|Mario Kart: Gold|
| September 6th 2018|
September 6th 2018
September 7th 2018
September 13th 2018
|1-4 players (offline)|
|Predecessor||Mario Kart 8 Deluxe|
|Media Included||Cartridge, Nintendo eShop|
|Available Input||Joy Cons, Nintendo Switch Pro Controller, Wiimote|
Mario Kart: Gold is a 2018 Mario Kart game for the Nintendo Switch that was first released on September 6th 2018 in Japan and Europe. Mario Kart: Gold is the second Mario Kart game for this platform after Mario Kart 8 Deluxe, and it introduces the Plasma Gauge mechanic as well as many new tracks and racers.
The new Plasma Gauge mechanic relies on a point-based system where players can earn points during a race to try to fill their Plasma Gauge. When the capacity of the gauge reaches 100, players earn an 8-second speed boost before their gauge resets to 0. The plasma in the gauge can be affected by a wide range of different actions, which are listed below.
|Effect on Plasma Gauge||Actions|
|Add 25||Release a purple turbo drift.|
|Add 15||Hit a player with a Green Shell or Bob-Omb.|
Release an orange turbo drift.
|Add 10||Hit a player with a Red Shell, Lightning Bolt, Bullet Bill or Super Star.|
Steal another player's item.
|Add 5||Have a player slip on your Banana Peel.|
Attack a player with a Potted Piranha Plant.
Perform a trick.
Release a blue turbo drift
|Add 1||Collect a Coin or Item Box.|
|Lose 1||Crash into a wall.|
|Lose 10||Be hit by a Red Shell, Lightning Bolt, Bullet Bill, Super Star or Potted Piranha Plant.|
|Lose 15||Be hit by a Green Shell or Bob-Omb.|
Slip on a Banana Peel.
Crash into a track obstacle such as a Goomba.
|Lose 50||Fall off the track.|
|Lose 100||Release the Plasma Gauge's 8-second boost.|
Waluigi's Slot Machine
A new feature is Waluigi's Slot Machine. If the player wins a race, they will receive a Purple Slot Token which they can use in the Slot Machine. Here, they have a chance to receive a Playable Character, Vehicle Parts, Stamps or Coins. The slot machine which is seen by the player is based on Waluigi's design, however it is a Purple Toad which operates the device.
In order to use Waluigi's Slot Machine, the player must first acquire a Wa Token. The player starts the game with one Wa Token but they can be obtained either through completing tasks, or by purchasing them with real money. Wa Tokens can be achieved by:
- Winning a Grand Prix with a 3-Star Rank.
- Beating an Expert Staff Ghost in Time Trials by at least 1 second.
- Winning 10 Online Races or Battles in a row.
- Purchasing them in bundles in the Nintendo Switch eShop.
- Scanned amiibo have a 1% chance of yielding a Wa Token.
- Gifted for free on rare occassions. On December 25th 2018, all players received three Wa Tokens for free.
Once a Wa Token is obtained, players must put the token into the machine to receive their prize.
Mario Kart: Gold includes 100 collectible stamps that can be obtained from the Slot Machine, and beating other players' time trial times. When another player's time is beaten, the user can select a stamp from their Stamp Book to copy into their own Stamp Book. All stamps can be won from Waluigi's Slot Machine but some stamps have alternative methods of unlocking.
- Character stamps can be unlocked by completing a Grand Prix whilst playing as that character.
- Track stamps can be unlocked by recording a Time Trial on that track.
Stamps 1 through 100 are in the base game and further stamps were released in future updates, with more released in the DLC package.
Player now have even more customisation options when it comes to vehicles. Instead of being stuck with one color, players can choose whatever color they would like their kart to be. For example, the Pipe Frame kart would normally be the same color as the racer (eg: Mario's would be red), but now players can change this, adding thousands of possibilities to vehicle design.
Propellers are now the fourth vehicle part which can be customised. Each one affects underwater racing, affecting stats such as speed, off-road and traction while underwater.
Every game mode in Mario Kart: Gold has a host character which becomes playable after requirements are met within that game mode. They are all costumes for Toad.
Grand Prix is one of the main game modes available from the start of the game. At first, players have access to only the Mushroom, Flower, Shell and Banana Cups, but by completing all four of these, they can unlock the Star, Special, Leaf and Lightning Cups. There are five modes in Grand Prix with increasing difficulty.
