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|Kirby's Dream Land: Daydream Isle|
Kirby's Dream Land: Daydream Isle is an upcoming Kirby series title game coming out in 2019 on the Wii U. Not much is known currently as of now, but it is the second title in the Kirby: Rise of Zero Tetralogy, following Kirby's Dream Land: Shattered Star. 27 regular abilities are introduced, as well as a "signature power ability" known as Daydream, which, similarly to Hypernova, Super Abilities, and the Robobot Armor, affects terrain and is needed to get through many levels. The game builds off of what it's predecessor introduced by partially continuing it's story.
The game follows Kirby going on an adventure throughout the elusive Daydream Isle, a super-sized resort planet, to find his friends, King Dedede, Meta Knight, and Bandanna Dee, after they go there with him for a vacation of sorts and they are all seperated, following a mysterious attack by a Dark Matter swarm.
The story begins like any other regular day in Dream Land would: with the entire land at peace. Kirby and Meta Knight are at King Dedede's castle, where Dedede, alongside advocate Bandanna Waddle Dee, are attempting to locate more Dark Matter clusters, as Meta Knight has concluded that the swarm-like race has returned to Pop Star after years of being away. Kirby seems worried, but Dedede is confident that they'll be gone before they know it. Soon enough, however, a Waddle Doo comes in, stating that he has a letter for King Dedede. Dedede opens it, and finds that he, alongside three guests, have been invited for a two week trip at a space-like resort known as the Daydream Isle. Dedede and Kirby are instantly attracted to the beauties of the resort, and Dedede decides to take Meta Knight, Waddle Dee, and Kirby with him.
After boarding the Halberd to go to the planet where the resort is, the four, alongside Meta Knight's crew, start heading towards the planet. However, everyone besides Meta Knight fail to notice that the ship isn't alone in space: soon enough, giant shadow clusters begin forming and breaking through the ship. The ship begins falling to Earth, and Kirby braces himself for the impact. The ship, sure enough, crashes on the planet.
Kirby wakes up to find that he is alone: Dedede, Meta Knight, Waddle Dee, and the entirety of the crew have all disappeared, leaving Kirby to fend for himself on the strange planet. Kirby leaves the destroyed Halberd, only to run into creatures that resemble Waddle Dees, but are much more ferocious. Before Kirby can fight back, however, the creatures are attacked by something invisible, and, soon enough, the swarm of creatures retreat. The thing that attacked the creatures was a chameleon-like creature named Leoni. Leoni introduces themselves and explains that a species known as Dark Matter has taken control of this resort, using it as a base and luring unknowing creatures from around the galaxy to attempt to build an army. Leoni states that they escaped the clutches of the Dark Matter, and that they know that Kirby was seperated by his friends: Leoni then offers to help Kirby, to which he immediately agrees. With that settled, Leoni and Kirby set off towards the first level, Towering Tracks.
After defeating Wiliest Woods in Towering Tracks and Saendugon at Ravenous Road, Kirby and Leoni find that most of the rest of the resort has been blocked off: however, one remaining world seems to still be accessible. The two manage to slip in right as the entrance to the sector is sealed, leaving the two trapped in Oddball Obelisk. Determined, the two head off to find the source of the magic sealing off the resort entrances. They meet the source herself as a gorgon named Rivuve, alongside a statue of Bandanna Waddle Dee. Kirby manages to defeat Rivuve, which causes the statue to reform into Waddle Dee himself, as the barrier magic disappears, and the other remaining sectors open.
The ability total is heightened from it's predecessor to a whopping regular 80 abilities, a huge spike from the last game. While the game cuts six abilities from the last title (Doctor, Throw, Suplex, Top, Spacial, and Dream), the game introduces 28 new regular abilities, being the most a Kirby title has ever introduced, as well as bringing back seven abilities that have been cut from the past (ESP, Yo-Yo, Jet, Ghost, Magic, Bubble and Cupid). It also introduces the new Daydream ability, an in-stage ability that must be used to affect terrain and collect special collectibles, not unlike the Super Abilities, Hypernova, or the Robobot Armor.
