New Super Mario Bros. 3 is the fifth installment for the New Super Mario Bros. series
New Super Mario Bros. 3 (3DS)
Mario, Luigi, Peach, and Toad are walking through the Toadtown, just taking a break from Bowser. Until Bowser appears in his Koopa Copter and tries to kidnap Peach but the Bros. and Toad pull on the crane and frees Peach. Bowser gets angry and flies to his castle. Toad finds out that Bowser took over a few islands with enemies. The team must stop Bowser and his Koopa Troop from taking over the world. Meanwhile in Bowser's Castle in Bowser's Volcanic Valley, a master plan is conceived is to search the eight orbs and some of the Dark Star to power a mecha-doomsday machine.
This Yoshi will breathe flames when he eats an enemy
This Yoshi will fly in the air when he eats an enemy
This Yoshi makes quakes when he eats an enemy.
This Yoshi goes quicker when he eats an enemy
This Yoshi can teleport when he eats an enemy.
Basically, the intro stage in the game. Toads teach you the basics of the game. At the end of the level, you'll fight Bowser. After completing the level, this will be the hub world of the game
A vast, hilly, grassland thriving with plant life. It's near the Toadtown. Basic enemies like Goombas and Koopas will be common here. Also, look out for the deadly plants.
This hot valley used to be an ocean, until Iggy used the Angry Sun to evaporate the ocean. Now, its a sandy desert with cacti, and slanted mountains. Look out for Iggy's goons (Pokeys, Peppnades, and Dry Bones).
The Mushroom Dimension
The first dimension in the game. It's a pinkish place with mushroom esque clouds.
A rocky, tropical resort in the Mushroom Islands. The annoying water levels will be back, thanks to the narcissistic Wendy O. Koopa. Enemies consist of Cheep Cheeps, Bloopers, Boomerang Brothers, and Troopeas.
A forest located at the most southern point of the Mushroom Kingdom. The jungle is dark and forbidding, filled to the brim with giant enemies, poison water, and tree stumps. Lemmy has a variety of minions (Bramballs, Wigglers, Spear Guys, and Pestnuts) in store for you.
The second dimension in the game. It's a light-greenish place with flower-esque clouds.
An abandoned frozen palace island in the northern part of the Mushroom Kingdom. The palace is made out of ice and snow, populated by Boos. Roy is planning to melt the palace. Can you stop him, before its too late?
A stone fortress set high above the clouds, which serves as Ludwig's base of operations. You'll meet the strongest enemies in the game like Magikoopas and Bomb Boos.
The Leaf Dimension
The third dimension in the game. It's a darkish-brown place with leaf-esque clouds
This is it. You're close to Bowser's Castle. We're in a volcanic wasteland full of military fortresses. Here, we'll chase the final Koopaling: Morton, to his castle. Look out for Fire Bros., Lava Bubbles, and Magmaws
The first Koopaling boss in the game. He acts similar to Iggy in SMW. It takes place on a moving cliff. Larry will use his wand to shoot out orange projectiles. Jump on Larry's head to move him off the cliff three times to win the fight.
The second Koopaling boss. Iggy rides on a Chain Chomp chariot, throwing pepper-like grenades from his wand (red peppers make lava puddles, yellow peppers explode on impact). Sometimes, Iggy likes to switch between another chariot around the arena. Hit Iggy's head three times to defeat him.
The boss of the first secret world (fourth boss, overall). Before the fight, Kamek makes Boom Boom's fists grow bigger. Boom-Boom just walks around, slamming his fists making stone blocks fall down on the ceiling. Due to his durability, you have to ground-pound his head five times.
The third Koopaling boss. Wendy hides in six yellow pipes in the arena. Wendy will go in the sewers spin a wheel causing the room to flood, and three of the pipes will shoot out bubble jets. She also throws homing hearts.
The second secret boss (the seventh boss overall), Pom Pom is pretty easy compared to Boom-Boom. She jumps around the room teleporting while shooting ninja stars. Pom Pom can also freeze the player with her ice breath. You need to ground-pound on her head five times (just like Boom-Boom).
The fifth Koopaling boss. Roy's battle arena is in a windowless room with three candles. You can't hurt Roy, because he will dodge all your attacks. Roy will be kicking ice cubes in your direction. The player will have to pick up a ice cube, and throw it at a candle. When all candles are off, Roy can be vulnerable to be hit on.
The penultimate Koopaling boss. Ludwig will have three cards he'll randomly pick. If the card is red, he'll flash a flurry of fireballs from his wand. If the card is yellow, Ludwig will hover in the air and electrify the ground with thunderbolts. And if the card is blue, he'll transform into a tornado and spin recklessly.
The final boss of the special worlds. He'll be in the Clown Copter in the skies. The player will be standing on a lone platform. Bowser Jr will be in the background shoot exploding cannonballs. The player will have to hold a turnip on the battlefield and throw it at the royal brat.