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KirbyTwinkleTerrorlogoredo
KTTBox
Developer(s) HAL Laboratory logo
Publisher(s) Nin10
Platform(s) NintendoSwitchLogoRed
Release Date(s)
Japan Flag December 22, 2019
Usa-flags January 9, 2020
Age Rating(s)
ERating3RatingUSK6OFLC-GCERO A
Genre(s) 2.5D Sidescrolling Adventure
KirbyTwinkleTerrorlogoredo

Kirby Twinkle Terror (also written as Kirby: Twinkle Terror), known as Kirby of the Stars: Twinkle Terror in Japan, is another installment of the Kirby series, set to be released to the Nintendo Switch on early 2020, though it was released during the year 2019 in Japan. It is the second game in the series to be released on the Nintendo Switch, the first one being Kirby: Star Allies, which was released in 2018.

This game was one of the few games announced at How the Grinch Stole the Holiday Showcase, and was announced on Day 2.

Story

A space shuttle with a black star is seen flying around the galaxy, heading towards Planet Popstar. Meanwhile in Dream land, Kirby's just sleeping inside his dome-shaped house when all of a sudden, a loud crashing sound is heard in the distance. It seems that the shuttle had landed on Mt. Dedede, near Dedede's castle. Everyone goes to investigate, as the shuttle entrance opens and an odd creature emerges from it, along with many other creatures. The creature introduces himself and the rest of his lackeys as Umbra and the Shadowstar Legion respectively, who plan to take Planet Popstar as their own home planet after their planet was destroyed entirely, and will take Mt. Dedede as their own turf in the meantime as they plan how to take over the planet. Naturally, King Dedede and his goons decline this, so they decide to take it by force, launching everyone out of the mountain on by one.

Seeing the commotion going on at Mt. Dedede, Kirby decides to go off to find out what is going on, however, a dark barrier is formed around the mountain, preventing Kirby from reaching to that area. A huge space pod lands next to Kirby afterwards, and out comes another odd creature, looking like the ones we saw before, albeit does not have that much dark aesthetics on her. After commenting on the rough landing, she notices Kirby in her line of sight, rushing over to him. She introduces herself to him as Bris, a former member of the Shadowstar Legion, who ruled over her home planet prior to its destruction. When the planet was going to explode, she evacuated to this planet on one of the space pods from the aforementioned organization. Realizing that they also landed here, and would probably want to take it over as well, she followed them here to stop their continued tyranny.

Bris teams up with Kirby so she can rid of them for good, despite her thinking lowly of him at first, she has to take what she gets. Since there is a dark barrier around Mt. Dedede, which is where the Shadowstar Legion is at, the two have to find a way to break through it. Bris suggested on finding Jars of Stardust, which are jars that contain stardust which are the pieces of a weapon that was made on her home planet prior to its destruction. These jars were scattered all the galaxy, with a some of them falling to Planet Popstar and other planets. Kirby goes on a quest to find them, and along the way, he battles monsters along the way, some of them being members of the Shadowstar Legion, and teams up with other characters, like Lance Doo, King Dedede, and Meta Knight. He also recruits with others like Bandana Dee and Adeleine, but they do not join Kirby's adventure, and instead stay in the space pod with Bris.

After collecting enough Jars of Stardust, Kirby and his allies brings them to Bris inside her space pod. She takes the jars and thanks Kirby and the others for finding them for her, and tells him to wait for a few seconds or so. After waiting for a while, she comes back with a vehicle that looks similar to the Starship from Kirby Super Star, and depending on how many Jars of Stardust the player collects, says how strong it is as of now. Kirby can tell her if him and his allies are ready to take off to Mt. Dedede, which has now revamped into Umbra's image. If the player selects yes, the four of them blast off, directly piercing through the barrier surrounding the mountain. Afterwards, Kirby faces off darker versions of past enemies, until he reaches to Umbra's stronghold and confront the perpetrator himself. Before they face him, however, he summons Shadow Kirby to face them, whose health bar determines on how many players are currently playing right now.

Bad Ending

After defeating Shadow Kirby and Umbra's first form, Umbra comments on, no matter how hard Kirby and his friends try, they cannot defeat him as of now before transforming into his second and final form, and escapes. Kirby and his allies are left with awe facial expressions as the stronghold starts collapses on them. They escape afterwards, but they are too late to chase after Umbra, as he uses the rest of his energy to plunge Planet Popstar into darkness, evident by the planet's star turning from shining yellow to shadowy black. The game abruptly ends afterwards, not before the game prompts the player to collect every single Jars of Stardust to see the good ending of the game, as well as defeating all members of the Shadowstar Legion, which appear in the secret stages of each level. The credits will not show during this ending.

Good Ending

After defeating Shadow Kirby and Umbra's first form, Umbra transforms into his second form and rises from his stronghold in an attempt to escape. The stronghold starts to collapse, and Kirby, Lance Doo, King Dedede, and Meta Knight work together to escape before its ruins fall on top of them. They managed to escape, and run back to the Starship-like vehicle and use it to follow Umbra, though not before the Jars of Stardust that they have collected empower it. Bris wishes them good luck as she watches them follow Umbra to the skies. They catch up to Umbra and they engage in a flying battle. Umbra is weakened from the battle, but he manages to destroy the vehicle using a dark pulse-like attack, launching the four to Popstar's moon, where they crash-land. Umbra reappears to finish them off, but they fight back. After a long, grueling battle, Umbra is severely damaged, and can no longer keep the form he is currently in for much longer, and explodes in a great dark explosion, launching Kirby and his friends away, devastating part of the moon, and finally ending the Shadowstar Legion's reign. Bris congratulates them on this achievement, and fist/stub-bumps Kirby before they part ways. King Dedede goes back to his now-destroyed castle alongside Bandana Dee and Lance Doo, while Meta Knight goes off somewhere else, same with Adeleine, during the credits. The credits will show during this ending, after defeating Umbra once and for all.

Gameplay

Like other Kirby games, Kirby Twinkle Terror stays true to the classic Kirby formula, being a traditional platformer, in which the player takes control of Kirby (and Lance Doo, King Dedede, or Meta Knight if there is two or more players, or after they are unlocked), whose objective is to reach the end of a stage, using a plethora of basic moves like floating, slide kicking, the Air Gun technique, and inhaling to star spitting or swallowing to gain a Copy Ability from an enemy if they have one.

The player traverses through levels in Bris's space ship, and each level has a hub that has doors that take players to a stage, with new ones opening up once players finish a level. Players can also go inside Bris's space ship and talk to her, go inside some doors that have other characters contained in there, and one door that players can use to switch out from their current character to another character.

Each stage is mainly filled with enemies, hazards like bottomless pits, and Point Stars. Enemies and hazards can cause damage to the player character, or even out-right kill them if they make a single contact. Though enemies can be defeated in many ways, some can be inhaled and swallowed to gain their abilities (if the player is playing as Kirby), giving them a new variety of attacks. Point Stars can be collected, and if the player collects one hundred they will earn an extra life, which is shared throughout the players (in multi-player). During a multi-player campaign, if other player characters die, they can respawn after death (if there are any more lives), though if Kirby (the main player) dies, they will be kicked out of the stage.

After completing a stage, the players are taken into a Goal Game, which is similar to Kirby Star Allies's Goal Game; being the same as Kirby's Return to Dreamland's Goal Game, but the prizes are reused from Kirby: Triple Deluxe's and Kirby Planet Robobot's Goal Games, and similar to Kirby's Adventure / Kirby: Nightmare in Dreamland and Kirby's Return to Dream Land, if Kirby lands on the clouds in the order from seven to one consecutively each time the game is played, a UFO appears and rewards him with 30 1UPs, a Maxim Tomato, and a single Emblem.

In most stages, the players have to fight a mid-boss in order to progress through the stage and at the final stage of each level, there is a boss that must be faced before the next level is unlocked, but not before selecting a Copy Ability before facing them. There are also secret bosses in each secret stage of each level, and they are much harder than the level's boss. These bosses are mostly goons working for the Shadowstar Legion.

Stages also have other collectibles scattered and hidden in each of them, like emblems, which function the same way as the stickers Kirby Planet Robobot do, in which you use them as your avatar for your save file slot, and Jars of Stardust, which function the same way as the Rainbow Drops from Kirby's Dream Land 2, and the Heart Stars from Kirby's Dream Land 3 do, as they are not really mandatory to beat the game, but to get the good ending and one hundred percent the game, they must collect all of them, as missing one and defeating the penultimate boss afterwards results in the bad ending. For the good ending, however, the player must also defeat all secret bosses as well.

Super Abilities from Kirby's Return to Dreamland return in this game, and as such enemies and bosses that carry these abilities reappear. Along with bringing some super abilities from the aforementioned game, and bringing some unused abilities as well, the game introduced two all new super abilities.

The Shoppe from Team Kirby Clash Deluxe reappears in Kirby Twinkle Terror, once again run by Magolor, and are unlocked after beating the third stage of each level. The Shoppe is where the player can buy items like Revival Tomatoes, Outfits for Kirby, Lance Doo, King Dedede, Meta Knight, and Kirby's Copy Abilities, Emblems, and even Jars of Stardust that the alien character has collected as he was going off to find more products for his Shoppe.

Modes

These are all the modes/sub-games present in Kirby Twinkle Terror.

Adventure Mode

AdventureKTT

The main mode of the game. In this mode, Kirby and his allies traverse through many levels, fighting enemies, collecting Stars, Emblems and Jars of Stardust, and beating bosses to unlock access to the next level. The story involves Kirby facing off against the Shadowstar Legion alongside King Dedede, Meta Knight and the new character Lance Doo, reaching back to Mt. Dedede to where they are claimed it as their headquarters in the meantime before they take the whole planet for themselves, with the help of other allies, like Bris, who pilots her own space ship. Depending on how many Jars of Stardust are collected throughout the game (or when the player defeats a secret boss in a secret stage of each level), a different ending will play.

Deluxe Mode

DeluxeKTT

After completing the main game, the player can select a character (either Kirby, Lance Doo, Meta Knight, and/or King Dedede) and play through the same levels and stages (including secret stages) like before, however all stages are cramped into one level, all enemies, mid-bosses, and bosses are harder, after beating each boss of a level, a member of the Shadowstar Legion must be faced, and the player has half health than normal at first, though they can find hidden Vitality Pieces to gain more health. Jars of Stardusts are replaced with Maxim Tomatoes and 1UPs, Super Abilities are completely absent in this mode, and at certain points of a level, the player is visited with a hot spring which recovers the players health, acting as a save point as in Kirby: Triple Deluxe's "Dededetour" sub-game and Kirby Planet Robobot's "Meta Knightmare Returns" sub-game.

Robobot Rampage

RobobotRampageKTT

Robobot Rampage involves players riding their own Robobot Armor from Kirby Planet Robobot and face each other in a 3D-styled battle. Characters roam around the field, using their armor to perform attacks that knock the others backwards and shave off some of their health, and some items drop down from time to time. After being knocked off or after all health is reduced (in which the armor will explode and dismantle), the character is out of the match, and the last person standing wins. Items like Food, Pep Brews, Maxim Tomatoes, and Copy Ability Essences for the armor (ex. Fire, ESP, Beam, Cutter, etc) occasionally fall down onto the stage for the characters to collect, which can benefit them in a way.

On 4/2/2017, alongside two other projects, Robobot Rampage Deluxe, an improved, expanded version of Robobot Rampage, was previewed during the Fan11 showcase. On Day 2 of the showcase, the game was presented.

There are three modes the player can choose what to play:

  • Free-Play Mode involves up to four players, either human or computer controlled, battling it out inside Robobot Armor and on a selected stage that has been unlocked. The player change the battle options, enabling hazards, items or Copy Essences, changing the CPU difficulty, changing the time of the match, etc.
  • Survival Mode involves one player facing off against an endless horde of enemies, with bosses appearing occasionally appearing on the stage. There are three stages the player can play on, which determine the difficulty of the mode.
  • Arcade Mode involves the player facing off other CPU players in a series of rounds. After winning a round, the player advances to the next. Upon reaching the last round, the player must face the final opponent in the mode, Shadow Kirby, and defeating him will send the player to a victory screen. When defeated in a round, the player can continue from the round they are defeated in, or quit to the title screen of the mode.

There are eight stages that the player can face others on. Each stage is a 16x16 square arena above the clouds, each one having a certain gimmick if they have one. Here is a list of playable stages:

  • Flora Fields is the first stage on the stage selection, and the first stage the player visits in Arcade Mode. It is a standard grassy stage that has little to no gimmicks, based on Stage 1 of Towering Treetops in Kirby Twinkle Terror.
  • Dune Desert is the second stage on the stage selection, and the second stage the player visits in Arcade Mode. It is a desert stage which has 2x2 square quicksand that slow the player's movement down and, if not moving, will start to make them sink, and after a few seconds, they will fall through the arena, eliminating them. The stage is based on Stage 2 of Sand Canyon in Kirby's Dream Land 3.
  • Dee Train Tracks is the third stage on the stage selection, and the third stage the player visits in Arcade Mode. It takes place near a train track that covers 4x4 square columns in the middle of the stage, with a train occasionally moving into play at top speeds that will heavily damage anyone who does not move from the center in time. The stage is based on Stage 1 of Odd Odyssey in Kirby: Triple Deluxe.
  • Dedede Arena is the fourth stage on the stage selection, and the fourth stage the player visits in Arcade Mode. Here, players are in a ring with an electrical fence preventing players from falling off, but deals heavy damage to anyone knocked back into it. King Dedede will occasionally appear in his HR-D3, and attacks players with missiles and bombs. Destroying the HR-D3 will permanently remove Dedede from the stage, and release a powerful explosion that does heavy damage to anyone caught in the blast radius. The stage is based on King Dedede's arena in Kirby Super Star, though the electric fence is seen during his battle as Masked Dedede in Kirby Super Star Ultra.
  • Factory Tour is the fifth stage on the stage selection, and the fifth stage the player visits in Arcade Mode. It takes in a factory with three Squeaky Hammer Machines suspended on 2x2 square blocks and are out of bounds, who will smash the ground with their hammers, flattening anyone caught and dealing heavy damage. The stage is based on Stage 4 of Shiver Star in Kirby 64: The Crystal Shards.
  • Vile Volcano is the sixth stage on the stage selection, and the sixth stage the player visits in Arcade Mode. It takes place near an active volcano on a brimstone platform. The arena is surrounded by lava, which heavily damages players who fall into it. As such, there is no way to get eliminated instantly by falling out of bounds. There are some puddles of lava that gradually decreases health as the player steps on them, and the active volcano may erupt, causing a few Ignuses to appear and fall on the arena, breaking apart upon landing. The Ignuses can damage players when they are falling. The stage is based on Stage 4 of Neo Star in Kirby 64: The Crystal Shards.
  • Dyna Blade's Nest is the seventh stage on the stage selection, and the seventh stage the player visits in Arcade Mode. It takes place near, as the stage name suggests, Dyna Blade's bird nest. As such, the stage's titular bird appears to hinder players. Dyna Blade uses classic attacks such as dropping onto the ground, shooting fire, stretching her neck, grabbing players, and charging from the background. Dyna Blade can be defeated, and defeating her removes her from the battle.
  • Mirror World is the eighth stage on the stage selection, and the last stage the player visits in Arcade Mode. In Arcade Mode, Shadow Kirby, inside his own Robobot Armor, appears from the Dimension Mirror, immediately challenging players as he enters the field. In other modes, the stage is similar to Flora Fields, as it is a standard stage with no gimmicks. The stage is based on the Dimension Mirror level in Kirby & the Amazing Mirror, though the arena itself is similar to the arena the player faces Dark Meta Knight for a second time in the aforementioned game.

Kirby Quest

A mode that returns from Kirby Mass Attack, Kirby Quest is an RPG-themed sub-game where each character take turns attacking each other. Unlike in Kirby Mass Attack though, Kirby has a health meter instead of using multiple other Kirbys as health, can select a number of battle actions when it is his (and his partners') turn, and can recruit other characters throughout the sub-game. Kirby and his partners faint if they lose all health, and if all of them faint, they will have to retreat.

Each Chapter has ten stages to go through, with a wave of enemies appearing, and at the halfway point, they will face a random mid-boss from the main game or another character. At the end of each Chapter, they will have to face the Chapter's boss. Here are all the chapters the player goes through, complete with the bosses of each chapter:

  • Chapter 1: Kabula (mid boss), Flowery Woods (boss)
  • Chapter 2: Moley (mid-boss), Mr. Dooter (boss)
  • Chapter 3: Lady Ivy (mid-boss), Jambastion Mages (Francisca, Flamberge, and Zan Partizanne; boss)
  • Chapter 4: The Squeaks (mid-boss), Daroach (boss)
  • Chapter 5: Mega Titan (mid-boss), Susie (accompanied by three Walker Waddle Dees; boss)
  • Chapter 6: Master Hand and Crazy Hand (mid-boss), Marx (boss)
  • Chapter 7: Tarzana (mid-boss), Queen Sectonia (boss)
  • Chapter 8: The Shadowstar Legion (mid-boss), Umbra (boss), Orbitt (secret boss)

Before starting a chapter, the player can select the party members they want in their adventure (up to three characters), though Kirby will always be in party no matter what. Here are a list of characters the player can have in their party in this sub-game:

  • Kirby - Hero: A balanced character. Kirby's stats are average at best, so he has his fair share of pros and cons. Kirby attacks reference most Copy Abilities introduced in the Kirby series.
  • Lance Doo - Mage: Although he does not use a specter, he uses his lance that, is not only used for doing melee-attacks, he can also send out waves of energy from said lance. Lance Doo has less health than normal, but makes up for this flaw by using a multitude of electrical magic he uses in his attacks, and his high speed and special attack.
  • King Dedede - Tank: King Dedede has the most health and attack out of anyone, and has above average defense, but has poor speed, special attack, and special defense. King Dedede attacks by crushing enemies using his trademark hammer, sending out Waddle Dees, Waddle Doos, Gordos, and using his Super Dedede Jump and Jet Hammer attacks from the Super Smash Bros. attacks.
  • Meta Knight - Swordsman: Meta Knight excels in great swordsman skills using his Galaxia, but can do other attacks like turning into a living cyclone, sending out members of the Meta-Knights to attack and disappearing with his cape, reappearing to perform a strong slash. Meta Knight has great speed, though has low special attack and defense.
  • Bris - Status: Bris can send out lots of dark magic upon enemies to confuse or stun them. Bris is slow, but not as slow as King Dedede, and has poor health and attack. She does, however, have high special attack and defense.
  • Tic - Rogue: Tic is a Tac who can extend out his hand to grab and nab coins and items from enemies and store them in his bag. Tic excels in speed, rivaling Meta Knight in speed, but has limited magic and ways to attack.
  • Healmore - Alchemist: Healmore uses his seemingly endless amounts of potions that can heal all party members, and others to inflict burn, poison, or sleep on enemies. However, after using a potion, he must refill. Healmore has poor attack, subpar defense, and average health.
  • Zapplug - Shocker: Zapplug is a grey Plugg who attacks by sending out electrical currents from the ground to attack all enemies, or by creating plasma balls from his crown to zap and paralyze an enemy. Zapplug is great for taking out many enemies at once with his attacks, and is also great for paralyzing enemies.
To see all kinds of attacks in the sub-game, see Kirby Twinkle Terror/Kirby Quest Attacks.

Gourmet Race

A mode that returns from Kirby Super Star / Kirby Super Star Ultra, Gourmet Race involves four players, either human or computer controlled, racing against other characters, eating more food than the others, and reach the end (if someone finishes first, they will gain thirty extra points). The player with the most points at the end wins. There are no enemies (expect for enemies that act as obstacles), and there are hazards in some stages that can hinder the players, though they cannot lose a life. There is also a time-trial for the single player, in which they can save their time record as Ghosts and let others try to beat your best time.

There are three stages in the sub-game, all of them returning from their game origin:

  • Pumpkin Grand: Pumpkin Grand is a hilly track that is short and acts like a testing ground more so than anything. Kirby has no access to any Copy Abilities in this stage.
  • Corn Hall: Corn Hall has more hills and cliffs, and is significantly more longer and harder than Pumpkin Grand. Once again, Kirby has no access to any Copy Abilities in this stage.
  • Onion Garden: Onion Garden is harder than the other returning stages, being even longer and harder than them. Kirby has access to Copy Abilities in this stage, those abilities being Wheel, Jet, Parasol, Wing, and Ninja.

