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Mario Kart 9 (NX)

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Mario Kart 9 (NX)
Mario Kart 9

The game's logo.

Mario Kart 9 is a new installment in the Mario Kart series which is the Mario Kart game exclusive for the Nintendo NX and will be released in late 2017. This game is the direct sequel of Mario Kart 8 for the Wii U and will become the twelfth installment in the overall series and the ninth in the mainstream series. There are two new mechanics in this game known as the "water ski mechanic" allowing racers to race on the surface of water or any liquid matter and the "time flow mechanic" which slows down time and slows down objects around the racer allowing them to navigate through the race and dodge obstacles more easily. This game will also be compatible with Amiibo Figurines just like Mario Kart 8. This game will also celebrate the Mario Kart series' 25th Anniversary and will also celebrate the Mario and Sonic series' 10th Anniversary as well.


Mario Kart 9 NX

An example of how the gameplay will look like.

The gameplay is like the previous Mario Kart games from Mario Kart Wii, Mario Kart 7, and Mario Kart 8. Tricks, stunts, bikes, and twelve player racing returns from Mario Kart Wii, the hang glider and underwater mechanics return from Mario Kart 7 and vehicle customization also returns from this game as well; now players have a new option for customizing their vehicles which they can now customize their water skis because of the new water ski mechanic and the ability to race in first person view also returns in this game. The anti gravity mechanic, ATV Vehicles, and Mario Kart TV returns from Mario Kart 8. Players collect coins to increase their speed just like in Mario Kart 7 and Mario Kart 8 and now the maximum amount of coins in one race they can collect is now up to 20 and when racers get hit by an item or fall in a pit, they'll lose four coins. The new features in this game are the water ski mechanic which allows racers to race on water so racers can now drive underwater or on the surface of water; while using the water ski mechanic, racers can find even more hidden routes than just driving underwater and just like in anti gravity mode, when racers bump into each other, they get a spin boost too. Another new feature is the time flow mechanic which slows down time and obstacles allowing racers to navigate more easily through the race at certain areas throughout courses.  The graphics of the game is now designed by the use of Unreal Engine 4.

Amiibo Compatibility

Amiibo will work in this game just like Mario Kart 8.  With Amiibo, Players can now unlock new vehicle parts and can also unlock certain characters as well according to what amiibo the player is using. The Amiibos that are compatible with this game are: Mario, Luigi, Peach, DaisyToad, Yoshi, Wario, Waluigi, Donkey Kong, Bowser, Rosalina, Bowser Jr., Diddy Kong, and Sonic. There will also be a new series of Amiibos for this game just like Mario Party 10 which also had a new series of Amiibos as well.

Game Modes

Grand Prix

Just like every Mario Kart game in the franchise, Mario Kart 9 has the Grand Prix as well and works similar to the past three installments. The player will race against eleven computer controlled opponents in four races in one of the eight cups in this game just like in Mario Kart Wii and Mario Kart 8. There are 3 engine classes from the start: 50cc (easy com difficulty and slow speed), 100cc (normal com difficulty and average speed), and 150cc (hard com difficulty and fast speed). Mirror (same as 150cc but courses are flipped) is unlocked by completing all of the engine classes by winning in first place in every cup, 200cc (extreme com difficulty and extremely fast speed) is unlocked after winning in first place in every cup in Mirror and obtaining 3 stars in every cup in every engine class including Mirror and there is a new mode which is 200cc Mirror (same as 200cc but courses are flipped) is unlocked after winning in first place and obtaining 3 stars in every cup in 200cc. Players can unlock new vehicle parts by collecting coins in each race and same with the other modes as well or using amiibo. The point system works the same as it does in Mario Kart 8.

Time Trials

Once again just like every Mario Kart game in the series, Time Trial mode once again returns in this game.  The player can complete any selected course as fast as possible and beat their own records.  Just like Mario Kart 8, players can upload their ghost data on Miiverse.  Players will be able to race 11 ghosts at a time as well.

Free Run (New)

Free Run is a new mode in the Mario Kart series. It allows players to freely cruise around courses as long as they want to. This mode is recommended for beginners and is a great mode to practice racing on courses. Players also have the options to select which engine class and decide how much computer players can be in during this mode; players can choose up to eleven computer players at once and can set their difficulty to easy, normal, or hard; once 200cc is unlocked, players will now have the option to set the computer difficulty to extreme.