- 50cc - Easy Difficulty. All Karts move relatively slowly and CPU characters are restricted to a certain range of items (Green Shell, Red Shell, Blooper, Super Star, Mushroom, Bob-Omb, Ice Flower, Lightning). Players may only use Karts in this mode.
- 100cc - Normal Difficulty. Karts move faster than in 50cc and CPU characters will perform tricks and use shortcuts. They also now have access to more items (Spiny Shell, Triple Banana, Super Horn, Golden Mushroom, Metal Box, Huckit Crab). Players may only use Bikes in this mode.
- 150cc - Hard Difficulty. Karts move very quickly, with CPU characters now being able to drift and use items to protect themselves. They have access to more items (Thunder Cloud, Bullet Bill, Triple Green Shell, Boo) and players can only use Quads (ATVs) in this mode.
- Mirror Mode - Same speed and difficulty as 150cc. All courses are flipped, so a left turn in 150cc becomes a right turn in Mirror Mode. Players and CPUs have no restrictions on vehicle choice.
- 200cc - Expert Difficulty. Karts move extremely quickly, and CPU characters can now use all items. No restrictions to vehicle choice apply.
Additionally, All-Cup Tour makes its return for the first time since Mario Kart: Double Dash!!. Up to 4 Players race on all 32 tracks in the game in a randomised order, but always starting with Rosalina Circuit and ending with Wii Rainbow Road. Grand Prix is hosted by Blue Toad.
|Grand Prix||How to Unlock|
|Mirror Mode||Earn a trophy in 150cc Cups.|
|200cc||Earn a trophy in all Mirror Mode Cups.|
|All-Cup Tour||Unlock every cup in 200cc.|
Up to 4 Players can play together on the same console. VS Races are essentially free-play. All sorts of settings are customisable by the user, including number of CPU opponents, item frequency, Engine Class, Vehicle Restrictions, item restrictions. Items can even be turned off to make for competitive races. Team Races are also possible, with up to 4 teams of three; Blue, Red, Yellow and Green teams. VS Race is hosted by Green Toad. Results points awarded are somewhat more strict than in recent iterations of the franchise, as positions 9th - 12th will recieve no points at all.
|Super Mario Kart|
Mario Kart 64
Mario Kart: Super Circuit
|Mario Kart: Double Dash!!|
Mario Kart DS
|Mario Kart Wii||15||12||10||8||7||6||5||4||3||2||1||0|
|Mario Kart 7||10||8||6||5||4||3||2||1||N/A||N/A||N/A||N/A|
|Mario Kart 8|
Mario Kart 8 Deluxe
|Mario Kart: Gold||10||8||6||5||4||3||2||1||0||0||0||0|
A new mode that shows up alongside Grand Prix and VS Race, Elimination Circuit is an event which lasts about 20 minutes. 12 racers begin the race, but at the end of every lap (or track segment), the last racer to cross the finish line is eliminated from the event. As the number of racers decreases, the game becomes more chaotic, with enemies filling the track and portions of the course crumbling away. Elimination Circuit is hosted by Yellow Toad.
Time Trials returns to the Mario Kart franchise. This time around, multiplayer time trials are available, allowing two players to record their own time trials simultaneously. Staff Ghost Data returns as well - this time, there is only one staff ghost per track, however the difficulty is quite high and the ghosts require a lot of practise to beat, particularly on the harder tracks. All Time Trials are recorded at 150cc.
- (For a full list of Staff Ghost Data, see full article: Mario Kart: Gold/Staff Ghost Data.)
Time Trials are hosted by Pink Toad.
Battles are similar to those in Mario Kart 8 Deluxe, with the option of playing in teams (default) or individually (in certain modes, there is no option for individual play). This time, there are 12 Battle Courses to select from, and the introduction of several new battle modes.
Every racer starts with five balloons. For every balloon that they lose, their team loses 1 point. However, if they manage to pop another racer's balloon with an item, their own team gains a point.
The racers compete to collect the most coins within a time limit. Racers will lose half of their coins if they are hit by an item or obstacle.
One team, the Authority, must catch all of the members of the other team, the Renegades, before the time enders. If the renegades are not all caught by the end of the time, the renegades win. (Teams only).
A new version of Shine Thief. One Power Moon is found at the center of the course, and in order to win, a player's team must hold the Moon for 30 seconds.
Similar to Balloon Battle, racers have five balloons that can be popped by items. However, in this mode, once a player loses all of their balloons, they will not respawn. The team with the most players at the end will win.
