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Mario V.S. Sonic

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Mario V.S. Sonic
Mario v.s. sonic
Developer(s) House of Cloud
Publisher(s) Logo
Platform(s) Wii U
Genre(s) Fighting
Release Date(s)
TBA 2015
Single Player, Multiplayer, Online
Age Rating(s)
35px (Cartoon Violence)
Media Included Wii U Optical Disc

This is a House of Cloud game, and can only be edited by CloudConnection. Please do not edit without his permission.

Mario V.S. Sonic (abbreviated MVS) is an upcoming game currently in development by House of Cloud. It is a fighting game that crosses the Mario series and the Sonic series. The game is advertised as "the first Mario and Sonic crossover that will really see who is the best". The game will feature characters from both series fighting in different arenas based on locations from the games in the series.

Unlike the Smash Bros. series, which featured both Mario and Sonic, MVS will be more of a traditional fighter. The winner will not be determined by the amount of kills and damage you deal; every character will instead have a health bar that will decrease as they take damage. In addition, there will be a special meter that will limit the amount of times they can use special attacks. The 4-player at once system of Smash Bros. will not be implimented, although 4 players can play at once via Tag Team.


Fights in MVS consist of 2 characters fighting on a 2D plane. The characters can only move left, right, and jump. The left control stick and D-pad move the characters, and the B button jumps. Each character has 2 kinds of attacks - normal attacks, which are performed using the Y button along with the control stick, and special attacks, using the A button and the control stick. Characters can block using either the L or R buttons. The Z buttons are used to crouch.

Each character has a health bar that depletes as a character takes damage. Some characters have bigger health bars than others. Each character also has a special meter consisting of 4 sections. Every time a character performs a special move, one section is depeleted. The special meter will refill slowly over time, but it will recover faster if you are hit. Every character also has an Ultra Move that can be unleashed when the special meter is full. Ultra Moves are very powerful, but will deplete the entire special meter.

Game Modes

Coming soon...


For more information on the characters, see Characters in Mario V.S. Sonic.

There are 22 characters in MVS, 11 from the Mario universe and 11 from the Sonic universe. Each character has their own strengths, weaknesses, and moveset.

NOTE:Characters denoted with an *  are unlockable.

Mario Universe






Bowser Jr.*

Donkey Kong

Diddy Kong*




Sonic Universe


Metal Sonic*



Dr. Eggman

Amy Rose



E-123 Omega*




For more information on the stages, see Stages in Mario V.S. Sonic.

MVS contains 40 stages, 20 from the Mario universe and 20 from the Sonic universe. Some stages also have a Retro version that can be unlocked.

NOTE:A * denotes that a stage has a Retro version that can be unlocked. A ** denotes that a stage is unlockable. A *** denotes that a stage is unlockable and a Retro version can be unlocked afterwards.

Mario Universe

Overworld* (I.E. World 1-1 from Super Mario Bros.)

Underground* (I.E. World 1-2 from Super Mario Bros.)



Birabuto Kingdom***

Yoshi's Island*

Donut Plains*

Jungle Hijinks*

Outside Princess Peach's Castle

Bob-Omb Battlefield

Bowser In The Sky**

Rainbow Road***

Delfino Plaza

Pinna Park**

Cliffside (I.E. World 6 from New Super Mario Bros.)

Good Egg Galaxy

Toy Time Galaxy**

Snowland (I.E. World 3 from New Super Mario Bros. Wii)

Shiverburn Galaxy**

Sparkling Waters**

Sonic Universe

Green Hill Zone*

Final Zone***

Chemical Plant Zone*

Casino Night Zone*

Stardust Speedway***

Hydrocity Zone*

Sky Sanctuary Zone*

Hidden Palace Zone***

Egg Carrier

Speed Highway

City Escape

Space Colony ARK

The Biolizard**

Black Comet**

Crisis City

Radical Train**

Kingdom Valley

Gaia Temple**

Aquarium Park

The Death Egg mk. II**

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