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MARIO KART U
This page is under construction. Please excuse its informal appearance while it is being worked on. We hope to complete it as soon as possible!
NOTE: THIS IS A BETA NAME, I HAVE NO ASSOCIATION WITH OTHER PAGES WITH THIS NAME.
Mario Kart X is a beta design by some guy named Mellonpizza (Me). Since it is a beta, its supposed console is not defined, neither is it official name or design. It is simply to share an idea for a possible Mario Kart game.
PLEASE DO NOT EDIT
Mario Kart X has a huge variety of game modes to play. Double Dash mode from the Gamecube Mario kart will return as an optional mode that varies between engine classes, like karts/bikes in Mario kart Wii; though there are actually no bikes. Kart customization from Mario kart 7 returns, and available parts will differ from standard and Double Dash mode (Referred to as DD throughout the article). A huge kart roster comparable to MKWii's will be present. Many popular battle modes return, wiith an "item swap", like the one in Super smash bros brawl. Missions from Mario kart DS return, many ranging from beginner to expert difficulties. Yes, x
GRAND PRIX COURSES
Big Boo Ship
Moo Moo Valley
Dry Dry Temple
Rosalina's Dream Land1
Bowser Jr's Airship Fleet1
DS Cheep Cheep Beach
3DS Music Park
3DS Prihana Plant Slide
GCN Wario Colosseum
SNES Vanilla Lake 1
GBA Ribbon Road
N64 Yoshi Valley
GBA Lakeside Park
Wii Toad's Factory
DS Tick-Tock Clock
Wii Grumble Volcano
3DS Maka Wuhu1
N64 Royal Raceway
Wii DK Summit
GCN Bowser's Castle
N64 Rainbow Road
1 = 1 Lap
There are many new items. Some bad items return as much cooler items.
-! = Can be dragged behind kart
Bananas are slippery skins that can be dropped behind or thrown forward, and stay stationary. When a kart drives into one, it will spin out.
This item is a set of three bananas that act like regular bananas. Pressing [?] will throw them one at a time.
Green shells can be launched forwards or backwards. They will travel in straight lines, and billard off walls. When a kart get hit by one, it will flip over.
Red shells wil lock on to the nearest kart ahead of it, and home in quickly. It will flip the kart on impact. Can be evaded, though tough.
Triple Green/Red Shells-!
When activated, three shells will revolve around the kart, being launched one at a time. Each has the same effect as a green or red shell. Can be used defensively.
Mushrooms will provide a short speed boost when used. While boosting, you can go offroad or take shortcuts you normally can't without losing speed.
This item provides the user with three mushroom boosts, using each one at a time.
This winged wonder will instantly fly to the racer in 1st place when launched, exploding on impact. Karts may flip or spin out if they are within the blast radius.
Super stars will grant temporary invincibility against all items and hazards. You'll knock over any karts you ram into, plus you acceleration and top speed will increase.
This item will allow you to use mushroom boosts and infinite amount of times, but only for a short while.
Bob-ombs, when dropped behind or thrown, will explode after a few seconds, or when a kart nears. Karts will flip or spin when caught in the blast.
A blooper will spray ink on every kart's screen ahead of you, distorting their view. Any sort of boost will get the ink of quicker than boosting.
This item will cause lightning bolts to zap every opponent, causing them to shrink, spin out, drop their items, and drive more slowly for a while.
Bullet bills automatically fly through the track, knocking over any karts in the way for a short time.
Fire flowers will grant you the ability to shoot multiple fireballs at opponents forwards and backwards. Fireballs can burn through weak items and will stun opponents.
NEW ITEM: Ice flowers are used very similar to fire flowers, but you can't shoot them as fast or shoot as many. It ignores any defensive items and will temporarily freeze other karts.
A super leaf allows the player to deflect items and whack other opponents with a tanooki tail. When used underwater, it can be a useful speed boost.
NEW ITEM: This item will grant the ability to turn into metal! You will drive faster, knock over any kart you run into, and be invulnerable to weaker items. However, acceleration and off-road status is extremely poor, and you can barely hop. Only lasts a short while.
Mega mushrooms will cause the kart to grow to a massive size for a while. While in this form, you can flatten other karts, drive offroad, and lightning will just exit this form.
NEW ITEM: Karts will shrink to a micro size temporarily with this item. Top speed is decreased; however, you can make huge, floaty jumps to dodge items, hazards and other karts. You'll instantly get draft boosts behind karts, but you can easily get flattened.
NEW ITEM: When thrown forwards or backwards, POW blocks will cause the ground to shake on impact. Nearby opponents will be stunned and will drop items.
NEW ITEM: Thunder clouds will allow the player to shoot a field of electricity with a wide range, shrinking other karts that get in the way. Can only be shot forward.
NEW ITEM: This spectacular display acts just like a red shell, but hits ALL karts ahead of you. It can't be destroyed by weak items, or thrown backward. Can be used as a shield.
NEW ITEM: Poison mushrooms will slowly snake towards opponents. If a kart touches one, They will drive as if offroad for a short while. They dissapear after a while, and can only be dropped from behind.
A lucky 7 will give the player 7 random items that surrond the kart that all can be used. NOTE: Items are fixed so that a bob-omb won't destroy them, but other players can be affected by touching another's lucky 7 items.
NEW ITEM: P-switches, when activated, turn all uncollected coins into brick blocks for a short while. Bricks can be destroyed with most items.