For those who wish to see the movesets for each of the abilities, see here! Or, to see an individual ability's set instead of going to the entire page, just click that ability's icon.
|Little Miss Muffet better run quickly, because this spider is a bit more hungry then usual. Arachnid Kirby can climb walls, shoot webs to trap enemies in, crawl up web lines, and can bite an unsuspecting foe. Now all we need is a theme song!||Arach|
|Coming back from the dead just became much more dangerous. Kirby, with the help of this weird skull mask, can now wield bones like a professional skeleton. Throw bones, use bones as a Melee weapon, and even trap opponents in bone cages! BONES!||Gabon|
|Can we fix it? Maybe. Depends on how I feel. Anyways, Builder Kirby! This hardhat of an ability (literally) basically gives Kirby a mandatory tool belt: complete with a saw, wrench, screwdriver, hammer, and a stack of bricks which you can build up to barracked enemies with.||Hammuhead|
|BANG! Kirby sets the cannon up, aims, and fires! Or something! Cannon Kirby can fire large, slow cannonballs from his hat or arm to do massive damage to opponents. They can even be charged up to do extra damage!||Moto Shotzo|
|Shuffle, deal, and win! Card Kirby can send out flurries of cards to attack, and can summon specific projectiles from cards, like Jokers, Spades, Hearts, and even the almighty Ace! Now that's deadly!||Chancé|
|Kirby's a chicken now?! Bc-gawk! Kirby, donning a fancy chicken-styled hat, can now trap enemies in eggs and throw them around. He can also flap for a few seconds, and, if an enemy is trapped in an egg for long enough, they'll hatch and attack enemies for you!||Tookey|
|Kirby's head is in the clouds! Literally! Anyways, this ability allows Kirby to use the sky to his advantage: not only is his Air Meter doubled in size, but he can also use clouds in both offensive and defensive ways, like using them as barriers or shooting thunderbolts from them.||Krackle|
|Kirby is a star, right? So this isn't too unorthodox. I hope. Comet Kirby can turn into a living comet! Shooting forward, upward, or, of course, down to Earth is just one part: you can also use rock and ice based-attacks for elemental flair, and you can summon shooting stars.||Haley|
|Time to get creative, because Kirby has a pencil now! With this pointy new writing stick, Kirby can draw up...practically anything, really. Bombs, spikes, swords, parasols, thunderbolts, flame bursts, and ice cubes are just to name a few: just draw! He also has an eraser for the really stubborn enemies.||Cilipe|
|Colors, everywhere! BANG! BANG! Kirby can turn into a literal firework and fire huge colorful blasts everywhere, destroying everything on screen and solving all puzzles, losing the ability!...of course, if that's not your style, you can create smaller versions of the blasts in your palms.||Fuste|
|"You Waddle Dees get off my lawn!" Gardener Kirby took a lot of time to fix up his garden, so the Waddle Dee who treated on his roses are gonna pay! Complete with a watering pail, a rake, and a lawn mower, this ability combines many deadly tools to be efficient in both puzzle-solving and combat.||Rake Hatter|
|Hocus pocus! Kirby must've found a magic lamp, and his third wish wasn't for more food, but for this ability! Genie Kirby can toss magic lamps, which explode and leave behind large amounts of smoke: he can also fire shooting stars, and ride on a magic carpet!||Alampen|
|Okay, who in their right mind would give Kirby the Midas Touch?! Fortune may or may not have gotten to this puffball's head. Kirby can now shoot gold coins like bullets, slam the ground with gold bars, and use a golden hand to turn enemies into gold. GOOOOOLD!||Royale|
|BOOOO!!—that wasn't scary at all. Shoot. Anyways, this haunting hat of Kirby's must have some spooky spirits in them, because this ability allows Kirby to do everything Halloween-related! Pumpkin bombs, bat summoning, candy bullets, and riding on a witch's broomstick is just a few spooky things.||Kospko|
|Come out of your coffin to fight! This seemingly endless roll of bandages can be slashed and whipped around with ease, making it a very versatile and deadly weapon, especially against bosses. Unfortunately, Kirby is slowed down in this form due to his mummy-like figure.||Coffinner|
|Well, Paper Mario already exists, so this isn't too much of a stretch. One paper hat gives Kirby the ability to wield paper like an element: creating weapons out of paper doll chains, giving opponents paper cuts, and folding weapons out of paper to temporarily use.||Imagiro|
