|Mario Kart Momentum|
|Developer(s)||WarmNFuzzy Productions & Nintendo|
|Single Player, Multiplayer, Online Multiplayer|
|Media Included|| Disc|
Mario Kart Momentum, commonly shortened as MKM, is the upcoming ninth installment of the well-known Mario Kart series, the 14th in the series overall, and the second game of that series to be on the Wii U (preceded by Mario Kart 8), in collaboration with WarmNFuzzy Productions.
Unlike past installments, like 7 and 8, the game focuses less on introducing new gimmicks or altering previous modes, and more on restoring past attributes to the older games. "We want this game to be simple Mario Kart, without introducing a new gimmick that sounds better on paper than in-game." Despite this, the gliders, custom parts, and underwater driving from 7 returned, though the anti-gravity gimmick from the previous title was cut.
On the other hand, several new game modes were introduced or brought back; aside from Grand Prix, Time Trials, VS, and Online returning, Battle Mode was brought back to the way it was in past games, with 5 different games to play. Mission Mode from DS returned, as did custom emblems, and a new Story Mode was introduced.
Team VS Race
In Mario Kart Momentum, a total of 41 characters are playable. There are 20 default characters, and 21 that must be unlocked. 11 of these characters are newcomers to the Mario Kart series as playable characters. The characters are also spread into five different weight classes (which affect their stats); Feather, Light, Medium, Cruiser, and Heavy.
Mario Kart Momentum brings a total of 40 tracks to the game, with five Nitro Cups (including the new Bell Cup) and five Retro Cups (including the new Boomerang Cup).
As usual, items can be obtained in races by driving into an Item Box, which then randomizes an item that can be used to help the user or harm other drivers.