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Miitropolis is a role-playing game developed and published by Nintendo for the Nintendo Switch. The game was released in Japan in December 20XX, and worldwide in March 20XX. It is a sequel to Miitopia, a game released on the Nintendo 3DS. 


Miitropolis
Developer(s) Nintendo EPD
Publisher(s) Nintendo
Director(s) Yuichiro Ito
Producer(s) Kouichi Kawamoto

Takayuki Shimamura

Designer(s) Kazuhiro Yoshikawa

Naoya Yamamoto

Programmer(s) Takaomi Ueno
Writer(s) Barnaby Jones
Composer(s) Toshiyuki Sudo

Shinji Ushiroda Yumi Takahashi Megumi Inou

Platform(s) Nintendo Switch
Genre(s) Role-playing game
Series Mii
Release Date(s) JP: December 29th, 20XX

WW: March 4th, 20XX

Mode(s) Single player, double player

Gameplay[]

Single Player

The single player mode begins with the player choosing which mii should be used for the main protagonist and the main antagonist, Dr. ___________ Dnimdam. Afterwards, the game follows the hero wandering around the city, hoping he can find the evil mastermind and arrest him, so he can get a raise. Unfortunately, he is found by Dnimdam instead, and a few incidents later, the hero ends up with superpowers.

The now superhero begins their quest to defeat Dnimdam and all of his evil followers, as well as finding new superheroes to join him and form their own superhero team.

The player is able to choose which Miis they will travel with, which Miis they will encounter, and even which Miis will be the villains.

With the teammates, it goes further, able to choose their superpower and personality, which, coupled with their relationship with other Miis, can cause interesting situations to happen in combat.

In battles, the player can choose which moves their Miis will use in turn based combat. The Miis' personality or friendship with their teammates can affect if they listen to the player, ignore them, fight with their friends or assist their friend in a team attack.

Introduced in Miitropolis are timed attacks, where pressing a button during a selected attack can increase the damage or add a bonus affect, namely status effects like paralyzation or distraction.

Replacing the spices, bananas and candies from the last game are crystals and potions, which can increase their HP, remove any status applied, increase MP and give temporary boosts of power.

The player will fight these enemies while traveling a level at random, and the levels can be found in different areas of the game, the enemies and attacks changing depending on the environment.

After the day is finished, aka a level is finished, the Miis go into their base and rest, which restores their HP and Mana. The player can choose where the miis sleep in the base, allowing two miis to share a room. Sharing a room can increase their friendship, as well as decrease any aggresion the miis have against each other. If their friendship reaches Level 15, the two Miis will begin to develop feelings for each other. If Miis have two relationships of this level, the first reached one will be chosen.

At Level 20 of a friendship is reached, the Miis begin a relationship. At level 25, the relationship blossoms into a marriage, and at 30, they have/adopt a baby. 5 fights between the Miis will lead to a break up, though it has a rare chance to be patched up.

The baby will have a combination of the parent's powers, if male and female, or a random power if anything else. The baby will be raised by their parents for up to 10 days before growing up and being able to fight.

Miis will sometimes ask for new costumes and equipment, which costs money. Money is earned while doing missions or fighting enemies.

In the morning, the player can choose to feed the miis, eating the food they earned from completing a mission or from buying it at a shop. Depending on their personality, the miis will enjoy certain foods more then others, earning a stat increase. However, if the miis despises the food, their stats will slightly decrease.

In the base, there is an arcade options, where the player can roll dice for a certain food, costume, equipment or potion, or play rock, paper, scissors to earn gold.

Story[]

A few weeks before the protagonist becomes a police officer, an evi mad scientist named Dr. Dnimdam began to take the color, aka personality, of the citizens of Miitropolis aswell as other towns and cities. He used this color to power his minions and evil followers. His robots struck terror into the innocents, and raged through the city at all times.

Once the protagonist arrives at the city and is given the job as a security guard for the richest man in the city, _____ Verthorne. However, the protagonist decides to ditch the job, finding it boring, instead going after Dnimdam.

Wandering around the city in hopes of finding this vile villain, the hero mii stumbles into a dark alley, where he finds the doctor shivering in a corner. Approaching the dastardly scientist, all so he can arrest him and get a raise, the mii orders the professor to stay where he is.

Before the mii can take his handcuffs out, a gigantic robot crashes down on the scene. The doctor laughs, as he flies away on his jetpack, leaving the protagonist to fight the robot. Before the robot can crush our hero, however, another figure enters, this time a person wearing tights and a cape.

The person, Mighty Green, is a superhero and protector of Miitropolis. The hero then destroys the robot with a quick laser blast, asking our mii if they're alright. Still in shock, the protagonist thanks Mighty Green, who warns them of the dangers of Dnimdam, saying he will not hesitate to suck the color out of anyone, even his allies.