Kagero Mansion

A sub-game that was going to be included in Kirby Super Star, but was scrapped due to time constraints, this horror-themed sub-game involves Kirby going through the titular mansion the sub-game is named after, though in the opening, he ventures through a graveyard-like area before going inside the mansion, given the conjectural name "Kagero Graveyard", with lots of hallways and floors, to escape. While doing this, he has to face off against ghostly enemies, and is afflicted with a curse that seals his mouth shut once he enters the mansion, and thus is unable to inhale enemies and gain their Copy Abilities, or being able to shoot an Air Gun after flying, instead he swallows the Air Gun quickly, briefly stopping him once he lands. To make up for it, Kirby can find alternate methods of getting these Copy Abilities (ex. using a lit candle to gain the Fire Copy Ability, gaining Copy Ability Essences when a certain boss is defeated, etc), and in dark areas, must use a lantern to light up the area. After dying multiple times on the same boss, a jar will appear and a Wapod comes out of it, giving Kirby a tip on how to beat a boss that the pink puff is having a hard time beating, all the while mocking him for his ineptitude. In some rooms, Kirby can collect some items inside the mansion, which increases his current score.

The sub-game is somewhat similar to "The Great Cave Offensive" sub-game from Kirby Super Star / Kirby Super Star Ultra.

Apple Scramble

A sub-game that first appeared as one of the ten game modes of Kirby Battle Royale, Apple Scramble is a 2v2, team-based sub-game in which the main objective is to earn points by collecting apples from the two Mini Whispy Woods and bringing them to their assigned trapdoors, similar to its game of origin.

There are four stages the players can pick from to play the sub-game on, all of them being forest-themed:

  • Starter Forest is the standard forest for Apple Scramble, featuring ground that is light-brown with light-colored patches. The trapdoors are located just south of two Mini Whispy Woods, making a narrow passageway connecting both sides of the arena, and are mostly surrounded by fences as to make stealing relatively difficult.
  • Double-Cross Forest features a second path on the south of the arena, which requires that players jump over brambles. This pathway is needed in order to activate the levers, which are just south of the trapdoors. This pathway also gives a second option for players trying to approach their opponent's side of the arena. Halfway through the match, cannons will appear in the top corners of the arena; throwing apples or other players into a cannon will send them to the corresponding trapdoor, making collecting easier. The floor features a diagonal checker pattern.
  • Bramble Forest positions the trapdoors in the bottom corners and the levers in the middle, south of the Mini Whispy Woods, making for a more open area in the middle. The sides contain long pits with brambles, forcing players to walk around or float over them. Players with apples will have to either walk around them or throw the apples over the pit; this can make it easy for players to steal apples from opponents. Any apples that touch the brambles will be destroyed. The floor appears muddy.
  • Fenced Forest is a smaller arena than the others. The trapdoors are in the bottom corners, but can be easily accessed by opponents. The levers are located on an elevated platform that cannot be reached during the first 10 seconds of the match. After 10 seconds, however, cannons will appear: one between the two trapdoors, and one on both sides of the elevated platform, which shoot into the corresponding trapdoors; the levers are located between the trapdoors and the cannons. The cannons on the top platform are the only way for players to return to the main arena. The floor appears icy, but this does not affect gameplay.

The Arena

A sub-game that first appeared in Kirby Super Star, The Arena is a challenging sub-game which revolves around Kirby and his allies facing against all the bosses and mid-bosses in the game all in one setting without death. Before facing the first boss, Kirby can select any Copy Ability to use, with the exception of the Super Abilities. After each boss and mid-boss is fought, the gang are sent to a rest area, in which they have recovery items they can use, Kirby can select another Copy Ability to use in the next boss, and sometimes a random Emblem (Rare Emblem when the player has to face the last three bosses) will appear for the player to grab. This sub-game is unlocked after Adventure Mode is completed.

These are all the bosses fought in this order:

  1. Shadowy Woods
  2. Arco
  3. Frogurt
  4. Mid-Boss Mashup 1 (Mr. Frosty, Bonkers, Bowinarow, King Doo, and Vividria)
  5. Kracko
  6. Adeleine
  7. Gyrllbee
  8. Mid-Boss Mashup 2 (Bombar, Bugzzy, Sweepi, Chameleo Arm, and Dubior)
  9. Shadowstar Legion Showdown (Blacura, Tenebus, Terios, Shade, Wraitha, and Sombra)
  10. Shadow Kirby
  11. Umbra

After all of these bosses above are defeated without death, the player is sent to a victory screen, showcasing the amount of time it took to defeat each boss, and the time shown to complete the sub-game altogether. If Kirby or his allies complete the sub-game without taking any damage, they will be greeted with an unique victory screen, showing the words "PERFECT!" above the characters and they are also seen wearing parts of the defeated bosses (with the exception of Shadow Kirby, the Mid-Boss Mashup mid-bosses, and Umbra's second phase form). This is a callback to the screen shown when the player does not take any damage in Kirby 64: The Crystal Shards's "Boss Endurance" sub-game.

The True Arena

The True Arena is an even more challenging and difficult sub-game, which is a heavily revamped version of The Arena, and is the final sub-game of Kirby Twinkle Terror, first appearing in Kirby Super Star Ultra, and being unlocked after completing The Arena for the first time. The True Arena differs itself from its original by having less recovery items and Copy Abilities to gain in its rest area (one of the Copy Abilities is Sleep, which does nothing but make Kirby fall asleep for a few seconds. Though there is a move in its movepool which allows Kirby to dream of food, which comes to life when he wakes up, but that has been removed). The bosses are a lot harder and use their DX battles which was seen in Deluxe Mode, and there are three new bosses added to the game, and one of them is removed (the Shadow Kirby boss battle).

These are all the bosses fought in this order:

  1. Shadowy Woods DX
  2. Acro DX
  3. Frogurt DX
  4. Mid-Boss Mashup DX 1 (Mr. Frosty DX, Bonkers DX, Bowinarow DX, King Doo DX, and Vividria DX)
  5. Kracko DX
  6. Adeleine DX
  7. Gryllbee DX
  8. Mid-Boss Mashup DX 2 (Bombar DX, Bugzzy DX, Sweepi DX, Chameleo Arm DX, and Dubior DX)
  9. Shadowstar Legion Showdown DX (Blacura DX, Tenebus DX, Terios DX, Shade DX, Wraitha DX, and Sombra DX)
  10. Morpho Knight Returns
  11. Marx Soul Returns
  12. Umbra DX
  13. Soul of Umbra

The victory screen shown after all bosses are defeated is the same, but the music is remixed, the message shown is different ("TRUE CHAMPION!"), and the characters wear the different parts of each defeated bosses (with the exception of Morpho Knight Returns, Umbra DX, Soul of Umbra, and the Mid-Boss Mashup DX mid-bosses), similar to The Arena's unique victory screen that appears when Kirby and his allies do not take any damage throughout the mode, which in turn, is a callback to the screen shown when the player does not take any damage in Kirby 64: The Crystal Shards's "Boss Endurance" sub-game.

Characters

Playable Characters

These are all the playable characters in Kirby Twinkle Terror, all playable in the game's modes and sub-games.

Character Description Abilities
Kirby Star Icon

KSA Kirby Artwork

Kirby
Kirby is the name you should know. Kirby is the titular center character and main protagonist of the Kirby series, and reprises this role in Kirby Twinkle Terror. Kirby is a pink puff character who has the power to copy any ability from others if he manages to inhale and swallow them, or spit them out as a star, float in the art and shoot out clouds after floating enough times. Kirby is more than less a hero of his home planet, Planet Popstar, who lives in a dome-shaped house in Dream Land, constantly stopping the forces of evil and darkness.

As said before, Kirby can swallow enemies to copy their abilities, giving him a variety of new moves. He can also float in the air for a limited amount of time, though each jump decreases, and after floating, Kirby can shoot out a damaging cloud from his mouth, and can slide kick to slip through a row of enemies and block/dodge any incoming attacks.

  • Inhale: Kirby opens his mouth and starts to inhale enemies. After inhaling for a short while, it gets stronger (Super Inhale).
    • Swallow: Kirby swallows the enemy, copying their ability if they have any.
    • Star Spit: Kirby spits out all enemies he inhaled in the form of a star, varying in size depending on how much or how big the inhaled enemies were.
  • Float: Kirby can float upwards for four seconds before he starts helplessly falling, which each jump decreasing in height.
  • Slide Kick: Kirby does a slide kick to zip through a line of enemies and break through blocks. This does not work against mid-bosses or bosses.
  • Guard / Dodge: Kirby guards himself from attacks, negating most damage, though most attacks can pierce through his defenses and guarding for too long/guarding too many attacks will cause Kirby to be stunned for a few seconds. He can dodge when either Ext3 0b1 or Ext3 0b2 are tapped, or when he tries to block in midair, allowing to be intangible for a few seconds.
Lance Ability Star New

LanceDooKTT

Lance Doo
Lance Doo is a Waddle Doo, who is one of King Dedede's lackeys, and wields a lance, acting like a guard along with Bandana Dee. He differentiates himself from other Waddle Doos by using his lance to attack foes and his inability to fire energy balls of electricity without the cost of blinding himself, though he can conjure them up with his lance. Lance Doo can be recruited when the player reaches Stage 2 of Wishy Waters, and can be played by the single player via switching to him inside Bris's space ship, and other players

Lance Doo uses some moves from the Lance and Beam copy abilities for his move list, though he shares some moves with Kirby, like the ability to slide kick. Lance Doo, instead of using a float ability like Kirby or King Dedede, does midair jumps, which act similar to the float ability, though he does not fire an Air Bullet afterwards and can do a wall kick ability. He is also incredibly faster than the others.

  • Lance Beam: Lance Doo creates a line of electricity from his lance and waves it around.
  • Lance Wave: Lance Doo fires off two revolving energy balls.
  • Lance Thrust: Lance Doo thrusts his lance forward to deal damage.
  • Dashing Lance Thrust: Lance Doo does a dashing lance thrust.
  • Moon Drop: Lance Doo does a diving downwards thrust in the air.
  • Pogo Lance Stick: Using his lance as a pogo-stick, he can bounce off of the ground and enemies to reach higher areas.
  • Multi-jump: Lance Doo does multiple jumps, which acts similar to Kirby's and King Dedede's Float ability, though he does not fire an Air Bullet at all.
  • Wall Kick: Lance Doo kicks off of walls he is facing.
Dedede Star Icon

King Dedede Amiibo

King Dedede
King Dedede is the arch-frenemy of Kirby, usually trying to harm or help him in some Kirby games, being the self-proclaimed king of Dream Land. Dedede often wields a hammer, which he can turn into a Jet Hammer when needed. He can also leap super high in the air and crash back down, at the cost of killing himself if there is no below platform to save Dedede. King Dedede can be found in Stage 3 of Icy Isle, and recruited from there, becoming a playable character for the single player via switching to him inside Bris's space ship, and other players.

King Dedede uses some moves from the Hammer Copy Ability in his arsenal, but he has some exclusive moves like the Jet Hammer-like move, and a Sword Beam-like move when he charges his hammer attack. He can also leap high into the air and crash back down, producing damaging stars and instantly destroying any weak enemies with his weight, albeit at the cost of self-destructing if there is no below platform when the move is used, and can float like Kirby. Dedede is slower than the other characters however.

  • Inhale: Similar to Kirby, King Dedede starts to inhale, sucking in enemies.
    • Star Spit: King Dedede spits out enemies in the form of a large star no matter how big or how much enemies he inhaled beforehand.
  • Hammer Nail: King Dedede does a hammer nail.
  • Hammer Cut: King Dedede charges up and fires off a sharp projectile in the direction aimed, cutting ropes, tall grass, etc.
  • Giant Swing: King Dedede does a spinning hammer attack in the air.
  • Hammer Flip: King Dedede does an upwards hammer swing, with the hammerhead catching fire at the start of the move.
  • Hammer Twirl: King Dedede does a twirling hammerhead attack.
  • Hammer Spin: King Dedede does a spinning hammer attack, and can throw the hammer after the move.
  • Float: Similar to Kirby, King Dedede can float for five seconds before he starts helplessly falling, which each jump decreasing in height.
  • Dedede Roll: King Dedede rolls along the ground while crouching.
  • Jet Hammer: King Dedede charges up his hammer before jetting himself forward with a powerful swing. When overcharging, he damages himself by just one point of damage before taking enough damage and doing a powerful swing which can leave even bosses in a critical state.
  • Dedede Jump: King Dedede does a huge hop and slams back down with all his weight, instantly crushing enemies below him when he drops, and leaving behind damaging stars on each side of his wake.
Meta Knight Star Icon

Meta knight art

Meta Knight
Meta Knight is a masked character who appears in many Kirby games as a friend or foe to Kirby. Meta Knight is the leader of the Meta-Knights, and captains the Halberd, a large battleship, and also wields the sword, Galaxia, and uses it mostly in battle. Meta uses his cape to teleport and his sword to do devastating attacks, and usually gives Kirby a sword in most of his battles. Meta Knight can be found in Stage 4 of Nimbus Noon, and can be recruited from there, becoming a playable character for the single player via switching to him inside Bris's space ship, and other players.

Meta Knight uses his wings to fly in midair, though each jump never decreases in height. Meta Knight's speed is similar to Kirby's, and uses a few moves from the Sword ability in his moveset. He can also disappear using his cape, reappearing in another location (this is seen when he dodges on the ground and in midair), do a drill rushing attack and a Shuttle Loop-like attack.

  • Galaxia Slash: Meta Knight does a slash with his Galaxia.
    • Multi-Galaxia Slash: Meta Knight does multiple, lightning-fast slashes with his Galaxia.
  • Galaxian Cut: Meta Knight fires off a crescent-shaped energy sword slash that cuts ropes and tall grass.
  • Flight / Glide: Using his wings, Meta Knight flies upwards, though each jump does not decrease in height. Alternatively, Meta Knight can glide forward a short distance.
  • Slide Kick: Meta Knight does a slide kick.
  • Drill Rush: Meta Knight does a drill rush attack with his Galaxia extended, carrying any enemies caught in the move with him while he does the rush.
  • Galaxian Loop: Meta Knight does two somersaults, slashing with his Galaxia. Can perform Glide afterwards and then a slash once he is done gliding.
  • Dimensional Cape: Seen while dodging, Meta Knight disappears from his cape, reappearing in another location to do a powerful slash with his Galaxia.

Non-Playable Characters

These are all the non-playable characters in Kirby Twinkle Terror.

Character Description Role
Ability Star BandanaDee

BandanaDeeKTT

Bandana Dee
Bandana Waddle Dee, known as Bandana Dee in-game and also known as just Waddle Dee, is a recurring bandana-clad Waddle Dee character who wields a spear sometimes for battle. Bandana Dee is one of the lackeys of King Dedede, who acts like a guard along with Lance Doo. While hostile to the pink puff in some games, other occasions he is one of Kirby's friend, and reprises that role in Kirby Twinkle Terror. Bandana Dee is a supporting character; who appears inside Bris's space shuttle in one of the training areas, where Kirby can talk to him and challenge him in a friendly one-versus-one.
AdeleineIcon KDLH

KSA Adeleine

Adeleine
Adeleine (or Ado, whichever you prefer) is a character in the Kirby series, appearing in Kirby's Dream Land 3 and Kirby 64: The Crystal Shards. Adeleine is a gifted young artist whose pictures come to life. Adeleine first appears in Kragnite Kayon as the boss of that level, being possessed again, this time being possessed by Sombra. After defeating her, she breaks free from the mind control, and becomes a supporting character for the rest of the game. Adeleine appears in one of the training areas of Bris's space shuttle, painting Copy Ability Essences that the player has at least acquired once, for Kirby to use in stages.
Dark Icon KDL3D

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Umbra
Umbra is the leader of the Shadowstar Legion who is the main antagonist of Kirby Twinkle Terror. He, along with the rest of the Shadowstar Legion, is a creature with disembodied, floating hands, who came to Planet Popstar along with his lackeys in a space shuttle, here to take the planet for themselves since their own planet was destroyed. Umbra is the final boss of the game, fought in the final stage of Exhausted End in his first form after Shadow Kirby's defeat, before being fought again in his second form for the second and third phases of his boss battle.
Dark Icon KDL3D

Placeholder a

Bris
Bris is a supporting character that debuts in Kirby Twinkle Terror. She teams up with Kirby to rid of the Shadowstar Legion, who plan to take over Planet Popstar. She lived most of her life on an unknown planet prior to its destruction, being a member of the Shadowstar Legion, though left after they, according to her, "did something far out of bounds". She arrives on Planet Popstar in a huge space pod. Bris appears inside the space pod she arrived to Popstar on for the majority of the game, which the player can enter at any time. That is until at the end of the game after the player goes to Exhausted End, where she cannot be visited inside her space pod since it is behind the dark barrier.
Dark Icon KDL3D

Placeholder a

Shadowstar Legion
The Shadowstar Legion are a sinister organization who act as the main antagonists of Kirby Twinkle Terror. They are creatures with disembodied, floating hands that are commanded and leaded by Umbra, who came to Planet Popstar in a space shuttle to take the planet for themselves. Each member of the Shadowstar Legion act as antagonists, and each of them serve as optional bosses that can be found in the secret stages of each level, guarding the stage's final Jar of Stardust.
MagolorKTT

Magolor
Magolor is an alien character that first appeared in Kirby's Return to Dreamland, reappearing in subsequent Kirby titles such as Dedede's Drum Dash Deluxe and Team Kirby Clash Deluxe. Magolor was, at first, a supporting character in his game debut, but turns on Kirby and others after defeating Landia. Just like in Team Kirby Clash Deluxe, he runs the Shoppe in this game, which appears after the completion of the third stage of each level. Magolor is a merchant, running the Shoppe, and selling items like Revival Tomatoes, Emblems, Outfits, and Jars of Stardusts he claimed "he found as he was wandering around, looking for items to sell for his Shoppe after [Kirby] bought all of his products the last time they have met". After purchasing everything in his shop, Magolor thanks Kirby for the patronage.

Copy Abilities

Normal Abilities

Animal Ability Star NewAbility Star ArcherAbility Star Artist KSAAxeIcon KDLSSBallIcon KDLSSAbility Star Beam KSAAbility Star Beetle KSAAbility Star BellAbility Star Bomb KSABubble Ability Star NewChameleon Ability Star NewCircusKirbyAbility Star Cleaning KSAClockIcon KDLHCloudIcon KDLHCookIcon KDLHAbility Star Crash KSAAbility Star Cutter KSADoctor Ability Star NewAbility Star ESP KSAAbility Star FestiveAbility Star Fighter KSAAbility Star Fire KSAGhost Ability Star NewAbility Star Hammer KSAAbility Star Hi-JumpAbility Star Ice KSAJet Ability Star NewAbility Star LaserAbility Star LeafMaceIcon KDLHWizardIcon KDLHMetal Ability Star NewAbility Star Mike KSAAbility Star Mirror KTTNeedle iconAbility Star Ninja KSAAbility Star Parasol KSAAbility Star Plasma KSAAbility Star PoisonRingIcon KDLHAbility Star Sleep KSAAbility Star Smash Bros.Ability Star SpearAbility Star Spider KSASpringIconAbility Star StaffAbility Star Stone KSAAbility Star Suplex KSAAbility Star Sword KSAAbility Star TornadoAbility Star TridentAbility Star UFO KPRAbility Star Water KSAAbility Star WheelAbility Star Whip KSAAbility Star Wing KSAAbility Star Yo-Yo KSA

Kirby Twinkle Terror has fifty-eight Copy Abilities Kirby can use in the game, the most out of any Kirby game thus far. Many Copy Abilities that appeared in previous games and never reappeared in any subsequent game return in this game (ex. Animal, Bubble, Ball, etc), and there are eight new Copy Abilities.

BubbleIcon - Moves that traps defeated enemies, defeated mid-bosses, and items inside a bubble.
BurnIcon - Moves that inflicts burn on enemies, and deals double damage to Ice enemies.
CutIcon - Moves that can cut ropes and tall grass.
GaurdIcon - Moves that protect Kirby from taking full damage.
Fuse Icon - Moves that lights fuses.
FreezeIcon - Moves that freezes defeated enemies, defeated mid-bosses, and fiery blocks.
WaterIcon - Moves cools down fiery blocks.
Copy Ability Description Move List
Animal Ability Star New
Animal Kirby KDL3D
Animal
Animal is a Copy Ability that first and only appeared in Kirby's Squead Squad. Obtained by swallowing a Gaw Gaw or a Gao Gao, this ability gives Kirby the capabilities to claw enemies, and dig through dirt, sand and snow, as well as cutting ropes and tall grass. It can also be used underwater.

