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New Super Mario Bros.: Extreme Adventure
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Developer(s) BlooP-OW
Publisher(s) Nintendo
Platform(s) Nintendo Switch
Release Date(s)
TBA
Mode(s)
(Check the Gameplay)
Age Rating(s)
ERating3RatingA CERO cero
Genre(s) Platformer, Action-adventure
Series Super Mario (series)

(New) Super Mario Bros. (series)

Media Included Media Switch Nintendo Switch Catridge
Media DL icon Digital Download
Available Input Joy-Con Icon Joy-Con
Nintendo Switch Pro Controller Nintendo Switch Pro Controller

New Super Mario Bros.: Extreme Adventure is a game for the Nnintendo Switch and another sequel to (New) Super Mario Bros. series. The game is heavily based on (New) Super Mario series. and on games like Super Mario World, Super Mario Run and Super Mario Land, but it is a Mario game in the vein of games like Super Mario 64 (DS), Super Mario Sunshine, Super Mario Galaxy 1 & 2, Super Mario 3D Land & 3D World and Super Mario Odyssey.

Story

Mario, Luigi and his friends like Princess Daisy, Toadsworth, Yoshi, Toadette, Princess Rosalina and others were celebrating Mario's birthday on Peach's Castle. They all celebrate, while the Wario Bros. appear trying to make a "surprise" to Mario: trying to put a Bob-omb on the cake that Peach and Daisy made and trying to steal some gold from the castle. While this, the Koopa Troop also pretend to ruin Mario's Party. Iggy, Ludwig and Bowser Jr. improve some of the Troop machines to attack the Mushroom Kingdoom.

Just as Mario is about to blow the candle out and just as Wario is about to explode the cake, some tremors are felt by all at the castle. All of them run at outside, seeing Bowser Airships launching cannons at the castle. Bowser appears with Kamek, saying that he wanted to join the Party and wanted to give his present. Bowser Jr. appears at this moment, getting Luigi with the Junior Clown Car and launching him far from the castle. The Wario Bros. try to escape from the Koopas, but Kamek sees them and trap them into a magic bubble. The Koopalings and some members of the Troop start to capture some Mario friends, while others escape from them. Peach, Daisy, the Wario Bros., Blue Toad and Yoshi were all captured.

While Mario was diverting the Koopa Army, Bowser told him about his new plan to conquer the world and, then, the Universe: to find the Elemental Pearls (some powerful stones that could give power to it's user) and the Pearl Machine (a machine that can combine all of the Pearls powers) to have great power; also, kidnapp all the ones that could stop him on his plans. Luckly, Mario escaped and get Luigi with him. Bowser leaves the town, destroyed, in order to get all of the stones.

Continue...

Gameplay

The gameplay of New Super Mario Bros.: Extreme Adventure is very similar to that of past New Super Mario Bros. games, especially New Super Mario Bros. U. Mario must clear levels by defeating enemies within an amount of time. Players can play up to 4 players at once, returning from New Super Mario Bros. U. Each character now has different stats, like in Super Mario Bros. 2 and all can be chosen before starting a level. Familiar items and power-ups return, like the Ice Flower. Vegetables and other objects (and some enemies) can be picked and thrown just like in Super Mario Bros. 2. The Spin Jump from Super Mario World and the backward sommersault from Super Mario Bros. 2 also return. Some abilities from Super Mario Run also appear, like long jump, side somersaut and also appear stylish jumps.

Returning from Super Mario Bros. 2, the Health Meter appears on the lower left coner of the screen and consists of two sections. Each section of the health meter represents one point hit each. Normally, the sections (hearts) will be pink. However, when the player is damaged, one health section will be lost and will turn gray instead of pink. The character will shrink when only one health section remains. Sections of health meter can be replenished by collecting Super Mushrooms on the level. Collecting Super Hearts, hidden on the level, will increase the sections of Health Meter by one, up to a maximum of five; also, it will restore all the Health Meter if it is incomplete. Unlike SMB2, the player keeps the same amount of Health Meter sections along the levels. Other power-ups keep the health meter with at least 2 sections.

Characters

Playable Characters

When you unlock a character, the game works like Super Mario 3D World, where you can choose the characters freely.

