lot like a Pokey, except for one thing. IT CAN REGENERATE! Creepy, am I right?
|
44
|
Poison Pokey
|
|
15
|
5
|
0
|
Conquering Road
|
These ugly things show that you don't want to touch it with sharp points and an uglier color than means that it's poisonous. Luckily, it can't regenerate, so I suggest you finish it fast.
|
45
|
Bald Cleft
|
|
2
|
1
|
2
|
Western Wildlands
|
Woah, how surprised was I when I first found out how it can camouflage as a rock! Anyways, this thing is really defensive, so don't be surprised if we can't beat it with weak attacks.
|
46
|
Cleft
|
|
2
|
2
|
2
|
Western Wildlands
|
Oh man, the poor thing! People step on it thinking it's a normal rock, but then when they get hurt, they blame it on little Cleft, though it wasn't his fault! And then the face! Oh, the face! Good thing it's durable-we probably will have a hard time hurting it.
|
47
|
Hyper Cleft
|
|
4
|
4
|
4
|
Talbrus Grounds
|
Here's a little tip-if you see an enemy in a sickly green color, be careful, cause it's probably a Hyper enemy! This Hyper Cleft is one of the worst-it's extremely defensive and tough to take down without defense piercing attacks!
|
48
|
Crystal Cleft
|
|
7
|
4
|
7
|
Mallow Mount
|
Geez, look at that! You can see our reflections in that Cleft! Pretty "cool", ain't it?...Alright, anyways, this Crystal Cleft is prone to fire, and by prone I mean really prone. If you have a fire attack, use it!
|
49
|
Debull
|
|
5
|
2
|
1
|
Western Wildlands
|
Huh, you can find Debulls here? I thought they were native to a nearby island...oh well, you learn something new every day. Anyways, I can tell you from experience that they LOVE to hit you and tackle you. It's a pretty straightforward attack pattern, but it's manageable.
|
50
|
Red Debull
|
|
8
|
4
|
1
|
Pit Of 100 Trials
|
OK, do Debulls even LIVE underground? Why of all places can you find them here? Anyways, you should still be careful, because A: It can now charge up its attack like a Hyper enemy and attack, and B. They're Debulls, so you should be careful anyways.
|
51
|
Sandy Camorb
|
|
4
|
2
|
0
|
Western Wildlands
|
Oh, I know these creatures! They're called Camorbs, and they always wear something on their head to disguise their appearance from foes. It can either be a normal Camorb, or a Spiked Camorb. I would not go for the jump in case it's spiked. I'd like to own a Camorb one day, you know...they're pretty cute!
|
52
|
Leaf Camorb
|
|
5
|
2
|
0
|
Hoo's Woods
|
Awww! That Leaf Camorb is just the cutest thing ever! I love how it carries this little leaf hat around! Adorable!...Ahem, being a little more serious, these Camorbs also have a chanced of being winged, so they might avoid your hammer attacks.
|
53
|
Stone Camorb
|
|
7
|
2
|
1
|
Mt Talbrus
|
Ugh...I'm afraid to say it...but that stone hat looks a little too..."out of my taste". I mean, what's attractive about a bunch of rocks clumped together? What if that rock is really a Cleft? Oh no! Mario, hit that rock and save the Camorb! Figure out what's hiding under it.
|
54
|
Snow Camorb
|
|
10
|
3
|
1
|
Peppermint Pathway
|
I don't know about you, but for me, it's absolutely adorable. How could anyone not like that smoothie cap? Anyways, these Camorbs have a new form-spiked and flying, meaning you have limited choices here. Sigh...I wish we didn't have to fight them.
|
55
|
Cloudy Camorb
|
|
11
|
3
|
2
|
Airlevator
|
What a lovely cap! I wish I had one....Woops, I should really stop gazing at that cap, and tell you about the Camorbs for once! The Camorbs now have a new attack-they can hide under their caps, protecting them from attacks, You can't do anything then, so wait for them to come out,
|
56
|
Ultimate Camorb
|
|
16
|
4
|
2
|
Pit Of 100 Trials
|
I'm resisting my urge right now to compliment how the crown fits on the Camorb perfectly...The crown is so resistant that it requires two hits in order to reveal what's under it, so a jump should work. A shame we have to always fight the Camorbs and break their hats...
