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Paper Mario: Pen Power (known as Paper Mario RPG 5 in Japan) is the fifth installment in the Paper Mario series, with the first being Paper Mario. It was developed by Nintendo and released for the Nintendo DSGo in 2023. The plot of the game revolves around Mario, who emmbarks on an epic journey with the help of FLUDD and his partners to save the Mushroom Kingdom from an invasion of inky invaders. Mario must follow odd notes to save different areas from their own dangers and save the day.

Gallery[]





Plot[]

Mario was taking a peaceful walk through the Mushroom Kingdom, when he noticed a very peculiar looking Toad. He asked, ¨ Are you feeling alright?" The Toad replied, with a hollow, souless stare, ¨The ink will rise.¨ Mario looked up. ¨We are so dead.¨

The plot of Paper Mario: Pen Power is that Bowser Jr. gets tricked into getting possesed by ink by the crafty King Inky. After being trapped in the Ink Dimension for years, he gets Bowser Jr. to create a portal for him and all his inky demons (not Bendy) to wreck havoc. Mario must save his friends from the ink, and some of them may not be so lucky. Mario must save the world, and even fight some of his friends to do so.

Gameplay/Controls[]

Playable Characters[]

Disclaimer: I´m going to admit that I have not actually played a Paper Mario game. Once the Origami King comes out, though, I´ll be much more knowledgeable. In Paper Mario: Pen Power, you begin playing as only Mario, with all the basic moves and everything. Later, you obtain FLUDD after beating a possesed E. Gadd. Thankful, he gives you FLUDD to help you destroy the ink.  To control Mario in the overworld, you use the joystick to move, B to jump, Y to hammer, A to grab, and X to view menu/options. In battle, it is pretty much the same. To select your move, move your joystick and press A to select. With timed attacks, just press A at the right time for more damage. To block, press B. Later, when you free more characters, like Luigi, Peach and Bowser, you can play with them and use their different abilities. Luigi´s can do a Super Jump in battle to dodge attacks and do more damage.He also has more health. In the overworld, he can jump higher too. He is also very fast. Bowser is the powerhouse. He can breathe fire in both the overworld and in battle, break and carry heavy objects, but he cannot jump as high as the others. Peach can float in the overworld, and can shield herself with her umbrella in the overworld and in battle. Each character has a special nozzle that they can attach to FLUDD. Mario has the Turbo Jump Nozzle, which allows him to double jump, Luigi has the Poison Nozzle, which can poison enemies, Peach has the Bubble Nozzle, which can encase either her or her enemies in bubbles, and Bowser has the Dark Nozzle, which can allow him to sneak across areas and send himself and/or enemies to the shadows.






Chapters[]

Chapter 1-1: Outer´s Castle: The chapter begins with Mario being pursued by King Inky and his possesed friends. Mario runs, doging all their attempts to turn him to the Inky Side. After running very long, he finds a castle, and runs towards it. The door is slightly open, so Mario rushes inside and slams the door shut. He suddenly hears a voice shout, ¨YOU!¨ Mario turns around. ¨Are you one of them?¨ Mario shakes his head. ¨Oh, good! You don´t have their eyes. You have the eyes of a hero! Stay with me.¨ Mario agrees, and the person tells Mario that his name is King Outer XI, and that he is King Inky´s brother. ¨There´s been bad blood between each ancestor for years,¨ he explains. ¨And speaking of bad blood you look like you need some more!¨ King Outer challenges you to a friendly fight to teach you the basics. You learn how to do all the stuff, like blocking, attacking, and all the other things. When the fight is over, while Outer is congratulating you, a giant ink hand breaks through the castle floor, and grabs Outer! King Outer screams, ¨Tell my story!¨ and throws some bottles of white-out to Mario. Paralyzed with fear, Mario shakily takes the bottles. They read: ¨White-Out, Tottally Assured To Destroy All Powerful Ink!" Mario shoves the bottles into his pocket, and sets out to save his friends. When exiting the castle, a huge cage falls atop Mario! Mario, panicked, looks up, and sees an inky Professer E. Gadd cackling at his demise. E. Gadd knocks him out and takes him to his lab.

Chapter 1-2: E. Gadd´s Lab: After waking up, Mario finds himself in a strange and dusty lab. Signs of a scuttle are marked upon the walls. What had happened here? Mario tries to move, but gets a sharp electrical shock. He has a shock collar and is in a cage. ¨Blast,¨ Mario mutters, then hears a small whimper. Mario turns around quickly and sees a crying Greenie in the corner. Mario quickly sees that the Greenie is not a bad guy, and tells him that he needs a bit of help. The Greenie reluctantly agrees, and frees Mario from his cage. When Mario got free, he asked the Greenie who he was and why he was there. The Greenie quickly changed the subject, and said that they needed to escape from the lab. To escape, you must go through all sorts of puzzles, and fight a few battles with some Goobs and other types of ghosts. You´ll also learn that King Inky has released King Boo and has turned him to his side to help him gain infininte power. One more thing you´ll learn is that all your friends, your partners, have been captured and trapped in Partner Cards. Once you´ve gone through all the Trials of Gadd, the puzzle security system, you face down Professor E. Gadd. After defeating him, he will give you FLUDD, and the Darklight for freeing Partners from Partner Cards. He then sends you off and wishes you luck on your journey.

Chapter 1-3: Tribes and Tribulations: After leaving Proffessor E. Gadd´s lab, Mario sets off to free his friends and take down King Inky. You´ll travel out into an abandoned looking area called 1-1. While trying to uncover the mystery of the land, Mario wander into a camp. He hears something, and a circle of Koopas, Spikes, and other enemies with spears surrond him! ¨Dont´t move!¨  says a Shy Guy. ¨We must consult our leader!¨ All the enemies start making odd calling noises, and a familiar paint can rises in he distance. ¨Huey!¨ Mario exclaims! ¨I thought you were dead!¨ Huey, in native paint, says, ¨Who the heck are you?¨ Mario confused, says that they were buddies and they fought Bowser together. Huey says that his only buddies were the koopas and shy guys. ¨The earliest thing I can remember is being stuck headfirst in a port. I couldn´t move. Luckily, my friends saved me from my demise and took me to their home, 1-1. Yuo seem like a person who doesn´t like Koopas and Goombas. Any enemy of them is an enemy of mine!¨ A battle begins against Huey, and throughout it he begins to remember some of Mario. At the end of the battle, Huey seems to remember that Mario is his friend, and joins you as a partner. 

Chapter 1-4: Almost to the Kingdom: Now that you have partnered up with Native Huey, Mario sets off to Peach´s Castle to find out more about King Inky. 

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