Claw Attack: A quick slash forward. It has an downwards and upwards version.CutIcon
Animal Fury: A quick leap that leads to Kirby clawing the opponent when the B button is tapped until time expires or the enemy is defeated. This does not affect bosses or undefeated mid-bosses.GrappleIconCutIcon
Drill Claw: Kirby does a corkscrew drill attack which renders him invincible to most attacks.CutIcon

Ability Star Archer
Archer Kirby
Archer
Archer is a Copy Ability that debuts in Kirby: Triple Deluxe. Obtained by swallowing a Spynum and a defeated Bowinarow, this ability gives Kirby a bow and arrow, which gives him the ability to snipe enemies from a far, or hide from the scenery to secretly snipe them.

Sniper Shot: A single arrow fire. Can be charged to make the arrow larger, pierce through enemies and explode when it hits a wall. It can also be aimed.CutIcon
Skyward Shot: A single arrow fire from above. Can be charged so it can split into many arrows.CutIcon
Arrow Slash: Using the arrow, Kirby slashes forward twice.
Leaping Quiver: A rapid, multi-arrow fire diagonally downwards.CutIcon
Camouflage: Kirby hides in a fake piece of camouflage, ranging from a stone to a bush. Can fire arrows normally and crawl around with it.CutIcon

Ability Star Artist KSA
Artist Kirby KSA
Artist
Artist is a Copy Ability that first appeared in Kirby Star Allies. Swallowing Canvart, a defeated Paint Roller or Vividria, and a scanned Adeleine amiibo grants Kirby this ability, which gives him an artist's headwear with a star on it, and an arsenal of art equipment, which can be used to perform arts-and-craft-like attacks.

Magic Paintbrush: Kirby does a slash with his magic paintbrush, leaving a flash of graffiti that can damage enemies who happen to touch it.
Paint Bucket: Kirby gets out a paint bucket and throws out a huge splash of paint that damages enemies. The paint fades away once it touches the ground.
Painter: An easel appears as Kirby paints something on it. This character jumps off the canvas and moves forward for several seconds, occasionally attacking. Images of King Dedede, Meta Knight, and Lance Doo can be produced; they attack with hammer swings, sword swipes, and lance jabs, respectively.
Sculpture: Kirby produces a large slab of rock and carves it into a sculpture. The size of the stone is random. Kirby then holds his carving above his head and loses the ability to move.
Creative Destruction: Kirby swings his sculpture twice and then smashes it against the ground. This destroys the sculpture.
Screen Splash: Kirby angrily holds his brush in front of himself. After it grows several times, he swings it wildly, covering the screen with paint. This drops the ability.

AxeIcon KDLSS
Axe Kirby KDL3D
Axe
Axe is a new Copy Ability that debuts in Kirby Twinkle Terror. Obtained by an Axe Knight, or a Butch, Axe gives Kirby an axe as a weapon and a viking helmet. Chop: Kirby swings his axe forward to attack enemies.CutIcon
Up Chop: Kirby does an upwards swing with his axe.CutIcon
Throwing Axe: Kirby throws his axe in an upwards arc to hit distant enemies.CutIcon
Spinning Axe: Kirby spins around with his axe to deal rapid damage.CutIcon
BallIcon KDLSS
BallKirby
Ball
Ball is a Copy Ability that debuts in Kirby's Adventure. Obtained by a Bubbles, Ball gives Kirby the ability to turn into a ball-like form, so he can roll into enemies. Ball Transformation: Kirby turns into a ball for a few seconds, rolling around to ram into enemies to damage them.
Ability Star Beam KSA
Beam Kirby KDL3D
Beam
Beam is one of the many classic Copy Abilities in the Kirby series, being Masahiro Sakurai's faovrite Copy Ability as well, first debuting in Kirby's Adventure. Beam is obtained by inhaling a Waddle Doo, or scanning a Waddle Doo amiibo, which gives Kirby a jester hat and a magic beam that conjures electricity, which can create a electrical whip. Some moves from Beam's movepool are borrowed in Lance Doo's movepool.

Beam Whip: A line of beam energy appears as Kirby waves it downwards in a 45 degrees angle.
Orb Revolution: When fully charging the attack, Kirby can create four energy orbs that circulate around him when down is inputted, damaging enemies, though the orbs disappear when an enemy touches them or after a while.
Wave Beam: A singular, but powerful burst of beam energy that travels straight forward. Can be done when fully charging the move and no input, or the forward input, is made.
The Beam Cycle: In the air, Kirby waves the beam around in a 360 degrees angle, with the line of energy damaging enemies. Stops midair descend.
Beam Blast: Kirby sends out multiple electrical bolts diagonally downwards.
Capture Beam: Kirby grabs the enemy and launches them with a line of electricity.GrappleIcon

Ability Star Bell
Bell Kirby
Bell
Bell is a Copy Ability making its debut in Kirby: Triple Deluxe. Bell is obtained by swallowing a Ringle, a Ding-Dingle, an Alarmet, or a defeated Mr. Tick-Tock, which gives Kirby two bells he can use as weapons, either by whacking enemies with them or by sending out damaging soundwaves. The ability can be used in the water.

Ding-Dong: A rapid series of whacks with the bells, with the pitch getting higher when enemies are hit by the move.
Ding-a Finale: A finisher for the Ding-Dong attack, which Kirby faces the screen and shakes the bells, creating soundwaves that bounce off of walls. Can do this move automatically when the up input is made first before using the normal input of the move.
Twin Tinker: A throwing move which Kirby throws the bells at an upward angle. The bells bounce off walls.
Bellock: The head bell enlarges and completely covers Kirby, making him invincible to most attacks.GaurdIcon
Supersonic Tinker: Kirby charges up, and at full charge and release, produces a high damaging soundwave which instantly kills weak enemies. Kirby is vulnerable to attacks during this state.

Ability Star Beetle KSA
Beetle Kirby
Beetle
Beetle is a Copy Ability making its debut in Kirby: Triple Deluxe. Beetle gives Kirby a beetle horn helmet that he can use to slash enemies, grab them, and suplex them. He also can use the wings at the back of the helmet to fly (and cut ropes and tall grass).

Horn Upper: Kirby does an upwards slash with his horn helmet.CutIcon
Rapid Horn Upper: Kirby does multiple upward slashes with his horn helmet.CutIcon
Rocket Horn: Kirby does a dash while pointing his horn helmet forward, impaling enemies along the way.CutIcon
Rocket Horn Dive: After a Rocket Horn, pressing up will cause Kirby to flip backwards and slam enemies on the ground.
Spiral Horn: Kirby flies upwards with spinning, attacking with his horn helmet.CutIcon
Hornhead Slam: Kirby crashes downwards horn helmet first.
Catching Horn: Kirby catches the enemy with his horn helmet, can carry them around, and perform the following moves.
Horn Toss: Kirby tosses the grabbed enemy forwards.
Throw Drop: Kirby jumps upwards with the grabbed enemy and slams them downwards.
Crown Drop: Kirby jumps forward while doing a backflip, and slams the grabbed enemy on the ground.
Slamming Drill: Kirby spins the grabbed enemy against the ground.
Insect Wings: Kirby uses the wings at the back of his helmet to fly. Does little damage to enemies nearby.CutIcon

Ability Star Bomb KSA
100px-KRTDL Bomb
Bomb
Bomb is a Copy Ability making its debut in Kirby Super Star. Bomb is obtained by swallowing explosives, Poppy Bros. Jr., Poppy Bros. Sr., Pedos from Pedo Cannons, and bombs from Bombar. Bomb gives Kirby the ability to create bombs and toss them forward, or place them on the ground. Be careful, however, as the bombs may explode in his hand and cause him damage!

Ready Bomb: Kirby gets out a bomb and can hold it in his hand, though the bomb explodes after a while, which can cause damage to Kirby and others around him.Fuse Icon
Bomb Toss: A bomb toss, which can be aimed and charged for a stronger, faster and farther throw. While charging, like Ready Bomb, it can still explode while in Kirby's hands and can damage him and others around him.Fuse Icon
Bomb Place: A bomb place on the ground, in which it explodes after a while.Fuse Icon
Bowling Bomb: A rolling bomb, which stops after travelling a set distance.Fuse Icon
Set Bomb: A bomb is set on the enemy and it explodes afterwards. Undefeated mid-bosses and bosses are not affected by this attack.GrappleIconFuse Icon

Bubble Ability Star New
BubbleKirby
Bubble
Bubble is a Copy Ability that only appeared in Kirby Squeak Squad. Obtained by swallowing a Bubblehead and a defeated Buboo, Bubble gives Kirby a wand that creates a stream of bubbles that trap defeated enemies inside, popping after a while or when the bubble is attacked. It can also be used to trap items inside and safely keep them inside and carry them around.

BubbleBeam: A stream of bubbles created by the wand, which traps enemies and items inside, popping after a while or the bubble is attacked. Can be angled. Bosses and undefeated mid-bosses are not affected by the bubble stream.BubbleIcon
Bubble Carry: Using the wand, anything in a bubble is kept at the tip of Kirby's wand. The bubble can be released and popped to damage enemies who are caught in the hitbox of the pop.GrappleIcon
Bubble Burst: A big bubble is slowly created, exploding when it is big enough to pop.
Bubble Shield: When guarding, Kirby creates a bubble which protects him from damage, though it pops after taking one hit.GaurdIcon

Chameleon Ability Star New
Placeholder a
Chameleon
Chameleon is a Copy Ability that first appeared in Kirby Twinkle Terror. Kirby gains chameleon-like abilities when he obtains this Copy Ability, being able to spit vemon, bite enemies, and become light-refractive. Vemon Spit: Kirby spits out venom from his mouth.
Rolling Chameleon: Kirby curls up into a ball and does a rolling attack forward.
Chameou-flage: Kirby turns light-refractive for a few seconds, which renders him invincible to damage, though the camouflage ends when he is hit.
CircusKirby
Circus Kirby
Circus
Circus is a Copy Ability that first appeared in Kirby: Triple Deluxe. Obtained by swallowing a Clown Acrobot, Circus gives Kirby Acrobatic abilities.

Somersault: Kirby leaps forward, then leaps back to his original position.
Backsault: Kirby leaps behind him, then leaps back to his original position.
Fire-Hoop Jump: Kirby leaps through a flaming hoop that appears diagonally in front him.BurnIconFuse Icon
Ball Balance: Kirby balances on a spinning ball, dealing rapid damage to enemies.
Baton Juggler: Kirby juggles three batons.
Flame Baton Juggler: Same as Baton Juggler, but the batons are on fire.BurnIconFuse Icon
Trampoline Bounce: Kirby jumps off a trampoline. Can do it again in the air, with the trampoline falling downwards and damaging enemies.
Balloon Pop Art: Kirby blows up a balloon of one of many shapes, then pops it, dealing damage around him.
Trapeze Act: Kirby swings from a short horizontal bar hung by ropes or metal straps from a support off-screen.

Ability Star Cleaning KSA
CleaningKirbyKSA
Cleaning
Cleaning, also known as Clean or Broom, is a Copy Ability that first appeared in Kirby's Dream Land 3. Obtained by swallowing a Broom Hatter and a defeated Sweepi, Cleaning gives Kirby a kerchief and a broom, which can be used to sweep the floors, and a water bucket.

Sweep: A simple broom sweep, which creates a dust cloud which can also damage enemies. The move can also reveal stars, items, and even Jars of Stardust from the ground.
Feather Duster: Kirby does a short dash with a feather duster, waving it around. It is similar to Coo's Cleaning attack.
Splash Bucket: Similar to Art's Paint Bucket and Pitch's Cleaning attack, Kirby goes out a bucket filled with water and throws it, causing a ball of water to appear, splashing when it hits something.
Towel Wrap: A colored towel is wrapped around the enemy and Kirby "cleans" them with it, damaging them.GrappleIcon

ClockIcon KDLH
Clock Kirby KDL3D
Clock
Clock is a new, one-use Copy Ability introduced in Kirby Twinkle Terror. Obtained by swallowing a Stopper, the ability gives Kirby time manipulating powers. Slow Time: A time slowing move which instantly discards the ability after usage. The effect lasts for nine seconds.
Time Stop: A time stopping move which instantly discards the ability after usage, and lasts for ten seconds.
CloudIcon KDLH
Cloud Kirby
Cloud
Cloud is a new Copy Ability introduced in Kirby Twinkle Terror. This ability is obtained by swallowing a Cloudy, or a defeated Nimbuz, and gives Kirby the ability to create clouds. Nimbus Cloud: Kirby creates a cloud that he can ride on, and disappears after a few seconds or after being hit.
Cloud Formation: Kirby creates a cloud beneath him. Only one cloud can be active on-screen, and when Kirby leaves that particular screen or after performing Cloud Zap, it will be destroyed.
Cloud Zap: Kirby destroys the cloud he created with a zap that deals damage.
CookIcon KDLH
KSA Cook Artwork
Cooking
Cooking, also known as Cook, is an one-use Copy Ability that first appeared in Kirby's Super Star. Obtained by swallowing a Frypan and a defeated Chef Kawasaki, Cooking gives Kirby a chef hat and the ability to trap all enemies on-screen and turn them into food. Cooking Cauldron: All enemies and defeated mid-bosses are sucked into a cauldron pot, and cooked to death, turning them into food which replenishes the player's health. Depending on how much health an enemy has, the food they are turned into is different.
Ability Star Crash KSA
92px-KRTDL Crash
Crash
Crash is an one-use Copy Ability that first appeared in Kirby's Adventure. Obtained by swallowing a Bomber, Crash gives Kirby the ability culminate a giant explosion that instantly destroys anything caught in the radius of the explosion. Crash Fireball: A giant fireball explosion is created around Kirby, instantly destroying all weak enemies and severely damaging mid-bosses and bosses.
Explosive Orb: A white-hot energy orb is created and Kirby holds it over his head, and can throw it to create a giant explosion. This may be inspired by how Crash is used in Kirby: Right Back at Ya.
Ability Star Cutter KSA
CutterKTT
Cutter
Cutter is a classic Copy Ability that first appeared in Kirby's Adventure. Obtained by swallowing a Sir Kibble, Cutter gives Kirby a yellow cap with two eyes and a yellow rim, and the ability to throw cutter blades that act like boomerangs, and can cut ropes and tall grass.

Cutter Boomerang: A blade boomerang thrown forward in an angle if there is any input that returns to Kirby after traveling a set distance. Can be charged to become the Hyper Boomerang, which deals more damage and travels farther.CutIcon
Sweep Cutter: A sweeping dash attack with the cutter blade.CutIcon
Final Cutter: A multi-cutter blade slash combo that ends with a leaping slash that creates a slash wave which damages distant enemies.CutIcon
Upper Cutter: The leaping slash part of the Final Cutter move. Inspiration draws from one of Kirby's custom up specials in Super Smash Bros. for Nintendo 3DS / Wii U.CutIcon

Doctor Ability Star New
DoctorKirbyNoShadow
Doctor
Doctor is a Copy Ability that first appeared in Kirby Planet Robobot. Obtained by swallowing a Chemitory and scanning a Dr. Mario amiibo, Doctor grants Kirby the ability to shoot pills, mix chemicals for a variety of effects, and use other medical equipment.

Bouncing Capsule: A pill toss, which bounces around the floor, similar to Dr. Mario's Megavitamin neutral special from the Super Smash Bros. series. Can be charged to become the Pill Bopper move, in which eight pills are thrown in each direction.
Doctor Cape: A cape swing forward which reflects projectiles and flips enemies around, similar to Dr. Mario's side special from the Super Smash Bros. series.
Science Lab: A concoction of deadly medicine is created, which can be sprayed on foes. Kirby can create a pillar of fireFuse Icon, a spray of ice, three balls of electricity, and a healing concoction for Kirby which happens rarely. If B is let go early, there is a small explosion that damages Kirby and any nearby enemies and leaves the former vulnerable for a short period of time.
Spray Medicine: A rainbow-colored liquid substance from a test tube is released above Kirby.
Bandage Spin: A spinning attack which is similar to Dr. Mario's Dr. Tornado from the Super Smash Bros. series.
Clipboard Shield: A clipboard is used to protect Kirby from attacks up front. Kirby can turn around and defend from behind.

Ability Star ESP KSA
ESP Kirby PlanetRobobot
ESP
ESP is a Copy Ability that first appeared in Kirby Planet Robobot. ESP is obtained by swallowing a NESP, a LucESP, a defeated Telepathos, or scanning a Ness or Lucas amiibo, and gives Kirby psychic abilities.

Psychokinesis: A psychic bubble is created and explodes.
PK Shift: The psychic bubble created from Psychokinesis or PK Electroshift moves around before exploding.
PK Electroshift: A bigger psychic bubble is made, which deals more damage when it explodes.
Teleport: Kirby disappears, reappearing in another location.
PK Evade: Kirby disappears, reappearing in the same spot which a psychic bubble to deal damage.
PK Insight: Same as PK Evade, but a bigger psychic bubble is created to deal more damage.

Ability Star Festive
KSA Festive Artwork
Festival
Festival is an one-use Copy Ability that first appeared in Kirby Star Allies. Festival destroys all enemies on-screen, similar to Crash. Festival Dance: Kirby and the other player characters (Lance Doo, King Dedede and Meta Knight) do a dance, which destroys all enemies on screen, instantly defeats mid-bosses and heavily damages major bosses.
Ability Star Fighter KSA
Fighter Kirby
Fighter
Fighter is a Copy Ability that first appeared in Kirby Super Star. Obtained by swallowing a Knuckle Joe, a Boxin and by scanning a(n Evil) Ryu amiibo, Fighter grants Kirby the ability to do rapid punches, spin kicks, uppercuts and many other moves that are a homage to Street Fighter.

Vulcan Jab: A rapid punching combo which ends with a Smash Punch.
Smash Punch: An overhead chop that releases a point-blank energy surge.
Force Blast: An energy surge attack, which can be charged to give it more range, power and speed. Can instantly do the second stage of the move by inputting down, forward, and the attack button held down (which is, in fact, the input for Ryu's Hadoken in the Street Fighter games). Can be performed in the air, where Kirby does the second stage of the move diagonally downwards.BurnIconFuse Icon
Leg Sweep: A sweeping leg attack.
Spin Kick: Three spin kicks that can be followed up from a Leg Sweep.
Drop Kick: A simple diagonal drop kick.
Rising Break: A powerful, multi-hitting uppercut move, similar to Ryu's Shoryuken move in the Street Fighter games.
Moon Somersault Kick: A somersault kick that leaves a crescent-shaped flash, hence the name of the move.
Foe Grab: A grab move, which can be followed by multiple jabs, a punching throw, or a judo throw.GrappleIcon
Hurricane Kick: A hurricane kick, similar to Ryu's Tatsumaki Senpukyaku move in the Street Fighter games.

Ability Star Fire KSA
Fire Kirby KDL3D
Fire
Fire is a classic Copy Ability that first appeared in Kirby's Adventure. Obtained by swallowing a Hot Head, a Burning Leo, Gryllbee's flames and by scanning a Mario or Bowser amiibo, Fire grants Kirby the ability to spew out flames, set himself on fire, and do a burning dash attack.

Fire Breath: An exhale of flames forward, which can be angled.BurnIconFuse Icon
Fireball Inferno: Aiming Fire Breath back at Kirby (the opposite direction he is facing) will cause him to be set ablaze.BurnIconFuse Icon
Fireball Dash: A burning dash attack, which was originally apart of Burning's moveset.BurnIconFuse Icon
Great Fireball: A midair fireball spin attack, which can be cancelled.BurnIconFuse Icon
Flame Cycle: A spinning flame breath attack, similar to one of Ice's moves.BurnIconFuse Icon

Ghost Ability Star New
Ghost Kirby KDL3D
Ghost
Ghost is a Copy Ability that first and only appeared in Kirby's Squeak Squad. Ghost gives Kirby the ability to fly around and enter a body of a enemy, controlling them. Possess: Kirby possesses a nearby enemy while charging, controlling them until they are attacked or after Erase is used.GrappleIcon
Erase: Kirby cloaks the enemy he possessed or an enemy near him, instantly disposing them.
Ghost Punch: Kirby does a punch, then another when Ext3 0a0 is pressed again.
Vanish: Kirby vanishes and reappears, cloaking any nearby enemy and instantly defeating them.
Ability Star Hammer KSA
HammerKirbyKA3D
Hammer
Hammer is a classic Copy Ability that first appeared in Kirby's Adventure. Obtained by swallowing a defeated Bonkers, and by scanning a King Dedede amiibo, Hammer grants Kirby a hammer that he can use to pound ground stakes and flatten enemies in the way of the hammerhead slam. Some moves from Hammer's movepool are borrowed in King Dedede's movepool.