|Happy birthday!...oh wait, wrong party. Party Kirby takes Dream Land back to 1999 with his varied utility belt of fun weapons! Party horns, balloons, surprise gift boxes, and razor-sharp confetti galore! WEEEE!||Fetti|
|"You're getting veeeeery sleepy..." Kirby can now control enemies at his own will. Scary. The pendulum on its own makes a good ranged weapon for slashing, but Kirby can sacrifice the pendulum to possess an enemy, or even a mid-boss! It allows you to play around.||Phyon|
|Now, it's easier then ever to reach for the stars! Spin upwards with your new propellor cap to reach for the sky easily, and even slash foes with the blades of your hat! You can even blow foes away with a strong breeze! WHOOSH!!||Propo|
|What a show, with the newfound puppets! With this ability, Kirby can control puppets to attack for him, or even go into the background to solve puzzles that Kirby otherwise can't. It's fun to be in control!||Poppet|
|Clap to the beat! Rhythm Kirby allows Kirby to bang a drum alongside the music playing in the background, and banging it to the beat of the background will unleash huge sound waves! He can also attack with many other instruments, like violins and triangles.||Drumble|
|Become ruler of the desert! With this new ability, you can use your Pharaoh Staff to summon sand to create weapons, explosives, and just use sand to slash opponents with the particles. You can even turn into sand to fly across the wind easily!||Dasn|
|Yee-haw! Take aim as the sheriff of the town of Dream Land! This ability combines sharp-shooting and the ability formerly known as Whip to create a monstrously powerful combatitive weapon. Use a whip for up close and personal, while the pistol can create some sharp-shooting techniques.||Riffoe|
|Ewwwwww, slime, everywhere! Oh well, better make use of it! The slime can be used to form small, explosive bubbles, burn holes through rope, melt ice, and even turn into a stretchy whip to hit opponents from everywhere!||Maiga|
|Hey, batter batter, hey batter batter! SWIIIIING! Sport Kirby steps up to plate with all of his new sporty gear! A baseball bat for Melee combat, balls of every kind to bash opponents, and a football helmet to charge and do massive damage! TOUCHDOOOWN!||Soccre|
|Sweet, sweet victory! This delicious ability gives Kirby a series of delectable types of weapons to utilize: chocolate blasters, lollipop hammers, cherry bombs, sugar smoke, and a large ice cream cone to fire scoops!||Chocarp|
|Living in a jungle with nothing to live off of besides fruit, hunted animals, and your own wits must be useful if you're trying to fight. Thankfully, we can skip that entire process. Tribal Kirby can fire rapidfire arrows, throw long sticks, and can even start fires with the tap of a button!||Tribal Dee|
|This ability is actually a combination of three past abilities: Backdrop, Suplex, and Throw! Kirby can charge forward and grab an opponent where he can slam them into the ground, toss them into the air, or even stomp on them like a twig. This ability is a lot of things, and violent is one of them.||Bugzzy|
|Rawr! Put on that cutesy animal cap of yours and get the powers of scratching and digging! Animal Kirby's powerful claws can not only deal huge damage with combos, but it is also used to dig deep into the ground to uncover buried treasure.||Gaw Gaw|
|Robin Hood must've rubbed off on Kirby a little, or else this ability wouldn't come to be! Archer Kirby is a master of the bow and arrow, meaning that Kirby can fire arrows at a fast, powerful rate. He can even obtain unlimited invincibility with a hiding move!||Spynum|
|If hammers and swords don't do the job, then Kirby can just sign up as a horror movie axe murderer! Whoopee! Anyways, Axe Kirby's huge weapon is powerful and ranged, meaning that it is an extremely efficient weapon. It also has underwater capabilities!||Guillot|
|Boing! Boing! BOING! Lose your limbs and bounce around like a ball! This ability allows Kirby to bounce all around, dealing damage to those who get caught in the bouncing radius. You can also bounce off walls with ease, and slam into the ground with huge force!||Bubbles|
|Here comes the Kirby parade! This baton can be twirled around with such agile flair that it makes a surprisingly efficient weapon. Smack and twirl opponents around with the tap of a button!||Rapade|
The game has a total of 9 worlds, being a little more faithful to past Kirby titles by having less worlds then the previous title (11).
