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|Masked Man (SSBUDUX)|
|Official Debut||Mother 3|
|Home Stage||New Porky City (Normal), New Porky City (Omicron)|
Masked Man is the final boss of Mother 3.
How to unlock
Get him in Story mode.
Masked Claus is a balanced character, with speed and strong attacks, high speed, good recovery, very good range, high jump.
- High Speed
- Strong Attacks
- Good Recovery
- High Jump
- Good Range
- Almost none
- 5 Combo - Jab: Slashes 5 times with his sword.
- Duper Wings - Forward Tilt: Hits with his wings.
- Explosive Uppercut - Up Tilt: Does an uppercut with his cannon arm.
- Strategic Kick - Down Tilt: Similar to Ness', does a kick that can be reapeted a lot of times.
- Stab - Dash Attack: Does a stab, while sliding.
- Sword Trottle - Neutral Aerial: Spins in the air using his sword, similar to Kirby's Twinkle Star.
- Thunder Shock - Forward Aerial: Shoots a thunder.
- Backpunch - Back Aerial: Does a punch bacwards.
- Wing Kick - Up Aerial: Does a somersault and kicks upwards, using his wings for go up. It is useful for recovery, because it can be done with no limits.
- Last Beam - Down Aerial: Shoots a beam downwards.
- Beam Slash - Side Smash: Does a slash, and then shoots a short-range beam. More the attack got charged, more the beam will go farther.
- High Wings - Up Smash: He hits with both wings.
- Thunder Laser - Down Smash: An arm cannon at each side of him releases a thunder laser. If charged up, the thunder laser will go farther, shocking all the ground.
Grabs and Throws
- Effect Slash - Neutral 1: Does a slash with a random effect: Fire, Shock, Trap, Ice.... Can be charged up.
- Back Slash - Neutral 1 Version 2: Go back to the opponent and critical-hits. It is similar to Shulk's.
- Charge Slash - Neutral 1 Version 3: No effect, and it needs to be charged up, but very powerful.
- PK Flash - Neutral 2: Does a PK Flash.
- PK Beam - Neutral 2 Version 2: Does a PK Beam.
- PK Ground - Neutral 2 Version 3: Does a PK Ground.
- PK Void - Neutral 3: A black ball appeares on his head. It can be controlled by holding the attack button. When you release near an opponent, it will blocked into a little sort of black hole. During the black hole, the knockback will disabled, so you can hit the opponent. When it ends, it will make a lot of knockback.
- PK Fire - Neutral 3 Version 2: Does a PK Fire.
- PK Thunder - Neutral 3 Version 3: Does a PK Thunder.
- Laser Shot - Side 1: Shoots a laser from his cannon arm.
- Laser Ball - Side 1 Version 2: Shoots a laser ball, similar to Samus'. It can be also charged up.
- Laser Vacuum - Side 1 Version 3: Does a laser that pulls opponents in front of him.
- Missile Shot - Side 2: Shoots a missile from his cannon arm.
- Double Missile - Side 2 Version 2: Shoots two missilies from the arm cannons on each side.
- Pigmask Army's Missile - Side 2 Version 3: Shoots a special missile.
- Thunder Dash - Side 3: Runs, and around him appear thunders.
- Fire Dash - Side 3 Version 2: Runs, leaving behind him fire.
- Final Dash - Side 3 Version 3: The best dash.
- Mechanical Wings - Up 1: Flies away with his damaging wings. The flying time is very high.
- Angelic Wings - Up 1 Version 2: Unlimited flying time but no damageduring the activation. Also if he takes damage he will immediately fall.
- Dark Wings - Up 1 Version 3: No unlimited flying time and slow recovery, but very powerful.
- Jet Boost - Up 2: Uses his cannon arms for get a recovery boost. It works like a jetpack.
- Laser Boost - Up 2 Version 2: Lower boost but higher damage.
- Power Boost - Up 2 Version 3: Lower damage but higher boost.
- Teleport - Up 3: He teleports. Teleport direction can be chosen.
- Diagonal Teleport - Up 3 Version 2: He teleports just diagonally.
- Explosion Teleport - Up 3 Version 3: Lower distance but high damage.
- Thunder - Down 1: Shoots a thunder from his cannon arm.
- Multiple Thunders - Down 1 Version 2: Shoots multple thunders, but weak.
- Thunder+ - Down 1 Version 3: Shoots a stronger thunder.
- Thunder Zone - Down 2: Activates a electric camp near him.
- Vacuum Zone - Down 2 Version 2: The electric camp pulls opponents near him.
- Shock Zone - Down 2 Version 3: The electric camp shocks the opponents, making them unable to move for a while.
- PK Shield - Down 3: Activates a shield that reflects material (like Missiles) and energetic (like PSI) projectiles
- PK Magnet - Down 3 Version 2: Activates a shield that absorbs energetic projectiles and heals him.
- Pk Destroy Shield - Down 3 Version 3: Activates a shield that destroys material projectiles.