Each team has a coloured Chain Chomp that moves around the track. The opposing team must deplete the Chain Chomp's health using items. The first team to fully deplete the health of the opposing chain chomp will win. (Teams only).
Battle mode is hosted by Orange Toad.
Online mode returns, with up to four players being able to play online from the same console. Players can enter 'Regional' or 'Global' leagues. Regional leagues are exclusive to the user's country, while in Global leagues, players from all over the world can play together. The user also has the option to set up rooms to play with their friends, either exclusively with friends, or against strangers with friends. Online is hosted by Black Toad.
Missions return to the Mario Kart series for the first time since Mario Kart DS, as a single-player mode where players can earn Vehicles and collectable stamps. There are 8 levels, each with 8 missions and a boss fight for a grand total of 72 missions. Missions mode is hosted by Light Blue Toad.
|1-1||Pass through the numbered gates in order.||01:00||Rosalina Circuit||Peach|
|1-2||Defeat 3 Goombas using Green Shells.||00:50||Mario Circuit||Baby Mario|
|1-3||Pass the finish line before Waluigi.||None||Gloom-Gloom Jungle||Luigi|
|1-4||Collect 20 Coins.||00:45||3DS Daisy Hills||Toad|
|1-5||Complete two laps of the circuit.||01:40||New Donk Junction||Metal Mario|
|1-6||Perform 15 tricks in one lap.||00:50||Wii DK Summit||Donkey Kong|
|1-7||Perform 6 mini-turbo boosts in one lap.||00:35||Rosalina Circuit||Koopa Troopa|
|1-8||Win the race against the original Super Mario Kart roster.||None||SNES Choco Island 1||[Choose]|
|1-Boss||Defeat Mummipokey.||03:00||Tostarena Square||Mario|
|2-1||Defeat 7 Goombas using Super Stars.||00:40||Starfall Lake||Rosalina|
|2-2||Complete three laps.||02:25||The Bulletworks||Bowser|
|2-3||Open 5 Item Boxes in one lap.||00:55||Bubble Pier||Baby Peach|
|2-4||Pass through the numbered gates in order.||01:00||GBA Cheep Cheep Island||Yoshi|
|2-5||Go down the mountain while reversing.||00:35||Starlight Mountain||Baby Luigi|
|2-6||Pass the finish line before Petey Piranha.||None||3DS Shy Guy Bazaar||Birdo|
|2-7||Perform 4 mini-turbo boosts.||00:25||Toad's Farm||Baby Mario|
|2-8||Win the race against the Mario Kart 64 newcomers.||None||N64 Wario Stadium||[Choose]|
|2-Boss||Defeat Pymaw||02:30||GBA Battle Course 4||Daisy|
|3-1||Collect 25 Coins.||00:50||Peach Park||Shy Guy|
|3-2||Perform 3 Tricks in one lap.||00:30||SNES Choco Island 1||Diddy Kong|
|3-3||Pass the finish line before King Boo but after Koopa Troopa.||N/A||Koopa Cave||Dry Bones|
|3-4||Complete one lap while reversing.||01:25||Mario Circuit||Mario|
|3-5||Hit King Boo with three Green Shells.||01:00||King Boo's Mansion||Luigi|
|3-6||Perform 4 super mini-turbo boosts in one lap.||00:50||U Cloudtop Cruise||Rosalina|
|3-7||Defeat 3 Pokeys using Red Shells.||00:20||Wii Dry Dry Ruins||Birdo|
|3-8||Win the race against the Mario Kart: Double Dash newcomers.||N/A||GCN Mushroom City||[Choose]|
|3-Boss||Defeat Porcupuffer.||03:00||Wii Delfino Pier||Toadette|
|4-1||Perform 12 mini-turbo boosts in one lap.||00:55||Koopa Cave||Koopa Troopa|
|4-2||Collect 20 Coins while reversing.||01:20||Wii Dry Dry Ruins||Baby Daisy|
|4-3||Pass through the numbered gates in order.||01:00||Wildfire Woods||Monty Mole|
|4-4||Pass the finish line before Topper, Rango and Spewart.||N/A||Rabbit Ridge||Hariet|
|4-5||Defeat 5 Piranha Plants using Bob-Ombs.||00:45||GBA Lakeside Park||Pianta|