Hammer Nail: A simple nail with the hammer. Can be charged to do three consecutive nails.
Hammer Spin: A spinning hammer attack which can reflect projectiles. Can throw the hammer afterwards, but the ability is discarded afterwards (unless King Dedede uses the move, where he keeps the hammer).
Giant Swing: A midair hammer spin. Doing it after a dashing jump will hit twice.
Hammer Flip: A powerful hammer swing, which lights the hammerhead on fire.BurnIconFuse Icon
Hammer Twirl: A hammerhead twirling attack.BurnIconFuse Icon

Ability Star Hi-Jump
Hi Jump Kirby KDL3D
Hi-Jump
Hi-Jump is a Copy Ability that first appeared in Kirby's Adventure. Obtained by swallowing a Starman, Hi-Jump grants Kirby high jumping abilities, which can damage enemies that touches him. Hi-Jump: A high jump that surrounds Kirby in a yellow, blue or red field of aura depending on how long the button was held down.
Rocket Dive: A quick dive downwards, surrounding Kirby in a yellow, blue or red field of aura depending on how long the button was held down.
Ability Star Ice
IceKirby3D
Ice
Ice is a Copy Ability that first appeared in Kirby's Adventure. Obtained by swallowing a Chilly, or by scanning a Chilly amiibo, Ice grants Kirby to spew out icy mist which can freeze enemies.

Ice Breath: A spew of icy mist forward, which can freeze defeated enemies and mid bosses.FreezeIcon
Ice Storm: Kirby surrounds himself in an icy aura, freezing any defeated enemy and mid boss near him.FreezeIcon
Ice Sprinkle: Kirby spins around while spewing out a mist of ice.FreezeIcon
Ice Cube: An ice cube covers Kirby when he guards, negating all chip damage from enemies. After taking enough damage or when Kirby stops blocking, the ice cube breaks into damaging shards.GaurdIcon

Jet Ability Star New
0.5.Jet Kirby Transparent Artwork 1
Jet
Jet is a Copy Ability that first appeared in Kirby Super Star. Obtained by swallowing a Capsule J, Capsule J2, Capsule J3, or a defeated Capsule J4, Jet grants Kirby a jet-plane helmet which allows him to rocket through the place.

Jet-Power Store: Kirby stores power in his helmet, though overcharging will cause the helmet to explode, lose the ability, and damage Kirby.
Rocket Boost: Kirby rockets upwards with his helmet, damaging enemies in his wake.BurnIconFuse Icon
Rocket Dash: Kirby dashes forward using his jet-plane helmet, damaging enemies in his wake.BurnIconFuse Icon
Rocket Slide: Kirby does a slide attack, which is upgraded to deal more damage and slide further using his helmet.BurnIconFuse Icon
Rocket Dive: Kirby dives downwards using his helmet, damaging enemies in his wake.BurnIconFuse Icon
Afterburner Blast: Kirby does an afterburner burst behind him to damage enemies.BurnIconFuse Icon
Afterburner Hover: Kirby hovers in the air using the afterburners in his helmet.BurnIconFuse Icon

Ability Star Laser
Laser Kirby KDL3D
Laser
Laser is a Copy Ability debuting in Kirby's Adventure, which is obtainable by inhaling a Laser Ball, or scanning a R.O.B. amiibo. Laser Beam: Kirby fires a laser beam that ricochets off of slopes, and can be charged to deal more damage and pierce through enemies, but the laser travels slower and does not ricochet off slopes.
S3: Kirby sends out a short-ranged blast.
Ability Star Leaf
Leaf Kirby3D
Leaf
Leaf is a Copy Ability that first appeared in Kirby's Return to Dreamland. Obtained by swallowing a Leafan and/or a defeated Busherb, Leaf grants Kirby to summon up leaves for attacking.

Leaf Attack: A quick attack with a leaf.
Leaf Tornado: A spinning attack with leaves surrounding Kirby.
Quick Leaf Tornado: A shorter version of Leaf Tornado all the while being projecting forward slightly.
Leaf Blade Spin: Kirby creates a blade of leaves and spins it around himself for a multi-hit attack.
Leaf Pile: When defending, Kirby covers himself in a pile of leaves, releasing them after finishing blocking to deal damage. While in the pile, Kirby is immune to most attacks.GaurdIcon

MaceIcon KDLH
Mace Kirby KDL3D
Mace
Mace is a new Copy Ability introduced in Kirby Twinkle Terror. Mace gives Kirby a flail mace that he can use as a ranged weapon,though he moves slightly slower with the flail in hand. Mace Flail: Kirby swings his mace in front of him, damaging enemies close by.CutIcon
Around Flail: Kirby swings his mace around him to damage enemies nearby.
Aerial Flail: Kirby swings his mace around him in the air, damaging airborne enemies.CutIcon
WizardIcon KDLH
TKCD Beam Mage artwork
Mage
Mage is a new Copy Ability introduced in Kirby Twinkle Terror. Obtained by swallowing a Wizz-Bizz, or a defeated Magica, Mage gives Kirby the ability to use a wand to send out multiple spells.

Firaga: Kirby sends out a fireball.BurnIconFuse Icon
Haste: Kirby seeks out an enemy, creating a dot which, if an enemy touches, causes Kirby to teleport to them and rapidly beat them down with a barrage of punches and staff attacks.GrappleIcon
Gaia Quake: Kirby creates a pillar of rocks that surround him.
Warp: Kirby creates a green circle that he teleports to.
Disappear: Kirby disappears, only to reappear to damage enemies with a flame blast that surrounds him.BurnIconFuse Icon

Metal Ability Star New
Metal Kirby KDL3D
Metal
Metal is a Copy Ability that only appeared in Kirby Squeak Squad. Obtained by swallowing a Metalun or a defeated Metalun, Metal makes Kirby completely immune to most attacks and instantly defeat weak enemies as he walks into, albeit slowing him down. Ground Pound: Kirby does a ground-pound that instantly defeats enemies.
Metal Ball: Kirby turns into a metal ball that rolls along the ground and slides down slopes, dealing damage to enemies along the way.
Ability Star Mike KSA
Mikekirby
Mike
Mike is a limited-use Copy Ability that debuted in Kirby's Adventure, and unlike most limited-use abilities, this can be used three times. Obtained by swallowing a Walky, Mike grants Kirby the ability to sing, however, it does more harm that good. Megaphone: Kirby shouts into a megaphone.
Desk Mike: Kirby sings from a microphone.
Stand Mike: Kirby sings loudly once more, which covers the entire screen.
Encore: Similar to Stand Mike, but Kirby signs very loudly, enough to instantly defeat enemies and mid-bosses.
Ability Star Mirror KTT
MirrorKirbyFreezeFrame
Mirror
Mirror is a Copy Ability that debuted in Kirby Super Star. Obtained by swallowing a Simirror, Mirror grants Kirby a jester hat and a wand that can be used to reflect projectiles, create clones of himself, and a rainbow shield that protects him from attacks when he guards. Mirror Cut / Reflect Force: Kirby waves his wand around, creating mirror-like projectiles that reflect enemy projectiles.
Mirror Body: Kirby creates a clone of himself, that travels sideways, upwards, or in the air, downwards, to deal damage.
Mirror Dash: Kirby creates a mirror and does a bash with it.
Mirror Guard: Kirby creates a rainbow shield that protects him from damage.GaurdIcon
Ability Star Needle
Needle Kirby KDL3D
Needle
Needle is a Copy Ability that debuted in Kirby's Adventure. Obtained by swallowing a Tick, a Needlous, a Togezo, and a defeated Megezo, Needle gives Kirby a needle hat, which can be used to enlarge the needles on it to poke enemies.

Needle Stick: Kirby enlarges the needles on his hat to poke enemies to deal damage. Kirby can stick onto surfaces when the needles are out.CutIcon
Needle Burst: After Needle Stick, Kirby can release the needles to damage enemies surrounding him.CutIcon
Rolling Needle: Kirby curls up into a ball and enlarges the needles on his hat to turn into a deadly, sharp rolling ball. A reference to Sonic's iconic Spin Dash.CutIcon
Mega Needle: Kirby sticks one large spike upwards.CutIcon
Falling Spike: Kirby flips upside down, sticking one large spike and several smaller spikes straight down.CutIcon

Ability Star Ninja KSA
Ninja Kirby KDL3D
Ninja
Ninja is a Copy Ability that debuted in Kirby Super Star. Obtained by swallowing a Bio Spark, or by scanning a Greninja amiibo, Ninja gives Kirby ninja-like attacks, can latch onto walls, and turn into a log when perfect guarding.

Kunai / Shuriken: Kirby tosses a kunai or a shuriken forward. Can do this while wall latching.CutIcon
Quad Shock: Kirby does a slash with a katana or a ninjato that causes a ground shockwave to appear and deal damage to other enemies.CutIcon
Stealth Slash: Kirby does a quick dash and slashes enemies with his katana or a ninjato.CutIcon
Ninja Kick: Kirby does a dive kick.
Blossom Storm: Kirby attacks with a fan that releases cherry blossoms.
Smoke Screen: Kirby throws down a smoke bomb that creates a smoke cloud that covers Kirby completely, rendering him invincible to enemy attacks. The initial explosion can damage enemies.
Wall Latch: Kirby latches onto a wall for five seconds.
Log-jitsu: Kirby turns into a log or a plush doll for a few seconds, before reappearing, doing a flying kick, or if he reappears earlier, creates a flaming kanji (; a reference to Kirby: Squeak Squad's Ninja flavor text) that stays on-screen for three seconds.BurnIconFuse Icon

Ability Star Parasol KSA
ParasolKirby
Parasol
Parasol is a Copy Ability that debuted in Kirby's Adventure. Obtained by swallowing a Waddle Dee/Doo with a parasol, a defeated Parasoul, or scanning a Peach or Parasol Waddle Dee amiibo, Parasol gives Kirby a parasol, hence the name, which can be used to produce water drops that douse fires, reflect projectiles, and float downwards.

Parasol Swing: Kirby swings his parasol forward, producing water drops that deal extra damage and douse fires. Can be held out for as long as Kirby wants, and can turn around while doing it too.WaterIcon
Parasol Drift: Kirby slowly floats downwards with the parasol.
Parasol Drill: Similar to Parasol Swing, but projects himself forward slightly.WaterIcon
Parasol Twirl: Kirby twirls the parasol beneath him, leaping from the ground if performed on land and diving diagonally downwards if performed in the air.WaterIcon
Circus Throw: Kirby grabs the enemy with his parasol and spins them around on the top of it before throwing them upwards.GrappleIcon

Ability Star Plasma KSA
PlasmaKirbyKTT
Plasma
Plasma is a Copy Ability that debuted in Kirby Super Star. Obtained by inhaling a Plugg, a Sparky, a Dubior Jr., or a defeated Dubior, Plasma gives Kirby electricity-conjuring capabilities.

Plasma Barrier: Kirby creates a field of electricity around him.
Plasma Charge: Kirby charges some electricity inside his body, indicated by a barrier of electricity slowly appearing.
Plasma Arrow / Laser / Wave: Kirby fires either an energy arrow, an energy laser, or an energy barrier forward to deal damage.
Thunderbolt: Kirby fires a bolt of electricity upwards.
Lightning Strike: Kirby shoots a bolt of electricity downwards in the air.

Ability Star Poison
PoisonKirby
Poison
Poison is a Copy Ability that debuted in Kirby Planet Robobot. Obtained by inhaling a Venogoo, or a defeated Miasmoros, Poison gives Kirby a crown that has corrosive substances that sticks onto surfaces to rapidly damage enemies who step on it. Sticky Toxin: A poison projectile is shot from Kirby's mouth that sticks onto surfaces.
Toxic Tower: A fountain of poison created from Kirby's crown, which can be angled left and right.
Toxic Slide: Kirby surfs on poison, leaving a trail of toxic on the floor.
Toxic Smog: Kirby blows out a cloud of toxic that rapidly damages enemies.
Poison Puddle: Kirby slams downwards, creating a splash of toxic and leaving a poison puddle on the ground.
Ability Star Sleep KSA
KTD Sleep
Sleep
Inactive
Sleep is a Copy Ability that debuted in Kirby's Adventure. Sleep is less useful than it should sound, as all it does is make Kirby fall asleep for five seconds once obtained. Doze Off: Kirby dozes off for five seconds.
Wake-Up: While sleeping, flicking the analog stick will cause Kirby's sleep bubble to burst, waking him up, and dealing small damage to enemies.
Ability Star Sleep KSA
Placeholder a

Sleep
Active
Sleep is a Copy Ability that debuted in Kirby's Adventure. Sleep is less useful than it should sound, as all it does is make Kirby fall asleep for five seconds once obtained. In this game, however, by inputting up, up, down, down, left, left, right, right, Kirby suddenly stands up, and gets out a pillow, and can freely move around and use said pillow for attacking.

Pillow Takedown: Kirby slams his pillow forward, dealing damage. Can do this three times in a row.
Pillow Swipe: Kirby swipes his pillow forward.
Sleep Bubble: Kirby creates a sleep bubble from his mouth and fires it forward, which bursts and deals small damage to enemies, and has a chance of causing them to fall asleep.
Spinning Pillow Dive: Kirby spins in the air, before slamming back downwards with his pillow.
Sweet Dreams: Kirby goes back to sleep, slowly regaining health. Ends automatically when moving or attacking.

Ability Star Smash Bros.
SmashKirbyKA3D
Smash Bros.
Smash Bros., formerly known as Smash, is a Copy Ability that debuted in Kirby and the Amazing Mirror. Obtained by inhaling Master Hand, or by scanning any Super Smash Bros. amiibo, Smash Bros. gives Kirby moves that he can use in the Super Smash Bros. series.

Vulcan Jab: Borrowed from Fighter; Kirby does a flurry of rapid-jabs.
Final Cutter: Borrowed from Cutter; Kirby does a rising slash with a Cutter Boomerang and slashes back downwards.
Stone: Borrowed from Stone; Kirby transforms into a hard object and slams downwards if performed in the air.
Hammer: Borrowed from Hammer; Kirby swings a hammer forward. Can be held down to charge the hammerhead with flames, and release it to perform the devastating Hammer Flip.
Giant Swing: Borrowed from Hammer; Kirby does a spinning hammer attack in the air.BurnIconFuse Icon
Twinkle Star: Kirby faces the screen while spinning around.
Smash Kick: Borrowed from Fighter; Kirby does a hard kick forward, which can be charged do deal more damage.
Shield: Kirby creates a bubble shield when he guards, negating all damage.GaurdIcon

Ability Star Spear
Spear Kirby
Spear
Spear is a Copy Ability that debuted in Kirby's Return to Dreamland. Obtained by inhaling a Pierce, a Spear Waddle Dee, a Lanzer, or by scanning a Lance Doo amiibo, Spear gives Kirby a spear which can be used to stab and impale enemies. Some moves from Spear's movepool are borrowed in Lance Doo's movepool.

Spear Jab: Kirby does a jab with his spear.CutIcon
Multi-Spear Jab: Kirby does multiple jabs with his spear forward, ending with a strong stab.CutIcon
Spear Toss: Kirby throws his spear forward, pinning enemies to the ground, leaving the move in a cooldown state until the spear disappears. Can pause the toss so Kirby can move around slowly.CutIcon
Moon Drop: Kirby does a downwards thrust with his spear.CutIcon
Spear Copter: Kirby twirls his spear around, causing him to rise upwards and dealing multiple hits to enemies. Kirby slowly floats downwards afterwards, but the descent speeds up overtime.CutIcon

Ability Star Spider KSA
KSA Spider Kirby artwork
Spider
Spider is a Copy Ability that debuted in Kirby Star Allies. Obtained by inhaling a Como or a defeated Crawlar, Spider allows Kirby to utilize spider webs to trap enemies. The webs themselves linger for a few seconds after being released, and any non-invincible enemy that comes into contact with a web will be encased in a web themselves. Once trapped, enemies can either be kicked into other enemies or be grabbed and thrown.

String Shot: Kirby shoots a string at a downwards trajectory that encases enemies in pods upon contact.
Net Work: Kirby charges and creates a large web around himself, encasing enemies in pods upon contact.
Bouncy Web: Kirby makes a heart-shaped web above himself, which he and his allies can bounce on. Skyward Web: Kirby shoots a web needle above himself.
Web Sling: Kirby shoots a web in front of him, encasing enemies in pods upon contact.
Web Scatter: Kirby shoots three small webs in front of him, encasing enemies in pods upon contact.
Downward Web: Kirby shoots a large web below himself.
Pod Kick: Kirby kicks the pod, defeating the trapped enemy, and also damaging any enemies in the way.
Pod Snatch: Kirby grabs the pod.
Pod Slam: Kirby slams the pod in front of himself, damaging any enemies in contact, then throws the pod forward.
Pod Slamabam: Kirby slams the pod in front and behind himself repeatedly, damaging any enemies on contact, then throws the pod forward.
Pod Guard: Kirby encases himself in a pod. The pod juts out spikes on contact with an enemy, damaging them. Releasing the guard also damages any nearby enemies. Kirby cannot dodge using this guard.

SpringIcon
Spring Kirby KDL3D
Spring
Spring is a new Copy Ability that debuted in Kirby Twinkle Terror. Obtained by inhaling a Bouncy, Spring gives Kirby the ability to bounce off of surfaces and enemies, and do higher bounces. Bounce: Kirby moves by bouncing, and by pressing Ext3 0a1 at the right time when Kirby makes contact with a surface or an enemy, he can do a higher bounce.
Ability Star Staff
KSA Staff Artwork
Staff
Staff is a Copy Ability that debuted in Kirby Star Allies. Obtained by inhaling a Jammerjab, Staff gives Kirby an extendable pole that can be used as a weapon, a direct homage to the Ruyi Jingu Bang from the 16th-century classic Chinese novel, Journey to the West.

Jab: Kirby jabs his staff forward.
Back Jab: Kirby pivots around to jab behind him, then faces forward again.
Up Jab: Kirby thrusts his staff directly upwards.
L-R Jab: Kirby crouches, holds his staff parallel to the ground. At this point, the staff elongates, reaching to either side of Kirby.
Raging Staff: Kirby executes a powerful combo where he spins his staff around him before slamming it into the ground in front of him.
Pole Vault: Kirby thrusts the staff below him. If the staff connects with the ground, Kirby braces himself against it, building up energy to do a pole vault. The longer the player holds B while Kirby is building up energy, the farther Kirby will leap.
Unrelenting Staff: Kirby repeatedly stabs his staff diagonally down, so fast that his movement blurs. If the player presses B enough, Kirby will end the move with one final, powerful thrust.
Long Jab: Kirby jabs his staff forward. This attack has a longer reach than Jab.
Super Long Jab: Kirby charges up before executing a jab with a very long reach. Kirby can walk around slowly while charging up.
Spinning Staff: Kirby releases his staff, allowing it to spin upwards. After a short distance, the staff stops ascending, and soon after that, it disappears.
Staff Counter: Kirby spins his staff around his head, damaging enemies around him and avoiding damage.

Ability Star Stone KSA
Stone Kirby KDL3D
Stone
Stone is a classic Copy Ability that debuted in Kirby's Adventure. Obtained by inhaling a Rocky, Golem, a defeated Blocky, or by scanning a Rocky amiibo, Stone grants Kirby the ability to turn into a stone or other heavy object, which varies every time he uses the move.

Transform: Kirby transforms into a hard object, which ranges from a statue of the Animal Friends, Marx, Magolor and King Dedede, Lance Doo, and Meta Knight, a Brick Block, a Thwomp, a strong-man trophy, and many more. Can do a stronger version that enlarges Kirby's stone form. Renders Kirby invincible to most attacks and hazards, and reforms himself after a set amount of time or manually.
Dashing Stone: Kirby dashes a short distance forward while turning into his stone form.
Stone Uppercut: Kirby turns his stub into a stone fist and does an uppercut with it. Can be charged to make it stronger.
Rock Lob: Kirby chucks a chunk of the earth forward.
Boulder: Kirby turns into a boulder and rolls forward a set distance forward. Can manually break the rock, causing the rock fragments to damage others near him.