|
57
|
Sand Puff
|
|
3
|
2
|
0
|
Western Wildlands
|
That's a Sand Puff, some cloud enemies that's covered from head to toe...or rather top to bottom in sand. It's only attack is charging into you, so it's not that tough to take down.
|
58
|
Ice Puff
|
|
9
|
3
|
0
|
Peppermint Pathway
|
Look at that, an Ice Puff. It's a chilly cloud with a cold heart. Literally. Don't touch that thing directly when it's charging, or you'll be frozen along the ice. Yeah, not cool at all. It's vulnerable to fire attacks, but it can still freeze the hottest of flames.
|
59
|
Ruff Puff
|
|
11
|
4
|
0
|
Airlevator
|
This is a Ruff Puff. Even though it looks like some odd cloud, it can be pretty "ruff" if you're not careful. Make sure not to jump on it when it electrifies itself, or you'll be in for a shock. You also can't guard its electric attacks, so defeat it before it can unleash them.
|
60
|
Poison Puff
|
|
14
|
5
|
0
|
Pit Of 100 Trials
|
Ewww! That's a Poison Puff, a rotten cloud that's lived in this environment for so long that...well, you put two and two together. Its attacks can leave a really bad poison on you like an infection, which is gross. Be extra careful when it starts swelling to unleash some bad breath!
|
61
|
Swooper
|
|
4
|
2
|
0
|
The Lost Temple
|
That's a Swooper, some bat that lives in dark places. It "swoops" around to attack you. Gee, it makes me wonder HOW it got its name! Anyways, sarcasm aside, it can also cling to the ceiling. Use a quake attack or something similar to knock it down.
|
62
|
Swoopula
|
|
8
|
3
|
0
|
Fighter Ruin
|
This little creep is a Swoopula. Wanna know how it got its name? From its ability to latch on to us and transfer our HP to itself! Isn't that the worst? I hope none of those Swoopulas are infectious.
|
63
|
Swampire
|
|
17
|
5
|
0
|
Pit Of 100 Trials
|
That nasty green thing is a Swampire, quite possibly one of the toughest bats out there. It sinks its fangs into us and drains a lot of our HP, provided we don't do something about it fast!
|
64
|
Dull Bones
|
|
1
|
2
|
1
|
The Lost Temple
|
Is that a living skeleton? Geez, what other kinds of crazy things live around here? Anyways, this is a skeletal Koopa. if you defeat it when other enemies are around, it'll come back to life again, so defeat it when its alone.
|
65
|
Dry Bones
|
|
6
|
4
|
2
|
Bowser Fort
|
That's a Dry Bones, a skeletal Koopa Troopa who's made of...well, dry bones. In addition to being able to revive themselves when they are defeated, they can build other Dry Bones to join the fight! A perfect Halloween costume, but not exactly my favorite enemy to fight,,,
|
66
|
Hammer Bro.
|
|
15
|
6
|
1
|
Sky Tree
|
That's a Hammer Bro. He trots around and jumps high, carrying a seemingly unlimited supply of hammers close to them. How do they do it? It can throw multiple hammers when it's in danger, so be careful!
|
67
|
Boomerang Bro.
|
|
15
|
6
|
1
|
Sky Tree
|
That's a Boomerang Bro. Unlike the Hammer Bro, he carries a single boomerang to throw right at us. Of course, if we can guard against him, we should be able to bring the pain right back at him!
|
68
|
Fire Bro.
|
|
15
|
6
|
1
|
Sky Tree
|
That's a Fire Bro. Don't ask ME how, but it has gotten the ability to spawn fireballs, and without some Fire Flower! Unless....it secretly has one! Anyways, those fireballs can burn you to a medium well if you're not careful, so do be! The Fire Bros are wondering what crispy Mario tastes like!
|
69
|
Ice Bro.