VS Race

  • Single Race
  • Team Race

Battle Mode

  • Balloon Battle
    • Single Battle
    • Team Battle
  • Star Coin Runners (New)
    • Single Battle
    • Team Battle

Online Gameplay

  • VS Mode
  • Battle Mode

Playable Characters

Altogether there are 58 characters altogether including DLC; twelve from the start, eighteen Unlockable, twenty eight DLC, and seven new ones. The Unlockable characters will be unlocked randomly by winning a grand prix race just like in Mario Kart 8 and some of them can also be unlocked by using Amiibo; in order to unlock Mii, you must complete any engine class.




(*) - indicates the character can also be unlocked by using amiibo.

Weight Class

There are a total of five weight classes together: Light, Light-Medium, Medium, Medium-Heavy, and Heavy. (Miis can be Light, Medium, or Heavy according to the size of the Mii).






Frame Sizes

The Frame sizes are Small, Medium, and Large.





Found on the track


Item Box

Gives the Player a random item. The items are given depending on what position the player is in.


Increases the player's top speed as more are collected. The maximum amount of coins players can get in a single race is 20.

Found in Item Boxes

Item Description Positions Given

Green Shell

These are one of the most common items in the Mario Kart series.  This item just goes straight forward and bounces off walls and certain objects and knocks over any racer it makes contact with. 1st - 6th

Triple Green Shells

Three green shells surround the racer and orbit around them.  The racer can use three green shells instead of just one at any time and they can also be used as a barrier around the racer. 3rd - 10th

Red Shell

This shell targets down the nearest racer ahead of them and knocks them over.  When thrown backwards, the racer can slightly change it's angle when turning.  Now when racers are hang gliding and this item is used, it has a parachute of it's own. 2nd - 6th

Triple Red Shells

Just like the triple green shells, they surround, orbit around the racer, and can be used as a barrier except they are three red shells which racers can use an advantage to get three racers ahead of them. 3rd - 12th

Spiny Shell

This shell remains airborn and targets down any racer in first place and explodes on them; any racer in it's path will get knocked over. 4th - 10th
Banana (Mario Kart Wii)


Another common item in the Mario Kart Series. This item just stays stationary once dropped backwards or thrown foward. Racers will spin out of control if they slip on this item. 1st - 6th

Triple Bananas

Three Bananas which surround and orbit around the racer. They can be used as a barrier around the racer and they act like a normal banana when used but the racer gets to use three of them. 1st - 8th
Mushroom (Mario Kart 8)


These items gives the racer a boost of speed. 1st - 10th

Triple Mushrooms

Gives the racer three mushrooms which surround and orbit around the racer which allows the racer to use three boosts of speed. 3rd - 12th

Golden Mushroom

These Special Mushrooms gives the racer unlimited boosts of speed for a short period of time. 7th - 12th


This item sprays ink on the racers and partially covers the player's screen to make it hard for the player to see. 3rd - 8th

Fire Flower

This item allows the racer to throw unlimited amount of fire balls for a short period of time. 3rd - 8th

Boomerang Flower

This item allows the racer to throw a boomerang up to three times. 3rd - 8th
180px-Super Leaf Artwork - Super Mario 3D World

Super Leaf

This item gives the racer a tanooki tail for a short period of time which allows them to knock over nearby opponents or certain obstacles. 1st - 6th

Potted Piranha Plant

When used, this item goes in front of the racer which chomps down anything in it's path and gives the racer a boost everytime it knocks over opponents or certain obstacles. 4th - 8th

Super Horn

When used, this item will create one loud shockwave powerful enough to knock over opponents or certain objects nearby.  This item can even blow up Spiny Shells. 1st - 6th

Bullet Bill

This item turns the racer into a speeding flying Bullet Bill for a short period of time which knocks over anyone in it's path while it makes it's way back into the race. 9th - 12th


This item is very explosive.  When thrown or placed down, they will follow the nearest racer and blow up creating an explosion which knocks over nearby racers. 3rd - 8th


