Just as an explanation, enemies have their own levels and get stronger as they level like Angel and co. HP is always the range of 2-4, Mana 2-3, and all else 1-3, the range being what they gain in a level up. They also get 1 EXP for every 3 stat gains.
Normal Enemies[]
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Mini-Bosses[]
Bandit Group (Theif, Swordsman, Axe, and Lance) (Angel and Joseph are captured when fighting them, so only Konata and Johan can be used)
Aquen (Lv 4) |
Bosses[]
Water Dragon Lv 14 - Hydrea Sea
Great Hydra(Lv 18)/Fire Head (Lv 8)/Ice Head (Lv 8)/Thunder Head (Lv 8/Leaf Head (Lv 8)/Wind Head (Lv 8)
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