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Legend of Zelda 2D Anniversary

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Legend of Zelda 2D Anniversary
Developer(s) Dark Flame Studios 2
Publisher(s) Logo
Platform(s) Wii, WiiU & 3DS
Genre(s) 2D Adventure, Adventure, Exploration, Action
Release Date(s)
2020
Mode(s)
Single-Player
Age Rating(s)
OFLC PG rating

The Legend of Zelda 2D Anniversary is a celebration of the 2D style Zelda Games from the series. The game features many Legend of Zelda games from the main series with a menu to split the various Games. It also features a special Boss Rush mode.

Menus and Games

Echoes of Old Games

  • Legend of Zelda
  • Legend of Zelda II: Adventure of Link
  • Legend of Zelda: A Link to the Past
  • Legend of Zelda: Link's Awakening

Wilderness Mysteries Games

  • Legend of Zelda: Oracle of Ages
  • Legend of Zelda: Oracle of Seasons
  • Legend of Zelda: Four Swords
  • Legend of Zelda: Four Swords Adventures

A New Field Games

  • Legend of Zelda: The Minish Cap
  • Legend of Zelda: The Phantom Hourglass
  • Legend of Zelda: Spirit Tracks
  • Legend of Zelda: A Link between Worlds

Boss Rush Mode

Boss Rush Mode

Boss Rushes have been used in previous Zelda Games as a means to upgrade an uncommon item, obtain a Heart Piece or as a challenge to the player. Most Boss Rushes in the Zelda Games have between 1 and 6 bosses within and are generally seperated by around 15 rooms of enemies. The Boss Rush in the 2D Anniversary is the largest the game has seen with the player having 5 levels: Trainee, Knight, Hero, Master & Veteran. Each level consists of various enemies and bosses from the 2D games in the appearance of the Link Between Worlds art (albeit none of Link's significant abilities from specific games are used except Four Swords & Four Swords Adventures).

Each Level has a different amount of floors giving the player a different amount of hearts and various items. The table below shows the key aspects of the levels.

Level

Floors

Hearts

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Items

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Bosses

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Beginner

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">25

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">5

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Boomerang, Bombs, Hammer, Bow (Normal & Fire), Seed Shooter (Mystery Seed), Lantern, Shield Lv1, Sword Lv1, Roc’s Feather, Cane of Pacci

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Aquamentus (LoZ), Gleerok (LoZ:MC),Helmasaur King (LoZ:LttP), Ramrock (LoZ:OoA), Gohma (LoZ)

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Knight

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">50

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">10

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Boomerang, Bombs, Hammer, Bow (Normal), Lantern, Shield Lv2, Sword Lv2, Roc’s Feather, Pegasus Boots, Hookshot

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Arrghus (LoZ:LttP), Big Dodongo (LoZ:FSA), Moldorm (LoZ:LA), Blaaz (LoZ:PH), Fraaz (LoZ:ST)

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Hero

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">75

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">15

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Big Bomb, Roc’s Cape, Bow (Normal & Ice), Cane of Somaria, Fire Rod, Mirror Shield, Sword Lv3, Hookshot, Ice Rod, Seed Shooter (Gale Seed)

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Head Thwomp (LoZ:OoA), Mothula (LoZ:LttP), Cragma (LoZ:ST), Smog (LoZ:OoA), Gyorg Pair (LoZ:MC), Gleeok (LoZ), Evil Eagle (LoZ:LA), Grinexx (LoZ:LBW)

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Master

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">100

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">20

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Tornado Rod, Hammer, Thunder Rod, Shield Lv3, Sword Lv4, Bombs, Sand Rod, Pegasus Boots, Boomerang, Fire Rod, Big Bomb, Bombchu

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Margomill (LoZ:LBW), Gemasaur King (LoZ:LBW), Frostare (LoZ:FSA), Dongorongo (LoZ:PH), Blind the Thief (LoZ:LttP), Stone Arrghus (LoZ:FSA), Skeldritch (LoZ:ST), Dera Zol (LoZ:FS), Manhandla (LoZ), Thunderbird (LoZ:AoL)

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Veteran

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">300

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">50

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Master Sword, Mirror Shield, Fire Rod, Ice Rod, Sand Rod, Boomerang, Bombs, Bombchu, Hookshot, Whip, Magnetic Gloves, Pegasus Boots, Roc’s Cape, Bow (Normal, Fire & Ice), Roc’s Cape, Hyper Slingshot (Pegasus Seeds), Hammer

<p align="center" class="MsoNormal" style="margin-bottom:0cm;margin-bottom:.0001pt; text-align:center;line-height:normal">Digdogger (LoZ), Helmethead (LoZ:AoL), Armos Knights (LoZ:LttP), Slime Eel (LoZ:LA), Plasmarine (LoZ:OoA), Medusa Head (LoZ:OoS), Gouen (LoZ:FS), Dagtail (LoZ:FSA), Mazaal (LoZ:MC), Eox (LoZ:PH), Phytops (LoZ:ST), Zaganaga (LoZ:LBW), Dethl (LoZ:LA), Dark Dragon (LoZ:OoS), Shadow Link and Dark Link (Various)

After defeating each Level the player unlocks the next (except Veteran as it is the final Level) as well as various bonuses.