Image Name Ability Unlocking Criteria
Mario Artwork - Super Mario 3D World Mario All-around. Playable from the start.
NSMBWii Luigi Luigi Can jump higher. Playable from the start.
NSMBΩBlueToad Blue Toad Runs faster. Defeat Boom Boom
NSMBΩWario Wario Big throw and huge Ground Pounds.  Defeat King T. Mole
NSMBΩWaluigi Waluigi Good swimmer and great long jumps. Defeat Boss Broozer
Daisy Princess Daisy She can do a impulsive second jump Defeat Phantolord
Princess Peach Artwork - Super Mario 3D World Princess Peach Can hover in midair for a short time Defeat Kamek 
Nabbit. Nabitt Is immune to all enemy attacks. Catch Nabbit all the times and find all the secret exits
Rosalina Artwork - Super Mario 3D World Rosalina Has the Spin Attack. Unlock World Star
Miis Mii All-around. Complete WorldStar-Bowser's Castle Sprite.

OBS: The Mii character have different outfitts at several levels, but loses them when gain a power-up. The Mii can choose to use only the normal suit:

  • At grassland levels, Fort Icon, Castle Icon, Airship Sprite and Bowser's Castle Sprite, the Mii uses normal suits.
  • At autumn forests, the Mii uses a beekeeper's costume.
  • At desert levels, the Mii uses a cowboy costume.
  • At beach levels, the Mii uses beach clothes.
  • At underwater levels, the Mii uses a scuba diving gear.
  • At snow levels, the Mii uses a ski clothing.
  • At cave levels, the Mii have a Pickaxe and crystals inside a backpack.
  • At jungle levels, te player uses a jungle suit.
  • At ghost levels, the Mii uses a Pumpkin Suit.
  • At mountain levels, the Mii uses a Rock Suit (similar to Rock Mario).
  • At factory levels, th Mii uses a hard hat.
  • At sky levels, the Mii gains wings (like Winged Yosh) (just illustrative)
  • At space levels, the Mii uses a space suit.
  • At volcano levels, the Mii uses a Gas Mask.

Shopkeepers & Toad House Guide

  • Toadette & Toadsworth (W1)
  • Bee (WA)
  • Tostarenan (W2)
  • Pianta (W3)
  • Whittle (WB)
  • Penguin (W4)
  • Bonneter (WC)
  • Jibberjay (W5)
  • Greenie (WD)
  • Lorchlady (W6)
  • Gearmo (WE)
  • Lakitu Buddy (W7)
  • Lubba (WF)
  • Bob-omb Buddy (W8)
  • Polari & Luma (W★)

Worlds

World Theme Pearl Boss(es)
World 1 - Grassy Plains Grass Earth (stolen)
  • Galoomboss
  • Lemmy Koopa
World A - Goldwood Forest Autumn Ø
  • Bugaboom
World 2 - Sand Desert Desert Sand
  • Boss Huckit
  • Roy Koopa
  • Bowser Jr.
World 3 - Subtropical Beach Beach Water
  • Aqua Troubleter
  • Larry Koopa
World B - Very Big Island Giant Ø
  • Boom Boom
World 4 - Freezeflame Galcier Snow Ice
  • Boss Hoopster
  • Wendy O. Koopa
World C - Crystaline Caves Underground Ø
  • King T. Mole
World 5 - Poison Jungle Forest Plant
  • Botanic Cebolleto
  • Iggy Koopa
  • Bowser Jr.
World D - Horror Boneyard Cemetery Darkness (stolen)
  • Boss Broozer
World 6 - Rock Canyon Mountains Mountain Earth
  • Boss Sumo Bro.
  • Boss Chargin' Chuck
  • Morton Koopa Jr.
World E - Chermical Factory Factory Metal
  • King Bob-omb
World 7 - Cloudway Sky Sky

Wind

Darkness

  • Shadow Ninji
  • Phantolord
  • Ludwig von Koopa
World F - Super Galaxy Space Thunder
  • Electric Expectorator
  • Topmaniac
World 8 - Bowser's Planet Lava Fire
  • Boss Thwomp
  • Kamek
  • Bowser Jr.
  • Bowser
World ★ - Star Road Star Ø
  • Dry Bowser
  • All the other Bosses

Power-Ups

Lots of power-ups make a appearence on the game. Some very old ones, like the Frog Suit and the Hammer power, now in the shape of Hammer Flower, make a comeback on 2.5D mode. Also, new ones appear to increase the quantity.

New Power-Ups

Form Power-Up Effect
Ø

Heart SMO

Super Heart

Increases the Health Meter by one additional section, up to a maximum of five and will restore all the Health Meter if it is incomplete.

