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Paper Mario: Fawful's Return

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Paper Mario: Fawful's Return
Developer(s) LYON Games
Publisher(s) Nintendo
Platform(s) Wii
Genre(s) Role Playing
Release Date(s)
June 23, 2012
Mode(s)
Single Player
Age Rating(s)
E for Everyone
Media Included Disc

Paper Mario: Fawful's Return is a Paper Mario game released for Nintendo Wii. This is the second RPG game developed by LYON Games. Much gameplay from Paper Mario: The Thousand-Year Door returns.

Overview

Gameplay

The same gameplay returns from the first two Paper Mario games. Equipping badges returns as an element. The battle system doesn't change very much from Paper Mario: The Thousand-Year Door. There's still an audience who throws things and can fill your Diamond Gauge (the game's Star Power equivalent).

Controls

Note: Nunchuk required to play

Overworld

  • Analog Stick: Move
  • A: Jump/Confirm/Talk
  • B: Hammer/Cancel
  • +: Menu
  • Z: Use partner ability

Battle

  • Analog Stick: Select Command
  • A: Confirm
  • B: Cancel
  • C: Switch order
  • Z: Steal item from audience^

^: Items with positive effects won't be kept.

Plot

The plot as written in the instruction booklet.

"It's another peaceful day in the Mushroom Kingdom. Then, without warning, a sudden stampede of Koopas storm Toad Town! The attack lasts for days. Mario receives a letter from Peach saying that when Mario gets it to immediately go to the castle. But upon arriving, Peach is nowhere to be found! Upon walking out, Mario hears the voice of Fawful! And on top of that, he's kidnapped Peach and says he's going to get the Shadow Orb, which possesses dark power! It's up to Mario to collect the six shards of the Glowing Diamond, defeat Fawful, and rescue Princess Peach!"

Worlds

  • HUB: Toad Town
  • W1: Grassy Greens
  • W2: Sandy Valley
  • W3: Vast Snowfields
  • W4: Dense Jungle
  • W5: Toad Town Caves
  • W6: Bowser's Castle
  • W7: Diamond Fort

Partners

Goombly

Goombly is a teenage Goomba with somewhat of an attitude towards anyone except Mario. He is recruited in Grassy Greens.

Field Ability: Tattle. Tells about the area. If standing next to a person, he'll tell about that person.

Health

Rank Health
Normal 10
Super 15
Ultra 25
Golden 30

Moves

Name Description Effect Damage FP Action Command Rank required
Headbonk Headbonk an enemy " 1, 2, 3, 4, depending on rank 0 Press A just before landing! Learned at start
Tattle Learn about an enemy Tells enemy stats, makes HP visible 0 0 Press A when the two cursors cross! Learned at start
Charge Charges power Charges next attack by 2 0 1 None Super
Multibonk Headbonk multiple times " 3 or 4 depending on rank, decreasing by 1 each jump 3 Press A just before landing Ultra
Goomba Storm Call in a Goomba stampede! Damages all ground-bound, defenseless enemies. 1 repetitively, max 5 5 Press A repetitively Golden

Chewy

Chewy is a Chain Chomp that is recruited in Sandy Valley. He is much like the Koopa partners in the first two Paper Marios, right down to the defense point.

Field Ability: Lunge. Mario swings Chewy in a similar fashion to one of Bowser's attacks in Super Mario RPG. This can be used to destroy bricks, hit switches and get items.

Health

Rank Health
Normal 15
Super 20
Ultra 30
Golden 35

Moves

Name Description Effect Damage FP Action Command Rank required
Lunge Launch yourself at an enemy " 1/2 (Normal), 2/3 (Super), 3/5 (Ultra), 4/6 (Golden) 0 Hold the Analog Stick left until the star lights up Learned at start
Harden Makes yourself harder, increasing defense Increases Chewy's defense by 2 0 2 Press A when the star lights up Learned at start
Iron Defense Increases defense and damages direct attackers Increases Chewy's defense by 3, and damages direct attackers 0 4 Press A when the star lights up Super
Chomp Roll Damage all ground opponents with a roll Rolls over all ground bound enemies 3 to 6 (Ultra), 4 to 7 (Golden) 4 Push the Analog Stick left repetitively Ultra
Body Slam Body slam an enemy " 6 to 9 5 Press A when landing Golden

Marty Mole

Marty is a gray Monty Mole. He joins after Mario defeats World 2.

Field Ability: Burrows underground to pass under barriers and hide from enemies. This move is similar to Drill Bros. from the Mario & Luigi series. Also, it is like Outta Sight and Veil in a way, except Mario can move underground.

Health

Rank Health
Normal 15
Super 20
Ultra 25
Golden 35

Moves

Name Description Effect Damage FP Action Command Rank required
Rock Toss Throw a rock at an enemy " 1/2 (Normal), 2/3 (Super), 3/5 (Ultra), 4/6 (Golden) 0 Hold the Analog Stick left until the star lights up Learned at start
Burrow Dig underground to dodge next attack Dodges next enemy attack 0 2 None Learned at start
Mud Bomb Throw mud at an enemy and lower its accuracy " 3/5 (Super), 4/6 (Ultra), 5/8 (Golden) 4 Hold the Analog Stick left until the star lights up Super
Earthquake Shake the ground to damage ground and ceiling bound enemies " 4-8 (Golden) 5 Press A repetitively Ultra
Rock Storm Hit all enemies with rocks " 5-9 5 Push the Analog Stick left repetitively Golden

Phoenix

Phoenix is a yellow Lava Bubble that joins Mario's team after being defeated. Before that, Phoenix was kicked out of Icy Village. He is much like Watt from Paper Mario for the Nintendo 64. He is a very offensive partner, having all attack moves.

