Mario & Luigi: Paper Mario Mix (known as Mario & Luigi RPG 5: Paper Mario MIX in both Japan and Korea, known as Mario & Luigi: Paper Mario Bros. in both Europe and Australia) is an upcoming game for the Nintendo 3DS and is the fifth instalment in the Mario & Luigi RPG series. What makes this game special is that it crosses over the Paper Mario series made by Intelligent Systems with the Mario & Luigi series made by AlphaDream. AlphaDream and Intelligent Systems had started development in late 2014 and the E3 trailer was shown in 2015, and the game released in Spring 2016.
The plot of the game revolves around Mario, Luigi and their two paper cutouts Paper Mario and Paper Luigi working together to stop Bowser and Paper Bowser from trying to take over the Mushroom Kingdom with their combined armies, while trying to stop a Pirate Captain and Kaptin Skurvy, a character from the Donkey Kong Country television series. But to make matters worse, someone by the name of Master Ink and his army of Ink Monsters cause trouble in the kingdom by copying the shapes of the enemies, animals and other creatures in the Mushroom Kingdom.
Mario, Luigi, Paper Mario and Paper Luigi's Story.
The story begins with a mischievous wizard one day who came up with an invention called the Phantom Ink. It is an invention that holds great power. Whatever is drawn with the use of this Phantom Ink instantly turns into a Ink Monster. These trickster Ink Monsters and their master called Master then begin to jump into different pictures and books, pulling pranks and causing general havoc, invasion and mayhem across the Paper Mario world.
In the Mario & Luigi world, Luigi and Toadiko enter the attic of Princess Peach's Castle, to look for the source of a draught. They soon find a hole above a bookcase, and Luigi investigates. Suddenly, Toadiko gets chased by a Scaredy Rat, which entered the room through the hole, while this a Pirate Bandit comes into the attic and tries to steal the book from the bookcase, and Toadiko leads the Scaredy Rat to Luigi, causing him to get scared, Pirate Bandit was about to steal the book. However, Luigi falls into Pirate Bandit, and then the Pirate Bandit escapes the attic. The dust on the floor from the Bandits run off makes Luigi sneeze, knocking him backwards into the bookcase. This cause a book (The same book that Pirate Bandit want it to steal) to get knocked over and open, releasing both the Paper Mario world characters and the Ink Monsters out of it, spreading across the Mushroom Kingdom. Paper people flutter down and are sighted near both Toad Town, Yoshi's Island and other Villages, while Bowser's minions begin to meet, and while the other Ink Monsters and Master Ink begin to wander around in the Kingdom.
Luigi and Toadiko meet both Paper Peach and Paper Toadsworth, who introduces their self's to Mario, Peach, Toadsworth, Toadbert and Starlow. Mario and Luigi agree to help both Paper Peach and Paper Toadsworth seek out the Paper people spread across the Kingdom.
Mario and Luigi find the Paper people hiding in the castle. Afterwards, they explain that more of them were confronted and taken hostage by Ink Monsters, however, a few were able to escape.
The brothers go to the castle's workshop and discover both Popple and Nabbit have stolen all of the Bros. Attacks that the Toads had prepared. Mario and Luigi tell them that they will use the four they recovered before Popple and Nabbit escaped. While trying to leave the castle, they find both Toadette and Daisy, who show them a miniature papercraft resembling Mario. Meanwhile, both Paper Toadette, Toadiko and two Paper Toads arrive to give the protagonists a Copy Block they had constructed.
At Toad Town, Mario and Luigi are greeted by two Goombas from the paper world, which they battle and crumple. Meanwhile, Bowser meets Paper Bowser, who, after some disagreements, team up together and agree to find and search the Phantom Ink, but first they make a plan to kidnap Peach and Paper Peach. Bowser Jr. also meets his paper counterpart, Paper Bowser Jr., and, unlike their dads, the two become friends. Additionally, Kamek, Paper Kamek and Kammy Koopa meet and shortly begin to insult each other, which continues throughout the game.
Before they proceed to Sunbeam Park, they meet Parakarry from the paper world, who tells them that he will assist them and help them on their quest. Upon their arrival in Sunbeam Park, where they come across several Goombas and Paper Goombas. They eventually get cornered by a large group of Ink Monsters, who defeat the Mario Bros and are about to kill them when suddenly. Paper Mario and Paper Luigi arrive to defeat the Ink Monsters and save Mario and Luigi.
After the battle, Mario and Luigi unite with Paper Mario and Paper Luigi, and the newly-formed quartet set off to stop the Ink Monsters alongside their master and rescue any Paper People that might be in big trouble.
Soon after meeting both Paper Mario and Paper Luigi, the quartet learn that Brickle, the Manager from Pi'illo Island, is stuck on top of a fountain. He tells the four brothers that he went on a holiday to the Mushroom Kingdom, but when he arrived at the park, a gang of Ink Monsters put him on the top of a fountain and wedged him in and now he can't get out. The quartet, going underground, turn up the water pressure causing the fountain to explode, and freeing Brickle. He thanks them and in return he gives Mario and Luigi two spare hammers he forgot to give to one of his retired workers back on Pi'llo Island.
While travelling around and looking for some Paper Toads, the quartet find out that Peach and Paper Peach, have been kidnapped. The Bowsers then arrive and tell them that they kidnapped them and they plan to find the Phantom Ink return to their castle. Bowser sends Major Burrows to attack the quartet and slow their pursuit. After the group defeat Major Burrows, they reach the exit of Sunbeam Park enter the hot burning sands of Gritzy Dunes.
In the Dunes, the quartet spot Bowser Path in the distance, which they must cross the desert to reach. On the way to Bowser Path to access Bowser's Castle, their progress is put to a halt by Petey Piranha and Paper Petey Piranha after climbing some quicksand.
The crash causes the heroes to land in a rock-pit, where a big Brick with eyes is blocking their escape route. So Mario and Luigi try to hammer it, but it doesn't work. Paper Mario then thinks to himself and realises what needs to be done. He calls the brothers over and he pulls out the Copy Block, and tells them to Hammer it at the same time. Once they do, ten copies of two hammers fly out of the block, and Paper Mario and Paper Luigi grab the two hammers.
In rhythmic order, the bros slam their hammers one on top of the other, multiplying the force of impact. With this combined Quartet Hammer move, the four brothers destroy the Brick.
Eventually they reach the top of the quicksand stream again, this time crossing a bridge leading towards Bowser Path. However, Petey Piranha stops them once again by slapping the bridge causing Mario and Co. to fall into the Gritzy Dunes Grotto.
They soon find that in order to progress they must jump really high in order to defeat the Petey Piranhas. The quartet wander around in the grotto, fighting all kinds of underground baddies. Eventually, they find a pipe leading up to the surface.
Reaching to the village, Mario, Luigi, Paper Mario and Paper Luigi are greeted by a Paper Squeek/Nomadimouse. He tells them that Bowser, sent his minions to capture his brethren. Paper Mario turns around to the biotic Bros. They jump in agreement and rush off to rescue the brethren.
After the mission, the Squeeks are thankful for being rescued. The Nomadimouse asks what they can do for the brothers as thanks. Starlow tells them about making a Cardboard Trampoline. They tell her that it is possible but they will need probably 29 Nomadimice to help build the trampoline. So heading into the Grizity Dunes Lakitu Establishment and rescue 29 Nomadimice.
