Kirby & Magolor: Huge Trouble! is a 3D platforming Kirby game made by Gear Games for the Evo-Gem home console. Unlike other Kirby 3D platforming games, the stages have various objectives instand of just reaching the goal, and have regular bosses in normal stages.
Various mechanics from previous Kirby games returns as well, such as the Helper system, the Super Abilities, the Hypernova and the Robobot Armor. It also introduces new mechanics, such as Giant Enemies, Giant Bosses, Ability Storage and Giant Kirby, as well as Giant Abilities. It is scadueled for release in the early 2021.
The gameplay is the same as a Kirby 3D platforming game, but also with returning and new mechanics mentioned at above. Instand of just reaching the goal, Kirby must first clear one or two objectives before having access to the goal itself. Shall the players didn't accomplish those objectives, the goal door will remain locked.
Most levels are wide sandbox levels, and rarely in linear levels. It also have Free Play mode, where the player(s) can play the level without objectives and even bring computer players for a competition for the highest score.
Some levels have either one of the five Super Abilities, the Hypernova Ability, the Robobot Armor or a Giant Stardle Dee. When there is one Giant Stardle Dee, there is also one of the five Giant Abilities obtained from a respective Giant Enemy.
Unlike the previous games, in order to reach 100% in Adventure and Helpers to Heroes, as the player(s) must collect the Element Crystals in order to advance in the next world, they also must rescue Waddle Dees (the enemy type are blue-colored) and there are 120 in all. Each Waddle Dees have a specific hat and a surname, as well as cutesy description. There are no Waddle Dees to rescue in the X-Star.
In this game, there are eight playable characters in the Adventure, six of them unlocked by default, two of them unlocked after beating the Giant Boss of Kiwi Canyon.
Look at this one cute little fella! After fought many, many dangerous foes and abominations, Kirby decides to take his well-earned treats...until the Star Horde drop in and invades Pop Star. He is going to face the strongest foes yet, and for that he need to use everything to defeat them, including the Super Abilities, the Hypernova, the Robobot Armor and sometimes by becoming...a Giant!?
Unlocked by default. There can be more than one Kirby and up to four different Kirby can play in the same game.
Once Kirby's friend, then a traitorous wizard, and then Kirby's friends (hopefully) for real, this pilot of the Lor Starcutter had a mysterious backstory, but the fact that he attempted to dominate the whole universe makes him a target of the all-conquering Star Horde, Magolor had grown more remorseful and now joins Kirby to stop those freaks!
Unlocked by default.
The self-proclaimed king of Dream Land, and also often mistaken for a villain does to his actions and how Kirby reacted to him. He did nothing harmful this time, as he simply got captured by the Star Horde who stole his troopers of Waddle Dees. He cannot stand it and need to get his army back...even if this means to clubber Kirby who mistook him for an enemy!
Unlocked after completing the tutorial. Fought as a tutorial boss.
The mysterious Kirby-shaped knight, known for being Kirby's earliest rival after King Dedede. This sword-man is very accomplished and will show honor before engaging a fight. When the Star Horde had been invaded by the Star Horde and have his Halberd stolen and repainted, he felt overpowered and refuses to surrender, and later he team-up with Kirby and the other heroes, even if this would destroy his own Halberd...again!
Unlocked after completing the tutorial.
The beloved Waddle Dee with his trusty spear! One of the few refugees who escaped the assault of the Giant Stardle Dee, he felt overwhelmed and lost until he sees King Dedede again, who thought that he is controlled by the Star Searchers and whack him, prompting Kirby to fight the greedy king. But Bandanna Dee then understand the situation, and joins Kirby and others to stop the Star Horde.
Unlocked after completing the tutorial.
It's been a long time that she haven't met Kirby! But there is a good reason she comes to help Kirby; Exateno had took over the Ripple Star, her home planet, and took the people who lives in there in hostage as they can't even fight back. But thanks to the her newly gained power, she is able to stand on her own, and her unlimited flight can be an appreciation to get faraway objects just like Magolor.
Unlocked after completing the tutorial.
She is certainly adorable, but don't let her appearence deceive you; she will never say no to help out King Dedede, but fortunately, since the self-proclaimed King of Dream Land is on Kirby's side, she will not find it as a worry about teaming up with him. Her umbrella works like the Parasol Ability but can also do...some kind of magic like putting her foes into sleep.
Unlocked after beating the Giant Boss of Kiwi Canyon.
Prince of the Patch Land, who like his lookalike Kirby, love to eat but is smarter is more serious. His attacks are all based off his abilities from Kirby's Epic Yarn, like how the Yarn Ability is for Kirby. Unfortunately, the Patch Land was invaded by Exateno and now that he was rescued by Kirby and allies, he must get it back from that almighty leader of the Star Horde!