|
|
15
|
6
|
1
|
Sky Tree
|
This chilly guy is the polar opposite of a Fire Bro, also known as an Ice Bro. There must be a lot of brothers in this family...Anyways, it can throw iceballs at you, and you'll be refrigerated to the extreme if you don't beat it quick.
|
70
|
Amazing Flying Hammer Bro.
|
|
16
|
7
|
1
|
Aeromuseum
|
This is an Amazing Flying Hammer Bro. Why's it such a long name? And what about it is particularly amazing? It's in our way! Is it how it's flying or that it can throw multiple hammers? Or is it the armor? It must be the armor.
|
71
|
Beehoss
|
|
6
|
3
|
0
|
Hoo's Woods
|
That's a Beehoss. It's some kind of plant that has a large mouth, allowing it to hold a bunch of bees inside. Although it doesn't fight directly, it does use the bees to fight. It can also restore HP too! Quite annoying, ain't it?
|
72
|
Wiggler
|
|
30
|
4
|
0
|
Hoo's Woods
|
That's a Wiggler! It's a raging creature that roams these woods. You're the doctor here-figure out what's causing those problems! If you attack it, it'll increase its power, but if you don't, it will fall asleep. Use a mixture of the two to defeat it.
|
73
|
Bob-Omb
|
|
5
|
3
|
0
|
Springshine Trail
|
That's a Bob-Omb, a rowdy creature who loves to go KABOOM! I'd suggest you be careful when dealing with them, cause they'll blow up at any given time. Use electricity or fire to blast them instantly.
|
74
|
Hyper Bob-Omb
|
|
8
|
5
|
0
|
Crashtime Volcano
|
If you've ever wanted to enjoy (or not enjoy) the feeling of exploding into a million pieces, this is the guy to meet! He'll charge up his attack to the max and then let loose on all of us!
|
75
|
Hot Foot
|
|
2
|
3
|
0
|
Bowser Fort
|
That's a Hot Foot. It's some weird legged fireball that disguises itself as a candle. It's really weak, but you have to remember it's on fire, so not all attacks will work. Remember the procedure: Stop, Drop, Roll!
|
76
|
Podoboo
|
|
5
|
3
|
0
|
Crashtime Volcano
|
That's a Lava Bubble...No, it's a Podoboo...They've given these odd things a bunch of names. They love jumping out of lava, so they're coated in a blazing trail of fire that'll hurt you if you make contact. Find some other way to beat it!
|
77
|
Piranha Plant
|
|
13
|
6
|
1
|
Found randomly in pipes, definite in Pit Of 100 Trials
|
That's a Piranha Plant! A monster that bites whatever in sight, it lives in pipes, but sometimes you'll find them on the ground. Those bites can pierce through you, so it's of best intention to deal with them fast. Just make sure you don't jump into their jaws!
|
78
|
Venus Fire Trap
|
|
6
|
3
|
0
|
Bowser Fort
|
That's a Venus Fire Trap, a Piranha Plant which has been gifted with the ability to scorch us by blowing fiery breath. If you get burned, you'll take damage every turn, so treat it quickly!
|
79
|
Putrid Piranha
|
|
8
|
4
|
0
|
Whertogoh Woods (Both Visits)
|
That's a Putrid Piranha...It's got some really nasty breath cause it can't brush its teeth after it bites on stuff. If you get bitten by it, there's a pretty high chance you'll be poisoned, so work fast.
|
80
|
Frost Piranha
|
|
8
|
4
|
0
|
Mallow Mount
|
Over here we have a Frost Piranha. It's adapted to its chilly environment, so it blows frigid winds to attack us. I suggest you find some way to get rid of that peculiar plant before it gets rid of us!
|
81
|
Monty Mole
|
|
6
|
2
|
1
|
Mt Talbrus
|
Mr Mario, meet the Monty Mole! This fella digs through the soil, so if he digs underground, get your guards up, because he's coming to attack! Water is quite effective against it, so use that tip to your advantage.
