Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
|Mario Kart NeXt|
|Developer(s)|| Nintendo EAD
Namco Bandai Games
| June 9th, 2017|
June 17th, 2017
ACB - General
USK - All Ages
Mario Kart NeXt is a 2017 video game and the ninth installment in the main Mario Kart series, along with being the twelfth game overall. The game is set to be released on June 9, 2017 in Japan and June 17th, 2017 in North America and will be released on both the Wii U and the NX, marking the first time that a Mario Kart game has been released initially on two platforms.
The game, while it does contain several new features, keeps ideas from past games feeling fresh even though they were introduced earlier in Mario Kart's lifetime. New features include several new modes, a vastly improved interface, a trick combo system, cross-compatiblity between both versions, and a track builder.
Gameplay in Mario Kart NeXt is incredibly similar to previous Mario Kart games, namely Mario Kart 8 and Mario Kart Wii. Karts, bikes, and ATVs all return and are all fully customizable once more. The alternate sections - hang gliding, underwater, and anti-gravity - have returned and have gotten several upgrades since their initial introduction. For example, the hang-gliding sections now feature a new draft feature which can be compared to the Spin Boosts in the anti-gravity sections. Coins are still spread out across the track, but they can now be used to re-spin the item roulette for the price of two coins. Once again, twelve racers are on the track during normal races, but the amount can be changed in VS. Mode from anywhere from 1 to 11.
Tricks also return in this game from Mario Kart Wii and they have received a large upgrade. There are now multiple tricks that can be performed using the control stick and certain buttons in several exact combinations along with a combo system. The combo system is as follows;
- Okay: 2-3 tricks in a row.
- Good: 3-5 tricks in a row.
- Great: 5-7 tricks in a row.
- Awesome: 7-9 tricks in a row.
- Amazing: 9-11 tricks in a row.
- IMPOSSIBLE!!: 12+ tricks in a row.
The amount of playable characters in the game is unconfirmed, but 16 have been confirmed so far, including 4 new characters being Nabbit, Professor E. Gadd, Kamek, and Pianta. Kamek and E. Gadd were both planned to be in earlier Mario Kart games (being Mario Kart 64 and Mario Kart DS respectively), Pianta has made multiple cameos throughout the series, and Nabbit makes his debut in the series.
Unlike previous Mario Kart games, there are 10 cups with 4 courses in each of them, making for a total of 40 courses, which is the second largest amount of tracks in a Mario Kart game. 20 tracks are new tracks created for the game and the other 20 are tracks returning from previous games.
Dry Bones Catacombs
This maze-like track is home to one of the wildest races in Mario Kart history. You'll never go the same way each time!
Tucked away in the high mountains of the Mushroom Kingdom is a dojo for only the best karate masters and racers in existence. Racers will experience anti-gravity, underwater sections, and hang-gliding as they speed through this track.
|Mario Circuit||Rainbow Road|
|Shell Cup||Banana Cup||Feather Cup||Leaf Cup||Lightning Cup|
DS Figure-8 Circuit
A heavy rainstorm has hit this track hard with many obstacles now being found throughout it. This doesn't stop racers from using the track once more.
|Wii Toad's Factory||
N64 Wario Stadium
Since the introduction of bikes, Wario Stadium has been bursting in popularity! However, Wario has added some new tricks to keep the racers guessing at every turn.
|3DS Daisy Hills||Wii U Sunshine Airport||
GBA Sunset Wilds
The sunset on this course may be appealing, but that doesn't distract from the native Shy Guys who mistake the racers for intruders.
|GCN Wario Colosseum|
|Wii U Sweet Sweet Canyon||SNES Mario Circuit 4||3DS Rosalina's Ice World|
|GBA Yoshi Desert||
SNES Vanilla Lake 1
The ice on the course used to be rock solid until an underwater earthquake rocked it, giving racers a new way to understand the track.
|GBA Rainbow Road|
- Initially, Mario Kart NeXt was conceived as a launch title for the NX under the title Mario Kart Anniversary. It was later changed to Mario Kart NX and then to Mario Kart 9 before the final name was chosen.
- A DLC pack for Mario Kart 8 including NX tracks was going to be released alongside the game's release, but it was scrapped.
- Files have been found in the game's code suggesting that Captain Falcon, Sonic, and Pink Gold Peach were going to be playable.
- The DLC pack was going to include Sonic and Captain Falcon along with Excite Rider, but no evidence has been found that Pink Gold Peach was ever going to be in the game.
- This is the third game in the series to have more than 8 cups, the first being Mario Kart: Super Circuit with a total of 10 and the second being Mario Kart 8 with 12 cups through DLC.
- Despite sharing some of the same retro tracks, this game has no relation to Mario Kart 9 whatsoever.
- —AngryLittleYoshi“I created Mario Kart NeXt after seeing how well Mario Kart 9 had done and decided to technically remake the game, but in a different light.”