Ability Star Suplex KSA
SuplexKirbyKA3D2
Suplex
Suplex is a Copy Ability introduced in Kirby Super Star. Obtained by swallowing a defeated Bugzzy, Suplex grants Kirby the ability to grab and suplex enemies.

Grab: Kirby grabs an enemy or a defeated mid-bosses and can do the following moves.GrappleIcon
Forward Throw: Kirby throws the enemy forward.
Judo Throw: Kirby throws the enemy behind him.
Torrent Lariat: Kirby does an uppercut that sends enemies behind him.
German Suplex: Kirby does a German suplex on the grabbed enemy.
Fury Stomp: Kirby places the enemy in front of him and does a flurry of stomps, ending with a strong stomp that instantly defeats them.
Drop: After doing nothing, Kirby drops the enemy, dealing small damage.

Ability Star Sword KSA
KFDSwordKirby
Sword
Sword is a classic Copy Ability that debuted in Kirby's Adventure. Obtained by inhaling a Blade Knight, a Sword Knight, a defeated Gigantic Edge, or scanning any Link amiibo, Sword gives Kirby a green conic hat similar to a certain character, and a sword. Some moves from Sword's movepool are borrowed in Meta Knight's movepool.

Sword Slash: Kirby does a downwards slash, releasing a sword slash beam forward at full health.CutIcon
Multi-Sword Slash: Kirby does multiple slashes forward, ending with a strong slash.CutIcon
Rising Slash: Kirby leaps from the ground and does a rising slash, sending enemies up with him. Can follow it up with a quick drop downwards.CutIcon
Down Thrust: Kirby does a quick downwards thrust with his sword.CutIcon
Dash Stab: Kirby does a dashing stab with his sword.CutIcon
Spin Attack: Kirby charges up and does a spinning slash that deals multiple hits to enemies. Can do a jumping version that can catch airborne enemies.CutIcon

Ability Star Tornado
Tornado Kirby KDL3D
Tornado
Tornado is a Copy Ability introduced in Kirby's Adventure. Obtained by swallowing a Twister, Tornado grants Kirby the ability to turn into a cyclone to trap enemies in and rapidly damage them.

Cyclone: Kirby turns into a cyclone for five seconds. Holding down Ext3 0a1 will cause Kirby to make the cyclone bigger and stronger. After the move, Kirby releases the cyclone to hit enemies nearby.
Gust: Kirby creates a gust of wind from his crown upwards or, in the air, downwards.
Tornado Dash: Kirby does a short dash while turning into a cyclone.
Gust Breath: Kirby blows forward, pushing enemies away.

Ability Star Trident
Placeholder a
Trident
Trident is a Copy Ability introduced in Kirby Twinkle Terror. Trident gives Kirby a trident that he can use to send out water drops and impale enemies.

Trident Thrust: Kirby thrusts his trident forward. Sends out water drops when he performs the move.WaterIcon
Upwards Trident Thrust: Kirby thrusts his trident upwards. Sends out water drops when he performs the move.WaterIcon
Downwards Trident Thrust: Kirby thrusts his tridents downwards in the air. Sends out water drops when he performs the move.WaterIcon

Ability Star Water KSA
Water Kirby KRTDL
Water
Water is a Copy Ability introduced in Kirby's Return to Dreamland. Water gives Kirby the ability to surf on water, conjure up water from his crown, and produce pulses of water from his hands.

Wave Attack: Kirby shoots a pulse of water forward.WaterIcon
Surf: Kirby surfs on a water wave, allowing him to travel across watery and fiery terrain.WaterIcon
Wave Surf: Raises Kirby's surf wave and deals damage for several seconds.WaterIcon
Geyser: Kirby creates a geyser from his crown.WaterIcon
Fountain Hover: Kirby spits a stream of water downwards, hovering in the air.WaterIcon
Rainbow Wave: Kirby waves his stub in an arc above him, sending out drops of water and creating a rainbow flash.WaterIcon
Enhanced Water Gun: Passively enhances Kirby's underwater-only Water Gun attack, doubling its size and damage.

Ability Star Wheel
Wheel Kirby 3D
Wheel
Wheel is a Copy Ability introduced in Kirby's Adventure. Obtained by swallowing a Wheelie or by scanning a Wheelie amiibo, Wheel grants Kirby the ability to turn into a wheel and dash into enemies. Wheel Dash: Kirby turns into a wheel and dashes forward. Can do a short hop and turn around while in this form, and is invincible to most attacks and hazards. Can reform by pressing Ext3 0a1.
Rubber Burn: Kirby charges up and dashes at top speeds for a brief second, leaving behind a fiery trail that damages enemies.BurnIconFuse Icon
Ability Star Whip KSA
Whip Kirby
Whip
Whip is a Copy Ability introduced in Kirby's Return to Dreamland. Obtained by swallowing a Whippy or Wester, Whip grants Kirby a cowboy hat, a sheriff badge, and a whip used to attack enemies and grab items from areas he cannot normally grab them from.

Whip Strike: Kirby does a whiplash forward.
100-Whip Strike: Kirby does a flurry of whiplashes forward.
Ceiling Strike: Kirby does a whiplash upwards.
Jump Strike: Kirby does a diagonal whip strike downwards in the air.
100-Whip Dash: Kirby does a flurry of whiplashes forward after dashing.
Whip Tornado: Kirby rises upwards as he twirls his whip above him.
Whip Grab: Kirby grabs an enemy near him and can perform the following moves.
Front Lash: Kirby throws a grabbed enemy forcefully down onto the ground in front with the whip.
Double Lash: Kirby throws a grabbed enemy twice onto the ground in front of him.
Backlash: Kirby turns around throws a grabbed enemy in the opposite direction he was facing.
High Lash: Kirby throws a grabbed enemy high up, bouncing them off the ceiling or throwing them really far away.

Ability Star Wing KSA
WingKirbyKTT
Wing
Wing is a Copy Ability introduced in Kirby Super Star. Obtained by swallowing a Birdon or an Owgulf, Wing grants Kirby feathers that gives him the ability to use said feathers for attacking, flying, and soar through strong gusts of wind.

Feather Gun: Kirby throws a feather from his wings forward. Can aim where the feather is fired with the directional pad. Can fire multiple feathers when tapping Ext3 0a1.
Feather Flurry: Kirby throws four feathers in different directions forward.
Condor Head: Kirby dashes forward, damaging enemies in his way.
Combo Divebomb: During Condor Head, pressing down causes Kirby to do a (diagonally) downwards dive bomb.
Dive Bomb: Kirby does a dive bomb downwards, releasing a short-lived shockwave to slightly damage enemies nearby. Can do the dive diagonally downwards.
Wing Toss: Kirby sends enemies upwards with his wings.
Shuttle Loop: Kirby loops around the enemy right after performing Wing Toss, dealing even more damage.

Ability Star Yo-Yo KSA
Yo-Yo Kirby KSA
Yo-Yo
Yo-Yo is a Copy Ability introduced in Kirby Super Star. Obtained by swallowing a Gim, or by scanning a Ness amiibo, Yo-Yo gives Kirby a yo-yo he can use as a weapon, similar to how Ness from EarthBound does.

Yo-Yo Toss: Kirby tosses his yo-yo forward. Can be angled.
Break Spin: Kirby performs a breakdance spin kick while travelling forward.
Walk The Dog: Kirby does the walk-the-dog with his yo-yo.
Around The World: Kirby does an around-the-world with his yo-yo.
Gazer Spiral: An aerial spin attack with the yo-yo outstretched.

Super Abilities

UltraSword iconMonsterFlame iconFlareBeam iconSnowBowl iconGrandHammer iconGigaCutter Icon KDL3DSparklingSpark Icon KDL3DSuper Water Ability StarSuper Archer Ability Star
Super Ability Description Move List
UltraSword icon
Ultra Sword

Ultra Sword
Ultra Sword is a Super Ability that first appeared in Kirby's Return to Dreamland. Ultra Sword is the Super Ability equivalent of the Sword Copy Ability, which involves Kirby enlarging his sword and transforming it into many things. Ultra Sword Slash: Kirby sweeps a sword, cutlass, kendo stick, meat cleaver, Galaxia, bluefin tuna, or a golden paper fan in a wide arc in front of him.
MonsterFlame icon
Monster Flame Kirby KDL3D

Monster Flame
Monster Flame is a Super Ability that first appeared in Kirby's Return to Dreamland. Monster Flame is the Super Ability equivalent of the Fire Copy Ability, which involves Kirby using the flames on his crown, and turning into a fiery dragon that charges forth. Monster Flame Rage: Kirby summons a large, fiery dragon that destroys everything in its path and lights fuses. Kirby can make the fiery dragon go upwards and downwards by pressing up or down respectively.
FlareBeam icon
Flare Beam Kirby KDL3D

Flare Beam
Flare Beam is a Super Ability that first appeared in Kirby's Return to Dreamland. Flare Beam is the Super Ability equivalent of the Beam Copy Ability, which involves Kirby using his specter to create a huge ball of electricity that can be guided. Flare Beam: Kirby creates a large ball of electricity. It can be used to break blocks, activate switches, and defeat enemies. The ball can be guided in many directions and can be dispelled at will.
SnowBowl icon
Snow Bowl Kirby KDL3D

Snow Bowl
Snow Bowl is a Super Ability that first appeared in Kirby's Return to Dreamland. Snow Bowl is the Super Ability equivalent of the Ice Copy Ability, which involves Kirby turning into a gigantic snowball, and rolling forward to flatten and pulverize stuff. Snow Bowling Ball: Kirby turns into a large snowball and can roll into enemies, and leap in this form. Turns back into his normal self at will or after crashing into a wall.
GrandHammer icon
Hammer Kirby

Grand Hammer
Grand Hammer is a Super Ability that first appeared in Kirby's Return to Dreamland. Grand Hammer is the Super Ability equivalent of the Hammer Copy Ability, which involves Kirby enlarging his hammer and flattening enemies and stakes. Grand Hammer Slam: Kirby enlarges his hammer and slams in downwards, flattening enemies and stakes.
GigaCutter Icon KDL3D
Giga Cutter KDL3D

Giga Cutter
Giga Cutter is a Super Ability that first appeared in Kirby Twinkle Terror, though it is an unused Super Ability in Kirby's Return to Dreamland that can be found inside the game's files. Giga Cutter is the Super Ability equivalent of the Cutter Copy Ability, which involves Kirby using a gigantic Cutter Boomerang that can be thrown and guided all around the place. Giga Cutter Boomerang: Kirby throws his gigantic Cutter Boomerang from his helmet, which can be guided similar to Flare Beam, and when guided back to Kirby, he catches it and the move ends.
SparklingSpark Icon KDL3D
Sparkling Spark Kirby KDL3D

Sparkling Spark
Sparkling Spark is a Super Ability that first appeared in Kirby Twinkle Terror, though it is an unused Super Ability in Kirby's Return to Dreamland that can be found inside the game's files. Sparkling Spark is the Super Ability equivalent of the Plasma Copy Ability, which involves Kirby creating a tornado of electricity upwards, and can be aimed in other directions as well. Sparkling Spark Tornado: Kirby creates a tornado of electricity from his crown, which can be aimed in other directions as it is out.
Super Water Ability Star
Placeholder a

Torrential Splash
Torrential Splash is a Super Ability that first appeared in Kirby Twinkle Terror. Torrential Splash is the Super Ability equivalent of the Water Copy Ability, which involves Kirby creating a tsunami that sweeps away anything in his path. Torrential Tsunami: Kirby creates a tsunami that crashes forward, sweeping away anyone caught in the waves.
Super Archer Ability Star
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Arash Sharpshooter
Arash Sharpshooter is a Super Ability that first appeared in Kirby Twinkle Terror. Arash Sharpshooter is the Super Ability equivalent of the Archer Copy Ability, which involves Kirby using a magical bow and arrow to fire a giant, golden arrow that devastates anything caught in its wake. Arash Sharpshooter Arrow: Kirby aims and then fires a magical, golden arrow from his bow, which pierces through surfaces and enemies, defeating them instantly.

Flavor Texts

Copy Ability Flavor Text
Animal Ability Star New
Animal Kirby KDL3D
Animal
"This ability gives you animal-like features and powers. Scratch and dig through enemies and surfaces with your sharp claws! You cannot dig everywhere though..."
Super Archer Ability Star
Placeholder a
Arash Sharpshooter
"The supreme master at sharpshooting archery, use golden arrows of light and fire them at enemies for high damage."
Ability Star Archer
Archer Kirby
Archer
"A sharpshooting master of archery, snipe enemies from a far using your bow and arrow, and camoflague yourself in fake cardboard cutouts!"
Ability Star Artist KSA
Artist Kirby KSA
Artist
"Create true works of art that can be used to combat enemies! Use arts-and-craft equipments, sculptures and paintings from a cursed canvas that come to life to paint your way to victory!"
AxeIcon KDLSS
Axe Kirby KDL3D
Axe
"Good for chopping down trees and anything else in your path! You can throw your axe in an arc to hit enemies from a distance as well."
BallIcon KDLSS
BallKirby
Ball
"Turn into a ball, and roll across surfaces and down slopes to ram into anything in your wake!"
Ability Star Beam KSA
Beam Kirby KDL3D
Beam
"Wave your scepter around and produce a line of electricity from it, or charge it to send out a powerful wave of energy forward, or cause a revolution of electricity balls around yourself!"
Ability Star Beetle KSA
Beetle Kirby
Beetle
"A flash of lights reflects off its horn as the king of bugs returns once again! Use your beetle horn to grab, fling and slam your enemies, and use your insect wings to reach higher places!"
Ability Star Bell
Bell Kirby
Bell
"Ding-dong, the golden bells kept ringing. Shake and rattle your bells to perform a series of ding-dongs, and create damaging soundwaves that will leave your enemies tone-deaf!"
Ability Star Bomb KSA
100px-KRTDL Bomb
Bomb
"Get out a huge bomb, carry it around, set the angle and throw it! Place it near an enemy or detonate it from a distance. Do not let it go kaboom when you are near it, though!"
Bubble Ability Star New
BubbleKirby
Bubble
"Wave that wand around and send out a flurry of bubbles that traps enemies and items inside! Carry these bubbles around on the tip of your wand, and manually pop them to damage other enemies as well!"
Chameleon Ability Star New
Placeholder a
Chameleon
"Camoflague and blend within' the background! And when you get close to your enemy, use your tongue to latch them in and spit them out into other enemies!"
CircusKirby
Circus Kirby
Circus
"You live to entertain the entirety of Planet Popstar. Blow your enemies' socks off with this ability! Juggle batons, jump through a flaming hoop, this arsenal of acrobatic moves never ends!"
Ability Star Cleaning KSA
CleaningKirbyKSA
Cleaning
"Sweep all enemies away to keep your area nice and tidy using your broom. You can also use a bucket filled with water and a towel too. The broom can also reveal items from the ground!"
ClockIcon KDLH
Clock Kirby KDL3D
Clock
"Stop and mess with the laws of time and space itself with this awesome ability! You only have one chance at using this however..."
CloudIcon KDLH
Cloud Kirby
Cloud
"Create a flying nimbus from your crown to ride on, or use them as a projectile that stays on screen or can be destroyed with a zap!"
CookIcon KDLH
KSA Cook Artwork
Cooking
"Trap enemies on-screen in a cooking cauldron to make some of the best meals on Planet Popstar! Just hope that Kirby does not eat his own masterpieces..."
Ability Star Crash KSA
92px-KRTDL Crash
Crash
"Destroy all enemies on-screen with a huge explosion attack with this ability! You only have one shot at this, and afterwards, the ability is discarded instantly."
Ability Star Cutter KSA
CutterKTT
Cutter
"Grab your Cutter Boomerang and use it to cut enemies, ropes, and tall grass. Charge it up, steer its flight, and use it as a blade to perform a Nonstop Cutter to a Final Cutter!"
Doctor Ability Star New
DoctorKirbyNoShadow
Doctor
"The doctor is in the house! Prescription: pain. Throw damaging capsules, use your cape to reflect projectiles, and create deadly medicine and spray it all over your enemies, or spray it all over yourself to regain lost health."
Ability Star ESP KSA
ESP Kirby PlanetRobobot
ESP
"A telekinetic master. Use ESP to create damaging fields and bubbles of physic energy from the palm of your hands or after disappearing, then reappearing from nothingness."
Ability Star Festive
KSA Festive Artwork
Festival
"Honk, toot, and bammity-bam! This ability creates a festival of drums and horns, which makes you, your allies, and everyone else break into a wild dance!"
Ability Star Fighter KSA
Fighter Kirby
Fighter
"This ability packs a huge and painful punch! Perform a number of martial-arts moves, varying from punches, kicks, and grabs. Charge up to focus your chi into an energy ball, and release to fire your Force Blast attack!"
Ability Star Fire KSA
Fire Kirby KDL3D
Fire
"Exhale streams of fire from your mouth, combust and turn into a living, searing fireball, and do a burning dash to light fuses and set tall grass ablaze!"
FlareBeam icon
Flare Beam Kirby KDL3D
Flare Beam
"Wave that wand around to conjure up a big ball of electricity and steer it in any direction!"
Ghost Ability Star New
Ghost Kirby KDL3D
Ghost
"Kirby has turned into a ghost! Possess any enemies you run into, and when you are done using their possessed body, you can instantly dispose of them using your ghostly cloak!"
GigaCutter Icon KDL3D
Giga Cutter KDL3D
Giga Cutter
"Grab your enhanced and enlarged Cutter Boomerang, charge up, and toss it forward to cut through virtually anything caught in its sharp blades!"
GrandHammer icon
Hammer Kirby
Grand Hammer
"A gigantic hammer that pales in comparison to the king's hammer! Using this hammer, this will pound boulders, stakes, and even huge enemies flat on the ground!"
Ability Star Hammer KSA
HammerKirbyKA3D
Hammer
"A giant hammer on loan from the king himself. Use said hammer to pound enemies, boulders and blocks to dust, knock stakes flat on the ground, and send out a fiery discharge using the decisive Hammer Flip technique!"
Ability Star Hi-Jump
Hi Jump Kirby KDL3D
Hi-Jump
"Leap high into the skies, or rocket downwards, all the while being surrounding by a golden aura, using this awesome ability!"
Ability Star Ice KSA
IceKirby3D
Ice
"A "cool" ability. Surround yourself in an icy aura, exhale an icy breath, and defend yourself inside an icy cube to negate all damage from most attacks. Defeated enemies turn into a block of ice, which can be kicked into other enemies!"
Jet Ability Star New
Jet Kirby
Jet
"Store jet energy in your helmet, and release it to rocket high into the air and empower your slide attack! Use your thrusters to hover in the air for a short time."
Ability Star Laser
Laser Kirby KDL3D
Laser
"Fire laser blasts from your visor, which ricochet off slopes to snipe down enemies and reach other areas!"
Ability Star Leaf
Leaf Kirby3D
Leaf
"Conjure up a pile of leaves and use them as weapons to damage foes. You can even create a leaf barrier to avoid taking serious damage!"
MaceIcon KDLH
Mace Kirby KDL3D
Mace
"Swing your flail mace around to hit your enemies with the spiked ball! Beware, however; this ability's mace can slow you down a bit..."
WizardIcon KDLH
TKCD Beam Mage artwork
Mage
"Cast various dangerous spells straight from a wizard's spellbook using your magic specter!"
Metal Ability Star New
Metal Kirby KDL3D
Metal
"This ability will turn you into a walking steelman, crushing and flattening anything in your path, and moving across most hazards without any scratches! There is a cost with this ability, however; you move very slowly and you do not jump as high..."
Ability Star Mike KSA
Mikekirby
Mike
"Perform a three-set series of loud, solo-karaokes from your microphone that will leave enemies with ear-plugs!"
Ability Star Mirror KTT
MirrorKirbyFreezeFrame
Mirror
"Create a force of mirror projectiles that reflects weak projectiles, and create copies of yourself to confuse your foes!"
MonsterFlame icon
Monster Flame Kirby KDL3D
Monster Flame
"Burn 'em all with this ability! Summon a flaming dragon that unleashes its fiery rage and fury onto enemies and other things blocking your path!"
Ability Star Needle
Needle Kirby KDL3D
Needle

"Enlarge the sharp needles in your helmet to sharply poke your enemies. By mashing the D-Pad in different directions, you can fire off these needles in all directions!"