|
82
|
Bowser Statue
|
|
10
|
2
|
3
|
Bowser Fort
|
GEEZ! Even the statues of him attack? What a bother! Anyways, that statue is in the background, but if you use your Taunt Skill, it'll crash into here and defeat all the other enemies for you! Just be prepared for a long fight if you do bring it in...
|
83
|
Groalie
|
|
15
|
3
|
1
|
Mt Talbrus
|
Look at the size of that thing! It's a rock golem that kicks rocks at us to attack, called a Groalie. It's in the background, so we don't have to defeat it, but imagine what we'd get if we did!....And imagine what we'd get if we get beaten...
|
84
|
Groalkeeper
|
|
30
|
5
|
3
|
Conquering Road
|
Look at the big guy! He's even bigger than an average Groalie! Anyways, that Groalkeeper has a lot of defense, so if you're going to bring it into the field, be wary of that. It's made of fine rock, so Podobea's piercing attacks won't do much to it at all.
|
85
|
Shy Guy
|
|
5
|
2
|
0
|
Sunset Heights
|
Look at that cute thing! It's a Shy Guy, and it's always wearing a mask to cover its face. What do you think they look like? They're not interested in battling, and they often don't attack unless you do, so just let them be.
|
86
|
Scuba Guy
|
|
7
|
2
|
0
|
Talbrus Lagoon
|
Huh, I never knew some Shy Guys were into oceanography! These guys will bonk into you with their helmet, which can actually hurt at times! They'll often be fooling around if there's another person in battle though.
|
87
|
Anti Guy
|
|
40
|
8
|
2
|
Conquering Road
|
Woah, is that an Anti Guy!? I don't know if we're lucky or unlucky to have run into it...they're pretty rare, yes, but they're insanely powerful for their size as well. It's your choice, Mario. The easy way, or the hard way?
|
88
|
Snifaros
|
|
4
|
2
|
1
|
The Lost Temple
|
Are you scared yet? It's a floating sarcophagus, you should be! This ancient artifact is out to get us. It'll shoot a speeding bullet right at us, so block it. If you can, I think we should burn that case and find out who the true culprit is!
|
89
|
Snifit
|
|
6
|
3
|
0
|
Mt Talbrus
|
Heh, it's a Snifit! They wear these funny little masks that can shoot stuff out of the nozzle. When it gets low on health, it'll shoot twice in a row. I'm a pretty huge fan of this show, Snifit or Whiffit.
|
90
|
Zeus Guy
|
|
8
|
4
|
0
|
Whertogoh Woods (Second Visit)
|
Ready to feel some burn? This Zeus Guy is going to bring the heat, literally! Unlike other Snifits, this baddie blows a stream of fire that'll light you on fire if you're not careful!
|
91
|
Ice Snifit
|
|
9
|
4
|
1
|
Mallow Mount
|
Check out that parka! It's a really nice color, ain't it? Excuse me, Mr Snifit, can I ask where you got that- *Ice Snifit tries to shoot him with an ice bullet* -Wahhh! OK, fine, let me suffer. So anyways, it can do that, and that'll freeze you if it hits...
|
92
|
Blooper
|
|
6
|
3
|
0
|
Talbrus Lagoon
|
Mario, you've seen Bloopers before, right? These little squids love to swim around in the sea. If you have any lightning attacks, use them, because they deal a lot of damage. Mmm...I've always wanted to taste some fried Blooper...apparently it's delicious!
|
93
|
Giga Blooper
|
|
50
|
4
|
1
|
Talbrus Lagoon
|
Huge, huge, HUGE! Look at the size of that Blooper! It's colossal! We're going to have to defeat it to continue on. Watch out when it starts spinning, because it's going to unleash a huge attack! Try to hide from it, because if it misses, it'll become dizzy, which is a time to attack!
|
94
|
Sushi
|
|
7
|
4
|
0
|
Talbrus Lagoon
|
Wow, a Sushi! These guys are pretty rare, so I'm surprised you can find them here in Mt Talbrus! Their only attack is charging into us, but they do have a lot of attack power. Keep a close eye on your health!