Unlocked after beating the Giant Boss of Kiwi Canyon.
The beloved partners of Kirby, who all joined him in Kirby Super Star! Kirby can summon one with the right Copy Ability and the Helper will follow him. He can summon up to three Helpers (when playing alone) and the other players can even take control of them. Alas, once they run out of HP, they have to run at an enemy with a Copy Ability, or Kirby give them another one, or else they will begone...until the next time.
Only playable when summoned by Kirby. Fully playable in Helpers to Heroes and other sub-games.
There are seven main modes, which most of them need to be unlocked first.
Unlocked at the start.
The main mode of the game, where Kirby and his companions must face the mighty Star Horde to stop them from getting the Pop Star. It had the same gameplay of other Kirby 3D platforming games but in order to reach the goal, you must complete a simple objective first, should it be to find a key, defeat a specefic enemy, or find the required Element Crystal. Like in Kirby: Triple Deluxe, the player have to collect the spefefic amount of Element Crystal before being able to face the last stage with the boss, or in this case, the Giant Boss. In the second world and as of the fifth world, the Giant Boss is also assisted by one or two regular bosses but the Powerful Abilities and the Robobot Armor becomes much easier to obtain.
It consist of ten environment-themed worlds with one extra world where you face Exateno in his Giant Size at the end once you collected all Element Crystals. You will complete them in a linear order, but the stages themselves are more closer to sandbox instand of linear-style. Bosses in bold are Giant Bosses, and almost every bosses seems to be brainwashed by the main antagonist, Exateno.
Common Theme and Description
Plains. Easy and simple objectives and have instructions to help new players to learn the basics.
Pon & Con
Arctic. The floor tend to be slippery more often, with freezing bosses coming for you.
Snow Titans and Snow Titan Leader Waveos
Castle. The place tend to be dark, and the Light Ability will always illuminate these places, and the Chocolate Castles have castle themed bosses.
Canyon. Frequently have bottomless pits and falling rocks. This world have varied bosses.
Moley & Mrs. Moley
Full of electronic gimmicks, each being either helpful or dangerous. Have the most bosses aside of the final world, making this a wake-up call world!
Gigavolt & HR-H
Heavy Lobster & HR-E
Metal General & Heavy Scorpion
Deserts. Quicksands and traps are more common. Fiery and desert-themed bosses are more common.
Mr. Dooter & Mr. Genieal
Ruins. Rather calm, but infested with strong enemies. Various bosses are waiting for you.
Mr. Shine, Mr. Bright & Mr. Flash
Various, although for some reasons, most enemies are larger (not to the point to be classed as Giants).
Paint Roller & Wix
Crash Bash Rock (Enhanced Wham Bam Rock)
Over the coulds. The amount of bottomless pits is very frequent, so watch your steps..
Kabula & Blamoo
Adeleine & 3D Monster
Beaches. Expect a lot of water areas and aquatic bosses, as well as torrents.
Fatty Whale & Fatty Puffer
Sweet Stuff & Aqua Kraken
Stormy areas. Meteorites, volcano eruptions and thunderstorms are very common in this star.
Fake King Dedede & Fake Meta Knight
Planetary. It contain various obstacles from all previous themes, as it is the truly central planet of the Star Horde.
Lololo & Lalala
Giant Bosses Marathon
Galacta Knight's Revenge
Exateno Rematch, Giant Exateno
Helpers to Heroes
Unlocked after completing the tenth world in Adventure.
The story take place after the Adventure. In the Ripple Star, a ceremony in the castle had taken place in honor the heroes who liberate the fairy people of this star. Kirby and Magolor had shaken their hand, right before a vortex had opened from the ceiling. A familiar yet furious roar is heard right before Exateno's eyes brighten up and then the leader of the Star Horde proceed to single-handedly defeat and capture the eight heroes. He then proceed to capture all of the people of Ripple Star again.
When he returns in the X-Star, he seals the heroes in a huge crystals like how Galacta Knight got sealed away, and after showing an evil grin, proceeds to laugh in a sinister way.
When he announces his victory with his telepathy that he and his army are victorious to the captured planets and Pop Star, the Helpers in the latter star are upset and upon agreement, and led by Knuckle Joe and Bonkers, as well as the help of the abandoned Lor Starcutter, they start to deliver a counterattack to save Kirby and the others, as well as taking on the cruel leader once again.
Upon defeating Omega 02 and reaching the X-Star, Exateno cannot believe his sight, and decide to unleash a last resort; reviving the three Souls and a clone collected from Haltmann Works Company given by Susie, which consist of Drawcia Soul, Marx Soul, Soul of Sectonia and a clone of President Haltmann on his mech. The former two are confused but are glad to be revived, while Soul of Sectonia shakes her head as if she was dreaming but was also surprised to have fangs and star-shaped pupils while still consider herself beautiful, but all look at Exateno and stares with fear. Exateno, however, only tells him that they will give them a real revival under one conditions; get rid of the Helpers and finish off the weakened heroes.