Earthquake Mario SMWU

Earthquake Mario

Earth Rock SMWU

Earth Rock

The Earth Rock lets you stomp on the ground to cause quakes which can make Coins fall and allows the player to paralyze big enemies (some small enemies can be defeated), identical to Yellow Yoshi's on SMW.

Chicken Mario NSMBVR

Chicken Mario

Chicken Suit

Chicken Suit

This form lets Mario shoot flaming egg-like fireballs (that bites on the ground 3 times before crashing) and gives Mario the ability to jump a few higter and slowly fall.

Bomb Mario NSMBDIY

Bomb Mario

BombMushroom

Bob-Omb Mushroom

Bomb Mario has the ability to shoot 2 Bombs at once that explode when touch the ground, the wall or an enemie. Also, Mario is invencible to explosions made by his own bombs.
MagicMarioByArendMagic Mario

Magic Flower

Magic Flower

While in this form Mario can shoot Magic Balls from his magic scepter. These Magic Balls are not effected by gravity and can be aimed. The Magic Balls may also turn enemies and brick blocks into coins, Super Mushrooms or even rare 1-Up Mushrooms and reveal the contents in blocks. Magic Mario can levite and teleport (in short distances) like an Magikoopa.

QuestionMark

Chuck Mario

QuestionMark

Chuck Helmet

Chuck Mario, like Chargin' Chucks, have the ability to chargetowards the enemies, breaking through blocks and jumping over obstacles. When charging at bigger enemies, like Chucks or Sumo Bros., the heroe will be knocked back, but charging at those enemies repeatedly, will damage them. Also, Mario can throw baseballs and kick footballs.

Old Power-Ups

Form Power-Up Effect
Ø

SuperMushroomSM3DW

Super Mushroom

Restore Health Meter by two sections. Do not add new Health Sections.

MiniMarioNSMBU

Mini Mario

MiniMushroom LTL

Mini Mushroom

A very small form of Mario that can pass for very small placesand can jump very high

NSMB2 Mega Mario

Mega Mario

Mega Mushroom

Mega Mushroom

A Gaint form of Mario which can smash lots of things.

Rainbow mario by banjo2015-d8mv80s

Rainbow Mario

RainbowStar SM64S

Rainbow Star

Rainbow Mario is invencible and very fast!

Fire Mario.

Fire Mario

FireFlowerSM3DL

Fire Flower

Fire Mario is able to shoot fireballs just like other Fire Bros.

Ice Mario.

Ice Mario

Ice Flower SM3DW

Ice Flower

Ice Mario is able to shoot iceballs just like other Ice Bros.

Racoon mario flying by banjo2015-d8eq7k4

Raccoon Mario

Super Leaf NSMB2

Super Leaf

After grabbing the Super Leaf, the power-up allows Mario to fly after reaching top speed and also lets him hit things, like enemies and blocks with his raccoon tail.

Flying squirrel mario by banjo2015-d8mq5vt

Flying Squirrel Mario

Acorn Shroom

Super Acorn

When he grabs an Super Acorn, Mario can lightly glide and temporarily cling to walls, blocks and pipes. He is also able to air jump while gliding.

Propeller mario by banjo2015-d8mq184

Propeller Mario

Propeller Mushroom

Propeller Mushroom

When Mario uses the Spin Jump, he'll propel up literally instead. When in air, Mario can do this one time before he lands. Spinning makes Mario slow down a bit.

Cloud mario by banjo2015-d8mqyqe

Cloud Mario

CloudFlower

Cloud Flower

Cloud Mario can create clouds by spinning, although he can make three clouds a time. He then need to pick up another Cloud Flower to make again three clouds.

Penguin mario by banjo2015-d8mqgmh

Penguin Mario

PenguinSuit

Penguin Suit

This form lets Mario, unlike the other games, to shoot freezing egg-like iceballs (that bites on the ground 3 times before crashing) and gives Mario the ability to slide on its belly and also swim better on water.

FrogMario

Frog Mario

FrogSuitSME

Frog Suit

Frog Mario can jump higher than usual. Also, it gives Mario enhanced swimming abilities; he can spin to get a speed boost that can defeat tough underwater enemies. On land, he is able to stick on walls for a short amount of time.