|
95
|
White Sushi
|
|
10
|
7
|
0
|
Pit Of 100 Trials
|
Dun dun dun! Look at those fearsome jaws! The White Sushi is a true predator, no doubt. Asides from charging into us, they can now bite us, which will actually inflict a burn status! Don't ask me how. Watch out for those powerful attacks!
|
96
|
Bulber
|
|
7
|
1
|
1
|
Talbrus Lagoon
|
We're up against a Bulber. These extremely peaceful fish provide light for us, even in the darkest depths of the sea. It flees on the first turn of battle, so if you really feel like defeating it, do it quickly. Just letting you know though, what happens in battle can affect the outside too...
|
97
|
Clubba
|
|
6
|
4
|
1
|
Fighter Ruin
|
That's a Clubba. He's some guardian type guy who carries around this big Ball N Chain Club to look intimidating. When's he not sleeping, he actually is pretty intimidating with such power!
|
98
|
Foo
|
|
4
|
3
|
0
|
Fighter Ruin
|
Don't be blinded by the fog, Mario! It's a Foo, not a cloud. Those little guys must have been attracted by the fog. They're pretty sketchy, and hard to hit in the fog, which makes up for their low health.
|
99
|
Ty-Foo
|
|
60
|
5
|
1
|
Cielo Port
|
How much bigger are these enemies going to get!? This giant thing is a Ty-Foo. Luckily, it's not hidden in the fog like a normal Foo, but it blows really strong winds. I wouldn't be surprised if that thing blows us out of the sky!...Please don't!
|
100
|
Spikante
|
|
20
|
3
|
0
|
Fighter Ruin
|
Is that...SPIKANTE!? He was once a legendary wrestler in the MWL, but he mysteriously disappeared from the ring a while ago...What is he doing here...? Anyways, he uses spiked balls and body slams to attack us. Even though he doesn't seem to be in good shape, he once was, so don't let your guard down!
|
101
|
Spike
|
|
7
|
4
|
1
|
Battle Factory
|
That's a Spike, a Koopa like creature that somehow regurgitates spiked balls and tosses them at us. It carries an infinite amount in its stomach...Gross...and creepy. It's pretty predictable, but don't let them fool you.
|
102
|
Tostar
|
|
8
|
4
|
0
|
Battle Factory
|
That's a Tostar. They're a lot like Spikes, but these are the Beanbean Kingdom natives. They must be part of Throstar's pack. These guys are tricky when it comes to predicting how it'll throw a spiked ball, so watch really closely and look for clues. They should be a breeze though-Spikante's team always wins!
|
103
|
Toolkase
|
|
7
|
3
|
2
|
The Warehouse
|
That's a Toolkase. It's a literal living box that uses tools such as hammers or screwdrivers to hurt us. It also has an attack where it pulls out a fan to blow wind, and that'll make us dizzy, so guard well! The tools would probably be useful for plumbing though...a shame it's so evil!
|
104
|
Cocoknight
|
|
8
|
3
|
1
|
Whertogoh Woods (Both Visits)
|
That creepy hula-dancing spear spiker is a Cocoknight, and it freaks me out...it looks so happy to jab that spear right into us! They love to travel in groups, so make sure it doesn't summon any allies. And watch out for its spinning circle attack-it's brutal and it'll make you dizzy!
|
105
|
Paflot
|
|
7
|
3
|
0
|
Whertogoh Woods (First Visit)
|
That's a Paflot. Oddly, it looks a lot like a fish...but I don't think fish float! It's a symbiotic creature that depends on the Hermit Crubble to deal good damage. They do a lot of damage together, but when seperated they're more likely to flee.
|
106
|
Hermit Crubble
|
|
4
|
5
|
0
|
Whertogoh Woods (First Visit)
|
That's a Hermit Crubble. It's a symbiotic creature that works together with the Paflot to do some true damage-look at those claws! But when you get rid of the Paflot, it's about as sad as it's defense-a BUBBLE for a shell!? Good grief!
|
107
|
Amp
|
|
5
|
3
|
3
|
Signal Tower
|
Ugh! Please tell me you're also annoyed by that face! It's so stupid! Anyways, this Amp is electrified AND floats in the air, so find yourself another way to attack. It might think it's invincible, but we can solve this! Who's laughing now, ya ball of electricity?
