Mario (DISPUTE) | ||
| ||
Symbol | 77px | |
Universe | Super Mario Bros. | |
Smash Appearances | ||
Super Smash Bros. Dispute | ||
Official Debut | Donkey Kong [1981] | |
Availability | Default | |
Final Smash | Mario Finale | |
Home Stage | Delfino Plaza | |
Tier | D- [57] |
Mario is the main mascot of Nintendo, and the most important character in video game history. Mario has appeared in over 1,000 games, and almost every one of them were a great success.
In Dispute, Mario is ranked in the D- tier where he is the 57TH out of the 72 characters ranked in the tier list. This is an incredible drop from his 6TH out of 57TH rank in Smash 4. This is also by far Mario's worst appearance in the series. Mario is good with his aerials, and great ability to punish his opponents. However, Mario's dashing speed has been severely nerfed to be one of the slowest dashing speeds of the entire game. His jumping ability has also been severely nerfed. He also has poor reach with nearly every attack, and he still possesses only a few mediocre finishers, that are all smash attacks, greatly hindering Mario's ability to finish a stock flexibly and efficiently. Additionally, he has problems dealing with characters who have disjointed hitboxes (such as Marth), he is easily gimped due to his predictable and short recovery, and his rather standard abilities are outshined by the abilities of most characters. This has resulted in poor matchups beyond low tier, and poor tournament results.
Special Attacks[]
Special Move | Title | Description | Damage |
---|---|---|---|
Neutral Special | Fireball | Fires a weak, bouncy ball of flames that is shot from his hand as a projectile. | 5% |
Side Special | Cape | Swings a cape from Super Mario World that reflects projectiles and enemies. | 7% (Ground), 5% (Air) |
Up Special | Super Jump Punch | Jumps upwards, dragging along enemies. Has good initial range and great to use offensively as well as out of shield. | 5% (Hit 1), 1% (Hits 2-6), 3% (Hit 7) |
Down Special | F.L.U.D.D. | Pulls out F.L.U.D.D. from Super Mario Sunshine, which will blast jets of water to push back opponents, but not damage them. Mario can change the angle of the stream. | 0% |
Final Smash | Mario Finale | Shoots a massive, continuous tornado of flames that moves horizontally across the stage. | 3% (Larger), 1% (Smaller) |
Taunts[]
- Up taunt: Turns into Super Mario; similar to Super Mario Bros. (Same as in SSB, Melee, Brawl, and SSB4).
- Side taunt: Takes off his hat, twirls around, and puts his hat back on; similar to his "level clear" animation from New Super Mario Bros..
- Down taunt: Spins in the air and falls on his back with his legs up; based on his dying animation from the original Donkey Kong.
Misc.[]
Dashing[]
Speed: 1.33
Character Selection Screen[]
- Mario says "Here we go!".
- Mario says "Mamma Mia!".
- Mario says "Let's-a go!".
On-Screen Appearance[]
- A green pipe appears, Mario pops up and says "Let's-a go!" May be inspired by how Mario gets to Princess Peach's Castle in Super Mario 64.
Victory Animations[]
- Makes fire explode from his palm and strikes a pose.
- Winds up for a punch and steps forward while punching in front of the screen.
- Does a short spin-jump and lands in a strong-man pose. It originates from his "character chosen" animation in Super Smash Bros.
Fan Cheer[]
Male/female cheer "MA-RI-O!"
Losing Animation[]
-