Mighty Green, seeing the hope and untapped strength in the hero, tells them he will give them great power through one of his Mighty Crystals.

The protagonist is given a choice between five superhero jobs to start off with, Bruiser, Gadgeteer, Speedster, Blaster and Mentalist.

After the superhero chooses their class, Mighty Green sends them off to gather a team of more superheroes, one which will take down Dnimdam. The hero sets out with their new abilities, ready to find new Miis to assist them.

Characters[]

Playable Characters[]

Protagonist[]

Teammates[]

Temporary Party Members[]

Non Playable Characters[]

Miitropolis Citizens[]

Shortland Citizens[]

Moon Citizen[]

Chateau Citizens[]

Middle Citizens[]

Atlantians[]

Olympians[]

Greenhorne Villagers[]

Dnimdam Workers[]

Jobs[]

Bruiser[]

The Bruiser is a job that focuses on single target damage and defense.

Their weapon of choice are gauntlets.

They boast high HP, Attack and Defense, making them the model physical attacker, though their speed, mana and MP are lacking.

Their default attack is single target only.

Skills[]

Skill Learned Mana Cost Description
Power Punch Lv. 3 2 'A punch which packs great power, can easily demolish a target.'
Bulk Up Lv. 5 3 'Stiffen up like a Starfish and take less damage. Pressing A before the skill ends will allow you to protect teammates.'
Head Start Lv. 7 5 'Give a friend a confidence boost, allowing them to move faster.'
Jump Crush Lv. 12 9 'Jump up high in the air, then crash down on an enemy. Pressing A while jumping up allows spread damage.'
Fiery Fist Lv. 19 15 'Ignite your fist in a blaze of fury. Pressing A while ignition can cause burning.'
Body Bash Lv. 23 20 'Charge into a foe at full force.'
Super Head Start Lv. 28 20 'Give a friend a major confidence boost, allowing them to go first for three turns.'
Continuous Beat-Down Lv. 36 25 'Rapiidly wreck your opponent with super strength, a one hit K.O yet quite inaccurate.'

Gadgeteer[]

The Gadgeteer is a job that focuses on area-of-effect attacks and supporting allies.

Their weapon of choice is a turret.

They boast high MP and mana, with mediocre speed and HP, but poor attack and speed.

Their default attack is single target only.

Skills[]

Skill Learned Mana Cost Description
Laser Fire Lv. 2 3 'Fire away with your turret's built in laser cannon. Holding A before firing increases the attack's damage.'
Heal Ray Lv. 5 3 'Shoot a beam of healthy energy at your ally to heal them a little.'
Risky Shot Lv. 9 5 'The turret releases a powerful laser bolt. Has a chance to blow up in the user's face, literally.'
Fire Wall Lv. 12 8 'Set up two mini-turrets infront of your ally who relase a stream of fire if an opponents attempts to physically damage them.'
Super Heal Ray Lv. 18 9 'Shoot a large beam of healthy energy at your ally to heal them a lot.'
Charge Cannon Lv. 25 15 'The turret charges up an electrical attack before firing it off as a large projectile at all foes. Holding A before firing causes paralyzation.
Bomb Launch Lv. 32 19 'The turret launches a bomb, exploding in the air and damaging all enemies. Pressing A before detonation increases damage.'
Final Heal Ray Lv. 38 25 'Shoots a large beam of healthy energy at all allies to heal them a lot.'

Speedster[]

The Speedster is a job that focuses on multiple target damage and speed.

Their weapon of choice are boots.

They boast high speed and mana, with decent attack and MP, and poor HP and defense.

Their default attack hits all enemies, but the strength progressively weakens as it goes down the line.

Skills[]

Skill Learned Mana Cost Description
Hit and Run Lv. 2 2 'Swiftly hit all enemies for a small amount of them.'
Trip Up Lv. 4 5 'Dash behind an enemy and trip them, causing them to fall on their butts for a turn and be unable to attack.'
Tornado Twist Lv. 7 6 'Run around so fast you create a small twister, than fire it off at your opponents. Mashing buttons while running increases the damage.'
Pick Me Up Lv. 9 8 'Just as one of your friends is about to be hit, rush towards them and pick them up out of the way.'
Supersonic Sock Lv. 14 15 'Zip around all of your foes, distracting them, before socking one of them in the jaw.'
Super Trip Up Lv. 20 23 'Dash behind the enemies and deliver a low sweep through all of them, causing them to fall on their butts for a turn and be unable to attack.
Lightning Strike Lv. 31 30 'Become surrounded in electricity, and dart forwards at all enemies. Pressing A before taking off paralyzes the enemies you hit.

Blasterd[]

Mentalist[]

Settings[]

Miitropolis[]

Shortland[]

Moon City[]

Chateau City[]

Middle City[]

Atlantis[]

Olympus Mountain[]

Greenhorne Town[]

Dnimdam Centre[]

Trivia[]

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