|
108
|
Electro Bim
|
|
1
|
1
|
0
|
Signal Tower
|
That's an Electro Bim. They may be small, but they travel in a HUGE group. I'm talking about 15 to 20! They charge into you at quick speeds, and if they hit you might get you dizzy, so watch it!
|
109
|
Flare Bim
|
|
1
|
1
|
0
|
Signal Tower
|
That's a Flare Bim, and it often gets drawn here due to the electricity. Guess that Bims are electrical creatures...anyways, if you get hit by one of these Bims, it might burn you, so be on your toes!...Unlike me, who doesn't have any.
|
110
|
Chill Bim
|
|
1
|
1
|
0
|
Peppermint Pathway
|
So this is a Chill Bim, and it really looks to be a blue Bim at first, right? Wrong! Touch this thing, and we'll get into a long complicated process that long story short, freezes you! So attack it indirectly or melt it with some fire attacks.
|
111
|
Energy Bim
|
|
2
|
2
|
0
|
Constellation Palace
|
Do you feel it? Do you feel the energy? I feel it, all right. The Energy Bims are a bit tougher than your average Bim, and their attacks can pierce.. Luckily, they don't really have any other special attributes, so take them out normally.
|
112
|
Pit Bim
|
|
2
|
3
|
0
|
Pit Of 100 Trials
|
Who knows what these lurking Bims are made from...not me, that's for sure. The Bims down here can't pierce your attack like before, but they can create clones to attack you. Attacking the clones does nothing, though, so focus on what's real.
|
113
|
Bill Blaster
|
|
7
|
0
|
3
|
Doomship
|
That's a Bill Blaster. It sits there and all it does is spawn Bullet Bills to fight us...and sits...and sits...and sits some more...
|
114
|
Bullet Bill
|
|
3
|
5
|
1
|
Doomship
|
That's a Bullet Bill. It may be little, but it really packs a punch. Fortunately, it's quite weak, so 1 stomp should get the job done. Otherwise, you'll get hurt a ton, but luckily the Bullet Bills defeat themselves in the process.
|
115
|
Bombshell Blaster
|
|
13
|
0
|
7
|
Constellation Palace
|
Look at that gleaming gold color! It's a Bombshell Blaster. Unlike regular ol Bill Blasters, these things shoot out Bombshell Bills, and they can spawn up to 3 at a time! Otherwise they're just there.
|
116
|
Bombshell Bill
|
|
7
|
10
|
2
|
Constellation Palace
|
I can tell that's a Bombshell Bill. Only those bullets will glow in such a painful color to the eyes...but it's also bad for your health, because it has a TON of attack! Like, really! Your first priority is to get the Blaster to stop spawning them, though,
|
117
|
Furulla
|
|
50
|
8
|
0
|
Whertogoh Woods (Both Visits)
|
Watch out, Mario! That thing is a Furulla! It's pretty tough, so be careful! Oddly enough, its attacks are hand slamming us and...tossing barrels? Huh? Looks like some funny monkey has been playing too much Donkey Kong, huh?
|
118
|
Chain Chomp
|
|
10
|
4
|
2
|
Sky Port
|
Cute doggy! Who's a good doggy?...Err, don't bite my foot, doggy. Yeah, so this is a Chain Chomp, a metallic creature who's got some impressive fangs. Very well polished! Bowser's outdone himself. Anyways, this chomper...chomps down on stuff. Watch your gloves.
|
119
|
Dark Chomp
|
|
16
|
8
|
3
|
Pit Of 100 Trials
|
I hope you've got some protective overalls-someone's let the dogs out! This Dark Chomp has some really nasty teeth from living in the depths-one bite and we'll be infected with poison!
|
120
|
Magikoopa
|
|
9
|
4
|
1
|
Sky Tree
|
Abracadabra, alakazam! ...Nothing? Well, there goes my chance at imitating a Magikoopa. Anyways, these wicked wizards use spells that inflict statuses on us to attack, and can even summon other enemies! Some of them fly on brooms, too, so don't pull out your hammer.