This item makes the racer invincible and gives them faster speed for a short period of time and this item also allows the racer to knock over other racers in their path. 7th - 12th

Lightning Bolt

This item shrinks opponents for a short period of time  which also slows down their speed and makes them drop their items.  Opponents will grow back to normal size in order of what place they're in.  Normal sized racers can also flatten them. 10th - 12th


Gives the Racer two coins. 1st - 6th

New Items

Item Description Positions Given

Mega Magnet

1st - 12th

Poison Mushroom

This item tries to get close to the nearest racer and slows them down for a short period of time. This item does not effect the user of this item unless if they drive into it. 1st - 6th
Strobe Camera 3rd - 8th
Radical Nine

Radical Nine

Gives the racer nine items that orbit around them. The items are: Green Shell, Red Shell, Banana, Mushroom, Star, Bob-omb, Blooper, Coin, and Mega Magnet. 7th - 10th
  • Mega Magnet - A Magnet Item which creates an electric shield around the racer which attracts coins, item boxes, dropped mushrooms or dropped stars, and is invulnerable to Lightning. This item made it's first appearance in Super Mario NX World. (New)
  • Strobe Camera - A camera item with a strobe light (New)


Altogether, there are 32 race courses total; 16 Nitro courses and 16 retro courses. The images of the courses are not the actual images, they are just there to make it how the course is like.

Nitro Courses

Mushroom Cup
Flower Cup
Star Cup
Special Cup
Race track 1

Mario Kart Circuit


Mario Circuit


Wario Prison


Sky Station


Shy Guy Carnival


Tropical Carribean

Jungle 2

DK Treehouse


Bowser Jr.'s Armada


Toad Studios


Cyber Highway


Nightmare Inn


Bowser's Castle


Snow Snow Village


Dragon Valley


Cheep Cheep Aquarium


Rainbow Road

  • Mario Kart Circuit - A race course that resembles Mario Kart Stadium from Mario Kart 8 which the setting changes everytime it's raced on just like how the layout changes in Excitebike Area and the seasons change in Animal Crossing in the downloadable packs in Mario Kart 8.  The different settings are dawn, day, dusk, night, day (cloudy), day (cloudy and raining), and night (raining).
  • Mario Circuit - The first course which will be in the E3 2017 demo. This race track's start/finish line is in a Warp pipe tunnel and there's a moat around Peach's Castle which racers can ski on or drive underwater and racers have the option to race inside Peach's Castle just like in Mario Kart 7.
  • Toad Studios - A race course that takes place at night at a red carpet, inside a fancy grand lobby which leads to a movie theatre, and in a night city with neon lights which resembles Hollywood Los Angeles California.
  • Tropical Island - The second course which will be in the E3 2017 demo. This course takes place at a tropical beach resort with a tropical cave, a volcano, a residential area, and an indoor public pool.
  • Dragon Valley - The third and final course which will be in the E3 2017 demo. This course is Chinese/Japanese themed and resembles Dragon Driftway from The Legend of Zelda x Mario Kart 8 DLC Pack with cliffs, hills, waterfalls, bridges, a bridge resembling the Great Wall of China, and Asian Architecture buildings. This course also has a dragon which racers will race on eventually throughout a lap around the course and after that, racers land on a rock platform and of a Time Flow and Hang Glider ramp where racers must dodge the Chinese fire crackers.
  • Snow Snow Village - A small desolate snowy village near mountains. This course has a large frozen lake which is at the end of the town, has a cabin hotel, a dock, a frozen cave filled with water which racers can ski on eventually or remain underwater also with an anti gravity section which is a loop in the cave, and a cannon which activates the hang glider mechanic which leads racers onto the roofs of houses which also activates the anti gravity mechanic.
  • Cyber Highway - A computer designed city which resembles Tron Legacy with lots of Anti Gravity sections because the roads are upside down or sideways most throughout the course, a hexagonal chamber which is a large Time Flow section with lasers that fire away on the track, and a long wide straight road which is also a Time Flow section with cyber vehicles heading the opposite direction of the racers.
  • Wario Prison - A Prison/Metal Factory like course with references to Wario. This course has conveyor belts, hydraulic machines, a hallway with cells of a prison, a time flow section with cameras that shoot lasers just like the bowser statues in Bowser's Castle in Mario Kart 8, and an outside area where racers enter an anti gravity section onto the prison walls.
  • DK Treehouse - A jungle stage which racers enter anti gravity sections where they race on tree trunks and they race into multiple treehouses and ski on a large river that leads them back to the start/finish line which is an anti gravity section on a tree trunk heading upwards.
  • Nightmare Inn - A haunted hotel with twisted hallways, an underground catacomb with a river where racers can driver underwater or ski on it, an underground chamber with large cob webs which act like the red mushroom platforms in Mushroom Gorge in Mario Kart Wii, and a dark cemetery.
  • Shy Guy Carnival - A carnival themed course with carnival stands, rides, A giant circus tent, and a ferris wheel.
  • Cheep Cheep Aquarium - An aquarium themed race track with a Yoshi Museum, and underwater with cheep cheeps, bloopers, sushis, and a lot of underwater creatures from Super Mario games.
  • Sky Station - A race course that takes place in the sky with planets, a station, and Starship Mario from Super Mario Galaxy 2 can be seen as well.
  • Bowser Jr.'s Armada - A race course that resembles Airship Fortress from Mario Kart DS.  This course features many airships and many road cautions as well.
  • Bowser's Castle - The brand new Bowser's Castle in this installment, It's said to be the most insane Bowser's Castle yet.
  • Rainbow Road - The brand new Rainbow Road for this installment, It's said to be the best Rainbow Road ever. Just like Mario Kart 7, this Rainbow Road has sections as well and so far is the only course in Mario Kart 9 to have sections; this Rainbow Road will also be the first Rainbow Road that the race does not end where it started.