After rescuing enough for Toadette, Paper Toadette, Toadiko and Daisy's workshop, the trampoline is finally up and finished.
Mario and his bros then proceed to head back into the grotto and place the Trampoline on the pillar beside the cliff the two Plants are standing on.
After being launched by the trampoline they confront the Petey Piranhas and fight them, the group then launch themselves out of the grotto and prepare to proceed, but are blocked by Paper Kamek with a Papercraft Goomba.
After he leaves. Toadette, Paper Toadette, Toadiko and Daisy arrive, and tell the group that they can help them pass the Papercraft Goomba, given that the quartet can find some more Paper people first.
So they head back to the Village and rescue some more Paper Squeeks. And when they come back Toadette, Paper Toadette, Toadiko and Daisy arrive with their newly built Papercraft Mario and use it to destroy the Papercraft Goomboss blockade, allowing the quartet to access Bowser Path.
As they approach Bowser Path they encounter a huge pirate ship and they meet Captain Dist, Kaptain Skurvy (from the Donkey Kong Country TV series) and their gang of pirate minions, both Captain Dist and Kaptain Skurvy are searching for the Phantom Ink and also they want the book that contained Paper Mario's world, they decide to blast the quartet with cannonballs. but break the bridge leading to Bowser Path, and the second knocks out the quartet.
Captain Dist's pirate minions, Bandineros, Buccaneros and Pirate Kritters (also known as Pirate Kremlings) alongside Kaptain Skurvy's henchmen Green Kroc and Kutlass (from Donkey Kong Country TV series) arrive to take them away to The Two Captain's Ships.
Both Pirate Bandit, Pirate Guy and Pirate Snifit arrive to collect the book that contained Paper Mario's world and give it to their two Captains, which Luigi dropped after being hit with the second cannonball.
The quartet wake to find themselves in a prison cell inside of The Two Captain's Ship.
After escaping their cell, they battle their Buccaneros and Pirate Kritters (Pirate Kremlings) wardens to retrieve their items and Command Blocks. They then find out the arrested Toads, Paper Sailor Toads, Paper Punies (from The Thousand-Year Door) Yoshis, Paper Yoshis, Piantas, Paper Piantas, Beanish people, Hooskis (from Dream Team), Brocks (from Dream Team) and Shelltops (from Dream Team) are being forced to row the ship by Captain Dist and Kaptain Skurvy.
Also, in the ship, they reach a door, which needs to be unlocked by a key, that is dangling dangerous over a pit of Ink being mixed together with Kremling Juice. The bad news is despite the four brothers don't know how in the world they would be able to grab that key without being melted in the juice. This gives Luigi a bright idea for a move- using Paper Mario as a retractable “line” and normal Mario as a “hook”, while Paper Luigi is a "line machine" and Luigi is the holder. And it was on that day, in that dungeon, that the Quartet Grab move was born. As the bonus round in the fun level,
As the bonus round in the fun level, the brothers find Goombella, Paper Green Sailor Toad and Paper Flavio, who give them 3, 6, and 1 Battle Cards in exchange for freeing them.
While in the ship, they notice a gate with a round-shaped indent in the centre, before proceeding to escape the ship.
However, before the group can escape, they face off against Kaptain Skurvy's henchmen Green Kroc and Kutlass and win.
Back in the castle of the Koopa King, the Bowser Jrs. annoy the Kameks which gives them the idea of giving them a vacation to Bowser's Mount Brrr Villa. They take the caged Princess Peachs with them.
But before they're taken they try to tell Bowser about the book containing the Paper Mario universe that a band of pirates took from the Mario brothers, and also some duo of captains by the names of Captain Dist and Kaptain Skurvy are searching for the Phantom Ink, but he ignores them and tells them that they've been in the heat of the Castle for too long and their horns are melting from it.
The group, alongside the freed Toads, Paper Sailor Toads, Paper Punies, Yoshis, Paper Yoshis, Piantas, Paper Piantas, Beanish people, Hookis, Brocks and Shelltops jump out of the ship and find themselves stranded at Yoshi's Island.
After collecting a few Paper people at a nearby Lakitu and Paper Lakitu Info Center, they build a huge boat and, using both Paper Mario and Paper Luigi as the sails and the other Yoshis and Paper Yoshis saying goodbye to everyone, return to Sunbeam Park.
After returning to both Toad Town and Peach's Castle, the group tell the quartet they saw the Princesses at Mount Brrr, which can be accessed through Gloomy Woods. The quartet then head back through Sunbeam Park in order to progress to Gloomy Woods. Along the way, they encounter a monster called Piranha Ink (an Ink Monster who fully resembles Petey Piranha), who blocks the entrance. Once the group defeat him, they progress onwards.
Arriving at Gloomy Woods, they reach another Village; where some Toads, Brocks and Paper Punies alongside Punio, Petuni, Puni Elder and Puniper tell Mario and Co. to stay on the east side of the forest, because the west side is haunted. They also meet both Broque Monsieur, Broggy, Squiggler and a starving Wiggler who claims to be the guardian of the forest. Paper Kamek soon appears to block the path with junk, which Wiggler considers littering. After feeding him a berry, he breaks some opening the way, but falls asleep short on food, blocking the way himself. After getting more berries from a Pirate Fly Guy, Wiggler request a Melon, which a nearby Koopa the Quick has. After challenging Koopa the Quick to a race, they feed the melon to Wiggler and proceed onwards, reaching a garden full of Electrical Gates.
After breaking a couple of gates, with bombs and even hitting both Popple and Nabbit for another Bros. Attack, the team encounter both Kamek, Larry and Ludwig. Kamek initially fights the group, but is overpowered with bombs. Larry and Ludwig, however, possess Wiggler, and force him to battle the team. After they are defeated, Wiggler is freed. However, the victory almost ends up hollow, as Wiggler goes into a deep sleep from his injuries. As Paragoombas lift Wiggler to a better place in the Heavens of the Stars, Mario, Luigi, Paper Mario and Paper Luigi give their goodbyes by giving him a farewell silhouette. Starlow however weeps for him.
But as if the Star Gods had decided to do something about it, it turns out Wiggler is OK! He was just preparing for his transformation into a Flutter. Everyone relieved. And with that Flutter proceeds to give Mario and friends a lift to the cold heights of Mount Brrr.
At Mount Brrr, the Bros. watch as Iggy, Lemmy, Morton, Private Goomp, Corporal Paraplonk, Sergeant Guy and Army Hammer Bro shower the land with stronger enemies and new terrain.
Then some ice colored origami drills start falling from the sky and landing in the snow. Upon further examination of the ice drills, Paper Mario gets an idea. He tells Mario and Luigi his idea. Understanding, Mario spins around, Luigi spins around with his hand above his head and then Paper Mario jumps in the air and forms into a Paper cone and then Paper Luigi jumps on top of the cone and forms into the drill of a Screw-Driver. This is known as the Quartet Drill.They use it to drive through a cardboard platform, as well as collect some Beans, Coins and items in the ground.
With the help of Toadette, Paper Toadette, Toadiko and Daisy, the Bros. make it to a Village, full of Bumpties and Paper Bumpties. Where they prepare to build a Papercraft to combat both Bowser Jrs. and save the princesses.