Boomerang mario nsmb3 nx

Boomerang Mario

Boomerangflower

Boomerang Flower

Boomerang Mario can throw a boomerang just like other Boomerang Bros.

Hammer mario nsmb3 nx

Hammer Mario

Hammer flower nsmbu version by machrider14-d5tj54x

Hammer Flower

Hammer Mario can throw a hammer just like other Hammer Bros.

Yoshi Types

Normaly, the only Yoshi that appears inside an Egg being adult is Green Yoshi, although there is Baby Green Yoshi in the game. The others appears as Baby Yoshis and needs to eat 7 enemies to grow to a normal Yoshi, while the Green Baby Yoshi only turns into adult when the player completes a level. Both baby and adult Yoshis who have special abilities can use them. The Babies need to be carried by the player, but while swimming with Baby Yoshis, the player's swimming style improves, swimming faster and resisting water currents better. The player can ride on adult Yoshi back and the Yoshi can do a flutter jump, can do a ground-pound and it can also jump on spiked places and on certain enemies that players can't normally jump on (though it won't affect the enemies in any way).

Baby Yoshi Image Yoshi Image Name Description
Green Baby Yoshi Yoshi NSMBW Green Baby Yoshi/Green Yoshi They are the only ones that can eat enemies or vegetables using its tongue and they are the only ones that can proceed to another level with the player, while the others stay in the level. If Yoshi eats a shelled enemy, hammers, sledge hammers, spiked balls or boomerangs, he can't swallow it, and must spit it out eventually instead. Eating a Fire enemie or a fireball allows Yoshi to spit out a fireball. Also, eating an Ice enemie or an iceball allows Yoshi to spit out an iceball.
BluebabyyoshiNSMBU Blue YoshiSMWWii Blue Baby Yoshi/Blue Yoshi Blue Yoshi can shoot bubbles to trap enemies inside them.
MagentababyyoshiNSMBU Magenta YoshiSMWWii Magenta Baby Yoshi/Magenta Yoshi Magenta Yoshi can turn into a giant balloon and float up into the air.
Glow Baby Yoshi NSMBU Yellow YoshiSMWWii Yellow Baby Yoshi/Yellow Yoshi Yellow Yoshi can spin, turning shiny to light up darker areas.
Red Baby Yoshi Red YoshiSMWWii Red Baby Yoshi/Red Yoshi Red Yoshi can runs 2 times faster the speed of a normal Yoshi.
Orange Baby Yoshio Orange YoshiSMWWii Orange Baby Yoshi/Orange Yoshi Orange Yoshi can dig underground, revealing secret items and areas.
Cyan Baby Yoshi Cyan YoshiSMWWii Cyan Baby Yoshi/Cyan Yoshi Cyan Yoshi are can spit out small lightning balls that can paralyze enemies for a short amount of time or can defeat some enemies.
Purple Baby Yoshi 3D Purple YoshiSMWWii Purple Baby Yoshi/Purple Yoshi Purple Yoshi can float on Posioned Water without being hurt and also can split out posioned bubbles that can defeat small enemies and make big enemies dizzy.

Enemies

Coming Soon...