|
121
|
Boo
|
|
7
|
3
|
0
|
Aeromuseum
|
Boo! The ghastly guys you see here are Boos, and they love to play peek-a-boo so much that it's how they attack! However, they can also turn invisible like a coward, so we can't hit them. Shame on you, cowards!
|
122
|
Dark Boo
|
|
10
|
5
|
0
|
Shooting Star Pit
|
What an ugly shade of purple! No wonder these Boos love to hide in the darkness! Anyways, as the name implies, these Dark Boos love the dark, and often disappear so we can't see when they will attack. Their invisibility lasts longer than a normal Boo, though.
|
123
|
Atomic Boo
|
|
80
|
7
|
1
|
Shooting Star Pit
|
Hoo boy, how many Boos made up this bad guy? Anyways, yes, this Atomic Boo is actually made up of other Boos. Fortunately, it can't explode on us like a Bob-Omb, unlike the name. The reason it's an Atomic Boo is because we're gonna blow up in madness over how it stays invisible! Light up the room!
|
124
|
Draglet
|
|
9
|
4
|
0
|
Aeromuseum
|
This blue dragon thing is a Draglet. It flitters through the air, attacking anyone who's not friends with it. Who would WANT to be friends with that guy? Anyways, when he opens his mouth and makes an "AAAAAAAH" sound, he's about to send out a piercing fireball. That's all it can do.
|
125
|
Prongo
|
|
10
|
5
|
2
|
Aeromuseum
|
What a masked man! It's a Prongo, and it wears some huge costume to make it tough. It mainly attacks by headbonking you, but you can literally turn the odds by blocking it, which reveals his soft spot for a turn! That's when you whack it real good.
|
123
|
Astrostar
|
|
3
|
6
|
0
|
Astrolio Castle
|
Ugh! What is up with this Astrolio dude? POSSESSING STARS!? Way out of his league, yo! Anyways, the enemies around it are controlling it, so defeat them. Don't hurt the stars, or you'll be in SERIOUS TROUBLE.
|
124
|
Astrond
|
|
12
|
5
|
1
|
Astrolio Castle
|
These are Astronds, and they're the main lackeys of Astrolio. It's pretty odd how he keeps them cramped up in here, huh? They wield wands that will deliver piercing effects. I can sense something from these Astronds...It feels...odd...
|
125
|
Topman
|
|
10
|
4
|
3
|
Astrolio Castle
|
Look at those little guys spin! I'd love to see someone make a game where you spin tops around like them. They'd strike rich! One problem, though-These guys like to spin into us! They can also summon a spike so we can't jump on it. Roll on, little dudes!
|
126
|
Crazee Dayzee
|
|
11
|
4
|
0
|
Constellation Palace
|
Crazy flowers, huh? I hope you didn't give a bouquet of these to anyone! Anyways, these blooming buds will use their singing voice to attack, which can put us to sleep. They're more likely to flee though, so choose what you want to do with it.
|
127
|
Amazee Dayzee
|
|
30
|
30
|
1
|
Constellation Palace
|
GREAT GOOMBAS! THAT THING IS AMAZEE!!!...Or amazing, hehehe....But seriously, that Amazee Dayzee is super rare! It's really likely to flee, but if you trap it in battle, be prepared for a fight...
|
128
|
Wizzerd
|
|
14
|
6
|
2
|
Constellation Palace
|
That's a Wizzerd. It's somehow half-organic and half-mechanical...yeah, I don't get it either. More importantly, they are FRUSTRATING to defeat. They have a bunch of strong attacks, and can raise their stats too! Be careful, Mario.
|
129
|
Elite Wizzerd
|
|
19
|
8
|
4
|
Pit Of 100 Trials
|
This is an Elite Wizzerd. It's at the top when it comes to battling, due to its high stats and different attacks. For example, it can raise its stats, electrify itself, put us to sleep, unleash piercing lightning, clone into 4, tickle us, shoot a laser at us...whew...that was a marathon for my mouth!