However, even after Papercraft Bowser Jr. is defeated by the new Papercraft Peach, both Captain Dist and Kaptain Skurvy show up and manage to kidnap both the Princesses and the book unharmed, while the two Bowser Jrs. get mad about the two captains taking away and kidnaping the two princesses. They run off crying accidentally leaving behind a Red Medallion that resembles Bowser's face.
While crossing Gritzy Dunes, they encounter both Popple and Nabbit twice, learming four more Bros. Attacks, and face off against a gang of Ink Corps, in the shape of Charging Chucks.
But just before they're about to enter the beach, Goombella shows up and asks to the two captain's ship with her. Mario says no, she asks if he'll reconsider. He says no again, and Goombella folds inside his overalls taking that answer as a yes, much to Starlow's bad luck.
They enter the tropics and find that there's more Cardboard terrains than before. Goombella tells them to head over to the pipe they exited. Starlow still unsure about this, tells the brothers to save the game just in-case something bad happens. However inside the dungeon, Goombella loses the Medallion to a group of Fire Bros. So they decide to rescue the medallion from the Fire Bros.
After completing the mission Starlow is about to give Goombella a piece of her mind for being so careless about the medallion, but she stops her, telling her that she's going to take care of any Paper captives Bowser still has. Calling her the smart one now. Though Starlow wants to give chase, Paper Mario is confident Goombella will be fine on her own. They decide to head to the gate instead.
Once they reach the gate, requiring the medallion. They place the medal in and it sinks into the earth, showing another earth wall. They use the Quartet Drill, to drive up the wall and continue onwards, reaching the pipe to the Rocky Bays of the Tropics. Surrounded by three pipes, each are placed beside a Clam Laser.
After solving these three puzzles, they enter a pipe that was unfrozen by the laser. It leads to the Bowser Road. They reach the pipe leading to Bowser's Castle, which is secretly blocked by Larry and Ludwig, who take the brothers by surprise and fight them. Losing in the process.
Arriving at Bowser's Castle, the brothers see that all the ore that was brought from the Dungeons and Underground Suburbs of the beach is being used for something. They notice the Elite Trio, complaining about hauling the Paper-Craft materials. Kamek flies in and tells them to get out their break and get back to work. The trio groan in agony.
The quartet meet Iggy, Lemmy and Morton, along with the Elite Trio, who possesses some new gadgets.
Meanwhile, both Kamek and Paper Kamek tell both Bowser, Paper Bowser and Paper Kammy Koopa about the bad news, they said both the princesses are been kidnapped by the two captains, the two Bowsers get angry and also make matters worst, the two captains are going after the Phantom Ink and use it for evil and also team up with the Ink Monster and their master.
The brothers carry on and reach a platform, that is burst out of the lava, launching the brothers into the ceiling. The quick thinking Thin Red Angel forms into a Paper Airplane and rescues the three other brothers who are about to fall into the lava. Thus teaching them the Quartet Airplane.
Once they reach the actual entrance of the castle, Kammy Koopa shoots a Banzai Bill at the brothers. They jump over it, the explosion of the Bill reveals Kammy and her new, ugly, vicious and repulsive Papercraft Kammy Koopa.
Luckily, Toadette, Paper Toadette, Toadiko and Daisy arrive on time with their new Papercraft Luigi. Angry at the sight, Kammy fights them with her heavy brutal machine.
After the quartet's Papercraft is victorious, Kammy and the Kameks kidnap Toadette and Paper Toadette, Toadiko and Daisy to prevent the production of more Papercrafts. The group begin searching for them and rescue them shortly afterward from a few Elito Fly Guys, and also encounter the Bowser Jrs. on guard duty. But they don't make any noise whatsoever, because if they do, then they will be caught by them and sent to Bowser's throne room.
Meanwhile, the quartet. make their way to both the two Bowser Jrs. but, however they run away as fast as they can but Mario and Co. chase them down. In their last moments, Bowser Jr. reflects on the fun he had with Paper Bowser Jr. and realizing that it was his fault they lost because Captain Dist and Kaptain Skurvy kidnapped both the princesses.
The two Bowsers come in and mourn their loss, and the Mario Bros. alongside Paper Mario Bros. decide to escape the castle.
The group then arrive back at Sumbeam Park once again with the help of a nearby Lakitu, and head back to Peach's Castle.
Meanwhile, Captain Dist and Kaptain Skurvy finally find the long lost Phantom Ink and are about to use it, when Master Ink jumps onto the ship and grabs it from Skurvy's hands. The Ink Monster also jump on board and pull out some Ink guns, aiming at the Captains, but Dist however walks towards Master Ink and tells him that he will make a deal. He will help them destroy the Mushroom Kingdom, if he can have the Phantom Ink in return. Master Ink thinks about it and decides that they shall give it.
With the Ink making new Cannons, for the ship. The balls destroy, Toad Town and Bowser's Castle. Peach's Castle however nearly gets the same fate as the two other locations, but however only one destroys the roof of it.
Both Toadette, Paper Toadette, Toadiko and Daisy then realizes they can build a staircase with the Paper people from the summit of the mountain. They promise to meet the Mario Bros alongside the Paper Mario Bros. there.
The team begins to make their way through Gloomy Woods again to get to Mount Brrr, but end up on the haunted west side. Both Mario, Paper Mario and Paper Luigi are promptly kidnapped by both Paper Doopliss, King Boo and his minions, leaving Luigi alone to find them. After a pep talk from Starlow and Perakarry, Luigi travels through different obstacles with Boos patrolling the areas. He manages to sneak past them all. He finds Paper Lady Bow and Paper Bootler and asks them for help to find the three brothers.
At the entrance of King Boo's hideout, Luigi meets Ink Wizard ,who is revealed to be the one who created the Phantom Ink and the creator of both Master Ink and the Ink Monsters, who creates Ink Mario clones to stop Luigi, but upon the Ink Mario clones' defeat, Ink Wizard flees from Luigi. After finding the real Mario, they proceed to rescue both Paper Mario and Paper Luigi.
Once they find them, they reunite but after hearing eerie laughter, they realize that both the Paper Mario and Paper Luigi they rescued was both King Boo and Doopliss in disguise.
They proceed to battle them, but halfway through they threaten to tear up both the real Paper Mario and the real Paper Luigi, having two Paper Boos carry them in to prove their point.
However. the Mario Bros. defeat the two Paper Boos, and the four of them finish King Boo off and Paper Doopliss runs away from the quartet and they continue through the woods. Soon, they encounter both Green Kroc and Kutlass in their flying pirate ships, who challenges them to a minigame.
After defeating both Green Kroc and Kutlass; they then meet up with Flutter once again, who flies the quartet back to Mount Brrr.
At Mount Brrr, the group rescues all the remaining Paper people to build the staircase, and proceed to venture to the summit using new paper terrain that has been produced.
They meet many Lakitus and Paper Lakitus investigating the falling Paper Terrain and Pirate Enemies alongside the Ink Monsters before reaching the flying ship. Two Buccaneros, Three Pirate Guys, Four Bandineros, Five Pirate Kritters (Pirate Kremlings) and Six Ink Monsters. Corner them, but Ink Bomber soon appears and stops them from defeating the team, he states that even if they are defeated, word would still spread, and no one can know of his operation. He then proceeds to start a timer to the operation's self destruction, which would wipe out everyone nearby who could spread the word. Both the pirates and Ink Monsters all flee back to the ship, while Mario and Co. challenge and defeat him before the timer runs out; successfully preventing the explosion.
