If it really is the fate of the world you're talking about...
Katrol, Paper Mario: The Thousand-Year Door 2

Katrol is a Dark Koopatrol, and one of the partners in Paper Mario: The Thousand-Year Door 2. He was originally part of the Koopa Troop, along with Mallet, when Mario was first caught. He was convinced to save the world by freeing Mario and joining him.

Attacks and Stats

Attack Flower Points Needed Effect To Attack Katrol's Hit Points Attack Power Move Ranks
Ram 0 Rams an enemy with sharp spike on head. Press A right before impacting. Level 1: 10
Level 2: 20
Level 3: 30
Level 1: 1/2
Level 2: 2/3
Level 3: 3/5
Spike Thrower 2 Throws a barrage of super-sharp spikes. Align the cursor with Johnson's target. Level 1: 10
Level 2: 20
Level 3: 30
Level 1: Random
Level 2: Random
Level 3: Random
Recruit 3 Much like Yoshi Kid's Stampede, calls other Koopatrol in for backup. Alternate L and R to fill the gauge. Level 2: 20
Level 3: 30
N/A Super Rank
Shell Slam 4 Tosses spiked shell at enemies. Tap the A button to the fill the gauge. When it reaches OK, tap the B button. You might have to press the A and B buttons after, watch the screen. Level 3: 30 Level 3: 10/10 Ultra Rank


  • Katrol is the combined word "Koopa" and "Patrol".

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