Mii Gunner (SSBV)GunnerHeadSSBV
Mii Gunner-
Universe Super Smash Bros.
Other Super Smash Bros. Appearances SSB4
Availability Starter
Final Smash Full Blast

Mii Gunners (射撃タイプ, Shooting Type) return as a playable characters in Super Smash Bros. V . The Orginal Mii Fighters were confirmed on August 8, 2018 before the Nintendo Direct along with the new Mii Mage.

The Mii Fighters are confirmed to have more outfits.

Changes from Smash 4


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<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Attributes

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">No changes.

<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Ground Attacks

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Forward tilt has less frames meaning its executed faster.

<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Aerial Attacks

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Back Aerial has a larger hitbox.

<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Grabs and Throws

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">No changes.

<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Special Moves

  • No changes.

Special Moves

Name Damage Description
Neutral Special Charge Blast 3.15% (uncharged), 22% (charged) Charges and fires a large energy sphere. Functions like Samus's Charge Shot.
Alternate 1 Laser Blaze 2.6-3.6% depending on the distance the projectiles travel Fires spammable green energy pellets that only deal damage and slightly push enemies back; similar to Fox's Blaster but fires at a slower rate similar to Falco's Burst Blaster.
Alternate 2 Grenade Launch 8% if all hits connect Fires a grenade in an arc that will bounce along the ground a short distance and explode after a very short time after launch. The grenade will also detonate on impact with enemies, and charging this special will increase the distance the grenade is launched.
Side Special Flame Pillar 4% (projectile), 6% (flame pillar) Fires an energy shot diagonally down that erupts into a pillar of flame that lingers for a few moments, similarly to Robin's Arcfire and Ness's PK Fire, but only causes one strong hit.
Alternate 1 Stealth Burst 10.8-15.4% Fires a small shining energy shot that detonates when the button is released, similarly to Zelda's Din's Fire but it only travels straight. Holding the button gives the shot more distance and power before detonating, as well as making it vanish before the buton is released or it reaches maximum power.
Alternate 2 Gunner Missile 4.5% (homing missile), 10% (super missile) Functions like Samus's Missiles. Holding the button will fire a Homing Missile. Inputting like a Smash attack fires a Super Missile.
Up Special Lunar Launch 7% Releases an explosion beneath himself/herself, launching into the air.
Alternate 1 Cannon Uppercut 9% (concussive blast), 8% (uppercut) Fires a concussive blast, then propels himself/herself with the arm cannon while punching into the air. A sweetspotted concussive blast can meteor smash. Similar to Palutena's Rocket Jump in that it meteor smashes opponents below the Mii Gunner if it is used midair.
Alternate 2 Arm Rocket Fires a small flame burst, then propels himself/herself with a stream of flames from the arm cannon. By holding the Control Stick in a direction, the Mii Gunner can travel more horizontally. Similar to Pit's and Dark Pit's Power of Flight but it covers slightly less distance.
Down Special Echo Reflector 2% (activation), 1.4x damage (reflected projectiles) Activates an octagonal shield that reflects projectiles. Functions like Fox's Reflector.
Alternate 1 Bomb Drop 2% (bomb), 9% (explosion) Drops a small bomb that rolls along the ground and explodes upon contact with an enemy. Functions like Samus's Bomb.
Alternate 2 Absorbig Vortex Covers himself/herself with a glowing energy shield that absorbs energy projectiles and converts that damage to healing, similarly to Ness's PSI Magnet. Heals 1.2 times the damage he/she would have taken.
Final Smash Full Blast 46% The Mii Gunner shoots a strong laser, with two small laser cannons firing smaller lasers. Can be angled. Similar to Samus's Final Smash, Zero Laser.

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:11pt;margin-bottom:11pt;">

Animations and Misc.


<p dir="ltr" style="line-height:2.16;margin-top:6pt;margin-bottom:8pt;">SIDE - Holds the arm cannon with their hand and cocks it down, similar to one of Samus' winposes.

<p dir="ltr" style="line-height:2.16;margin-top:6pt;margin-bottom:8pt;">UP - Points arm cannon in two directions.

<p dir="ltr" style="line-height:2.16;margin-top:6pt;margin-bottom:8pt;">DOWN - Thrusts with the arm cannon on the ground.

Character Selection Screen Animation

<p dir="ltr" style="line-height:2.16;margin-top:6pt;margin-bottom:8pt;">Points their arm cannon forward.

On Screen Appearance

<p dir="ltr" style="line-height:2.16;margin-top:6pt;margin-bottom:8pt;">Departs from an energy shot, then poses.

Victory Animations

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:3pt;margin-bottom:0pt;">Starts shooting in various directions, and poses.

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:0pt;margin-bottom:0pt;">Rolls in from offscreen, then fires arm cannon.

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:0pt;margin-bottom:1pt;">Swings arm cannon around, then fires it while pointing it ahead.

Crowd Cheer

<p dir="ltr" style="line-height:2.16;margin-top:4pt;margin-bottom:6pt;">“Mii!”

Victory Fanfare

<p dir="ltr" style="line-height:2.16;margin-top:4pt;margin-bottom:6pt;">A small excerpt of the main theme for the game.

Fighting Stance

<p dir="ltr" style="line-height:2.16;margin-top:4pt;margin-bottom:6pt;">Retains fighting stance from SSB4.

Idle Poses

  • <p dir="ltr" style="line-height:2.16;margin-top:12pt;margin-bottom:0pt;">Rests their arm cannon, then examines it

  • <p dir="ltr" style="line-height:2.16;margin-top:0pt;margin-bottom:16pt;">Points the arm cannon in different directions. Similar to one of Samus's taunts.


<p dir="ltr" style="line-height:2.16;margin-top:4pt;margin-bottom:6pt;">Retains walking animation from SSB4.


Retains dashing animation from SSB4.

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:4pt;margin-bottom:6pt;">


<p style="line-height:23.3333339691162px;">To be added.


<p style="line-height:23.3333339691162px;">To be added.