Bosses

Image Boss Location Description
QuestionMark Galoomboss
  • W1-Fort Icon
  • W★-Fort Icon
Coming Soon...
Lemmy Koopa NSMW3DS Lemmy Koopa
  • W1-Castle Icon
  • W★-Fort Icon
The first Koopaling to be defeated in the game. This time, Lemmy will throw circus balls and also circus bombs. The difference is that he jumps on his ball when launch something and can also uses his pipes to traverse the cabin, like in SMW. While he curls into his shell and spins around when hit, he jumps. 3 hits to the head, and this boss in defeated.
BugaboomSMA2 Bugaboom
  • WA-Fort Icon
  • W★-Fort Icon
Another minion of Kamek that don't get any power from the Makigoopa. In his battle, Bugaboom first still on the ground, trying to attack Mario with his mandibles. When the player does a ground-pound on his back, the boss starts to fly around, launching bombs. The player can use a flying power-up or the Earth Rock to ground-pound the boss, but he can get the bombs and launch back at Bugaboom. 3 bombs can make the boss fall. Do the ground-pound more 2 times to defeat him.
Boss Huckit Boss Huckit
  • W2-Fort Icon
  • W★-Fort Icon
He was a regular Huckti Crab until Kamek transforms him, using the power of the Sand Pearl, somewhat changing his appearance, changing his composition to sand, and greatly increasing his size. The boss throws giant sand boulders (sometimes some small stone boulders) and disperse his body himself in the sandy ground, to unexpectedly shoot a boulder and jump out of the ground. The boss can also manipulate the sand to transform it into quicksand. Also, the boss can create giant claws made of sand at the sandy walls to attack the player. The player can't ground-pound his huge head due to a spike there. So the player must grab a stone boulder and launch back on him. This will knock out the boss and the player, then, need do a ground-pound on his stomach. Do this 3 times to defeat him.
502px-RoyNSMBU Roy Koopa
  • W2-Castle Icon
  • W★-Fort Icon
The second Koopaling to be defeated in the game. This time, Roy will shoot Bullet Bills and Missle Bills with his Bill Blaster and jump between sand geysers. He, sometimes, can increase the size of his Bullet Blaster to shoot Banzai Bills and Missile Banzai Bills. While he curls into his shell and spins around when hit, he jumps lower, creating a shock wave that can stun the player. 3 hits to the head, and this boss in defeated.
BowserJrFortuneStreet Bowser Jr. (1st Battle)
  • W2-Airship Sprite
  • W★-Fort Icon
In his first battle, he, using his Junior Clown Car, can create drill hands and transforms the propeller into a drill to attack the player. Also, the ground, the ceiling and the walls are all made of sand and Bowser Jr., using the drills, can drill the walls or the ground and go to other places. When he goes dill the ground, the player needs to be fast and jump on his head 3 times. The only trouble is that he uses a shield on his Clown Car that must be broked jumping on it. The player only needs to watch out when the boss launch drills and fireballs to attack the player.
Aqua Troubleter Aqua Troubleter
  • W3-Fort Icon
  • W★-Fort Icon
He was a regular Trouter until Kamek transforms him, using the power of the Water Pearl, somewhat changing his appearance and greatly increasing his size. The battle arena is similar to Cheepskipper's one from NSMB. The boss can spit water bubbles at the player, to trap him on, and then, jumping on the trapped player to hurt him. Also, the boss can control the water, so, he can summon water waves to attack the player, summon water geysers to jump on them, and them, jump back on the water, breaking parts of the bridge. One of his attacks is summon one bigger and faster wave to charge at the player. If the player dodges it, the boss hits the wall and falls dizzy on the bridge. The player must ground pound the boss at this time to hurt him. At other times, the boss will summon trouters and cheep-cheeps to attack the player. Repeat the process more 3 times to defeat the boss. When the bridge is broken in parts, the player must watch out to not fall on water, or else, the boss will eat it, like a Cheep-Chomp.
Larryttttttttttttt Larry Koopa
  • W3-Castle Icon
  • W★-Fort Icon
The third Koopaling to be defeated in the game. This time, Larry can control the water with his new water trident. With it, he can create a bubble sheild that the player must jump to break it, he can cause the room to flood periodically. He can also control the water speed to the left or to the right, can summon water enemeis (like Fishbones, Bloopers and Mecha-Cheeps) and can lauch magic bubbles on the player to damage him. There, in the arena, also have Targeting Ted Skull Boxes and some spikes on the walls. While he curls into his shell and spins around when hit, he swims in the water, jumping to the ceiling. Wait for the flood to drain away, jump on his bubble shield and then, jump on his head to damage him. 3 hits and the boss is defeated.
SM3DL Boom Boom Solo Art Boom Boom
  • WB-Fort Icon
  • W★-Fort Icon
Boom Boom returns to a revenge. Boom Boom is assisted by Kamek. With Kamek's magic, Boom Boom can spin, can do a spin jump, can do a mega jump (similar to SMB3), can dash with his spiked shell (similar to the the Koopalings), can turn invisible (similar to SM3DW) and he have a bigger size. Mario simply need jump on his head 5 times. At the final time, he starts to fly (while with his giant size).
Boss Hoopster Boss Hoopster
  • W4-Fort Icon
  • W★-Fort Icon