Retro Courses

Altogether, there are two returning courses from Super Mario Kart, one from Mario Kart 64, two from Mario Kart: Super Circuit, two from Mario Kart: Double Dash!!, two from Mario Kart DS, two from Mario Kart Wii, two from Mario Kart 7, and three from Mario Kart 8. The courses are now much more redesigned than their original appearances. The Hang Glider Mechanic and the Under Water Mechanic appear in most of these courses just like Mario Kart 7's retro courses, Unlike Mario Kart 8, the Anit Gravity Mechanic appears in every of these courses, and some courses are now added with the Water Ski Mechanic and the Time Flow Mechanic.

Shell Cup
Banana Cup
Banana (Mario Kart Wii)
Leaf Cup
180px-Super Leaf Artwork - Super Mario 3D World
Lightning Cup

DS Figure 8 Circuit


Wii DK Summit

Wii DK Snowboard Cross


Wii U Sunshine Airport


SNES Mario Circuit 4

Island sunset

SNES Choco Island 1


N64 Wario Stadium


DS Shroom Ridge

Sky cloud

Wii U Cloudtop Cruise


GBA Riverside Park


GCN Mushroom City


3DS Wario Shipyard

3DS Wario's Galleon


GCN Bowser's Castle

Harbor San Fran

Wii U Toad Harbor

Wii U Toad Harbour


3DS Rock Rock Mountain

3DS Alpine Pass

Desert Ruins 2

Wii Dry Dry Ruins


GBA Rainbow Road

Battle Courses


DLC Content

It has been confirmed that DLC Content will be available in the future. So far it has been confirmed to have downloadable characters in the future.


  • This is the second Mario Kart game to be in HD and the first Mario Kart game to use Unreal Engine 4.
  • Outside of the Mario & Sonic series and the Super Smash Bros. series, this is the first Mario Kart game to feature Sonic the Hedgehog as a playable character.
  • This is the third Mario Kart game to feature a character or characters not from the Mario series. The first was Mario Kart DS which features R.O.B., and the second was Mario Kart 8 which features Link from The Legend of Zelda x Mario Kart 8 DLC Pack and Villager and Isabelle from the Animal Crossing: New Leaf x Mario Kart 8 DLC Pack
  • This is the second Mario Kart game to feature Mario Kart TV.
  • This is the fourth Mario Kart game to feature Miis as playable characters.
  • This is the second Mario Kart game to feature DLC.
  • The Hang Glider and Underwater Mechanic introduced in Mario Kart 7 returns in this game and the Anti-Gravity Mechanic introduced in Mario Kart 8 returns in this game as well.

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