|4-6||Complete one lap without hitting any obstacles.||01:10||Bowser's Castle||Peach|
|4-7||Perform 12 Tricks in one lap.||00:55||Rainbow Road||Pink Gold Peach|
|4-8||Win the race against the Mario Kart DS newcomers.||N/A||DS Shroom Ridge||[Choose]|
|4-Boss||Defeat Bouldergeist.||03:00||Boohemoth's Crypt||Baby Rosalina|
|5-1||Complete one lap while reversing.||01:10||Rosalina Circuit||Topper|
|5-2||Win the race against Toad.||N/A||Toad's Farm||Toadsworth|
|5-3||Open 16 Item Boxes in one lap.||01:40||N64 Wario Stadium||Rango|
|5-4||Perform 13 mini-turbo boosts in two laps.||01:35||The Bulletworks||Spewart|
|5-5||Win the Balloon Battle against Luigi.||02:00||Skyview Stadium||Mario|
|5-6||Pass through the numbered gates in order.||02:00||3DS Honeybee Hive||Honey Queen|
|5-7||Defeat 20 Goombas using Super Stars.||00:45||Koopa Cave||Wario|
|5-8||Win the race against the Mario Kart Wii newcomers.||N/A||Wii DK Summit||[Choose]|
|5-Boss||Defeat Mechawiggler.||02:00||New Donk Junction||Pauline|
|6-1||Pass through the numbered gates in order while reversing.||01:25||3DS Daisy Hills||Wiggler|
|6-2||Perform 2 ultra mini-turbo boosts in one lap.||00:50||U Cloudtop Cruise||Hammer Bro.|
|6-3||Defeat 8 Piranha Plants using Super Horns.||00:25||DS Mario Circuit||Yoshi|
|6-4||Win the race against Metal Mario and Pink Gold Peach||N/A||Rainbow Road||Blue Silver Luigi|
|6-5||Win the race against King Boo||N/A||King Boo's Mansion||Luigi|
|6-6||Perform 6 tricks.||00:25||SNES Choco Island 1||Donkey Kong Jr.|
|6-7||Open 1 Item Box.||00:10||GCN Bowser's Castle||Boom Boom|
|6-8||Win the race against the Mario Kart 7 newcomers.||N/A||3DS Shy Guy Bazaar||[Choose]|
|6-Boss||Defeat the Ruined Dragon.||03:00||Skyview Stadium||Waluigi|
|7-1||Win the race against Donkey Kong.||N/A||Gloom Gloom Jungle||King K. Rool|
|7-2||Open 6 Item Boxes while reversing.||01:20||SNES Vanilla Lake 2||Baby Mario|
|7-3||Complete two laps without hitting a car.||01:35||GCN Mushroom City||Dry Bones|
|7-4||Complete a lap while reversing.||02:00||Wii Rainbow Road||Funky Kong|
|7-5||Pass through the numbered gates in order.||00:45||DS Shroom Ridge||Bowser Jr.|
|7-6||Defeat 7 Boos using Green Shells.||00:40||King Boo's Mansion||E. Gadd|
|7-7||Find the 4 hidden coins on the track.||01:30||Bubble Pier||Baby Wario|
|7-8||Win the race against the Mario Kart 8 newcomers.||N/A||U Sunshine Airport||[Choose]|
|7-Boss||Defeat Gobblegut.||02:45||Rainbow Space Station||Dry Bowser|
|8-1||Collect 20 Coins using a Golden Mushroom.||00:10||Mario Circuit||King Boo|
|8-2||Defeat 8 Crabs with Green Shells while reversing.||01:20||GBA Cheep Cheep Island||Koopa Troopa|
|8-3||Complete 5 laps.||04:00||Peach Park||Pink Gold Peach|
|8-4||Perform 4 ultra mini-turbo boosts in one lap.||01:00||3DS Shy Guy Bazaar||Shy Guy|
|8-5||Win the race against Boom Boom.||N/A||Bowser's Castle||Pom Pom|
|8-6||Collect 20 Item Boxes.||01:40||GBA Lakeside Park||Diddy Kong|
|8-7||Perform 16 tricks in one lap.||01:35||N64 Wario Stadium||Hammer Bro.|
|8-8||Win the race against the Mario Kart: Gold newcomers.||N/A||Rainbow Road||[Choose]|
|8-Boss||Defeat Shadow Bowser.||05:00||Royal Gardens||Mario|
Mario Kart: Gold features a wide range of playable characters, 20 of which are available at the start of the game. The rest have to be unlocked from completing challenges. The costumes feature returns from Mario Kart 8, with many returning costumes including Tanooki Mario.