He was a regular Hoopster until Kamek transforms him, using the power of the Ice Pearl, somewhat changing his appearance, changing his composition to ice, and greatly increasing his size. Unlike other Hoopsters, the boss doesn't crawl up and down vines, but yes the icy roof and walls. It, before the battle, spins in place while blowing ice from it's pincers, creating an ice barrier around itself, preventing the boss from being jumped on or attacked directly. The boss, walking on the roof, creates icicles, that falls on the ground, hurting the player. Also, it blows out ice from it pincers. When the boss reaches the roof and stops, it will fall and slam into the ground. The player must jump and ground-pound the boss' belly, hurting him. The boss, after being damaged, will return to a wall, and will start spaying ice spikes on the player. It will also charge at the player. Repeat the process more 3 times to defeat the boss.
WendyNSMBU Wendy O. Koopa
  • W4-Castle Icon
  • W★-Fort Icon
The fourth Koopaling to be defeated in the game. This time, Wendy can use her magic to create icicles on the ceiling and make them fall seconds after created. She skates across the area to avoid the player, including on the walls and on the ceiling. Also, she can launch normal Rings and new Freezie Rings that freeze the player and she can summon Mr. Blizzards. When she curls into her shell and spins around when hit, she actually change directions anywhere around the room. 3 hits to the head, and she is defeated.
King T Mole King T. Mole
  • WC-Fort Icon
  • W★-Fort Icon
A new king and another minion of Kamek that don't get any power from the Makigoopa. In his battle, King T. Mole appeared in some holes in the wall of the arena, throwing boulders on the player. The player must dodge the attacks and jump on the head of the boss 5 times. Sometimes, some Mega Moles appear to confuse the player. When the boss appear at highter holes, the player must climb the wall to reach the boss.
QuestionMark Botanic Cebolleto
  • W5-Fort Icon
  • W★-Fort Icon
He was a regular Uproot until Kamek transforms him, using the power of the Plant Pearl, somewhat changing his appearance and greatly increasing his size. Some spiky vines grows where are the Uproot's legs, and invade the ceiling and the walls. There is poisoned water below the ground. Also, the boss uses it vines to attack the player, similar to Naval Piranha. It can use them to create poisoned water waves and can charge at the player. One of his attacks consists of use it's legs to jump really highter, to then ground pound at the ground. If the player dodges it (and dodges the poisoned waves), the boss will be dizzy. The player must then ground-pound it's head. Repeating this process more 3 times to defeat the boss.
IggyNSMBU Iggy Koopa
  • W5-Castle Icon
  • W★-Fort Icon
The fifth Koopaling to be defeated in the game. Iggy's room have lots of Turnips and also some Evil Turnips. The Koopaling will dig the ground and will camouflage himself on the ground (only his hair will stay out of the ground, looking like a Turnip). The player must be attent and find the Koopaling. He will start running and split out magic balls. When hit, he boss will curl into his shell and will spin arround (at this moment he will create fireballs that can hit the player or the Turnips in the ground). 4 hits to the head, and this boss in defeated. After the first attack, when discovered by the player, he will create a magic shield and the player must break the shield throwing at it 3 Turnips.
Bowser Jr NSMBW Bowser Jr. (2nd Battle)
  • W5-Airship Sprite
  • W★-Fort Icon
In Bowser Jr.'s second battle, he uses his Clown Car to launch spiked gears, spiked balls, Missile Bills and fireballs. He also can do ground-pounds on the ground, what makes waves of poisoned water appear from the ground. To defeat him, only jump on his head 4 times, remembering that he uses a sheild that must be broken jumping on it. This time he acts like the Koopalings, curling into his shell and spins around when hit, while the Junior Clown Car launch spiked gears and Missile Bills.
Boss Broozer Boss Broozer
  • WD-Fort Icon
  • W★-Fort Icon
He was a regular Broozer until Kamek transforms him, using the power of the Darkness Pearl, somewhat changing his appearance and greatly increasing his size. In his battle, Boss Broozer turns invisible, launchs blue fireballs, runs faster than other Broozers and can summon 2 Broozers to aid him. He do not follow the player like other Broozers. The player have to find a barrel, grab it and launch it on the boss 4 times. When Boss Broozer punches a barrel, the barrel starts rolling in blue flames, so, the player can't touch on it. Also, the punched barrel leaves a trail of blue fire.
King Sumo Bro. Boss Sumo Bro.
  • W6-Fort Icon1
  • W★-Fort Icon
He was a regular Sumo Bro. until Kamek transforms him, somewhat changing his appearance and greatly increasing his size. In his battle, Boss Sumo Bro is able to run and jump across the platforms. In his stomp attack, he makes giant lightning balls that create shockwaves on the ground. Also, now, the plataforms have propellers, so, they move. To defeat him, the player has to jump and hit the platform where Boss Sumo Bro. stands, causing him to fall on the back of his shell. While Boss Sumo Bro. is stunned, the player must jump on him. He or she must to do this three times to defeat him. Watch out for the Bowser Amps that are on the arena.
QuestionMark Boss Chargin' Chuck
  • W6-Fort Icon2
  • W★-Fort Icon
Coming Soon...
MortonNSMBU Morton Koopa Jr.
  • W6-Castle Icon
  • W★-Fort Icon
The sixth and penultimate Koopaling to be defeated in the game. This time, Morton can use Ground Pounds to stun all players that are on the floor and use his hammer to launch Spiked Balls on the player like a tennis bat. He also can use his hammer to smash it on the ground and make appear rock spikes on the ground. When he curls into his shell and spins around when hit, he acts like a Thwomp, floating on the ceiling and, then, slams on the ground randomly. 6 hits to the head, and the boss is defeated.