Both Lakitu and Paper Lakitu then arrive at the summit with a large delivery of Paper people who build a staircase to the newly dubbed Neo Captain's Ship. The group then ascends the Paper people staircase while dodging more cannonballs towards Neo Captain's Ship.
Upon infiltrating Neo Captain's Ship, Ink Wizard casts a spell on the rooms and passages, making it harder for the quartet to navigate the ship. Upon doing so, Kaptain Skurvy taunts them and signals to the rest of both pirates and Ink Monsters that Mario, Luigi, Paper Mario and Paper Luigi have shown up.
The group then encounter Popple and Nabbit for the final time, who are robbing from the ship's vault. They engage in a chase, where the Mario Bros. can chase and fight both Popple and Nabbit for coins, but also work with them to fight the Pirate Guys, Buccaneros, Pirate Kritters (Pirate Kremlings) and Ink Pirates chasing them. Afterwards, both Popple and Nabbit leaves them with the remaining Bros. Attack as thanks.
They then find and fight Ink Wizard,
The quartet find the four girls, who are defending Papercraft Mario, Papercraft Peach and Papercraft Luigi. However, Ink Wizard release their new Papercraft Dragon Ink, which burns them all to a crisp. Both Toadette, Paper Toadette, Toadiko and Daisy mourns the loss of their work, but then realizes that they could build a Papercraft out of the same material, Fire Orb, which they asks the quartet to collect around the castle.
The first Fire Orb is already in the four girls' possessions. The second is guarded by Kaptain Skurvy, Green Kroc and Kutlass who are in their flying pirate ships. They are knocked out of the sky with Bombs by the group.
In a last ditch effort, Captain Dist shows up and attempts to blast down the final orb with cannonballs, witch are deflect back at him. The orb is used to assemble Papercraft Fire Mario, which then defeats Papercraft Dragon Ink. In anger, Both Captain Dist, Kaptain Skurvy, Master Ink and Ink Wizard destroy the bridge to the rest of the ship, forcing the Mario Bros. to reassemble it. However, before they cross the reassembled the bridge. Kaptain Skurvy, Green Kroc and Kutlass activate a timer that allows the ship's biggest cannon to charge up for a powerful final blow to destroy any remain of both Peach's Castle, Toad Town, Yoshi's Island and Bowser's Castle, which both Toadsworth, Paper Toadsworth, Toadbbert and the others are reassembling. The Mario Bros. quickly break the cannon before proceeding.
Before they can face both Captain Dist, Kaptain Skurvy, Master Ink and Ink Wizard, however, both the two Bowsers, two Kameks and Paper Kammy Koopa shows up and blocking the path and they also want both the book that contained the Paper Mario's world and trying to kidnap both the Princesses and steal the Phantom Ink from both the pirates and the Ink Monsters.
Both Mario, Luigi, Paper Mario and Paper Luigi fight the two Kameks and Paper Kammy Koopa first, and then finally they fight the two Bowsers. the Mario Bros. defeat them. Both the two Bowsers, the two Kameks and Paper Kammy Koopa fly off, while the two Koopa Kings stay behind, beaten up and bruised.
Captain Dist, Kaptain Skurvy, Master Ink and Ink Wizard jump to the quarters of the Ship,
they order the pirates and the Ink Monsters to finish off the Mario Bros.
Green Kroc and Kutlass attack first; followed by Kaptain Skurvy, and finally Master Ink and Ink Wizard; both Kaptain Skurvy, Green Kroc and Kutlass are defeated by the quartet, Master Ink has now been defeat for good.
But they are not done with Ink Wizard and he runs back to Captain Dist, Both Mario, Luigi, Paper Mario and Paper Luigi still have both Captain Dist and Ink Wizard to take care of.
Mario, Luigi, Paper Mario and Paper Luigi proceed to challenge Captain Dist and Ink Wizard themselves, where Captain Dist, Ink Wizard, Peach and Paper Peach await.
They boast about the power they now have, with the Phantom Ink and both Princesses and the book in hand.
Suddenly, Peach, Paper Peach and Starlow activate their wish power from the last time and, destroy the Phantom Ink.
Both Captain Dist and Ink Wizard are initially shocked about this, but as Ink Wizard inhales the Phantom Ink's pieces and then he merges with the entire Ink Monster army to create a suit of armor Captain Dist creating Phantom Dist Wizard.
Both Mario, Luigi, Paper Mario and Paper Luigi battle with him.
After the battle, Captain Dist is sent flying off of Neo Captain's Ship, and plummets to the ground.
Ink Wizard grabs to book declaring that the war is not over and is about to blast Mario and company away from the ship, but is stopped by Bowser and Paper Bowser, who want the phantom ink back.
In which Bowser punches Ink Wizard so hard that he bleaches out the remaining substance inside the Phantom Ink. Declaring that the Mushroom Kingdom belongs to him alone and is only his, Bowser charges up his most powerful punch he can make and pummels Ink Wizard away from the ship and up into the sky where his whole body explodes from the impact.
Bowser is about to start a battle with the quartet, but Paper Bowser stops him, saying that, he should let them off, this once. Bowser, takes two seconds and considers the request, but if they only give him thanks for saving their lives.
Back at Toad Town, both Toadworth and Paper Toadworth are relieved to see the princesses while everyone gathered at the entrance, the group reunites with their friends. Both Bowser, Paper Bowser and their minions apologize to Mario, Paper Mario and the others for the mess they made, but saying that the whole adventure doesn't change a thing.
Both the four girls orchestrate a Papercraft parade, where they tour the lands bringing the terrain and enemies back to the Paper world, meanwhile Both Popple and Nabbit are being chase by Koopa the Quick while both the Bandits and Paper Bandits steals Melons from both the Yoshis and Paper Yoshis in the audience.
Afterward, Peach, Toadworth, Toadette, Bowser, Bowser Jr, Kamek, Mario, Luigi and everyone say goodbye to Paper Mario, Paper Luigi, Paper Peach, Paper Toadworth, Paper Toadette, Paper Bowser, Paper Bowser Jr, Paper Kamek alongside Paper Kammy Koopa and the Paper people who return to their world.
Meanwhile, Kaptain Skurvy, Green Kroc, Kutlass and the pirates are desperately trying to move back to DK Island in a pirate ship, and Kaptain Skurvy announces he will meet the Mario Bros. again in the future, and when he does he will beat them until they stop breathing.
The gameplay is mostly similar to the previous games from both of the series especially Partners In Time and Super Paper Mario, taking the Paper People rescue missions and putting it in a Super Paper Mario styled 2D side quests.
Mario & Luigi are accompanied by Paper Mario and Paper Luigi, who help out in the overworld with the techniques and the battles. In which the Paper bros can shift into different objects, like a plane, drill or even a jump rope that can be used in the overworld to get past tricky obstacles. Mario and Luigi use the A and B buttons like in the past game. But however Paper Mario and Paper Luigi use Y and X, which is a swap around of the Baby Bros' buttons order (X and Y).
To start a battle, Mario, Luigi, Paper Mario or Paper Luigi must touch an enemy or perform a First Strike by jumping on the enemy in the overworld. A first strike will damage the enemy before the battle starts.