Field Ability: Illuminate. Lights up dark areas.

Health

Rank Health
Normal 15
Super 20
Ultra 30
Golden 40

Moves

Name Description Effect Damage FP Action Command Rank required
Flame Dash Rams into an enemy, piercing its defense. " 1/3 (Normal), 2/4 (Super), 3/6 (Ultra), 4/7 (Golden) 0 Hold down A until the star lights up Learned at start
Fire Wave Scorches all enemies " 1-3 (Normal), 2-5 (Super), 3-6 (Ultra), 4-8 (Golden) 3 Press A repetitively Learned at start
Roast Burn an enemy " 0 1 Press A when the fireball strikes the enemy Super
Flamethrower Hit all enemies with fire breath " 4-7 (Ultra), 5-9 (Golden) 5 Press and release A with good timing Ultra
Incinerate Heavily damage all enemies " 7-12 10 Press A repetitively Golden

Bob-bud

Bob-bud is a young green Bob-omb aspiring to do something big. He joins Mario in the Dense Jungle in attemp to do just that. Bob-bud is the same as Bobbery in the field.

Field Ability: Bomb. Destroy cracked walls and can be thrown onto ledges or over gaps.

Health

Rank Health
Normal 10
Super 20
Ultra 25
Golden 35

Moves

Name Description Effect Damage FP Action Command Rank required
Bomb Explode on an enemy Bombs an enemy 1/2 (Normal), 2/4 (Super), 3/5 (Ultra), 4/7 (Golden 0 Hold A until the star lights up Learned at start
Time Bomb Throw time bombs at enemies Throws bombs at enemies which explode after 2 turns 4 if placed by enemies 2 Press A with good timing to launch Learned at start
Selfdestruct Counterattack by selfdestructing Selfdestructs when attacked to send back damage, but loses health when performed. Half enemy attack power when attacked 3 None Super
Power Blast Bomb all ground-bound enemies " 4-7 (Ultra), 5-9 (Golden) 6 Press A repetitively Ultra
Nuke Bomb every enemy " 8-12 10 Press A repetitively Golden

Inky

Inky is a pale blue Blooper found in the Toad Town Caves. He is found after beating the mini-boss Super Blooper. He was fired from the Blooper squad and joined Mario to prove what he's worth. The fact that he is light blue is probably a reference to Inky, a ghost in Pac-man.

Field Ability: Swim. Allows Mario to swim in water. If Z is pressed in the water, Mario will go under.

Health

Rank Health
Normal 20
Super 25
Ultra 35
Golden 40

Moves

Name Description Effect Damage FP Action Command Rank required
Body Slam Body slam an enemy " 1 (Normal), 2 (Super), 3 (Ultra), or 4 (Golden) per jump 0 Press A right before landing Learned at start
Whip Whip an enemy with your tentacles " 1-3 (Normal), 2-4 (Super), 3-6 (Ultra), 4-7 (Golden) 1 Press A repetitively Learned at start
Ink Bomb Launch a ball of ink at an enemy and lower its accuracy " 2/4 (Super), 3/5 (Ultra), 4/6 (Golden) 3 Push the Analog Stick left until the star lights up Super
Drain Steal an enemies HP " 3-5 (Ultra), 4-7 (Golden) 5 Push A repetitively Ultra
Ink Blast Spray all enemies with ink and lower their accuracy " 5-9 6 Push A repetitively Golden

Fangs

Fangs is a purple Piranha Plant and the game's only optional partner. If the player goes back to World 4 after beating Fawful, Fangs will join because of Mario's strength. Fangs has the highest HP in the game.

Field Ability: Bite. Fangs will bite and rip off loose pieces of paper similar to Flurrie's Gale Force from Paper Mario: The Thousand-Year Door.

Health

Rank Health
Normal 25
Super 30
Ultra 40
Golden 45

Moves

Name Description Effect Damage FP Action Command Rank required
Bite Bite an enemy Bites an enemy, and pierces defense 1/2 (Normal), 2/3 (Super), 3/5 (Ultra), 4/7 (Golden) 0 Press A right before striking the enemy Learned at start
Poison Breath Shoots poison bubbles at all enemies Poisons all enemies if it works 0 2 Press A repetitively Learned at start
Pipe Shield Hide in a pipe to prevent damage Hides Fangs or Mario, depending on who is chosen 0 4 Press A when the stars light up Super
Devour Give a super-hard bite to an enemy Highly damages an enemy, piercing defense 5/7 (Ultra), 6/10 (Golden) 5 Press A right before striking the enemy Ultra
Leaf Barrage Shoot defense-piercing leaves at all enemies " 5-8 6 Push the Analog Stick left repetitively Golden

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