Ability Star Ninja KSA
Ninja Kirby KDL3D
Ninja
"Trained by the most skilled ninjas in arts of stealth, Kirby can sneak past enemies, and silence them with awesome ninja-based moves and weapons!"
Ability Star Parasol KSA
ParasolKirby
Parasol
"Kirby gets an umbrella that protects him from enemy attacks from above. It can also be used to slow down his descent, and can also be used as a weapon, sending out water droplets that can cool down fires!"
Ability Star Plasma KSA
PlasmaKirbyKTT
Plasma
"Surround yourself in an electrical barrier, and charge yourself up with plasma to fire darts of electricity at other enemies!"
Ability Star Poison
PoisonKirby
Poison
"These corrosive fluids from your crown can also be used as poisonous traps to damage anyone unfortunate to step on them!"
RingIcon KDLH
Placeholder a

Ringmaster
"Throw your handed rings at your enemies, and shrink them at will, so you can squeeze your enemies!"
Ability Star Sleep KSA
KTD Sleep
Sleep
Inactive
Just...zzz...lemme sleep...for...zzz...a few more seconds...if you want...me to wake up early...zzz...mash that directional...pad...zzz."
Ability Star Sleep KSA
Placeholder a

Sleep
Active
"Fight in your sleep! Use your pillow to bludgeon your enemies, release a sleep bubble from your mouth, and if you want to regain health, just stay motionless and you'll fall back asleep!"
Ability Star Smash Bros.
SmashKirbyKA3D
Smash Bros.
"With this ability, you can perform a multitude of familiar fighting attacks originating from a certain crossover fighting game!"
SnowBowl icon
Snow Bowl Kirby KDL3D
Snowl Bowl
"Go snow bowling with this "cool" ability. Turn into a living snowball and flatten your enemies underneath your ball!"
SparklingSpark Icon KDL3D
Sparkling Spark Kirby KDL3D
Sparkling Spark
"Create a huge tornado storm of electricity from your crown! Trap and shock enemies inside the tornado, and direct it in other directions!"
Ability Star Spear
Spear Kirby
Spear
"Toss, thrust, and twirl around your spear to perform some devastating, long-ranged melee attacks!"
Ability Star Spider KSA
KSA Spider Kirby artwork
Spider
"Dangle from lines of spider silk and trap your enemies inside your webs. Use said webs to bounce off of when you place them on the ground to reach higher areas!"
SpringIcon
Spring Kirby KDL3D
Spring
"Perform short hops on the ground when you move or on enemies when you jump on top of them, and perform a higher bounce to reach high places!"
Ability Star Staff
KSA Staff Artwork
Staff
"Use your own power pole during your journey off to the west, extending it to long lengths to catch enemies!"
Ability Star Stone KSA
Stone Kirby KDL3D
Stone
"Cycle through a number of hard rock transformations to crush your enemies! Just wonder whatever rocky sculpture you will transform into next..."
Ability Star Suplex KSA
SuplexKirbyKA3D2
Suplex
"Grab your enemies and follow it up with a variety of powerful suplex moves that pulverizes them to the ground!"
Ability Star Sword KSA
KFDSwordKirby
Sword
"Don a green conic hat and attack with a multitude of sword slashes, similar to a familiar hero in green. At full health, you can unleash your Sword Beam attack from your sword!"
Ability Star Tornado
Tornado Kirby KDL3D
Tornado
"Transform your whole body into a living cyclone to trap your foes inside and rack up damage!"
Super Water Ability Star
Placeholder a
Torrential Splash
"Make a huge splash with this Super Ability! From your crown, out comes a tsunami wave that sweeps enemies caught in its radius away!"
Ability Star Trident
Placeholder a
Trident
"Use your trident to poke and impale your foes with this ability. Send out water trails with your trident as you attack to cool down fiery blocks and fiery enemies!"
Ability Star UFO KPR
UFO Kirby KDL3D
UFO
"You are a part-time UFO hero! Use your lasers built in your UFO model, and send out your tractor beam to capture any enemies unfortunate to walk into it!"
Ability Star Wheel
Wheel Kirby 3D
Wheel
"Burn rubber, literally. Turn into a car wheel and ram into enemies with it. Charge up to send yourself charging forward, with a trail of flames following you!"
Ability Star Whip KSA
Whip Kirby
Whip
"A new sheriff is on Planet Popstar; Kirby. Use your whip and crack it forward to catch enemies so you can slam them to the ground, and to grab items out of your reach!"
Ability Star Wing KSA
WingKirbyKTT
Wing
"Reach for the skies, use your wings to soar through strong gusts of wind, fire off feather projectiles from said wings, and do a Shuttle Loop to attack above yourself!"
Ability Star Yo-Yo KSA
Yo-Yo Kirby KSA
Yo-yo
"This ability gives you awesome yo-yo skills in combat! Perform a number of attacks using your yo-yo, and perform a sick breakdance kicking move; the Break Spin!"

Levels

Level Description Emblems Boss
Towering Treetops Towering Treetops is the very first level in Kirby Twinkle Terror. It takes place in some grass-themed levels, but in later stages, it takes place in some areas in the treetops in forests. TBA Shadowy Woods
Blacura (secret)
Wishy Waters Wishy Waters is the second level in Kirby Twinkle Terror. It takes place in tropical island and water/ocean-themed stages. TBA Acro
Tenebus (secret)
Icy Isle Icy Isle is the third level in Kirby Twinkle Terror. It takes place in ice-themed stages. TBA Vanillad
Terios (secret)
Nimbus Noon Nimbus Noon is the fourth level in Kirby Twinkle Terror. It takes place in the clouds, with the stages being thunder, windy and cloudy-themed. TBA Kracko
Shadow (secret)
Kragnite Kanyon Kragnite Kanyon is the fifth level in Kirby Twinkle Terror. The early stages in the level take place in rugged areas, though in later stages, they take place in the mountains. TBA Adeleine
Wraithia (secret)
Lava Land Lava Land is the sixth level in Kirby Twinkle Terror. Most of the stages take place in magma, fire, lava, and volcanic-themed stages. TBA Gryllbee
Sombra (secret)
Exhausted End Exhausted End is the seventh and final level in Kirby Twinkle Terror, and is only accessible after collecting at least twenty-three Jars of Stardust. Most of the stages take place in the Shadowstar Legion's headquarters on Mt. Dedede, which has been expanded and reformed into Umbra's image. TBA Shadow Kirby (penultimate)
Umbra

Enemies

Standard Enemies

These are all the standard enemies that appear in Kirby Twinkle Terror.

Main modes

Enemy Description
Ability Star Bell
Placeholder a
Alarmet
Alarmet is a new enemy introduced in Kirby Twinkle Terror, being the source of the Bell ability. They resemble alarm clocks with yellow feet, walking around and occasionally sending out an alarm that deals damage to Kirby and his allies, and sends out damaging music notes in its wake as well.
AxeIcon KDLSS
KSSUAxeKnightArtwork
Axe Knight
Axe Knight, also referred as Ax Knight, is a recurring enemy in the Kirby series, yielding the new Axe ability when inhaled, unlike his previous appearances. A member of the Meta-Knights, Axe Knight attacks by using his axe to chop anyone in his path, or by throwing it.
Ability Star Wing KSA
BirdonKSSU
Birdon
Birdon is a parrot-like enemy that yields the Wing ability when inhaled. Birdons fly around and fire feather projectiles from their wings in three directions.
Ability Star Ninja KSA
KSABioSpark
Bio Spark
Bio Spark (also spelled Biospark) is an enemy that yields the Ninja ability when inhaled. Bio Sparks attack by throwing a flurry of kunais forward, and uses a small katana to slash forward when anyone draws near to them.
Ability Star Sword KSA
KDL2Blade
Blade
Blade is an enemy that first and only appeared in Kirby's Dream Land 2, being a part of a clan of enemies, along with Masher and Butch. He cannot be inhaled by Kirby in his game origin, however, he can be inhaled in this game, and this time, yields the Sword Copy Ability. Blade, hence his name, attacks by doing sword slashes with his blade.
Ability Star Sword KSA
KSABladeKnightRender
Blade Knight
Blade Knight is a recurring enemy in the Kirby series, yielding the Sword ability when inhaled. A member of the Meta-Knights, Blade Knight attacks by using his sword to slash anyone in his path.
SpringIcon
Bouncy 3D Model
Bouncy
Bouncy is an enemy in the Kirby series. This time, she yields the Spring Ability. Bouncy bounces in place, doing small to high bounces.
Ability Star Crash KSA
BomberKTT
Bomber
Bomber is a recurring enemy in the Kirby series, yielding the powerful Crash ability when inhaled. Bomber is usually found near a cliff, falling off of them and landing on the ground, where it releases a powerful explosion that damages anything on-screen.
KTD Bronto Burt artwork 3
Bronto Burt
Bronto Burt is a recurring enemy in the Kirby series. They usually come in packs, flying away in a straight line when Kirby and his allies draw near.
Ability Star Cleaning KSA
KSA Broom Hatter render
Broom Hatter
Broom Hatters are recurring enemies in the Kirby series, and in some games, they yield the Clean/Cleaning ability when inhaled. Broom Hatters stay in place, sweeping the floor away, releasing some damaging dust. They do not go out their way to harm Kirby and his allies at all, all they are interested in is sweeping and keeping things clean.
Bubble Ability Star New
KSqSq BubbleHead
Bubble Head
Bubble Head is an enemy that first and only appeared in Kirby Squeak Squad, being the source of the Bubble Copy Ability. Bubble Head attacks by launching a barrage of bubbles at Kirby and his allies if they get too close, and firing a large bubble at them if they are far away.
Ability Star Fire KSA
Burning Leo Star Allies Artwork
Burning Leo
Burning Leo is a recurring enemy that yields the Fire ability when inhaled. He draws inspiration from lion spirits of traditional Chinese Kabuki, with his flaming hair vaguely resembling a lion spirit. Burning Leo attacks by spitting out a fireball at Kirby, or spewing out a stream of flames forward.
AxeIcon KDLSS
KDL2Butch
Butch
Butch is an enemy that first and only appeared in Kirby's Dream Land 2, being a part of a clan of enemies, along with Masher and Blade. He cannot be inhaled by Kirby, however, he can be inhaled in this game, and this time, yields the new Axe Copy Ability. Butch attacks by chopping and throwing his axe.
CappyBrawl
Cappy
Cappys are recurring enemies in the Kirby series. Cappies are mushroom-like foes that bounce up and down, and can have their mushroom caps inhaled by Kirby.
Ability Star Ice KSA
KSA Chilly model
Chilly
Chilly is a recurring snowman-like enemy in the Kirby series, yielding the Ice ability when inhaled. Chilly attacks by creating an aura of ice around himself to freeze anyone in his wake.
CircusKirby
KTD Clown artwork
Clown Arcobot
Clown Acrbots are enemies debuting in Kirby: Triple Deluxe, granting Kirby the Circus ability when inhaled. Juggling Clown Acrobots stay in place, juggling a few balls that they can throw at Kirby and his allies to damage them, before taking out a few more, and Hula-Hoop Clown Acrobots dance about while spinning a hula-hoop around their torso, and will try and chase after fighters to launch them away with it.
Ability Star Spider KSA
KCC Como 2
Como
Como is a spider-like enemy that first appeared in Kirby's Dream Land 3, yielding the Spider ability when inhaled in Kirby Star Allies, unlike in its game origin. Comoes hang from ceilings, dropping down from a silk string. When attacked or when the silk is hit with an ability that cuts ropes, they will fall off and explode upon impact with the ground.
Ability Star Water KSA
KSA Driblee Artwork 2
Driblee
Driblees are enemies that first appeared in Kirby Star Allies, yielding the Water ability when inhaled.
Ability Star Festive
FestiveBirdKSA
Festival Bird
Festival Birds are enemies that debut in Kirby Star Allies, yielding the powerful Festival Copy Ability when inhaled. Festival Birds hover around, blasting dust and confetti from their horns.
Ability Star Water KSA
FloatytheCellCore
Cell Core
Cell Core, also known Floaty the Cell Core is an enemy that first appeared in Kirby Star Allies, being the source of the Water ability. Float Slimes stay in one place, firing blobs of water at Kirby and his allies occasionally.
Ability Star Bomb KSA
KSS Foley
Foley
Foley is a recurring enemy that yields the Bomb ability when inhaled. They hover in place until Kirby or any of his allies draw near, dropping downwards and exploding upon contact with anything.
CookIcon KDLH
FrypanKTT
Frypan
Frypan is a new enemy introduced in Kirby Twinkle Terror, being the source of the powerful Cook / Cooking ability. They are frying pan-like enemies with eyes, flinging damaging food from their pan-like body, which range from bacon, apples, etc.
Ability Star Fire KSA
GalboKDL3
Galbo
Galbo is an enemy that debuts in Kirby's Dream Land 3, being the source of the Fire ability. Galbo spew flames from their mouth to attack Kirby and his allies, igniting them.
Animal Ability Star New
HELPER
Gaw Gaw
Gaw Gaw is an enemy that debuts in Kirby Squeak Squad, being the source of the Animal ability. Gaw Gaws scratch at Kirby and his allies when they draw near, and can bite at them too.
Ability Star Yo-Yo KSA
KSAGimRender
Gim

Gim is a recurring enemy in the Kirby series, debuting in Kirby Super Star. Gim is the source of the Yo-Yo Copy Ability, and wields a yo-yo to perform attacks in conjunction with it.

KTDGlunk
Glunk
Glunk is an enemy that debuts in Kirby's Dream Land. They are commonly found underwater or in narrow underwater tunnels.
Ability Star Stone KSAAbility Star Fighter KSAAbility Star Wheel
RedGolemBlueGolemGoldGolem
Golem
Golems are large enemies in the Kirby series, first and only appearing in Kirby & the Amazing Mirror. They are rock-like creatures native to the Mirror World, being the minions of King Golem. Depending on what coloration they have, they give out a different Copy Ability and have different ways of attacking (reddish-brown Golems give the Stone ability and try to crush Kirby and allies by jumping and falling back down, grayish-blue Golems give the Fighter ability and do multiple uppercuts while sliding forward, and pale-yellow Golems, which are the rarest, give the Wheel ability and roll around the place).
GordoDeluxe
Gordo
Gordos are recurring obstacles in the Kirby series. They are invincible, indestructible enemies that do not try to hunt and harm Kirby or his allies in any way, and they are mostly just obstacles, staying stationary or moving in a vertical or horizontal line, damaging anyone that touches them.
Grizzokssu
Grizzo
Grizzos are recurring enemies in the Kirby series, debuting in Kirby's Dream Land. They are known for their higher health than most normal enemies, and usually sleeping until Kirby or his allies draw near, charging forward.
Ability Star Cleaning KSA
Haboki
Haboki
Haboki is a mid-boss that debuts in Kirby's Dream Land 3, though in Kirby Twinkle Terror, she appears as an enemy. She attacks by sweeping the floor while moving around, releasing damaging dust forward. She yields the Cleaning ability when inhaled.
Ability Star Fire KSA
HotheadKTT
Hot Head
Hot Head is an enemy that first appeared in Kirby's Adventure, being the source of the Fire ability. Hot Head attacks by shooting fireballs at Kirby and company when they are far away, or spewing a short-ranged stream of fire when they get near.
Ability Star Staff
KSAJammerjab
Jammerjab
Javelin Knight is a character that debuts in Kirby's Adventure, being a member of the Meta-Knights, resembling a blue/purple droid. Javelin Knight is the source of the Spear ability in this game, and hops around the screen, throwing javelins that pin down Kirby and his allies.
Ability Star Spear
JavelinKnight
Javelin Knight
Javelin Knight is a character that debuts in Kirby's Adventure, being a member of the Meta-Knights, resembling a blue/purple droid. Javelin Knight is the source of the Spear ability in this game, and hops around the screen, throwing javelins that pin down Kirby and his allies.
Ability Star Fighter KSA
KnuckleJoeSSB4
Knuckle Joe
Knuckle Joe is an enemy that debuts in Kirby Super Star as the source of the Fighter ability. Knuckle Joe attacks by using some moves from Fighter's move list, like the Smash Punch, Vulcan Jab, and Rising Break moves.
MaceIcon KDLH
KSSUMaceKnight
Mace Knight
Mace Knight is a character that debuts in Kirby's Adventure, being a member of the Meta-Knights and being the source of the new Mace ability in this game. Mace Knight wields a flail mace which he swings over his head a few times before thrusting it forward.
MaceIcon KDLH
KDL2Masher
Masher
Masher is an enemy that first and only appeared in Kirby's Dream Land 2, being a part of a clan of enemies, along with Blade and Butch. He cannot be inhaled by Kirby in his game origin, however, he can be inhaled in this game, and this time, yields the new Mace Copy Ability. Masher attacks using his flail mace.
Ability Star Ninja KSA
Moonja
Moonja
Moonja is an enemy that first and only appeared in Kirby's Return to Dreamland, being the source of the Ninja Copy Ability. Appearing when Kirby is close by in a puff of smoke, hopping around briefly before throwing a shuriken forward in a straight line, disappearing afterwards. The process repeats until the Moonja is defeated.
Ability Star ESP KSA
NESP
NESP
NESP is an enemy that first and only appeared in Kirby Planet Robobot, being the source of the ESP Copy Ability. NESPs attack by throwing energy balls at Kirby and his allies and when they get close, they will slam them to the ground using telekinesis.
Ability Star Sleep KSA
Noddy SS
Noddy
Noddy is an enemy that first appeared in Kirby's Adventure. Noddies are infamous for being the source of the Sleep Copy Ability, which does nothing but make Kirby fall asleep for a few seconds. Noddies just stay in one place, dozing off.
KPRPactoRender
Pacto
Pacto is an enemy that debuts in Kirby's Dream Land 3. Pactos stay in one place, quickly lunging out in an attempt to catch Kirby and his allies inside their mouth to rapidly damage them, after which he spits them out, dealing extra damage. To escape, the player must mash the directional pad / analog stick.
Ability Star Parasol KSA
KSA Parasol Waddle Dee
Parasol Waddle Dee
Parasol Waddle Dees are enemies that are introduced in Kirby's Dream Land, yielding the Parasol ability when inhaled. They are Waddle Dees that wield parasols, floating downwards before landing on the ground, discarding their parasols and acting like normal Waddle Dees.
Ability Star Plasma KSA
Plasma Wisp 3DS Trophy
Plasma Wisp
Plasma Wisps are enemies that are introduced in Kirby Super Star, yielding the Plasma / Spark ability when inhaled.
Ability Star Plasma KSA
KSA Plugg artwork
Plugg
Pluggs are enemies introduced in Kirby 64: The Crystal Shards, yielding the Plasma ability when inhaled. They are aqua-colored plug enemies that "plug" themselves to the ground, releasing two, blue, short, electrical currents (that end with electrical balls) across the ground from each side.
Ability Star Bomb KSA
Poppy Bros. Jr. enemy KSA
Poppy Bros. Jr.
Poppy Bros. Jr. is a recurring enemy that yields the Bomb ability when inhaled. They carry a seemingly endless amounts of bombs that they throw in an arc forward to harm Kirby and his allies.
Ability Star Bell
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Ringle
Ringle is an enemy that first appeared in Kirby: Triple Deluxe. They give the Bell ability when inhaled. Ringles wander around aimlessly and float from the ground to ring their bell body, sending out damaging soundwaves.
Ability Star Stone KSA
Rocky Kirby the Fighters 2
Rocky
Rocky is a recurring enemy that yields the Stone ability when inhaled. They are stone-like creatures that have yellow/orange feet, that walk around, jumping upwards and slamming back down on Kirby and his allies when they draw near.
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Scarfy
Scarfy is a recurring enemy in the Kirby series. At first, he is a round orange creature with cat ears and a cute facial expression, though when attempting to inhale him, he turns into a beige-colored creature with one eyes and many fangs, chasing Kirby and explode upon contact, or after avoiding him for a while.
Ability Star Crash KSA
KTDSearch
Search
Search is a recurring enemy in the Kirby series, yielding the powerful Crash ability when inhaled. Searches stay in one place, flashing red and exploding when Kirby and his allies draws near.
Shotzo New Render
Shotzo
Shotzos are recurring enemies in the Kirby series. They are cannon-like enemies that fire cannonballs in the direction they are facing, which is always where Kirby is. Since they cannot be attacked and defeated, they are more of an obstacle than an enemy. The only way to defeat a Shotzo is to lure it out of play.
Ability Star Mirror KTT
Simirror
Simirror
Simirrors are enemies in the Kirby series that yield the Mirror ability when inhaled. They attack by sending out a wave of mirror projectiles that reflect projectiles from their wand.
Ability Star Cutter KSA
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Sir Kibble
Sir Kibble is a recurring enemy that yields the Cutter ability when inhaled. They are enemies that have a yellow suit of armor and has a blade on the top that they can use as a boomerang.
Soarar
Soarar
Soarar is an enemy that debut in Kirby & The Amazing Mirror, who aimlessly glide back and forth and shot pink lasers (though this ability was removed completely in Kirby: Triple Deluxe).
Ability Star Sword KSA
KRtDL Sodory
Sodory
Sodory is an enemy that first appeared in Kirby's Return to Dreamland, yielding the Sword ability when inhaled. Sodories are sword-like enemies with one eye on its handle, that do a quick lunge at Kirby and his allies when they are at a distance, and doing three quick slashes when they draw near.
Ability Star Spear
Ssb5 waddle dee default w o bandana by zanethedragon-daq0p84
Spear Waddle Dee
Spear Waddle Dee is an enemy that first appeared in Kirby: Canvas Curse, who yields the Spear ability when inhaled in this game. Spear Waddle Dees attack by jabbing with their spears, or throwing them with precise aim when they are standing on higher areas.
Ability Star Needle
KDL2 Spikey
Spikey
Spikey is an enemy that first appeared in Kirby's Dream Land 2, yielding the Needle ability when inhaled. Spikeys roam freely around the stage, ejecting the spikes from its back or enlarging them to create a spiky barrier when the player draws near, or doing a Spin Dash-like move when they are far away.
Ability Star Archer
Spynum
Spynum
Spynum is an enemy that first appeared in Kirby: Triple Deluxe, yielding the Archer ability when inhaled. Spynums attack by firing their arrows in an upwards arc.
Clock Icon KDL3D
StopperKTT
Stopper
Stopper is a new enemy introduced in Kirby Twinkle Terror, being the source of the powerful Clock ability. They are faceless, clock-like creatures, freezing Kirby and others in place with a flash that covers the entire screen when they draw near, similar to Searches.
Tac New Render
Tac
Tac is a cat-like enemy that first appeared in Kirby's Super Star. He attempts to steal Kirby's Copy Ability that he currently has by firing his hand forward. To regain it back, Kirby must track down and defeat Tac before he despawns. If Tac is not caught in time and despawns, whatever he stole will be removed.
Ability Star Needle
TickKTD
Tick
Ticks are enemies that first appeared in Kirby's Dream Land 3, yielding the Needle ability when inhaled. At first, they look like cute and harmless creatures, but when drawing near to them or trying to jump over them, they enlarge their spike at the top of their, all with a mischievous expression on their face.
Ability Star Trident
TridentKnightKSSU
Trident Knight
Trident Knight is a character that first appeared in Kirby's Adventure. Trident Knight is a member of the Meta-Knights, and in this game, is the source of the new Trident Copy Ability. Trident Knight uses his electric-imbued trident to attack Kirby and his allies.
Ability Star Tornado
KRtDLTwister
Twister
Twisters are enemies that first appeared in Kirby's Adventure, yielding the Tornado ability when inhaled. Twisters, hence their name, turn into a living cyclone to ram into Kirby and his fellow allies.
Ability Star Poison
Venogoo
Venogoo
Venogoo is an enemy that is the source of the Poison ability when inhaled, debuting in Kirby Planet Robobot. It attacks by either spitting a blob of poisonous goo from its mouth or shaking its body wildly, launching blobs of goo in several directions. If a blob of goo hits the ground, it forms a hazardous puddle that remains for a few seconds, and damages Kirby and his allies who touch it.
Waddle dee render by nibroc rock-da2fjku
Waddle Dee
Waddle Dees are minions of the self-proclaimed king of Dreamland, King Dedede, who basically do nothing but wander helplessly around the stage, falling off of ledges and not even attempting to harm Kirby and his allies in any way. They also cannot swim, and thus drown when they enter into a body of water.
Ability Star Beam KSA
KSAWaddleDoo
Waddle Doo
Waddle Doos are the same as Waddle Dees. The differences between them are that they one-eyed creatures that use their single eye to fire a line of electricity in a downwards arc. Like Waddle Dees, however, they wander around the stage and does not go directly out of their way to harm Kirby and his allies, and they cannot swim neither.
Ability Star Ninja KSAAbility Star Cutter KSA
KDL2Waiu
Waiu
Waiu is a mid-boss that first appeared in Kirby's Dream Land 2, being the source of the Cutter ability in that game. In Kirby Twinkle Terror, however, Waiu is now an enemy and now also yields the Ninja ability. Waiu attacks by throwing cutter-esque blades at Kirby (which can be inhaled for the Cutter ability), vanishing and reappearing in another location, and doing flip kicks.
Ability Star Mike KSA
Walky
Walky
Walky is an enemy that yields the powerful Mike ability when inhaled. Walkies walk around the stage, producing three damaging music notes in three directions after walking for a while.
Ability Star Water KSA
WaterGalboKRtDL
Water Galbo
Water Galbos are the polar counterparts of Galbos, that first appeared in Kirby's Return to Dreamland, and yielding the Water Copy Ability when inhaled.
Ability Star Whip KSA
WesterKPR
Wester
Wester is an enemy that yields the Whip Copy Ability when inhaled. Westers attack by cracking their whip forward and doing the Whip Tornado move as well.
Ability Star Wheel
WheelieBrawl
Wheelie
Wheelie is an enemy that yields the Wheel ability when inhaled. He is a wheel-like foe that dashes forward, ramming into Kirby and his allies to damage them.
Ability Star Whip KSA
Whippy Kirby
Whippy
Whippy is an enemy that yields the Whip ability when inhaled. Whippy attacks by swinging and cracking its tail at Kirby and his allies like a whip.

