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Lucario (Smash V)

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Lucario (SSBV)LucarioHeadSSBV
LucarioSSBV Full
PokemonSymbolSSBV
Lucario
Universe Pokemon
Other Super Smash Bros. Appearances SSBB/SSB4
Availability Starter
Final Smash Mega Lucario

Lucario (ルカリオ, Lucario) returns as a playable character in Super Smash Bros. V . It was confirmed on November 7, 2018 after the direct for the “3rd 7th gen Pokemon Game, Pokemon Mid”, along with Charizard, Greninja, Weavile, and Genesect.

Lucario is confirmed to have no alternate costume. Lucario is once again voiced by Sean Schemmel and Daisuke Namikawa in Japanese.

Changes from Smash 4

Aesthetics

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Like every other veteran, Lucario now appears much more vibrant and his appearance is more based off its appearance in its games with a small realistic touch.
<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Attributes
  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:0pt;">Lucario is slightly lighter.
  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:0pt;margin-bottom:6pt;">Lucario’s ground speed is a bit faster
<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Ground Attacks
  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">No changes
<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Aerial Attacks
  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">No changes
<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Grabs and Throws
  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">No changes
<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Special Moves
  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">No changes

Special Moves

Name Damage Description
Neutral Special Aura Sphere 17.25% (fully charged) A chargeable aura blast. Increases in size and deals more damage the more damage Lucario has.
Alternate 1 Snaring Aura Sphere 14.5% (fully charged) A slower Aura Sphere. Has an additional vacuum effect that pulls opponents towards the sphere.
Alternate 2 Piercing Aura Sphere 6.75% (fully charged) A faster Aura Sphere that passes through opponents.
Side Special Force Palm 11.875% (projectile sweetspot), 7.5%(projectile sourspot), 13% (throw), 6% (escape) Fires a burst of aura that increases in range the more damaged Lucario is. If the opponent is close to Lucario, the move acts like a grab, with him blasting the foe point-blank with aura.
Alternate 1 Advancing Force Palm 10% (projectile sweetspot), 7%(projectile sourspot), 10% (throw), 6% (escape) Works like Force Palm, except with more startup lag, and moves Lucario forward.
Alternate 2 Close Combat 3% (parts 1-2), 4% (part 3 up/side), 3% (part 3 down), 2% (part 4 down hits 1-4), 5% (part 4 hit 5) Works just like Marth’s dancing blade but, with punches and kicks. Also, the final linked hit is a flurry of punch attacks followed by a more intense punch to finish always.
Up Special Extreme Speed 6% Lucario launches himself in a predetermined direction. Has a hitbox at the end of the move. The length that Lucario is fired is increased the more damaged he is.
Alternate 1 Ride the Wind A slower Extreme Speed with more control over Lucario's movement.
Alternate 2 Extreme Speed Attack 4% (hit 1), 7% (hit 2) Shorter than Extreme Speed, but attacks opponents at any point in the attack.
Down Special Double Team 11% Lucario poses, which acts as a counterattack. If Lucario is attacked, it will disappear and counter with a sliding kick from behind the attacker.
Alternate 1 Stunning Double Team 1% (hits 1-2), 1% Works like Double Team, with the added effect of being able to stun opponents.
Alternate 2 Calm Mind Lucario sits down and meditates for a short period in which it gets a boost in all special attack damage and knockback for a very short period of time. When it expires, there’s a petty bad cooldown in which the knockback of its special attacks is significantly decreased for a period of time. When the cool down expires itcan use it again, but it is less effective.
Final Smash Mega Lucario Lucario Mega Evolves into Mega Lucario. Mega Lucario doesn't flinch from being attacked, takes half as much damage, and deals 1.8x the base damage of its attacks regardless of the amount of damage it took.

Animations and Misc.

Taunts

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:8pt;">SIDE - Holds one hand forward and one behind its back.


<p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:8pt;">UP - Floats in mid-air and growls, emitting aura from his body.


<p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:8pt;">DOWN - Stands on one foot and holds one hand in mid-air. This taunt is very similar to one of Link's.


Character Selection Screen Animation

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">Lucario puts his hand down and closes its eyes


On Screen Appearance

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:8pt;">Teleports on stage, floats for a second, gathers aura in its hands then lands.


Victory Animations

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:3pt;margin-bottom:0pt;">Moves its paws in front of itself, then clasps them together, saying "The aura is with me!"


  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:0pt;margin-bottom:0pt;">Aura pulsates out of its paws, then does a crane-like stance, saying "Behold the power of aura."


  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:0pt;margin-bottom:1pt;">Moves its paw to its side while aura radiates off its body.


Crowd Cheer

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:4pt;margin-bottom:6pt;">“Lu - cario!”


Victory Fanfare

Fighting Stance

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:4pt;margin-bottom:6pt;">Lucario now stands looking forward with hands down with its body slightly tilted. It also has occasional floating aura surrounding it. The floating aura gets more intense the higher percentage he has.


Idle Poses

  • <p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:0pt;">Moves arms in a circular motion


  • <p dir="ltr" style="line-height:1.7999999999999998;margin-top:0pt;margin-bottom:8pt;">Assumes a fighting stance


Walk

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:4pt;margin-bottom:6pt;">Lucario simply walks forward.


Dash

Retains its dashing animation from SSB4.

Trophies

To be added.

Palette Swaps and Alternate Costume w/Palette Swap

TO be added.

Trivia

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