In battle, players control all four members of the group. Both Paper Mario and Paper Luigi, in a first for the series, fight alongside but independently from Mario and Luigi, unlike the Baby Bros. in Mario & Luigi: Partners in Time, the only other installment to feature characters fighting alongside the Mario Bros. This allows the quartet to take four actions in one turn.
While Mario and Luigi are controlled similarly to the way they did in Mario & Luigi: Dream Team, Both Paper Mario and Paper Luigi's abilities set them apart from the other two. Paper Mario and Paper Luigi are able to hammer and jump just like Mario and Luigi but when they use the Copy Block, the copies will split and target all enemies on the field.
Both Paper Mario and Paper Luigi loses a copy for each hit they takes, but can replenish them on their turn before using another battle command. Their jump dodge allows them to flutter, letting them briefly stay in the air longer than Mario and Luigi can.
Blocking from the first two Paper Mario games, and to an extend the previous two game is added to the battle system. To preform a Neutral Block the player must press the L button and hold it down before the enemy hits the brother(s) reducing the damage they do by 1, and also protecting them from a negative status effect.
To preform a Super Block, the player must press R to dodge enemy attacks, negating the attack completely and sometimes damaging the attacker enerally a Super Block deals 1 damage to an enemy who attacks directly and none to foes who attack at range, but it does deflect Ink enemies ranged attacks back at them. The player will only have 3 frames (or 1/20 of a second) to superguard, making it more difficult to time than a Neutral Block.
To preform an Ultra Block, the player must Press L and R, both at the same time, to repeal the attack given to the brother(s) and reflecting it off them and back onto the attacker(s). The damage delt can rage around 2, 4, 6,8 or 10. Depending on how strong the attack is and how much DEF and POW the brother has.
Players are able to use Bros. Attacks with Mario and Luigi, woking like they did in previous games. However there is a twist, they cannot be activated or collected by finding Attack Pieces in the overworld. Instead, they have to be found and rescued by Nabbit and Popple, who have stolen a bag of prepared and constructed Bros Attacks.
In addition, a new variation of special attacks called Quartet Attacks can be performed with Paper Mario and Paper Luigi. These atacks will have all four members attacks enemies with a giant cardboard hammer to paperize them before executing attacks. These can be unlocked by collecting Attack Pieces, that have now been called Quartet Jiggies
At certain points, the quartet will take part in Papercraft battles. which are the equivalent to the giant battles from the previous two games.
Each time, they'll control different Papercraft characters, each with their own unique abilities, and each of the battles with a Robotic Papercraft Boss.
There's three different camera settings. Auto-Front always stays behind the player's Papercraft, or behind where they're tumbling (to prevent disorientation).
Loose stays looking in a given direction when toggled. and finally, Lock-On locks on the nearest enemy when originally toggled. After destroying that enemy, it looks onto the next nearest enemy. If no enemies are present, the camera reverts to Loose.
Another new addition are Battle Cards, replacing the badge system, also from the previous two games.
The player creates a deck of 15 Battle Cards, one of which will be played each turn. These range from boosting stats, dealing damage, or lowering enemies stats or level. Each one needs a different amount of Star Points to use.
amiibo are compatible with the game, each giving the player a special set of support cards to use in battle. The cards will reset once they've all been played.
There are at least 30 Battle Cards to be found or bought in the entire game. Most of the battle cards are based off, the Badges from Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Dream Team, while the others are based off the Crystal Star attacks from Paper Mario: The Thousand Year Door.
Mario & Luigi: Transfer Pack
The Mario & Luigi: Transfer Pack is a feature that allows both Items and Bros. Attacks from both Mario & Luigi: Partners in Time, Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Dream Team to be transferred to Mario & Luigi: Paper Mario Mix.
By using the Nintendo 3DS's download play, a player can send both Items and Bros. Attacks from both Mario & Luigi: Partners in Time, Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Dream Team to Mario & Luigi: Paper Mario Mix.
The player can battle people's quartets, when ever they are in public and meet people. Similar to meeting and collecting new tennis players in Mario Tennis Open.
Multiplayer Mode is a new addition to the series, in which two teams of two, Mario and Luigi and Paper Mario and Paper Luigi can battle each other in Mario Party styled minigames. These minigames, take place in four different locations from the past four Mario & Luigi games and Paper Mario games. These Minigames can be played for high scores that can be shared across the globe.
Players can obtain Miiverse Stamps if they complete, 10 of the Expert Challenges in the game, and the player can view them.
|3D Red Shell||Use the A Button for Mario and the B Button for Luigi, and kick that shell!||4||Peach's Castle|
|Bye-Bye Cannon||Memorise the order that the shadows of Mario and Luigi launch into the sky. As they land, press the A Button for Mario and the B Button for Luigi. If you get it perfect, they'll descend in the opposite. Stay focused!||7||Sunbeam Park|
|Rocket Blast||The rocket will take Mario and Luigi high up in the air before they jump off. To stomp, press each character's button just as he lands on the enemy. If both bros stomp the enemy, the rocket will fire at the end. Aim the rocket by sliding left and right on the circle pad. Do one loop, and then aim right in the middle of where your enemies are standing!||8||Grizity Dunes|
|Smash Egg||A brother kicks the egg to an enemy. As it flies in the air, the player must hold the corresponding button to build up enough energy to kick the egg back into the enemy.||10||Yoshi's Island|
|Bomb Derby||Slide right on the circle pad to toss bombs then hit 'em with the A Button! Don't delay your swings! Toss a bunch, feel the tempo, and hit all the bombs!||11||Gloomy Woods|
|Jet-Board Bash||Press and hold the B Button to paddle. As you draw near, press the A Button!||12||Lakitu Info Center(Mount Brr)|
|3D Green Shell||Use the B button for Luigi, use the A button for Mario and kick that shell!||4||Peach's Castle|
|Fire Flower||Quickly press the button of the bro with the big fireball to chuck it at the enemies. Once you chuck all the fireballs. Repeatedly mash the A and B Buttons to chuck a larger ball of lava at the enemies.||5||Sunbeam Park|
|Dropchopper||Tilt the 3DS left and right to pilot the craft once Mario and Luigi grab on. Jump up with the A and B buttons! If you grab on quickly, you'll fly higher. Press the prompted button when you're above a foe for a devastating slam!||9||Gloomy Woods|
|Drill Shell||Press B to launch, and then press A to drill down when you're directly over an enemy. Once you connect, press B as many times as possible to deal the most damage.||10||Mount Brr Summit|
|Mega Thwonk||Press B each time Luigi stomps on the ground. You'll speed up if you time it right. Press A at just the right time to whack your enemy with the hammer. Continue pressing A each time Mario lands on an enemy's head to keep dealing damage!||12||Bowser's Castle|
