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Mii Fighters (SSB5.)

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Mii Fighters
Mii Smash5
Series Mii
Other Super Smash Bros. Appearances SSB4
Availability Starter
Final Smash Fighter : Omega Blitz, Sword : Final Edge , Gunner : Full Blast


The Mii Fighters return to Super Smash Bros 5. They come in 3 different types being the Brawler, Sword Fighter and Gunner. Brawlers use many close range melee attacks, Sword Fighters use longer ranged melee attacks and more technical moves and Gunners mostly use long ranged projectile attacks. Mii Fighters are customizable in both their appearance and stats. You can make them wear hats or outfits as well as increase their speed, power and weight among other things. They remain the same as they were in Smash 4 both aesthetically and move set wise.








Moveset

Specials and Final Smash

Brawler Custom Move 1 Custom Move 2 Custom Move 3
Neutral Special Shot Put -A shot put is thrown into the air as an arcing projectile. Ultimate Uppercut - A chargeable uppercut which does not deal any extra damage unless it is fully charged. However the Brawler has super armour while charging. Exploding Side Kick - Dashing forwards with their foot on fire, extended in a kick.
Side Special Onslaught - Charges forward with their knee and fist out. If the attack hits, the Mii Brawler will launch into a series of kicks that ends with an uppercut. Burning Drop Kick - Extends both legs in front of them, charging forward to deliver a double kick while caught on fire. Headache Maker - Performs a mid-air split while doing a falling punch with both fists.
Up Special Soaring Axe Kick - Performs an upward flip kick that is followed by a meteor-smashing axe kick. Helicopter Kick - A flurry of kicks while travelling diagonally upward. Piston Punch - Jumps upwards while performing a flurry of punches.
Down Special Head On Assault - Falls downwards at a high speed, head aimed at the ground. This move can bury grounded opponents and meteor smashes aerial ones. Feint Jump - Flips off the ground and, when the special button is pressed again, performs a dive kick while surrounded by a purple aura. Foot Flurry -Extends their foot forwards and delivers a number of rapid kicks in front of them. If done in the air, the Mii will stop in midair to perform the move.
Final Smash Omega Blitz Kicks the target into the air and batters them with attacks before smashing them back downwards.
Sword Fighter Custom Move 1 Custom Move 2 Custom Move 3
Neutral Special Gale Strike -Creates a mini-tornado and sends it forwards. The damage that it deals decreases the farther it travels and it can push opponents during the end. Shuriken of Light - Throws a bright, translucent shuriken forwards which gains more damaging power as it travels. Blade Flurry - Charges briefly before stabbing with the sword forward multiple times before finishing in a high-knockback thrust.
Side Special Airborne Assault - Charges up then launches at the enemy, somersaulting with the blade. Travels in a light arc, and the Swordfighter bounces off opponents if it hits. Slash Launcher - Charges, then dashes forward with a sword strike. Can slice through multiple opponents. Chakram - Throws a chakram that can be sent upwards, downwards, or straight forward. If inputted like a Smash attack, it will fly faster with increased range and damage. Otherwise, it will fly in front of the Swordfighter hitting opponents multiple times.
Up Special Stone Scabbard - Slashes upwards while jumping and then downwards while falling. The second hit is a powerful meteor smash Skyward Slash Dash - A series of sword strikes while rising into the air. The dash can be aimed in any direction using the control stick. Hero’s Spin - Spins with sword; if used in the air, the Mii will rise, doing multiple hits.
Down Special Blade Counter – A counter attack. If you are hit when using the move you will perform a counter attack. Reversal - A rainbow-coloured slash that reflects projectiles and turns around characters hit by it. Power Thrust - Shoots forward quickly, stabbing with the sword. When used in the air, the Swordfighter launches at a downwards diagonal direction.
Final Smash Final Edge Displays their sword and fires waves of energy off of it which go in multiple directions in front of the Mii.
Gunner Custom Move 1 Custom Move 2 Custom Move 3
Neutral Special Charger Blast - Charges and fires a large energy sphere. Laser Blaze - Fires spammable green energy pellets that only deal damage and slightly push enemies back. Grenade Launch - Fires a grenade in an arc that will bounce along the ground a short distance and explode after a very short time after launch. The grenade will also detonate on impact with enemies, and charging this special will increase the distance the grenade is launched.
Side Special Flame Pillar - Fires an energy shot diagonally down that erupts into a pillar of flame that lingers for a few moments. Stealth Burst - Fires a small shining energy shot that detonates when the button is released. Holding the button gives the shot more distance and power before detonating. Gunner Missile – Works exactly the same as Samus’s side special.
Up Special Lunar Launch - Releases an explosion beneath himself/herself, launching into the air. Cannon Uppercut - Fires a concussive blast, then propels himself/herself with the arm cannon while punching into the air. Arm Rocket - Fires a small flame burst, then propels himself/herself with a stream of flames from the arm cannon. By holding the Control Stick in a direction, the Mii Gunner can travel more horizontally.
Down Special Echo Reflector – Works the same as Fox’s reflector. Bomb Drop - Drops a small bomb that rolls along the ground and explodes upon contact with an enemy. Absorbing Vortex - Covers himself/herself with a glowing energy shield that absorbs energy projectiles and converts that damage to health.
Final Smash Full Blast The Mii Gunner shoots a strong laser, with two small laser cannons firing smaller lasers. Can be angled.

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