Drawcia Soul and Marx Soul comes first against the Helpers, but Soul of Sectonia told them that she had another plan, much of the two others' confusion. The former two will take on the Helpers, and much of their shock, are defeated again. The Helpers questions about what will Soul of Sectonia will do, but then would rather think about it later and proceed to take on Exateno (Star Exateno this time). At the middle of the road, they have to face Clone Haltmann who is riding his mech, but this time this clone have also part from the Star Dream.
At the final battle, Exateno becomes giant again, although in the middle of the battle, he noticed that Soul of Sectonia have not yet faced the Helpers and calls out of her for not helping him, though Sectonia had actually attached on his back with her new vine-tail to quickly absorb his endless power to becomes more powerful than ever, as well as becoming massive like Exateno, and take control of him.
Although he seems to doesn't mind as he stills want to defeat the Helpers and it makes the people-less planets another purpose; let Soul of Sectonia drain the energy of the captured planets. However, both got defeated, and the latter queen had been sent back to the Ghost Dimension, where the defeated spirits are among to.
After the credits, a vortex that is ahead of Pop Star opened by the defeated Exateno, who decide to let Pop Star getting under the "Menu of the Crazed Souls".
There are multiple differences between the original Adventure and this sub-game as seem on this table.
Helpers to Heroes
The players can use Kirby, Magolor, King Dedede, Meta Knight, Bandanna Dee and Ribbon as playable characters, while the Helpers must be summoned by Kirby with respective Copy Abilities.
The playable six are not available in this mode, however all Helpers are fully playable. The players can also change the Helpers at any time except of during cutscenes and Warp Star transportation.
The Super Abilities, the Hypernova, the Robobot Armor and the Giant Size are available for Kirby, and are recommended to be used against Giant Bosses.
None of the three former mentioned features are available since Kirby is absent, but the Giant Size is available for any Helpers, and is still helpful against Giant Bosses.
The bosses are named normally (except of Galacta Knight who is named Galacta Knight's Revenge), with the same color like they do in their previous appearences.
The bosses have the spaced prefix "Star" (example Star Whipsy Wood), which may refers the Star Horde itself, their color schemes are altered and are now looking more aggressive.
There is usually one mid-boss at a time.
There is always two mid-bosses at a time. Just like Bosses in Helpers to Heroes, the mid-bosses will have alternative colors and looks more aggressive (especially to give distinctions from Mid-Bosses who are Helpers) and have a Star prefix on their name.
Omega 0 take a shape of the original Zero in this game.
Omega 0 is called Omega 02 does to his bigger resemblance of Zero Two himself.
There is no bosses exclusive for Adventure Mode.
There are three extra bosses before you fight Star Exateno; Marx Soul and Drawcia Sowl, and a composite of President Haltmann and Star Dream called Clone Haltmann.
The Final Boss is Giant Exateno. Giant Exateno had actually two phrases; one that is fought normally like a normal Giant Boss, then another one where you will have to use without anything powerful and use your normal attacks at his weakspot; the orb-like tip of his tail.
The Final Boss is Star Giant Exateno, but after being defeated, Soul of Sectonia will possess him and becomes huge, giving another separated phrase.
These are side games of the game. They provide the same gameplay but have different goal.
Unlocked after defeating all bosses in Adventure and Kirby Wars.
This sub-game works the same like in the previous Kirby games, but because the game contain even more bosses than even Kirby Super Star Ultra, it only give out fifteen bosses instand of all of them, but the final two are certainly Omega Zero and then Giant Exateno. Other than that, the boss order is random.
The True Arena
Unlocked after completing The Arena and defeating all bosses in Helpers to Heroes, Attack of the Souls and Kirby Wars.
Work like in previous games, but this time you only need to defeat ten bosses because the bosses themselves are more powerful. The final five are Omega Zero Two, Clone Haltmann, Giant Star Exateno, Master Hand and Crazy Hand as bonus bosses and Infinite Exateno, sided with a normal-sized Soul villain (Drawcia Soul, Marx Soul, Magolor Soul or Soul of Sectonia). Like The Arena of this game, the rest of the chosen bosses are fought in a random order.
Unlike the Arenas of certain Kirby games, it have three Maxim Tomatoes, or five when two, three or four players are playing. It also have only a Roulette Ability Stand, that have now a chance to give out a rare Ability.
The Mad Arena
Unlocked after The True Arena is beaten for the first time.
Unlike The Arena and The True Arena, The Mad Arena is rather a literal endurance boss battle which players fight the bosses indefinitely until the players are defeated, and there is no specific order, which means that you could face Exateno Soul as your very first boss to fight. Fortunately, your HP will always be at maximum HP whatever you defeated one.