|Mix Flower||Press the button of the corresponding brother to build a giant fireball and keep it up in order to deal more damage. The bigger the fireball, the more damage it causes. After some period of time, when the player cannot keep up with the speeding up process, the fireball falls and deals damage to all opponents.||15||Neo Captain's Ship|
|Quartet Racquet||Press the characters' buttons to hit the ball back at the wall. Return each hit and then press the character buttons in order to do a special attack!||6||Sunbeam Park|
|Quartet Ball||Tilt the Nintendo 3DS to move the ball. Grab Paper Mario's copies to make the ball bigger! Line it up, and kick it with the A Button! A bigger ball means more damage!||8||Griztly Dunes|
|Quartet Whirligig||Use the Circle Pad to steer your characters around the spiral. You can press Y to dive faster. Pass through as many rings as possible, and try to collect all the enemies. You collect enemies simply by ploughing through them on your way down. The same goes for the rings. Aim for them and dive through! At the bottom, press A just as you reach each platform to punch through. The number of rings you hit determines how many platforms there will be at the end.||11||Gloomy Woods|
|Quartet Hammer||Press the Y button repeatedly to form the Paper Copies, into a giant hammer! It will tilt, so use left/right on the Circle Pad to help Mario keep it balanced. As Luigi carries the Hammer, aim with up/down on the Circle Pad and swing with the B button, once the hammer hits the enemies Mario and Paper Luigi will land on the enemies, press A and X||12||Mount Brr|
|Quartet Wall||Use left/right on the Circle Pad to move, Mario and Luigi. Once they jump on each other, Press the corresponding button shown on the screen, to hit Paper Mario, into the enemies. Where the foes are gathering to deliver more damage! Depending on the bros' position when you swing the hammer, Paper Mario's angle will change.||15||Yoshi's Island|
|Quartet Meteor||As each meteor drops, you can control it using the Circle Pad. The meteors generate wind that you can use to collect the enemies in one spot. For maximum impact, use the wind to gather all the enemies in the central crater. Once they're in the crater, the enemies won't blow around much, so it's easier to hit them. As the meteors get close, start aiming directly for the enemies. Press each character's button to jump off his meteor at the last second. Hitting all the enemies at once deals huge damage! If each meteor hits an enemy, you'll get a bonus attack! Press A, B, Y and X to jump.||17||Bowser's Castle|
|Quartet Kite||Press each character's button as fast as possible when indicated. The faster you push the buttons, the higher the kite will fly. When Paper Luigi climbs up the string, that's your sign to attack. When all of the Paper Luigi copies stack up, use X to smash your enemies!||7||Toad Town Lakitu Centre|
|Quartet Stack||Jump with the X button and stack up Paper Luigi's Copies as fast as possible, then press A,B and Y to add the speed to the stack. While jumping, adjust the landing zone with left/right on the circle pad! Press the X button to launch the stack and then press Y to hammer the stack into the enemies.||9||Grizity Dunes Grotto|
|Quartet Shuriken||When the attack is initiated, Mario and Luigi appear in a Japanese style dojo with a line of Paper Mario copies to the left and right of them (the amount depends on how many active copies Paper Mario had before the attack started). Their enemies will now then start falling down the screen, with the Mario Bros using a crosshair to aim and fire shurikens at them (with for Mario and for Luigi). The player can also press as the shuriken approaches the enemy to make Paper Mario attack it with more power.
If the Mario Bros. hit six enemies with shurikens, the Paper Luigi copies will then merge with the Paper Mario copies to create a huge shuriken that Luigi grabs hold of. At this point, any remaining enemies will start falling down the screen en masse, and the final shuriken can be thrown at them to take them out. Hitting at least one enemy with this shuriken will give the player an excellent rating and blast down the back wall of the dojo, revealing a night scene with a large full moon and hills!
|11||Mount Brr Lakitu Centre|
|Quartet Flame||The fire will bounce at a steady pace. Press the X Button to make it bigger! Luigi, Mario and Paper Mario will cover the spots where the Paper Luigi Copies aren't. Use the A , B and Y buttons here. Press Y once to make Paper Mario hammer the flame at the foes!||13||Yoshi's Island Lakitu Centre|
|Quartet Freeze||Paper Luigi will pull out three Paper Ice Flowers and throw them on Mario, Luigi and Paper Mario. And they will start generating Ice Balls. Hold A, B and Y all at once. Take your thumb off all three of the buttons, this will cause the brothers to launch the Ice Ball into the sky. It will hover on Paper Luigi, press X to hammer the ball into the enemies!||16||Battle Ring|
|Quartet Typhoon||Mario pulls out a bag full of Double Cherries and throws them in the air, the Bros. catch and duplicate while in the air, once they all land they run a bit back and form into the shape of a cone. Paper Mario and Paper Luigi will jump onto the cone. The cone starts spinning around, catching enemies. Press A and B to hammer enemies in the cone. If perfected, Paper Mario and Paper Luigi will fly in the air, spinning around and drill into two remaining enemies.||20||Mount Br. Lakitu Info Center|
Items and objects
- 5 Gold Coins
- 10 Gold Coins
- 20 Gold Coins
- 50 Gold Coins
- Giant Coins
- Syrup Jars
- Super Mushrooms
- Super Candy
- Supersyrup Jars
- ? Blocks
- M Blocks
- L Blocks
- P-M Blocks (NEW)
- P-L Blocks (NEW)
- 4-Bros. Random Blocks (Returning from Partners in Time)
- Attack Piece Blocks
- Blue Switches (Returning from Partners in Time)
- Yellow Switches (Returning from Partners in Time)
- Copy Block (NEW)
- Ultra Mushrooms
- Ultra Candy
- Ultrasyrup Jars
- Max Mushrooms
- Max Candy
- Max Syrup Jars
- Refreshing Herbs
- Double Refreshing Herbs (NEW)
- Triple Refreshing Herbs (NEW)
- Green Peppers (Returning from both Superstar Saga and Partners in Time)
- Red Peppers (Returning from both Superstar Saga and Partners in Time)
- Blue Peppers (Returning from Partners in Time)
- Mix Pepper (NEW)
- 1-Up Mushrooms
- Double 1-Up Mushrooms (NEW)
- Triple 1-Up Mushrooms (NEW)
- 1-Up DXs
- Double 1-Up DXs (NEW)
- Triple 1-Up DXs (NEW)
- Dash Socks (NEW)
- Taunt Balls
- Shock Bombs
- Boo Biscuits
- Secret Boxes
- Mystery Boxes (Paper Mario series)
- Volt Shrooms (Paper Mario series)
- Whacka Bumps (Paper Mario series)
- Star Piece (Paper Mario series)
- Life Shrooms (Paper Mario series)
- Double Life Shrooms (NEW)
- Triple Life Shrooms (NEW)
- Quadruple Life Shrooms (NEW)
- Life Shroom DXs (NEW)
- Double Life Shroom DXs (NEW)
- Triple Life Shroom DXs (NEW)
- Quadruple Life Shroom DXs (NEW)
|The plucky Mushroom Kingdom Plumber is back and this time, his brother and their Paper counter parts will not let Captain Dist, Kaptain Skurvy and their minions destory the Mushroom Kingdom. And they will under no circumstances let Bowser do the thing he does, in this adventure|
|The comical coward of the Mario Bros is back and is better than Dream Team. He is ready to save the Mushroom Kingdom and the Paper Universe! He and Paper Luigi might have a very nice time talking about their younger brother problems.|
|Paper Mario embarks in a new adventure along with his 3D counter part to stop Captain Dist and the Bowsers from taking over both the Mushroom Kingdom and the Paper Universe.|
|The heroic Paper Luigi, back from retirement after Paper Mario: Sticker Star is ready to stop the evil Captian Dist, from taking over the Mushroom Kingdom and the Paper Universe all at once.|