Sub-games

Kagero Mansion
Enemy Description
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Banishee
Banishee is an enemy introduced in Kirby Twinkle Terror, appearing exclusively in the sub-game Kagero Mansion. Banishees send out an ear-shattering shriek when Kirby draws near, stunning the pink puff.
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Batty
Batty is an enemy introduced in Kirby & the Amazing Mirror, swooping in and chasing after Kirby when the pink puff draws near. He reprises this role in Kirby Twinkle Terror in his appearance in the game's "Kagero Mansion" sub-game.
KBBBooler
Boolar
Boolar, formerly known as Booler and Bumpin' Boo, is an enemy introduced in Kirby's Dream Land, who reappears in Kirby Twinkle Terror in the "Kagero Mansion" sub-game. Boolar appears from a red puff of ghastly smoke, chasing after Kirby and going through almost every surface.
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Chester
Chester is an enemy introduced in Kirby Twinkle Terror, appearing exclusively in the sub-game Kagero Mansion. Chester looks like a Treasure Chest at first glance, but when drawing near, it comes to life, drawing out its mouth with sharp teeth aggressively attacking Kirby by using its teeth to chomp down on the pink puff with its mighty jaws.
Coolspook
Cool Spook
Cool Spook is an enemy introduced in Kirby's Adventure. Cool Spooks appear in dark areas, brightening up the room, which can be helpful if the player loses their torch or lantern.
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Glummers
Glummers, also known as Gloomers, is an enemy introduced in Kirby Twinkle Terror, appearing exclusively to the sub-game Kagero Mansion. Glummers are the "Kagero Mansion" versions of Mummbies, chasing Kirby when the pink puff's back is turned, but freezing in place when he looks at them.
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Gloomo
Gloomo is an enemy introduced in Kirby Twinkle Terror, appearing exclusively to the sub-game Kagero Mansion. Gloomos are the "Kagero Mansion" versions of Comos, and have the same attack pattern as them.
KMAHelmee
Helmee
Helmee is an enemy introduced in Kirby Mass Attack, reappearing in Kirby Twinkle Terror's Kagero Mansion sub-game. Helmees attack by using their spears, though they are also seen with lanterns, that they also use to attack. Defeating them will left their lanterns on the ground, which can be used in dark areas.
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Jolly Guy
The Jolly Guy is an enemy introduced in Kirby Twinkle Terror, appearing exclusively to the sub-game Kagero Mansion. He is a ghost that appears from jars located in certain rooms in the mansion, who looks similar to Kirby. They even try to imitate the pink puff's inhale ability, using it to capture Kirby and spit him out into a wall in the form of a star.
KMAMummbon
Mummbon
Mummbon is an enemy introduced in Kirby Mass Attack, first appearing in the game's second island, Sandy Canyon. Mummbons are the "Kagero Mansion" variants of Beanbons, only appearing in the Kagero Mansion sub-game. After being defeated once, Mummbon rise again, and defeating them again will permanently defeat them.
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Mummdee
Mummdee is an enemy introduced in Kirby Twinkle Terror, replacing Zomdees once Kirby enters the titular Kagero Mansion in the sub-game with the same name. Mummbees rise again once defeated for the first time, and staying defeated after being defeated once again.
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Pandora's Box
Pandora's Box is an enemy introduced in Kirby Twinkle Terror, appearing exclusively in the sub-game Kagero Mansion. Looking like a Treasure Chest at first, when opened, it produces a shadow hand that swats anything away violently. It is only found during Skullseer's battle.
KMASkully
Skully
Skully is an enemy introduced in Kirby Mass Attack, created by Necrodeus during the events of the aforementioned game, being members of the Skull Gang. Skullys, in their game origin, attempt to snatch one of the player's Kirbys, dragging them to the top of the screen and permanently removing them from the Kirby count if successful. Here, Skullys try to directly ram into Kirby to deal damage. They appear exclusively in the sub-game Kagero Mansion in this game.
TedhaunJr
Tedhaun Jr.
Tedhaun Jr. is an enemy introduced in Kirby: Squeak Sqrad, created by Tedhaun during its battle in the aforementioned game. Tedhaun Jrs. appear in Tedhaun's battle in Kirby Twinkle Terror's "Kagero Mansion" sub-game. Tedhaun Jrs. try to ram into Kirby when summoned, darting across the battlefield, actively trying to harm the pink puff. They explode when attacked.
TwoFaceKTT
Two Face
Two Face is an enemy introduced in Kirby's Dream Land, remaining absent for almost two decades until reappearing in Kirby Star Allies. Two Face appears in Kirby Twinkle Terror's "Kagero Mansion" sub-game. Two Face stays motionless until Kirby gets near or picks up a key when one of these faces appear in the same room, chasing after them with a new, sinister look.
KMAZombon
Zombon
Zombon is an enemy introduced in Kirby Mass Attack. They are zombiefied versions of the Beanbons, and appear outside the mansion of the "Kagero Mansion" sub-game, and afterwards they are replaced with Mummbons. Zombons are generally more aggressive than normal Beanbons, who leap forward to catch up with Kirby and damage him, or fire a red blob projectile at Kirby.
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Zomdee
Zomdee is an enemy introduced in Kirby Twinkle Terror, appearing exclusively in the sub-game Kagero Mansion, and are the zombie versions of Waddle Dees. Zom-Dee are more aggressive compared to regular Waddle Dees, charging after Kirby after rising from the ground near a tombstone, turning around when the pink puff jumps over them.

Mid-Bosses

These are all the mid-bosses that appear in Kirby Twinkle Terror.

Main modes

Mid-Boss Description
Ability Star Stone KSA
KTDBlocky
Blocky
Blocky is a mid-boss that first appeared in Kirby's Dream Land 3, though his design is taken from his appearance in Kirby: Triple Deluxe. Blocky is a big rock cube creature who attempts to crush Kirby and his allies, and is the source of the Stone Copy Ability.
Ability Star Hammer KSA
Bonkers
Bonkers
Bonkers is a gigantic monkey who is the staple mid-boss of almost every Kirby platformer. He wields a gigantic hammer that he uses to pound, smash and crush anyone in his path. His moveset is, for the most part, taken directly from the Hammer Copy Ability movepool, though he also throws size-varying, explosive coconuts at alternating distances as a part of his moveset too.
Ability Star Bomb KSA
BombarK&amp;tAM
Bombar
Bombar is a plane that drops down explosives to harm the players, appearing only in Kirby & the Amazing Mirror as a rare mid-boss. Bombar attacks by swooping down on the players, and fires guided missiles at them as well. He also has another attack with causes him to fire a barrage of missiles upwards, and it rains down on all players. During battle, Shooties appear to help him out, but they can be inhaled.
Ability Star Archer
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Bowinarow
Bowinarow is a sharpshooting archer who debuts in Kirby Twinkle Terror, and uses his bowstaff as a blade weapon, as well as using light-blue arrows to fire at Kirby and his allies. Bowinarow jumps around from place to place, firing arrows each time to deal damage.
Bubble Ability Star New
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Buboo
Buboo is a crab-like creature that is enveloped in bubbles, acting as a barrier. Buboo flies around the stage, throwing out damaging bubbles that can be inhaled to gain the Bubble Copy Ability, and attacking it causes the bubbles to pop, and after popping all bubbles, Buboo's true form runs around the stage and tries to pinch players with their pincers and throwing bubbles similar to its first form.
Ability Star Suplex KSA
Bugzzy 3D
Bugzzy
Bugzzy is a recurring mid-boss in the Kirby games, and as his name states, is a stag beetle who attacks by dashing and using his mandibles to do powerful suplex moves, and deploying Bugzzy Jrs., who slowly fly forward in a zigzag pattern and instantly die when they hit the wall.
Ability Star Leaf
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Busherb
Busherb is a creature hiding its identity in a bush of leaves, similar to Buboo, first appearing in Kirby Twinkle Terror. It uses said leaves to attack, taking most of its movepool from the Leaf Copy Ability. Busherb appears as a pile of leaves on the battlefield and if Kirby gets too close, it awakens and starts attacking.
Chameleon Ability Star New
KSSChameleoArm
Chameleo Arm
Chameleo Arm is a boss that appeared in Kirby Super Star / Kirby Super Star Ultra, appearing in the sub-game "The Great Cave Offensive" as an optional boss at the Old Tower, and was the source of the rare Paint ability. In this game, he is no longer a sub-game-only boss and now yields the new Chameleon Copy Ability. His attack pattern is the same as it was in his game origin, but he no longer shoots out a trio of paint blobs, and instead shoots out venom from his mouth.
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Chef Kawasaki KDL3D
Chef Kawasaki
Chef Kawasaki is a recurring mid-boss that is the source of the powerful Cook / Cooking Copy Ability. Chef Kawasaki's battle is similar to his battle in Kirby Star Allies, throwing cups, dishes and spoons, and extending his ladle to catch Kirby and his allies to fry them up, dealing damage.
Ability Star Spider KSA
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Crawlar
Crawlar is a new boss that appeared in Kirby Twinkle Terror, being the source of the Spider Copy Ability. Crawlar is a spider-like boss who crawls around the battlefield, shooting webs at Kirby and company in an attempt to ensnare them. It will also try to ram into them.
Ability Star UFO KPRAbility Star Plasma KSA
DubiorKPR
Dubior
Dubior is a mid-boss that first appeared in Kirby's Return to Dreamland, yielding the Spark ability when inhaled in its game origin, though in Kirby Twinkle Terror, it yields the UFO ability. Rarely appearing as a mid-boss, when Dubior is encountered, it will attack by doing a charged ram forward to deal lots of damage (which leaves it vulnerable to attack after the ram), shooting down lightning bolts from its rear, and spawning three Dubior Jrs that fly around, following Kirby and his friends every turn, and give the Plasma ability when inhaled. It moves around in a zig-zag pattern before attacking.
Ability Star Fire KSA
FlameGalborosKTD
Flame Galboros
Flame Galboros is a mid-boss that first appeared in Kirby: Triple Deluxe, yielding the Fire ability when inhaled. Flame Galboros hops around the field, attempting to crush Kirby at the third hop, shooting two lava bubbles that slide on the ground, and shoot fireballs from its flame spikes.
Animal Ability Star New
Gao Gao
Gao Gao
Gao Gao is a mid-boss that first and only appeared in Kirby Squeak Squad, yielding the Animal ability when inhaled. Gao Gao attacks by jumping high in the air and then drilling downward, and spinning with his arms extended, though this leaves him vulnerable after its usage. He also can do the drill attack forward, and can scratch to attack too.
Ability Star Sword KSA
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Gigant Edge
Gigant Edge is a mid-boss that first appeared in Kirby's Return to Dreamland, yielding the Sword ability when inhaled. Gigant Edge attacks by using its huge sword to do strong slashes and guarding using its shield.
Ability Star Cutter KSA
TKCD Kibble Blade artwork
Kibble Blade
Kibble Blade is a mid-boss that first appeared in Kirby's Return to Dreamland, yielding the Cutter ability when inhaled. Kibble Blade attacks by using its gigantic Cutter Boomerang to attack, throwing it to hit Kirby and his allies, and using it as a blade.
Ability Star Beam KSA
King Doo KDL3D
King Doo
King Doo is a giant Waddle Doo mid-boss that first appeared in Kirby's Return to Dreamland, yielding the Beam ability when inhaled. King Doo attacks by creating a line of electricity in a downwards arc in front of him, charging up and sending out a wave of electricity, and running into Kirby and his allies, only to trip over and leaving him open to attacks.
Ability Star Ice KSA
Mr Frosty KDL3D
Mr. Frosty
Mr. Frosty is a recurring mid-boss in the Kirby series, debuting in Kirby's Adventure. Mr. Frosty is the source of the Ice Copy Ability, and attacks by rushing into Kirby and his allies, or sending out ice blocks, launching them forward with his buttocks. In this game, he has a new move, which involves him leaping from the ground and slamming back down, creating a small ice shockwave that freezes players.
Ability Star Cleaning KSA
SweepiKTT
Sweepi
Sweepi is a mid-boss that debuts in Kirby Twinkle Terror. She resembles a Broom Hatter, with the differences is that she has a violet-colored body, dark blue feet, and a witch hat, similar to what the Broom Hatters had in the older games, but it has a starry pattern on it. She uses the broom she rides on to ram into Kirby and his allies, and use it as a weapon against them as well, sweeping the ground to create damaging dust clouds.
Ghost Ability Star New
Tedhaun Kirby
Tedhaun
Tedhaun is a mid-boss that debuts in Kirby: Squeak Squad. Tedhaun only appears when all Ghost Medal pieces are collected, and reprises this feat in Kirby Twinkle Terror's main modes. When the Ghost Medal is assembled after collecting seven pieces, Tedhaun appears in some levels, replacing some mid-bosses fought in some stages in the game. Tedhaun fights by immobilizing Kirby and his allies, so the Tedhaun Jrs. that he summons can ram into them and deal damage.
Ability Star Artist KSA
VividriaKSA
Vividria
Vividria is a mid-boss that first appeared in Kirby Star Allies. She attacks by painting something, ranging from bombs (gives out the Bomb ability), a Sawyer from Kirby 64: The Crystal Shards (gives out the Cutter ability), a Waddle Doo (gives out the Beam ability), a Waddle Dee, a UFO that resembles the main character of HAL Laboratory's iOS/Android game, Part Time UFO (gives out the UFO ability), Qbby from BOXBOY!, and many more, which comes to life, using them as weapons. She also spins around, trying to ram into Kirby and company, while her paintbrush hair fires multi-colored blob projectiles from it, as one of her attacks as well.
Ability Star Water KSA
Water Galboros
Water Galboros
Water Galboros is a mid-boss that debuts in Kirby's Return to Dreamland, being the source of the Water Copy Ability. Water Galboros is the larger, mid-boss version of the Water Galbo. Water Galboros shoots blobs of water at Kirby and his company, hops across the arena, and surfs on water waves to ram into Kirby and his company.