King Bob-omb MPSR King Bob-omb
  • WE-Fort Icon
  • W★-Fort Icon
Another minion of Kamek that don't get any power from the Makigoopa. In the arena, there are 4 Black Pipes in the ground and 4 in the ceiling. He will appear and disappear in the pipes, appearing only to launch Bob-ombs, bombshells or Bob-ulks at the player. When he appear at one of the pipes in the ceiling, he falls and create a shockwave (when he hits the ground, will paralyze the player for a brief moment if he doesn't jump at the correct time), and then he will launch Bob-ombs and will jump to other pipe. The player has to grab the Bob-ombs throw them back at him before they explode. After being hit by 11 Bob-ombs, he's defeated. When the boss is damaged by 5 Bob-ombs, the time clock will disappear and another clock will appear, showing that the player must defeat King Bob-omb in 60 seconds before the whole Factory Tower explodes.
Shadow Ninji Shadow Ninji
  • W7-Fort Icon1
  • W★-Fort Icon
He was a regular Ninji until Kamek transforms him, using the power of the Darkness Pearl, somewhat changing his appearance and greatly increasing his size. In his battle, Shaodw Ninji runs and jumps really fast and use ninjitsu-styled attacks, throwing many shuriken in sequence, disappearing with gas bombs and reappearing, attacking with his katanas and he uses transparent clones (the number of which varies depending on where fought and how many hits she took) to aid him in the fight, who also throw shuriken (the fake ones can be told apart from the real one by their green-colored buttons). To defeat him, just jump on his head once, making him dizzy, and then jump more 3 times in sequence. Repeat this method more 3 times to defeat the boss. In the final moments, the boss will be faster, will start to throw also gas bombs and one time he invokes a dark energy and shoot out a streaming, powerful beam of dark energy
Phantolord - Toadette Strikes Phantolord
  • W7-Fort Icon2
  • W★-Fort Icon
A new king and another minion of Kamek that don't get any power from the Makigoopa. In game, he appears hidden in the background of the arena, ceaselessly chasing the player, and sending energy pulses where the player is located, that can hurt the player. The arena has lots of ? Blocks, one of them containing one Phanto Key, and the other containing Phantos. If the player hits the block containing a Phanto, the enemie will start to ceaselessly chase the player. When the player finds and grabs the Key, Phantolord appears on the arena, startign to throw Phantos, that will follow the player. The player has to grab the key and launch it on Phantolord, to hur him. After one hit, the boss will put the key on other ? Block, and will create more 4 blocks. Also, he will start to launch some tornadoes on the arena. Hit the boss more 3 times to defeat him.
LudwigNSMBU Ludwig von Koopa
  • W7-Castle Icon
  • W★-Fort Icon
Coming Soon...
Electric Expectorator Electric Expectorator
  • WF-Fort Icon1
  • W★-Fort Icon
He was a regular Piranha Plant until Kamek transforms him, using the power of the Thunder Pearl, somewhat changing his appearance and greatly increasing his size.
Topmaniac Topmaniac
  • WF-Fort Icon2
  • W★-Fort Icon
The last minion of Kamek that don't get any power from the Makigoopa. In his battle, Topmaniac spins at the player with his spiked body to hurt the player. He also summon a Topmen to help him. Alongside that, the boss can jump highter and fall, trying to smash the player, The heroe must jump on top of it, which will force it to retract its spikes and spin closer to the walls, Mario must then Spin into it, knocking it into the electric wall, damaging him. The player must repeat this three times to win. During the battle, some Topmen, some Sparks some Bowser Amps appear to distract the player.
Boss Thwomp Boss Thwomp
  • W8-Fort Icon1
  • W★-Fort Icon
He was a regular Thwomp until Kamek transforms him, using the power of the Fire Pearl, somewhat changing his appearance and greatly increasing his size. In his battle, the ground is all made of blocks. Boss Thwomp's will be most of time in flames and his attack pattern involves breathing some fireballs at the player, while he flies in the air attempting to smash the player when the heroe is under him. The boss can also do a meteor smash, leaving some lava pools on the blocks. Whenever Boss Thwomp ground-pounds a pair of blocks, they are destroyed, and he also leaves a trail of fire. After destroying an entire column of blocks, Boss Thwomp plummets to the massive pit and hits the ground, being destroyed.
KamekNSMBW Kamek
  • W8-Fort Icon2
  • W★-Fort Icon
Kamek appears as the boss now of World 8 Tower. He attacks by launching magic balls, flying, summoning enemies, like Magikoopas and Toadies to aid him and teleporting. Kamek also can release his magic, affecting the enemies on the arena and transforming them into giant versions of themselves. His magic blasts turn the blocks of the floor into donut lifts upon contact. When the player tries to jump normally on his head, he creates a magic shield, protecting him. So, the player must use the Magic Flower to attack the boss with one magic ball to stun him and, then, needs jump on his head. Doing this five times will defeat the boss. When Kamek is attacked, he uses his giant magic hammer (the same from Yoshi's New Island) to try to smash the player. Upon concat to the floor, it will destroy all the blocks transformed into donut lifts. After some time, these blocks will reappear as normal blocks.
Bowser Jr NSMBU Bowser Jr. (3rd Battle)
  • W8-Airship Sprite
  • W★-Fort Icon
Coming Soon...
Bowser Bowser
  • W8-Bowser's Castle Sprite
  • W★-Fort Icon
Coming Soon...
DRYBONESBOWSER Dry Bowser
  • W★-Bowser's Castle Sprite
  • W★-Fort Icon
Coming Soon...