|Princess Peach has been kidnapped by someone else for the third time in a row but, she knows what is going on and what secret Captain Dist and his crew are keeping.|
|The Paper counter part of Princess Peach is willing to help out in the situation of the Ink monsters and to raid them away from the Mushroom Kingdom.|
|Well, it looks like Toadsworth has fainted again. But this time he is teaching the quadrant, new moves to use in the overworld.|
|Toadsworth's paper counter part has also fainted again. But he and his 3D counter part will help Mario and Co, with the overworld moves|
|Toadette has stared building Papercrafts to help the Quadrent battle giant enemies. And she, Daisy and Paper Toadette are studying the reasons how the worlds have the same relationship.|
|Paper Toadette is helping her 3D counterpart on the Papercraft battles. She has also opened her own palor at Peach's Castle. She can prepare useful and unique items for the quadernt.|
|The quirky hot headed but funny star sprite is back, and once again accompanies our heroes in the quest to stop Captain Dist from taking over the two worlds. She has controlled her issues with Luigi and she doesn't really mind having two Luigis around for the journey.|
|The Quickest Marathon Running Koopa is back, after a blaring absence from Super Mario 64. He has a melon that wiggler wants, so he duels the quadernt in a race to get the melon back.|
|The Lakitus are on the scene and they will help the quaderent out in this situation. Their job is to locate any Paper People they can find in the Mushroom Kingdom and tell the quadrant to rescue them.|
|The Tomboy Princess is first appearing in this Mario & Luigi game to help out with the Papercraft building adventure. She and Toadette will be helping the quadrant, with the Papercrafts.|
|Princess Daisy's counterpart is going to help out in the adventure, and as well as giving the papercraft materials, she will be helping Paper Toadette out with her minion restaurant.|
|The smart and helpful Toad is back from Bowser's Inside Story and this time he's helping the Lakitus with the extra work and paperwork they have.|
|Sunbeam Park, Yoshi's Island|
|Sunbeam Park, Yoshi's Island|
|Sunbeam Park, Grizity Dunes, Grizity Dunes Grotto|
|Sunbeam Park, Grizity Dunes, Grizity Dunes Grotto|
|Paratroopa||Sunbeam Park, Yoshi's Island|
|Paper Paratroopa||Sunbeam Park, Yoshi's Island|
Mario & Luigi series
|Ink Goomba||Sunbeam Park, Grizity Dunes Grotto, Neo Captain's Ship|
|Sunbeam Park, Yoshi's Island, ???|
|Ink Biddybud||Sunbeam Park, Gloomy Woods, Neo Captain's Ship|
|Sunbeam Park, Yoshi's Island, ???|
|Ink Capnap||Grizity Dunes, Gloomy Woods, Neo Captain's Ship|
|Grizity Dunes, Grizity Dunes Grotto|
|Ink Thorb||Gloomy Woods, Neo Captain's Ship|
|Grizity Dunes Grotto, Gloomy Woods|
|Ink Bloatula||Gloomy Woods, Neo Captain's Ship|
|Caccac||Grizity Dunes, Grizity Dunes Grotto|
|Ink Caccac||Grizity Dunes Grotto, Neo Captain's Ship|
|Handfake||Bowser Road, Mount Brr|
|Ink Handfake||Neo Captain's Ship, Gloomy Woods|
Paper Mario series
Differences from other Mario & Luigi games
- The battle ring is different: there are no turn limits and bosses don't have a different color palette.
- Mario and Luigi can use Bros. Attacks and Hammers in the very first battle.
- Badges are replaced by Battle Cards.
- Paper Mario and Paper Luigi are the first playable characters in the game.
- The game keeps the same graphics as its predecessor.
- Lakitu's role is changed in this game. Instead of adding bonus points to stats (upon leveling up), he now gives the quadrant quests where the Bros. can help rescue the Paper People when needed.
- There are optional crosshairs under the Bros. when an enemy is attacking, as well as a peculiar animation of the character to be attacked preparing to defend himself. This is most likely due to four characters being on the battlefield at once.
- This is the first game in the series to have Items under categories in the player's bag.
- This is the first game in the series to have the four main playable characters all take a turn in battle.
- Players can block attacks, similarly to the Paper Mario series.
- This is the second game to take place entirely in one kingdom and the second to have no portals to another world/kingdom/time. The first being Superstar Saga.
- Luigi is not referred to as Green Stache, due to Bowser finally learning his name at the end of Mario & Luigi: Dream Team.
- This is the first game in the series to not be released after a Paper Mario game.
- Command Blocks are slightly larger than the previous game, and the Bros. stand slightly more apart.
On the day of the game's release in North America, a demo of the game was also released on the Nintendo eShop, making this the second strictly Mario game to have a publicly released demo for download. It uses 1,010 blocks when downloaded, and offers twelve uses. The demo is similar to the E3 demo, in that it has the same options for gameplay:
References to other games
- Donkey Kong: One of the Rank-Up bonuses/Bros. upgrades upon leveling up to the higher ranks is known as "Jump Man" which could be a nod to this game as Mario's original name was Jumpman before being renamed.
- Super Mario Bros. 2 (Super Mario USA): (TBA)
- Super Mario Bros. 3: (TBA)
- Super Mario Land: (TBA)
- Super Mario Land 2: 6 Golden Coins: (TBA)
- Mario & Wario (Super Nintendo): (TBA)
- Donkey Kong Country (series): (TBA)
- Super Mario World 2: Yoshi's Island: Touch Fuzzy, Get Dizzy gets a music remix in a section of Yoshi's Island.
- Super Mario RPG: Legend of the Seven Stars: The game ends with a parade of the characters going through the Mushroom Kingdom. Parts of the title and credits theme sound similar to the first eight notes of "Happy Adventure, Delightful Adventure". A Battle Card has the effect of possibly turning enemies into mushrooms, similarly to how some enemies could do the same exact thing in this game, although turning them into mushrooms makes them eatable items rather than being a status effect.
- Super Smash Bros. (series): (TBA)
- Paper Mario: The levelling up system returns in this game but can only be used for Paper Mario and Paper Luigi.
- Mario & Luigi: Superstar Saga: A cover of the battle theme from this game can be heard when Mario and Luigi are fighting. Popple also returns to steal the Bros. Attacks in the Mushroom Kingdom.
- Super Mario Sunshine: (TBA)
- Paper Mario: The Thousand-Year Door: Both the Paper Airplane and Paper abilities return from this game. The first time Paper Mario meets Mario, he performs a Spring Jump. Paper Mario's blocking and KO'd animations are the same as from this game. The way the trio gains Star Points by preforming the attacks as good as possible is similar to how Paper Mario and his partners had to "appeal" to the audience to refill the special meter, by also performing the moves as good as possible and by posing stylishly. The stage where the characters stand when they gain EXP after a battle is similar to the one from the battles in this game, down to the yellow stripes on the border of the curtains when they level up.
- Mario & Luigi: Partners in Time: A cover of the tutorial theme from this game can be heard, which in turn is an arrangement of the Super Mario Bros. theme. The energy beams which unlocks pipes return. The cloud platforms return as well. In Twinsy Tropics Dungeon, Starlow breaks the fourth wall saying to the player, "Back to the adventure", referencing Stuffwell's catchphrase. The Smash Egg and Mix Flower Bros Items return as well.
- Super Princess Peach: Princess Peach references her adventure through the Vibe Island from the game.