Beating Beginner unlocks Knight Level as well as having an option to have the music in Boss Rush play the original Dungeon theme from Legend of Zelda.

Beating Knight unlocks Hero Level as well as adding the Palace Theme from Legend of Zelda: Adventure of Link as the Boss Rush theme. It also gives the player the option to change Link's tunic to Blue or Red (there is no stat change).

Beating Hero unlocks Master Level as well as adding Ganon's Boss Theme from Legend of Zelda: A Link to the Past as the Boss Rush Theme. It also allows the Purple, Yellow and Orange Tunics. Thirdly the Swords in Boss Rush now all have the appearance of the Master Sword at different stages of Power.

Beating Master unlocks Veteran Level as well as adding the Boss Theme from Legend of Zelda: Four Swords as the Boss Rush Theme. It also adds the Black and White tunics, also the shields now can have their appearance changed to be the Regular Shield (Lv1,2&3), Mirror Shield and Hylian Shield.

Finally for defeating Veteran Level the Boss Rush mode has a Multi-Theme Song which Loops through (Palace Theme (AoL), Boss theme (LttP), Boss Theme (FS), Byrne Battle Theme (ST), Boss Theme (PH), Boss Theme (LBW), Boss Theme (MC) and Malladus' Theme (ST)).

Streetpass

Using Streetpass like in Legend of Zelda: A Link between Worlds the player can challenge other players with Shadow Links. A player can create 3 Shadow Links which can use 2 items from the game that particular Shadow Link is assigned to (Note: Oracle of Ages and Oracle of Seasons have the same items and are just classified as Oracle Games).

Hero Mode

All 2D Zelda games also feature Hero Mode which is a more difficult version of the original game. Like previous Zelda Games the following traits apply:

  • Enemies deal Double Damage
  • Heart Pieces are in different locations
  • Some Enemies are replaced by stronger versions or different enemies
  • Some dungeons have different Puzzles

Also several games also feature specific changes:

  • Legend of Zelda: Some Bosses are changed within Dungeons
  • Legend of Zelda: Hidden Caverns change location
  • Legend of Zelda II Adventure of Link: Most palaces feature a Boss and Mini-Boss (Grand Palace has 3 Bosses)
  • Legend of Zelda II Adventure of Link: Levelling up requires 1.5x as much experience
  • Legend of Zelda A Link to the Past: Enemies move Faster
  • Legend of Zelda A Link to the Past: Various in-game characters are in different locations
  • Legend of Zelda Link's Awakening: The Map is shifted around so key features are changed such as dungeons and houses
  • Legend of Zelda Link's Awakening: The Boomerang is not available
  • Legend of Zelda Oracle of Ages: More Time Travel is required than before
  • Legend of Zelda Oracle of Ages: When fighting Plasmarine, the Player must look at the colour of the tentacles to indicate which state it is in
  • Legend of Zelda Oracle of Seasons: More Season Changing and travelling to Subrosia is required than before
  • Legend of Zelda Four Swords: Big Manhandla moves around, there are two Dera Zols and Gouens
  • Legend of Zelda Four Sword Adventures: Dagtail splits in three, Jalhalla has three forms and Frostare drops rocks
  • Legend of Zelda The Minish Cap: More enemies appear than before
  • Legend of Zelda The Minish Cap: More locations require shrinking than before
  • Legend of Zelda Phantom Hourglass: Some Islands have changed location
  • Legend of Zelda Phantom Hourglass: Joleen attacks more often
  • Legend of Zelda Spirit Tracks: All Bosses (except Stagnox) require weapons other than the one obtained in their dungeon
  • Legend of Zelda Spirit Tracks: The Locomo Tower has 99 Floors
  • Legend of Zelda A Link Between Worlds: There are 8 Mini-Bosses in Lorule Castle
  • Legend of Zelda A Link Between Worlds: More items are required for each dungeon
  • Legend of Zelda A Link Between Worlds: Moldorm requires Hint Glasses to see, Gemasaur King requires Hammer and Bombs, Dharkstare requires Ice Rod, Grinexx requires Fire Rod, Stalblind requires Bow, Zabanaga requires Sand Rod and Tornado Rod.

The bosses in each game also have aesthetic changes, excluding the rematches in such areas as the Four Sword Palace and Lorule Castle the bosses have had recolours done to change their appearance. These bosses are faster, stronger more deadly and some have new attacks.

Legend of Zelda Bosses

Legend of Zelda II: Adventure of Link Bosses

Legend of Zelda: A Link to the Past Bosses

Legend of Zelda: Link's Awakening Bosses


Legend of Zelda: Oracle of Ages Bosses


Legend of Zelda: Oracle of Seasons Bosses


Legend of Zelda: Four Swords Bosses


Legend of Zelda: Four Swords Adventures Bosses


Legend of Zelda: The Minish Cap Bosses


Legend of Zelda: Phantom Hourglass Bosses

Legend of Zelda: Spirit Tracks Bosses

Legend of Zelda: A Link between Worlds Bosses

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