There is also the Condition Slots, which consist of two to seven slots that determinate and modify the conditions. Most of them are either in favor for the Boss(es) or the player(s) but few of them are hindrance for both (sides). This can be turned off.
Available at the start, but the Battles Insane Darkness and Invaders Alart is locked until you beaten all Battles and the Adventure mode. This mode is not considered as part of this game's canon.
Unlike the other sub-games, the objective is simple but vital; gather as many enemies and mid-bosses to serve you as your minions as possible to take on returning Final Bosses from past games except of Drawcia Soul, Marx Soul, Magolor Soul and Soul of Sectonia which are only faced in Attack of the Souls. The players can use any characters of Adventure Mode.
The minions will get up as long as they are just defeated by neutral and enemy minions, until the player(s) get defeated. In geenral, the Battle is won if the Boss is defeated, no matter how many enemies are left, unless if there is other type of objective to complete. There are even two enemy camps who will attack each others.
The final bosses of them is Omega Zero and Nightmare for Insane Darkness and Giant Exateno and Galacta Knight for Invaders Alart.
Difficulty & Amount of Minions
Complaining in the Plain
Beginner - Low
Dedede-Fenders of Dream Land
Easy - Moderate
Giant Gigant Edge
You can only play as King Dedede.
Easy - High
You can only play as Meta Knight.
Do not let the enemies from damaging the two wings of the Halberd!
Clubber That Darn Kirby!!
Medium - High
Lololo & Lalala
You can only play as Kirby.
Collect 100 foods to win.
King Dedede will respawn after fifteen seconds if you defeats him.
Medium - High
You will fight with Magolor on your side. If you play alone as Magolor, a computer-controlled Kirby will help you.
This battle is two phrased. You can restart in the second phrase if you failed in there.
Wild Dream Land Rebels!
Hard - Immense
Kracko vs Dyna Blade
Roller Paint vs Ice Dragon
Twin Woods vs Megagzzy
You have to take down two enemy camps before proceeding to the next area.
You minions will get up in lesser time than usual, but your enemies tend to be stronger!
The Brave Little Waddle Dee
Hard - High
Red King Doo
Normal King Doo
Green King Doo
Blue King Doo
You can only play as Waddle Dee.
Defeat the King Doo Squadron, one King Doo after one!
Master - High
Nightmare vs Omega 0
Omega 0 is mobile, unlike in Adventure Mode.
If you defeat one of them, the other boss will command his whole troop against you!
Master - Immense
Giant Exateno vs Galacta Knight
Galacta Knight starts as solo, but will steal your troops and those of Exateno's shall he defeat them. Fortunately, you can gain them back.
If you defeated Galacta Knight, Exateno will summon more Mid-Bosses against you.
Attack of the Souls
Unlocked after completing either Helpers to Heroes or Kirby Wars's final Battle "Invaders Alart".
This takes place after Kirby Unity. It involved Magolor getting possessed by the Controller Crown (which resembles of the Master Crown, but whiter and have more gems), created by the Star Horde, and becomes Magolor Soul which Kirby and others must stop him, then after that Magolor turned back to normal, not remembered what happened to him.
This is the true final "world", as Exateno send a last resort by sneakily makes the defeated Drawcia, Marx and Queen Sectonia into their Soul counterpart, albeit giant sized this time. This game mixes the staples of Adventure and Helpers to Heroes; the player(s) can use any characters from these modes without restriction.
However, it is actually serves as the final test as the player must now face, in the order, a clone of Magolor Soul, then the somehow giant-sized Drawcia Soul, Marx Soul and Soul of Sectonia (the latter one controlled this time). While the levels are short, the Bosses have more varied attacks that rivalize the final bosses of this game (not those who are bosses in Kirby Unity). Ironically, Magolor Soul is easier compared to Kirby's Returns to Dream Land in the first battle, but a giant impostor of it appear to support Exateno.
The definite final level have the latter three Souls and a giant clone of Magolor Soul teaming up with Giant Exateno himself to finish off the heroes, which all have grown up thanks to the Exa-Energy, not just Kirby. You will face two Giant Soul Bosses at the same time but in return, you will always have a Helper with you, which can make a total of eight heroes when there is four players. All of you are also Giant to make it as a last resort.
This is the first game where all powerful Abilities returns in one time, including the five Super Abilities, the Hypernova and the Robobot Armor.
Like in certain previous Kirby games, the order of the first letter of each worlds makes "WICKEDSTAREX", which intended to means Wicked Star and with the E and X, Wicked Star EX.
After the end of Attack of the Souls, an old and mysterious book with images of people that resembles of various Kirby characters was seen before it closes up in front of Magolor, who is fascinated by the book and put up a research around it, which may suggest that the game would have a sequel.