- New Super Mario Bros. (Nintendo DS): The Blue Shell power up returns in one of the Paper People rescue missions and functions like it did in Mario & Luigi; Bowser's Inside Story.
- Yoshi's Island DS: In one of the Toad houses in Gloomy Woods, there is a picture of the babies with the Yoshis celebrating the defeat of Bowser and Kamek, in this game.
- Super Paper Mario: Paper Luigi's super jump move returns as a battle command and one of the Expert Challenges is called Super Paper Mario, a nod to this game. Also, Paper Bowser's artwork seen at the end is from this game. A trio of Toads mention that "everyone's game will be over" right after they let Nabbit and Popple escape with the Bros. Attacks.
- Super Mario Galaxy: Major Burrows returns as the first boss of the game.
- Wario Land: Shake It!: (TBA)
- Mario & Luigi: Bowser's Inside Story: A cover of Peach's Castle's theme from this game can be heard, which in turn is an arrangement of the same theme from Super Mario 64. Some of King Boo's attacks are revisions of the Dark Star. His multiplying move resembles that of the Dark Star and his fire breathing attack resembles the Dark Satellmite's beam attack. When Roy and Wendy are fought, one of the moves they perform resembles the Koopa Corps special attack from this game.
- New Super Mario Bros. Wii: (TBA)
- Super Mario Galaxy 2: (TBA)
- Super Mario 3D Land: The Boomerang Flower returns as one of the Level Up Ranks.
- New Super Mario Bros. 2: The Golden Fire Flower returns as a trophy seen in the workshop in Peach's Castle.
- Paper Mario: Sticker Star:Many of the elements from this game return. Thus, many graphics and enemies from this game and most of this game's background system is reused. When Paper Mario shows up for the first time, he jumps in the air and gets a yellow and white background, along with everything around him stopping for a second, similar to how characters are introduced in this game. One of the Toads in Toad Town talks about wanting to become a traveling Toad, similarly to the disaster-prone one encountered in this game. Whenever a paper enemy is defeated, it turns gray, similar to how the enemies did if Paper Mario kept attacking them after their HP had reached 0 in this game. Cardboard coins return from the Paper Mario universe as they are dropped from defeated paper enemies. Moving the system around whenever a shiny Battle Card is present on the lower screen will cause the sparkle effect to move, depending on the angle the 3DS is held, the same exact thing that can be done with shiny stickers in this game.
- New Super Mario Bros. U: Nabbit makes an appearance and plays an important role, stealing Bros. Attacks and other items in the Mushroom Kingdom.
- New Super Luigi U: (TBA)
- Mario & Luigi: Dream Team: The game runs on the same engine used in this game. As such, many of the game's graphics are reused, although some characters have received new animations. All of Mario and Luigi's battle animations are reused with the exception of new jumping in battle animations. One of the new Bros. Attacks, known as Mega Thwonk, features Luigi as a giant, using the same model from the Giant Battles in this game. There are also two returning Bros. Attacks originally from Mario & Luigi: Dream Team. Similar to giant battles, Papercraft battles allow players to win 4 items
- Super Mario 3D World: Bullies retain their design from this game.
- Yoshi's New Island: (TBA)
- Mario Kart (series): (TBA)
- Yoshi's Woolly World: (TBA)
References to latter games
- Super Mario Maker: (TBA)
- Paper Mario: Color Splash: (TBA)
References to other media
- Just like Mario & Luigi: Dream Team, Mario & Luigi: Paper Mario Mix is the only Mario game to receive an E10 rating by the ESRB, the first being Mario Strikers Charged and second being Mario & Luigi: Dream Team. The ACB rated this as PG for the same reason.
- Just like Mario & Luigi: Dream Team, Mario & Luigi: Paper Mario Mix receive a patch, the first being Mario Kart 7 and second being Mario & Luigi: Dream Team. The patch removes all the glitches alongside the out of bounds glitches from the game and was released during May 2016 two months after the game's release.
- This is the first game in the Mario & Luigi series where the final boss is not have any form of Bowser.
- Starlow references the Year of Luigi after Luigi is left alone in Gloomy Woods.
- Paper Mario gets his voice back from both Paper Mario: The Thousand-Year Door and Super Paper Mario.
- This is the first game to have both a secondary antagonist and enemies from another series.
- Both Paper Luigi and Paper Bowser talk again ever since the first three Paper Mario games.
In the past, the Mario & Luigi games primarily used two buttons, but the developers wanted to break new ground by making a third button active in combat. Characters were brainstormed until the developers thought of a second Mario, where the Paper Mario character would fit the third character role neatly. This implementation has then turn the idea of a crossover.
Though Paper Luigi was considered to be the fourth character, the developers thought that adding a fourth button for a fourth character will be too difficult and complicated to enjoy the game. According to Kobayashi, the trickiest thing to implement in a crossover was to make Paper Mario, a main character, stand out. However they tried out a prototype of the game, and found that controlling all four characters without the dash button, was a bad idea.
Though the first draft of the story involved the characters going back and forth between the Mushroom Kingdom and the paper world with many twists to the narrative, the developers thought it was too complex and that no one will enjoy it, so that it was rewritten many times to be simplified, where greater emphasis was placed on the character interactions between each other. Though emphasis has been placed on Paper Mario to make him stand out, the developers wanted equal attention to all characters, where they mention that it was a "big job" to balance everything. The developers also mentioned interest in adding original characters to the plot, but decided against it since they already have many characters to work with, and it would be too challenging to fit them at an appropriate appearance in the story.
The E3 trailer showed a lot of stuff that was scrapped in the game, the Trio Attacks and the unoriginal characters and bosses. The game was also meant to be called Mario & Luigi: Paper Jam, but according to Shigeru Miyamoto, he said that the title would sound like a carbon copy of the 1996 film Space Jam.
AlphaDream and Intelligent Systems showed a second draft of the story to the fan service and received very negative feedback. However they asked some of the hard core fans of the series and told them which characters they should add from both of the series, but scrap the two dimensions thing, since it would get tedious and boring.
When asked about the gameplay, battle designer Jun Iwasaki emphasized on narrowing the focus. His first thought was making use of three buttons, which were promptly brainstormed with lots of ideas on paper, until the developers chose the one that looked the best and tested them with a prototype. Hiroshi Ohata, the battle programmer, explained that battles are first created without animations and other visual effects. He has stated that they always make sure the gameplay is very responsive at a basic level, so they perform many experiments to test the gameplay elements. What works and what doesn't is based on people who playtest the game during development. So the fan service told the team to us Half of the sound effects from the pervious titles in both series and create new ones, in which Myiamoto took their word for the game. Yoko Shimomura, the composer for the game's music, felt that since Paper Mario is joining the battle, she opted for a lighter, more upbeat tune to the game's soundtrack. When asked which music is her favorite, she stated that her songs are "like her children" and is unable to choose one, though she did say that Mountaintop Secrets, the background music for Mount Brrr, "has a certain fantastical atmosphere that isn't usually found in the Mario world, and having the opportunity to put a song with that kind of feel into a Mario game is something that's quite unique to the Mario & Luigi series, I think."
Natsuko Kemi, rhe game's graphics designer, emphasized on the details of the animations and graphics on the characters. For example, Luigi's walk cycles in based off his walk cycles in Luigi's Mansion.