Soundtracks

These are the Music that are played in New Super Mario Bros.: Extreme Adventure

Boss Soundtracks

Level Soundtracks

Map Soundtrack

  • Grassy Plains Map
    • Coming Soon...
  • Goldwood Forest Map
    • Coming Soon...
  • Sand Desert Map
    • Coming Soon...
  • Subtropical Beach Map
    • Coming Soon...
  • Very Big Island Map
    • Coming Soon...
  • Freezeflame Glacier Map
    • Coming Soon...
  • Crystaline Caves Map
    • Coming Soon...
  • Poison Jungle Map
    • Coming Soon...
  • Horror Boneyard Map
    • Coming Soon...
  • Rock Canyon Mountains Map
    • Coming Soon...
  • Chermical Factory Map
    • Coming Soon...
  • Cloudway Sky Map
    • Coming Soon...
  • Super Galaxy Map
    • Coming Soon...
  • Bowser's Planet Map
    • Coming Soon...
  • Star Road Map
    • Coming Soon...

Playing Level Soundtrack

  • Peach's Castle/Toad House:
    • Coming Soon...
  • Grassland Overworld:
    • Coming Soon...
  • Athletic Overworld/Sky Overworld:
    • Coming Soon...
  • Cavern Overworld:
    • Coming Soon...
  • Underwater Overworld:
    • Coming Soon...
  • Desert Overworld:
    • Coming Soon...
  • Beach Overworld:
    • Coming Soon...
  • Autmun Overworld:
    • Coming Soon...
  • Snow Overworld:
    • Coming Soon...
  • Snow+Volcano Overworld:
    • Coming Soon...
  • Jungle Overworld:
    • Coming Soon...
  • Ghost House Overworld:
    • Coming Soon...
  • Graveyard Overworld:
    • Coming Soon...
  • Mountain Overworld:
    • Coming Soon...
  • Space Overworld:
    • Coming Soon...
  • Volcano Overworld:
    • Coming Soon...
  • Fortress:
  • Castle
    • Coming Soon...
  • Airship:
    • Coming Soon...
  • Bowser/Dry Bowser Castle:
    • Coming Soon...
  • Boss Blitz Level:
    • Coming Soon...

Other Soundtracks


OBS: I would like to thank all the original developers that created images and ideas used in this page.