|Name||Description||Level Count||Crystal Count||Boss(es)|
|Towering Tracks||All aboard the Daydream Isle Express! This first world seems to be a cross between a generic grass world and...a train station? Funny how that works. You need to board the train to get from place to place, and the worlds are very grass-based: until you begin running from the train itself.||6||??||Wiliest Woods|
|Ravenous Road||Tasty! This sweet wonderland of the world seems to be a certain puffball's paradise. Chocolate rivers, mountains of candy and cream, and so much more can be found in this exquisite section. Oh, and an ice cream sundae monster!—wait, what?||6||??||Saendugon|
|Oddball Obelisk||Something magical seems to be keeping Kirby away from the other sections of the resort, and he may have just found it. This odd world features many floating pillars and temples, and seems to take place in a highly magical wonderland filled with many deadly possibilities.||7||??||Rivuve|
|Pop-Up Paradise||If a spacial temple filled with magic guarded by a gorgon wasn't weird enough, then you'll love this section. Seems like the entire world looks like a giant pop-up storybook. Platforms, enemies, and objects will pop out from the background, and all the locations look like they came straight from a fairy tale.||7||??||Prince Daringly|
|Igneous Island||A volcano that's seconds away from exploding, a lost village with many odd secrets and deadly inhabitants, and coconuts with odd effects? Sounds right at home here. This world takes place on a vast, tropical island out on a sea-like area, where a volcano rests smack in the middle. Better hope it doesn't erupt while you're there.||8||??||Ashed Kracko|
|Chaotic Carnival||Whether it's riding a roller coaster while batting enemies off the ride, or finding a hidden world by riding a carousel, the Dark Matter's carnival seems to be the weirdest world yet. There's even a circus tent where some surprising events are set to unfold.||7||??||Trapededeze|
|Abstract Algorithm||Inside the coding of the gates to the final world where Dark Matter rests is where you will find the Abstract Algorithm: an extremely mind-boggling tower where a giant spinning core operates as the main controlling force: here, you'll find puzzles galore, as well as a fighting chamber and even a miniboss rush before facing the core itself!||8||??||Matter Knight|
|Late Lair||Night has fallen in the resort that never sleeps: things will only go uphill from here, right? Anyways, the Late Lair is a screwed up combination of many elements from each world, with every level corresponding to another world: whether it be a fast-paced roller coaster ride, or a side-scrolling level where the Abstract Algorithm is being torn apart right behind you.||8||??||Dark Matter Swarm|
|?!?!?!?!?!?!||The Daydream Isle was seemingly torn apart by, but what remains is where Kirby must face one final challenge, by facing off against Dark Matter once more.||3||N/A|
Mid-Bosses are bosses that are fought in the middle of levels that are much weaker then regular bosses, and not very complex. When defeated, there's a chance for Mid-Bosses to be inhaled to obtain an ability. There is a total of 25 mid-bosses in-game.
|Guillot||An armored warrior with large blades where their arms would be. Guillot mostly attacks by slashing their blade limbs around slowly but powerfully, being able to deal lots of damage with only a few hits. Other attacks include slashing around in the air, throwing small hand-axes, and forming it's two blades together and slamming them into the ground, forming a shockwave.|
Poppy Bro Sr.
Ashed Kracko Jr.
These bosses appear in both the main game and WATMK!!. Note that in WATMK!!, bosses and mid-bosses that have already appeared in the main game will have the "Alpha" title at the end of their names (i.e., Wiliest Woods Alpha). If you don't want to spoil the game's story and haven't read it yet, go to the story or just skip this section.
|Towering Tracks||What look like a fiery descendant of Whispy Woods. Wiliest Woods lays in the final stop on the Daydream Isle Express, where you must fight him in order to continue onwards towards the next section. Wiliest Woods stays in the background for the first phase, but comes into the foreground for the second phase.
|Ravenous Road||This creature looks like a five-flavored ice cream monster who lives inside it's own cone. Tasty, yet terrifying! Saendugon resides at the end area of Ravenous Road, where Kirby must face it in order to continue his travels. Saendugon is a large monster who is powerful, but can't dodge attacks too well due to it's size.
Dark Matter Swarm
Main Game Exclusive
These bosses only appear in the main game. They also appear in the regular Arena.
Matter Knight Squared
We Are The Meta-Knights!! Exclusive
The True Arena Exclusive
- .vectorDestiny (t∣b∣c) for making the logo!
- Various users, including Shadow Inferno (t∣b∣c), Qyzxf (t∣b∣c), and Ziegs (t∣b∣c) for most ability icons!
- SkyboundScratchkat (t∣b∣c) for the idea of the Gardener and Sheriff abilities!