|
130
|
R.O.B.
|
|
14
|
5
|
2
|
Constellation Palace
|
What the...what in the world is this thing doing here? I'm pretty sure that this robot isn't supposed to be laying around here! I...have no idea what it does. Still, it looks pretty sweet...Maybe I can reprogram one? It shouldn't be too hard!
|
131
|
Masher
|
|
15
|
2
|
1
|
Foggy Fields
|
That's Masher, a member of the Triple B Gang. Masher's always got a sad look on his face, and I can tell he doesn't like having to fight us. Poor guy... Masher has a big bag, and he can pull all sorts of stuff out of there, from Shroom Shakes to heal his HP to sharp glass that hurts us, to even powder jars that inflict status on us! He's very defensive, and tends to guard and heal a lot. He wants us to beat him to prove that we're strong enough to continue...Mario, please, let's not hurt him too badly, ok?
|
132
|
Lasher
|
|
15
|
2
|
1
|
Foggy Fields
|
That's Lasher! He's the second member of the Triple B Gang, and he uses his rope to perform thousands of clever tricks. His rope can hit many times in one attack. He can also use his rope to reflect any ground attacks, so don't use your hammer then!
|
133
|
Basher
|
|
20
|
3
|
0
|
Foggy Fields
|
The leader himself, Basher's ready to bring the heat on! Basher's an all out offensive machine, built for fighting only! Guarding against his attacks save you some health, so that's your chance to dish out powerful attacks. We can't let Basher get away with all he's done...we'll defeat him!
|
134
|
Aerofan
|
|
30
|
3
|
*1
|
Aerofan's Tower
|
That's Aerofan, the Red Hurricane himself! This legendary bird has been possessed by the Starcycle Shard...We have no choice but to defeat it! It can do many different attacks, but they'll be hard to guard with the fog. The fog also reduces our accuracy, so be careful! If we get it to low enough health, it'll fly up and increase it's defense. At least the fog goes away. Let's do this! For the Starcycle Shard!
|
135
|
Amenhotoad
|
|
40
|
3
|
0
|
The Lost Temple
|
Woah! Is that really Amenhotoad!? If not, I'm severely dissapointed...Amenhotoad was a successful ruler of this area of the Kingdom 500 years ago! He's a pretty tricky guy to fight, because he wields a roulette ability that can afflict a number of things on us. If the odds are with us, though, he'll be hurt by his own roulette. Other than that, all he really has is some sand magic. Let's win so we can get the shard!
|
136
|
Hoo
|
|
50
|
4
|
0
|
Hoo's Woods
|
Hoohoo! Looks like we found the big boss of this area, Hoo himself! ...Or rather, I think it's a she, since it can spawn eggs to fight...oh, let's forget about that! Anyways, it likes to swoop down and attack, but it also spawns baby Hoolings to attack as well. You have to admit, she's a pretty bad mother. Watch out when she gets low on health though, cause I sense a huge vibe power within!
|
137
|
Hooling
|
|
4
|
2
|
0
|
Hoo's Woods
|
That's a Hooling. It's a baby that'll grow up to protect the forest one day. Dawwww...That is, if they live...They risk their life to protect their mother...Then again, I don't think that Hoo could ever die due to the spirit within her...
|
138
|
Conductor
|
|
10
|
1
|
0
|
Talbrus Cavern
|
That's the spirit of the Conductor who rode the Dino Rhino Ride. It looks like he got possessed by the Starcycle Shard too. Sigh...I guess we have to beat him too. I don't see how we can get in the train, though. If we find out how to defeat him, we should be able to hurt the train.
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139
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Window
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1
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0
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2
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Talbrus Cavern
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Huh, why are you making me look at this thing?...OH, I GET IT! Geez, you're a genius!
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140
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Dino Rhino Ride
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100
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20
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301
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Talbrus Cavern
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If only I lived during the time where you got to ride this beauty...Word is that this was the coolest thing to see on the street! Except that now it's floating and evil. It deals a lot of damage, so hide when it's about to blow. I don't know what we can do, but maybe if we can drop the train...
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