Within weight classes, there are further sub-classes of character that have different stats. There are six stats in Mario Kart: Gold which all appeared in Mario Kart 8, which are Speed, Acceleration, Weight, Handling, Traction and Mini-Turbo.
Vehicle Frame Sizes
In addition to a weight class, each character has a size, which determines the size of the vehicle that they drive. These sizes do not necessarily correlate with weight.
Characters can be unlocked in two ways - either by completing a specific amount of races, or by another method. Once the criteria has been met, the player must beat the character in a 1 v 1 race at a random track at 150cc.
|Character||Play VS Races||Alternative Method|
|Mii||N/A||Connect your save file to a Nintendo Network account.|
|Toadette||5||Beat 1 Time Trial Staff Ghost.|
|Baby Luigi||10||Win the 50cc Flower Cup.|
|Daisy||15||Win the 50cc Shell Cup.|
|Boom Boom||20||Record Time Trials on 8 Tracks.|
|Donkey Kong Jr.||30||Win the 50cc Special Cup.|
|Dry Bones||40||Win the 50cc Leaf Cup.|
|Lakitu||50||Record Time Trials on 32 Tracks.|
|Nabbit||60||Beat 12 Time Trial Staff Ghosts.|
|Diddy Kong||70||Win the 100cc Mushroom Cup.|
|King Boo||80||Win the 100cc Banana Cup.|
|Honey Queen||90||Win the 100cc Star Cup.|
|Monty Mole||100||Win the 100cc Lightning Cup.|
|Pauline||115||Beat 24 Time Trial Staff Ghosts.|
|Hariet||130||Win the 150cc Flower Cup.|
|Topper||145||Win the 150cc Shell Cup.|
|Rango||160||Win the 150cc Special Cup.|
|Spewart||175||Win the 150cc Leaf Cup.|
|E. Gadd||190||Beat all 32 Time Trial Staff Ghosts.|
|Baby Daisy||205||Win all Mirror Nitro Cups.|
|Pink Gold Peach||220||Win all Mirror Retro Cups.|
|Wiggler||235||Win all 200cc Nitro Cups.|
|Funky Kong||250||Win all 200cc Retro Cups.|
|Toadsworth||265||Unlocked from Waluigi's Slot Machine.|
|Baby Wario||280||Unlocked from Waluigi's Slot Machine.|
|Pom Pom||295||Unlocked from Waluigi's Slot Machine.|
|Baby Rosalina||300||Win all 50cc Cups with a 3-Star Rating in every cup.|
|Hammer Bro||350||Win all 100cc Cups with a 3-Star Rating in every cup.|
|Blue Silver Luigi||400||Win all 150cc Cups with a 3-Star Rating in every cup.|
|King K. Rool||500||Win all 200cc Cups with a 3-Star Rating in every cup.|
Returning from Mario Kart 8, alternate costumes can be selected by choosing a character, which then gives options for costumes should they be unlocked. Most costumes are unlocked by scanning specific amiibo, but there are several other costumes that can be unlocked in other ways, such as the Toad costumes. All amiibo costumes that are unlocked from amiibo can also be unlocked from the Slot Machine after completing Missions Mode.
Similarly to most other Mario Kart games, Mario Kart: Gold features 8 cups, each containing 4 tracks. The first four cups - Mushroom, Flower, Star and Special - are 'Nitro' cups, comprised of new tracks, while the other four - Shell, Banana, Leaf and Lightning - are 'Retro' cups with tracks from older Mario Kart games. Four more cups were added as DLC later.
- (Note: PAL names for tracks are displayed below North American names in smallprint)
|Cup||First Course||Second Course||Third Course||Fourth Course|
Sea Bubble Pier
DK Snowboard Cross
Buzzy Mountain Highway
- Cups in orange are default cups that are available from the start of the game. These are the Mushroom, Flower, Shell and Banana Cups.
- Cups in green are unlockable cups. The Star, Special, Leaf and Lightning Cups are unlocked simultaneously when the player places 1st, 2nd or 3rd in all of the default cups.
- Cups in purple are downloadable cups. The Falcon, Egg, Arwing and Super Bell Cups can be purchased as a part of the Mario Kart: Gold x Nintendo expansion.