Sub-games

Kagero Mansion
Mid-Boss Description
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Animea
Animea is a mid-boss introduced in Kirby Twinkle Terror's "Kagero Mansion" sub-game, appearing in the kitchen of the titular mansion the sub-game is named after. She is a bluish-white ghost that wears a blanket to hide itself. Animea attacks by throwing stuff at Kirby, varying from silverware like forks and spoons, dishes, pots and bowls. Kirby can throw these items back at her to deal damage. After being defeated, Animea disappears into nothingness, leaving behind Animea's Blanket.
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Helmenace
Helmenace is a mid-boss introduced in Kirby Twinkle Terror's "Kagero Mansion" sub-game, appearing in one of the rooms of the titular mansion the sub-game is named after. Helmenace is a larger variant of the Helmees, and attacks by using his spear to impale Kirby, and his spear throwing move can pin down the pink puff, leaving him vulnerable to attacks. Helmenace can do a running attack, but trips over if he misses, opening his helmet and revealing a creature from underneath it. Kirby must interact with one of the seemingly-inanimate suits of armor, causing them to use their weapon to smash Helmenace and damage him. Repeat this three times to defeat it, leaving behind Helmenace's Spear.
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Shadowbite
Shadowbite is a mid-boss that first appeared in Kirby Mass Attack, reappearing in Kirby Twinkle Terror's "Kagero Mansion" sub-game, appearing in one of the rooms of the titular mansion where shadow silhouettes are the only things that can be seen. Shadowbite is a huge monster that chases Kirby in this game and its game origin. Shadowbite cannot be defeated by normally means, and if it catches up with Kirby, it will eat and swallow him whole, resulting in instant death. Kirby can temporarily keep it at bay by brief lightning intervals, lighting up the room and causing Shadowbite to disappear, only to reappear after a few seconds. Kirby must reach the end, where a wall barrier will close up, though Shadowbite will try to break in, and open up a curtain that reveals a Kirby statue that punches Shadowbite, instantly defeating it and leaving behind a Map piece.
Skullser KDLH
Skullseer
Skullseer is a skull mid-boss that first appeared in Kirby Mass Attack, created by Necrodeus, who is the leader of the Skullys and a member of the Skull Gang. Skullseer summons Skullys that try to ram into Kirby, and can grab the pink puff and slam him into the floor to deal damage. By interacting with a Treasure Chest, a huge shadow hand will appear, which swats away, dealing damage to not only Kirby, but Skullseer as well, which is the method of defeating him. After being defeated, Skullseer disintegrates into nothingness and leaves behind a piece of the Map, and Skullseer's Horn.
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Spiritus
Spiritus is a ghost mid-boss that first appeared in Kirby Twinkle Terror. It is an exclusive mid-boss that only appears in the "Kagero Mansion" sub-game inside of the rooms of the sub-game. Spiritus attacks by separating itself into three smaller replicas that shoot bluish-purple fireballs directly at Kirby. Kirby must make them shoot fireballs at a couple of chandeliers, burning the ropes of the chandeliers and causing them to fall on one of the replicas, instantly removing one of them. After removing the last one, they leave behind Spiritus's Eye.
Tedhaun Kirby
Tedhaun
Tedhaun is a ghost mid-boss that first appeared in Kirby's Squeak Squad, only appearing once all Ghost Medals are collected, and replaces some mid-bosses in the game in certain stages of a level. In Kirby Twinkle Terror, they return in the Kagero Mansion sub-game, appearing in one of the rooms of the game as a mid-boss. Their battle is similar to their battle in their game of origin; they summon Tedhaun Jrs. to act as a shield and attack Kirby for him, and immobilize the pink puff by grabbing him to let the Tedhaun Jrs. ram into him. Tedhaun can be defeated by using lit candles to cause Kirby to be set on flames and dash into it, dealing damage. After being defeated, Tedhaun fades away, leaving behind Tedhaun's Hat.

Major Bosses

Main modes

Boss Description
Dark Icon KDL3D
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Shadowy Woods
Shadowy Woods is the boss of Towering Treetops, and is the first major boss of Kirby Twinkle Terror. Shadowy Woods is basically the Whispy Woods of the game, as such some of its attacks are borrowed from the latter, like making stuff fall from its leaves (dark stars, purple apples, and explosive seeds and Gordos in its DX form) and blowing out damaging black stars like Kirby, though some of its attacks are also borrowed from Flowery Woods (DX) from Kirby Triple Deluxe, like using its roots to attack the players.
At half health, it grows larger and gains more attacks, a rapid vine whipping attack, an attack where it leaps from the ground in an attempt to crush players, and even sending out dark shockwaves when it lands in its DX form. After beating defeated, it will start to weep and have a sad expression on its face.
Dark Icon KDL3D
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Blacura
Blacura is the boss of Towering Treetops's secret stage, and is the second major boss of Kirby Twinkle Terror. Blacura is a member of the Shadowstar Legion, and one of the antagonists of the game. Blacura's moveset consists of throwing black star-shaped projectiles like shurikens. She also has a wand that fires off black stars that can be inhaled and spat back at her, destroy Ability Stars that Kirby leaves behind, and explode when left alone for a while. Blacura is a difficult boss for first timers, being too fast to even deal damage to her, her projectiles are hard to dodge, and her health is much more inflated than a normal main boss. Luckily, the battle against her is optional. After beating her allows access for the final Jar of Stardust of the stage.
Acro64

Acro
Acro is the boss of Wishy Washy, and is the third major boss of Kirby Twinkle Terror. Acro is a recurring boss in the Kirby games, first appearing in Kirby's Dream Land 3; a large orca whale creature (hence his name being "orca" spelled backwards) who attacks by swimming into Kirby and into walls, which cause three boulders to fall, and spitting out many objects like anchors, skulls, Gordos, bolts and even mini-versions of himself...weird.
At half health, Acro flashes red, indicating that it is furious, and moves faster than normal, spitting out things faster and when he hits the walls of the arena, more boulders will fall. He will also spit out bombs, which gives the Bomb ability when swallowed. After being defeated, Acro explodes into stars.
Dark Icon KDL3D
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Tenebus
Tenebus is the boss of Wishy Washy's secret stage, and is the fourth major boss of Kirby Twinkle Terror. Like Blacura before him, and the other secret bosses of the game, Tenebus is a member of the Shadowstar Legion. Tenebus's moveset consists of sending out dark shockwaves around his body to deal damage and uses a staff to stab players. He also sends out dark energy balls in multiple directions. Tenebus's battle is considered to be easier than Blacura's battle, but is still hard for some first timers, as he has a heavily inflated health bar. After beating him allows access for the final Jar of Stardust of the stage.
Ability Star Ice KSA
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Vanillad
Vanillad is the boss of Icy Isle, and is the fifth major boss of Kirby Twinkle Terror. Vanillad is an ice cream-shaped boss, with a cherry on top (which is their third eyeball), and a face and mouth. Vanillad flies around the stage, floating to the ground to spew out an ice breath that freezes players, and shoots out icicles from their mouth as well. It also slide around the stage to slam into the players as well.
At half health, the cherry on top glows even redder and it give out an angry facial expression for the rest of the battle. It will bounce along the stage as an attack instead of sliding across, the ice breath is more larger and the icicles are shot out faster. It also has a new attack which involves using its cherry/third eyeball to send out an ice beam that deals moderate damage to anyone caught in it. After beating beaten, it will explode, though its cherry falls on the battlefield, turning dark red.
Dark Icon KDL3D
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Terios
Terios is the secret boss of Icy Isle, and is the sixth major boss of Kirby Twinkle Terror. Just like the other secret bosses of the game, he is a member of the Shadowstar Legion, who wields a blade made from the shadows. She can sink into the ground and reappear under Kirby and fire off energy sword slashes when she slashes. As with the other secret bosses, she is hard to defeat with her heavily inflated boss health. After beating her allows access for the final Jar of Stardust of the stage.
Ability Star Beam KSAAbility Star Plasma KSA
KrackoKTD

Kracko
Kracko is the boss of Nimbus Noon, and is the seventh major boss of Kirby Twinkle Terror. Kracko is a recurring boss of the Kirby series, like Acro before him. Kracko is a cloud-like creature with a single eye, similar to a Waddle Doo, and has spikes surround him. Kracko's battle is similar to his battle in Kirby: Triple Deluxe, and some of his moves from said game reappears. Kracko has the ability to enlarge his spikes and use them as weapons.
At half health, Kracko turns grey and produces electricity, gaining electrical attacks in his arsenal. This phase of the boss battle is similar to his second phase in Kirby Triple Deluxe. Kracko will now shoot lightning bolts downwards, replacing his rain cloud attack, and is faster. He also has a devastating, lightning storm attack that deals massive damage if Kirby and his allies do not grab an umbrella-like item that Kracko shakes out underneath him. After being defeated, he explodes in an explosion of electricity.
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Adeleine
Adeleine is the boss of Kragnite Kanyon, and is the ninth major boss of Kirby Twinkle Terror. Adeleine is a character that first appeared in Kirby's Dream Land 3 under the name "Ado", and later appears again in Kirby 64: The Crystal Shards. In both of those games, she is possessed and brainwashed by Dark Matter, and battles Kirby. This happens again in this game, and sends out random mid-bosses in the game by painting them, which comes to life.
After defeating three mid-bosses, Adeleine starts attacking. She fights similar to the mid-boss Vividria, painting the same stuff as the latter, though Adeleine paints even more things. After being defeated, Adeleine breaks free of her mind control and goes back to Bris's space ship, where she can be visited.
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Gryllbee
Gryllbee is the boss of Lava Land, and is the eleventh major boss of Kirby Twinkle Terror. Gryllbee is a flaming creature with a face. Gryllbee attacks by swooping around the arena, producing flames from its body, slamming downwards to create ground flames, and shooting fireballs from its mouth. The flames from Gryllbee can be inhaled and swallowed to gain the Fire Copy Ability, or spat back at Gryllbee.
After shaving half of its health, it will enter the volcano in the background, causing it to erupt and send out Ignuses and jumping flames onto the field, which can be inhaled and spat back at Gryllbee. Upon defeat, Gryllbee slowly shrinks down to a little flame, before dying down.
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ShadowKirbyKTT

Shadow Kirby
Shadow Kirby is the penultimate boss of Exhausted End, and is the thirteenth major boss of Kirby Twinkle Terror. First appearing in Kirby & the Amazing Mirror, and reappearing in Kirby Triple Deluxe's "Kirby Fighters" sub-game and Kirby Fighters Deluxe, Shadow Kirby is a clone of Kirby existing in the Mirror World, though this Shadow Kirby was created by Umbra to challenge Kirby and his allies, using a multitude of moves from some of the Copy Abilities acquired in the game, examples being the Sword, Beam, Hammer, and Fire Copy Abilities.
At half health, Shadow Kirby now starts using moves from all Super Abilities introduced in the game, like Ultra Sword, Monster Flame, Snow Bowl, Flare Beam, Grand Hammer, Giga Cutter, Sparkling Spark, Torrential Splash, and Arash Sharpshooter. Upon defeat, Shadow Kirby explodes in a great shadowy smoke explosion.
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Umbra
Round 1
Umbra is the boss of Exhausted End, and is the fourteenth major boss, and final boss of Kirby Twinkle Terror' Adventure Mode. Umbra is the leading figure of the Shadowstar Legion, who plans on taking over Planet Popstar. Umbra teleports around the arena, attacking by sending out dark stars, using his dark sword to perform powerful slashes, doing a powerful spin attack (swooping through the arena, and producing dark pulses as he does), and creating dark crystals and smashing them to the ground.
When a quarter of his health is reduced, Umbra summons a flail mace. He retains his attacks from his first phase, but they are quicker than usual, and he produces more dark stars and dark crystals. He also gains a new attack, sending down dark lightning bolts from above.
When another quarter of his health is reduced, Umbra summons another weapon, a scythe. He is even quicker in this form, and now fires laser beams from his hands instead of dark stars and dark crystals. He retains the lightning bolt attack, though. After all of his health is reduced, he floats back down on the ground, defeated.
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Umbra
Round 2
Umbra is the boss of Exhausted End, and is the fourteenth major boss, and final boss of Kirby Twinkle Terror' Adventure Mode. After his first fight with Kirby and his allies, Umbra transforms into his second form, and floats off. When all Jars of Stardust and all other members of the Shadowstar Legion are defeated, Kirby and others will have to face him again. In this battle, it is similar to Power Orb Nightmare's battle, where it takes place high in the sky, and Kirby must shoot him down by firing stars from his Starship-like vehicle. Umbra will try to ram into the vehicle to damage it, fire dark energy crescent projectiles, float across the top of the screen, firing dark lightning bolts, and fire a huge dark laser. Nothing drastically changes when he reaches half health, except that his attacks deal more damage, his cutter projectiles, dark lightning bolts and dark laser is larger in size, and is faster. After his health is shaved completely, Umbra destroys the Starship vehicle with a dark pulse, launching Kirby and his allies to Popstar's Moon.
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Umbra
Round 3
Umbra is the boss of Exhausted End, and is the fourteenth major boss, and final boss of Kirby Twinkle Terror' Adventure Mode. After his second fight with Kirby and his allies, he destroys the Starship-like vehicle with a single blow, launching the four to Popstar's moon, where Umbra proceeds to face them for a third time. Umbra uses a combination of the same moves seen in his first and second battle, uses the weapons of the other Shadowstar Legion members, like Blacura's wand and shurikens, which can destroy Ability Stars dropped by Kirby.
After depleting all of his health for the first time, Umbra appears to be defeated, though he comes back to life, and powers up once again. He now has four pieces of health now, and he summons Super Ability enemies, which give the Giga Cutter, Sparkling Spark, Monster Flame, and Ultra Sword Super Abilities in that order. After Kirby delivers the final blow, Umbra explodes from too much pressure in his second form, devastating part of the moon, and launching Kirby, Lance Doo, Meta Knight, and King Dedede off it, ending the battle, and finally ending the threat once and for all.

Sub-games

Mid-Boss Description
Kagero Mansion
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Kagero
Kagero is an optional boss introduced in Kirby Twinkle Terror's "Kagero Mansion" sub-game, appearing near the exit door after the player clears out every single other mid-boss in the game. Being the owner of the mansion for years on end, Kagero curses anyone who dares to enter his mansion uninvited, like he did with Kirby. Kagero attacks by summoning various enemies encountered throughout the game, like Sanchangs, Mummbons, etc, while Kagero attacks by shooting blue fire across the room. The blue fire follows Kirby briefly before dissipating. Kagero also fires fiery blue stones that fall onto the ground, and can be picked up once they cool down and thrown at Kagero. After doing this multiple times, Kagero is finally defeated, his curse inflicted on Kirby is permanently removed, and Kirby can exit out the door and finish the sub-game.
Robobot Rampage
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Shadow Kirby
Shadow Kirby is a character introduced in Kirby & the Amazing Mirror, reappearing as the final boss of Kirby Twinkle Terror's "Robobot Rampage" sub-game, appearing at the end of Arcade Mode. Shadow Kirby is fought on the Mirror World stage of the sub-game, and appears from the Dimension Mirror in his own Robobot Armor. Shadow Kirby plays identical to the players, so his movepool, and the usage of items and Copy Abilities is the same. Depending on the difficulty that was set beforehand, Shadow Kirby is either incredibly easy or very difficult to beat. Once defeated, Shadow Kirby's Robobot Armor explodes, before he himself explodes in a great dark cloud explosion.
Kirby Quest
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Flowery Woods
Flowery Woods is a boss that first appeared in Kirby: Triple Deluxe, reappearing in Kirby Twinkle Terror's "Kirby Quest" sub-game as the boss of Chapter 1. Flowery Woods is one of the many bosses based on Whispy Woods, a recurring, classic boss of the Kirby series. Flowery Woods attacks by using his roots to skewer the party, using the flowers on his leaves as a razor blade to deal damage, and also shake enemies off its leaves to aid him in battle. Once defeated, the player beats Chapter 1, and can advance to the next Chapter.
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Mr. Dooter
Mr. Dooter is a boss that first appeared in Kirby's Return to Dream Land, reappearing in Kirby Twinkle Terror's "Kirby Quest" sub-game as the boss of Chapter 2. Mr. Dooter is a genie, specializing in juggling skulls and bombs, which he uses to attack during his boss battle. He can also juggle Gordos once his health is below 35%. Once defeated, the player beats Chapter 2, and can advance to the next Chapter.
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Jambastion Mages
The Jambastion Mages are a group of bosses that first appeared in Kirby Star Allies, reappearing in Kirby Twinkle Terror's "Kirby Quest" sub-game as the bosses of Chapter 3. The group consists of three mage characters, Francisca, Flamberge, and Zan Partizanne, who fight together during their boss battle. Francisca uses a snowflake labrys to hack and slash (or use the head of the axe as a giant disk) and a water gun that she shakes before shooting to release a stream of water, Flamberge uses a flamberge, fire attacks, and a fire cannon that exhales a stream of flames, and Zan Partizanne uses a electricity-imbued Partisan. Once defeating all three of them, the player beats Chapter 3, and can advance to the next Chapter.
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Daroach
Daroach is the leader of the group of mouse-like thieves, The Squeaks, and is the main antagonist of Kirby: Squeak Squad, reappearing in Kirby Twinkle Terror's "Kirby Quest" sub-game as the boss of Chapter 4. Fought inside his own airship, Daroach attacks by dropping bombs on the party, shooting an ice beam at a single party member to freeze them, using his magic scepter, and using the Triple Star to fire off three stars at all party members. Once defeated, the player beats Chapter 4, and can advance to the next Chapter.
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Susie
Susie, full name Susanna Patrya Haltmann, is the executive assistant and secretary of Haltmann Works Company, being the secondary antagonist of Kirby Planet Robobot, reappearing in Kirby Twinkle Terror's "Kirby Quest" sub-game as the boss of Chapter 5. In her game origin, Susie was in charge of the Mechanizing Occupation Project, a project with the goal of eradicating all life on Planet Popstar and draining the planet's resources, and was fought in Overload Ocean as the boss of the level. Susie fights in the mech seen in her boss battle from the aforementioned Kirby title, dropping explosive screwdrives on the ground, fire homing explosives, and doing a spin attack that scores rapid damage. Susie is also accompanied by three Walker Dees. Once defeated, the player beats Chapter 4, and can advance to the next Chapter.
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Marx
Marx is a character who first appeared in Kirby Super Star, reappearing in its remake, Kirby's Mass Attack, Kirby Star Allies as a playable character, and Kirby Twinkle Terror's "Kirby Quest" sub-game as the boss of Chapter 6. Marx appears in his jester-form for the first half of the battle, and in his bat-form for the second half. Marx attacks by kicking his ball at party members, and firing arrows or crescent blades. After 50% of his health is reduced, he grows wings and uses stronger magical attacks, based on his movepool during his boss battle in Kirby Super Star / Kirby Super Star Ulta. Once defeated, the player beats Chapter 6, and can advance to the next Chapter.
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Queen Sectonia
Queen Sectonia is a character who first appeared in Kirby: Triple Deluxe, reappearing in Kirby Twinkle Terror's "Kirby Quest" sub-game as the boss of Chapter 7. Queen Sectonia uses her scepter to send out magic blasts, swords to rapidly stab part members, and create gold ring discs and throw them at party members. Queen Sectonia, just like Susie, is accompanied by three white, green and red Antlers, and can summon more after two turns. Once defeated, the player beats CHapter 7, and can advance to the final Chapter.
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Umbra
Umbra is an antagonistic character, who first appeared in Kirby Twinkle Terror, reappearing in the gme's "Kirby Quest" sub-game as the boss of Chapter 8, and the final boss of the sub-game as a whole. Umbra attacks using dark stars, switching between a dark sword, a dark scythe and a dark flail mace, attacking with one of the weapons he switches to, dark crystals, and dark lightning bolts. After all of his health is depleted at first, Umbra transforms into his second form, and starts attacking once again, this time firing dark energy crescent projectiles, and ramming into party members, and fire a huge laser to deal heavy damage to all party members. Once defeated, Chapter 8 is beaten, and the sub-game is completed, that is unless the player never uses any items during the first phase of the battle...
Orbitt
Orbitt
Orbitt is the true main antagonist of Kirby: Nova Zoo, who reappears in Kirby Twinkle Terror, reappearing in Kirby Twinkle Terror's "Kirby Quest" sub-game as the secret boss of Chapter 8, and the true final boss of the sub-game as a whole. After defeating Umbra's first form without using any items whatsoever, Orbitt suddenly appears, inhales what remains of Umbra, gains a significant power boost, and proceeds to battle the party. Orbitt uses similar attacks from Kirby's Copy Abilities, can use his own stinger to deal damage, and, nearing death, fire a huge laser that heavily damage all party members (and even OHKO them). Once defeated, Orbitt explodes, fading into nothingness and leaving behind his heart. His heart can perform explosive charges, but can be quickly disposed of with a single attack. Once defeated, the player is taken to a unique victory screen for the sub-game.

Items & Environmental elements

There are many items that Kirby and his allies can collect, giving them a benefit like regaining their health, gain temporary invincibility, etc, and there are many environmental elements they can interact with as well.

Item Description
KirbyExtraLife
1UP
1UPs, also known as Extra Lives, are recurring items in the Kirby series, granting Kirby and his allies an extra life when they collect them, giving the players an extra chance to beat the game. 1UPs can be found and collected in many ways, and when collected, the classic 1UP jingle from most Kirby titles is heard.
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Blocks
Blocks are the most commonly-encountered environmental element staples of the Kirby seri