Mario Kart: Coin Heaven
Developer(s) Blender Maximum
Publisher(s) Nintendo
Platform(s) WiiULogo
Age Rating(s)
E for eveyone
Genre(s) Racing

Mario Kart: Coin Heaven is a game for the Nintendo NX. The game will be released in 2017. It is a sequel to Mario Kart 8.



Along with underwater driving, gliding, and anti-gravity driving mechanics returning from Mario Kart 7 and Mario Kart 8 respectively, this game adds four new methods of transportation. These modes include:

  • Drilling: A scrapped mechanic from Mario Kart 8, drilling allows the player to go through walls, and can sometimes allow the player to go underground.
  • Teleportation: Specific portals can teleport players to other areas of the track. These areas are occasionally hidden otherwise.
  • Track Creation: When driving in this transportation mode, the player creates a track in front and behind themselves, potentially allowing them to drive on air. These tracks stay in front of/behind the player.
  • Light Driving: Players can drive on light in this transportation mode (this mode is currently just a concept and is subject to change).

The game also expands on the coin mechanic featured in previous titles.


Mario MKA Artwork
Luigi MK8 Icon
Peach MK8 Icon
Yoshi MK8 Icon
Toad MKA Artwork
Beach Koopa MKA Artwork
Beach Koopa
Bowser MKA Artwork

Kamek MKA Artwork
Dry Bowser MKA Artwork
Dry Bowser
Petey Piranha MKA Artwork
Petey Piranha
Captain Toad MKA Artwork
Captain Toad
King Boo MKA Artwork
King Boo
Whomp MKA Artwork
Bowser Jr MKA Artwork
Bowser Jr.
Alternate Characters: Koopalings


Item Description Item Description
Dash Mushroom
Dash Mushrooms give the player a small boost. FireFlowerSM3DW
Fire Flower
Fire Flowers allow the player to throw fireballs at other players in a limited time. Fireballs spin others around upon contact.
IceFlower LTL
Ice Flower
Ice Flowers allow the player to throw ice balls at other players in a limited time. Ice balls freeze anything upon contact as well as other players. Lakitu Cloud
Lakitu Cloud
Lakitu Clouds allow the player to throw Spinies at other players while the Kart/Bike/ATV moves by itself when pressing A.
Rainbow Mushroom MKA Artwork
Rainbow Mushroom
Rainbow Mushrooms allow the player to boost as long as the player is pressing down the Power Up button. Banana (Mario Kart Wii)
Bananas can be thrown by the player. Hitting one causes you to spin.
Green Shell
Green Shells can be thrown by the player. They spiral around for a limited amount of time or until they hit an object or player. RedShellMK8
Red Shell
Red Shells are almost identical to Green Shells, but they home in on players.
Mega Mushroom
Mega Mushrooms make the player larger so they can crush others. BloopernannyNSMBU
Blooper Nanny
Blooper Nannies send Baby Bloopers at other players in order to partially blind them. The Blooper Nannies themselves blind the player in front of you to a larger extent.
Bill Blaster
Bill Blasters shoot Bullet Bills at other players. Some Bullet Bills can also home in on players. GoldenMushroomMKM
Golden Mushroom
Golden Mushrooms are similar to Dash Mushrooms, but they allow the player to boost multiple times, albeit in a limited amount of time.
Super Bell
Super Bells allow the player to pounce at others and climb walls up to otherwise unreachable shortcuts. PorcuPufferNSMBU
Porcupuffers jump out in front of the player and go straight. If they hit someone, the player gets a small speed boost.
Launch Star
Launch Stars give the player a longer boost than a Dash Mushroom. 113px-Boo Artwork - Mario Party Island Tour
Boos steal an item from the nearest character with an item and gives it to you.
Goomba Mask
Goomba Masks make others spin around when they bump into you or when you bump into them. It disappears once this happens. SpinyShellMK8
Spiny Shell
Spiny Shells, when used, go to the player in first place and explode, stopping them and anyone around them.
Super Horn
Super Horns can make any attack directed at you backfire at the person that threw it, including the Spiny Shell. This is the rarest item in the game. 640px-BanzaibillNSMBU
Banzai Bill
Banzai Bills control the player at a fast speed, spinning around any other characters that it hits.
Brick Block Artwork - Super Mario 3D World
Brick Block
Brick Blocks create a wall of blocks that block characters. They fall down if they are bumped into five times. Acorn Mushroom
Super Acorn
Super Acorns gives players an upwards boost, putting them into gliding mode.
200px-1-Up Mushroom Artwork - Super Mario 3D World
1-Up Mushroom
1-Up Mushrooms teleport the player to the space in front of them. Baby Yoshi
Blue Baby Yoshi
Blue Baby Yoshis blow bubbles that can temporarily trap other players.
Coin Artwork - Super Mario 3D World
Coins are items that cannot be collected in Item Boxes. Collecting them allows the player to go faster. The maximum amount of coins a player can collect is 50. RedCoin LTL
Red Coins
Red Coins are a different type of coin. Players can collect a maximum of 8, and any more collected will be worth 2 normal coins. If the player keeps 8 Red Coins, they will get a random item at the start of every lap.
Blue Coin
Blue Coins
Blue Coins are a type of coin that can appear by activating secret P Switches that can change locations. Collecting all ten of them in a row will temporarily slow down all other players. Star Coin NSMB2
Star Coins
Star Coins are another coin type. They are worth 5 coins and they will give players a large boost if they are collected.
GreenCoins LTL
Green Coins
Green Coins come in pairs of three. They can only be found in midair, and they will allow the player to take three coins from other players if collected. GoldenringNSMB2
Golden Ring
Golden Rings make every item coin-related temporarily. For example, shells will leave coins behind and Fire Flowers will have golden fireballs that spin characters around within a certain range and generate coins for every character affected.

Game Modes








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