In Mario Kart: Gold, half of the game's default tracks are ones which have previously appeared in a Mario Kart game and are returning to the franchise. 'Retro tracks', as they are called, make up 4 of the game's 8 cups. Many of these tracks have been updated with new features and aesthetic changes to make them feel both fresh and nostalgic at the same time. In the downloadable expansion, 7 out of 16 of the added tracks are retro tracks, scattered throughout the four new cups added in the expansion.
There are a total of 12 Battle Courses in Mario Kart: Gold. 8 of these are available from the beginning and 4 must be unlocked.
(* Stages marked with an asterisk must be unlocked before you can play there.)
|Course||How to Unlock|
|Boohemoth's Crypt||Win 5 Games of Balloon Blast.|
|Rainbow Space Station||Win 5 Games of Chomp Guardians.|
|GBA Battle Course 4||Win 5 Games of Coin Runners.|
|GCN Tilt-A-Kart||Win 5 Games of Moon Thief.|
Mario Kart: Gold features a selection of both new and returning Mario Kart items. Several items, such as the Thunder Cloud, make their first appearance outside of their debut.
Mario Kart: Gold x Nintendo is the only DLC pack for Mario Kart: Gold, which was released on January 8th 2018. The package costs $5.99 in the US. (£4.29 in UK), and includes 16 new tracks in 4 new cups, 10 new playable characters and a new battle mode.
Amiibo are functional with Mario Kart: Gold. The player can unlock alternate costumes for some characters by scanning their amiibo. See the Alternate Costumes section for information about the costumes that these amiibo unlock. Furthermore, the player can scan any other amiibo once a day to collect 25 coins. All amiibo, when scanned, have a 1% chance of giving the user a Wa Token.
On 14th August 2018, a free Demo Version was made available on the Nintendo eShop. In this version, the player is able to play a Grand Prix of the Mushroom Cup or Shell Cup. The only playable characters are Mario and Luigi, and the only kart available is the Pipe Frame.
- This is the first game to feature Donkey Kong Jr., Petey Piranha, Funky Kong, Honey Queen and Wiggler in Mario Kart since they were cut after their debut appearances in the series.
- This makes Paratroopa and R.O.B. the only characters to have appeared in a Mario Kart game, been cut, and never returned.
- This game references The Legend of Zelda series. The icon for the Wa Token Jackpot in the eShop resembles the Triforce. Additionally, the Master Cycle Zero and Hyrule Wheels unlocked with the DLC pack.
- Mario Kart: Gold is the first Mario game on a Nintendo console to have microtransactions.
- Mario Kart: Gold is the first game for the Nintendo Switch to include compatibility with the Wiimote Controller.
- The image for Mario's Classic Colors was produced by Arend (t∣b∣c), not me.
- The image for Chocoomba was produced by Ziegs (t∣b∣c), not me.
- Originally, the creator of Mario Kart: Gold, thepuddlecat, wanted to make a Mario Kart Arcade GP game to make the project stand out among other Mario Kart games. However, he later decided to make a traditional Mario Kart game since his ideas for the project better suited the main series.
- Datamined files from the free Demo Version suggest that Paratroopa, Dixie Kong, Ice Bro. and R.O.B. were originally going to be implemented as playable characters, but were later scrapped. This was likely due to Dixie Kong being replaced by King K. Rool, and Ice Bro. being replaced by Hammer Bro.
- Furthermore, there exists audio files for a character named "GR_WAR_28", however these files are unplayable. It is possible that the name refers to a character based on Wario, or from the Wario series.
- In a talk with Famitsu magazine, lead developer, thepuddlecat, states that he was originally going to do a Smash Bros. Ultimate-style Mario Kart game with all playable characters returning. Eventually, the Koopalings, Paratroopa, R.O.B., Link, Villager, Isabelle and Inkling were cut, after all being considered for the game, Paratroopa and R.O.B. even having files in the game.
- There are image files that depict billboards, akin to those found on Moonview Highway in Mario Kart Wii. Some of these have been redesigned and used in New Donk Junction and/or GCN Mushroom City, however several remain unused, suggesting that Moonview Highway may have been considered as a retro course at some point.
- An unused music track in the game's code can be found and listened to, sounding like a remix of N64 Frappe Snowland.
|Super Smash Bros. Aether ♦ Super Mario Quartz ♦ Mario Kart: Gold ♦ Splatoon 3D ♦ Fruit Punch ♦ Pokémon Infinity|
|Smash Galaxy: Star Bright, Star Fight|
|Nymbus ♦ Button Medals|