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Jigglypuff (Smash V)

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Jigglypuff (SSBV)JiggsHeadSSBV
JigglypuffSSBV
PokemonSymbolSSBV
Jigglypuff
Universe Pokemon
Other Super Smash Bros. Appearances SSB/SSBM/SSBB/SSB4
Availability Hidden
Final Smash Puff Up

Jigglypuff (プリン, Purin) returns as a playable character in Super Smash Bros. V as a hidden character.

Jigglypuff is confirmed to have no alternate costumes. Jigglypuff is once again voiced by Rachael Lillis and Mika Kanai in japanese.

How to Unlock

  • Play 70 VS matches. (Both Online and Offline counted)


  • Collect at least 8 Mii Fighter outfits.

Changes from Smash 4

<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Aesthetics


  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Like every other veteran, Jigglypuff now appears much more vibrant and its appearance is more based off its appearance in its games with a small realistic touch.


<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Attributes


  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">No changes


<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Ground Attacks


  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">No changes


<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Aerial Attacks


  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Jigglypuff’s Down aerial now has a weak meteor smash property to it.


<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Grabs and Throws


  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">No changes.


<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Special Moves


  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Rest hit power increased.


  • Pound hitbox duration reduced

Special Moves

Name Damage Description
Neutral Special Rollout 14% fully charged Jigglypuff rolls forward to attack, similar to Yoshi's Egg Roll. The move's power, range, and speed can be increased by charging it. When it is fully charged, Jigglypuff will say "Jiggly!" and briefly flash. Hitting a foe will cause Jigglypuff to rebound.
Alternate 1 Relentless Rollout 1-2% (loop) This Rollout charges up much quicker, and travels faster and farther. The move doesn't end if it hits someone, instead rolling through them and dealing 1% or 2% of damage at max charge for every time it makes contact.
Alternate 2 Gyro Ball 8% full charged A much slower Rollout but with a windbox.
Side Special Pound 11% Jigglypuff punches forward, causing moderate knockback. The punch's momentum also sends Jigglypuff sideways, making it one of the two special moves it can use to recover. It also does a high amount of shield damage and has a surprisingly long-lasting hitbox.
Alternate 1 Pound Blitz 9% Jigglypuff's slap hits the foe multiple times, granting it more power, shield damage, and recovery momentum. However, it has much greater endlag.
Alternate 2 Double Edge 20% Similar to Flare Blitz. Jigglypuff charges forward full on dealing heavy damage but hurting itself in the process.
Up Special Sing Jigglypuff sings its trademark song, putting nearby opponents to sleep. The more damage they have taken, the longer they'll slumber, making them susceptible to free shots (like smash attacks or Rest). However, the song is short-ranged and makes Jigglypuff itself vulnerable to free shots as well. It does not travel any vertical distance. Because of this, Jigglypuff players must remember NOT to use it for recovery.
Alternate 1 Hyper Voice 3% (first and second sound waves), 5% (third sound wave) Jigglypuff uses a louder voice while singing, inflicting damage on foes in lieu of putting them to sleep. The fist sound wave causes enemies to flinch, the second does not, and the third has the most range as well as decent knockback.
Alternate 2 Spinphony 1% (second sound wave), 2% (third sound wave) Startup and execution is extremely slow, but Jigglypuff sings a song that has the power to flip opponents, similar to Mario's Cape. Does damage like Hyper Voice, but is much weaker, with the first sound wave doing no damage at all. Good for edge-guarding, but its long duration makes it easier to self-destruct with if used above no platform at all.
Down Special Rest 28% (hit), 35% from the flower effect Falls asleep. Launches opponents upwards if timed properly and used at point-blank range. The move has catastrophic vertical knockback if landed (KO'ing at 60%), and puts a flower on the victim's head. If Rest misses, it has dire consequences: Jigglypuff is left completely open for roughly 5 seconds, which is more than enough time for the opponent to launch a devastating counterattack. It still has a chance to be punished if the opponent is Blast KOed at the upper blast line rather than Star KOed or Screen KOed, though they must be quick.
Alternate 1 Leaping Rest 11% Jigglypuff jumps into the air while falling asleep. It has less strength than normal and has no flower effect, but has quicker startup and can still reliably score KO's. Since Jigglypuff is sleeping, it cannot grab ledges while jumping, making it an ineffective recovery as with the normal Rest.
Alternate 2 Wakie Wakie 14-15%, 5% self-inflicted damage Jigglypuff pushes back opponents while sleeping, and creates an explosion upon waking up. The move loses its tremendously powerful (but tiny) hitbox at the start and inflicts 5% recoil damage, but Jigglypuff takes a shorter nap and the explosion inflicts 14-15% fire damage.
Final Smash Puff Up 17% Jigglypuff rapidly swells up to a gargantuan size, and sends all foes near it flying away horizontally with a mighty "JIGGLY!!!" before quickly deflating back to normal size. Jigglypuff's size is so great when inflating, its body completely takes up smaller stages and some medium sized ones, making the Final Smash nearly inescapable.

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:11pt;margin-bottom:11pt;">


Animation and Misc.

Taunts

<p dir="ltr" style="line-height:1.558636301214041;margin-top:3pt;margin-bottom:1pt;">SIDE - Twirls around many times, then poses (similar to Kirby's side taunt, except it twirls faster).


<p dir="ltr" style="line-height:1.558636301214041;margin-top:3pt;margin-bottom:1pt;">UP - Spins around on one foot, then looks at the camera inflated, saying "Jigglypuff!"


<p dir="ltr" style="line-height:1.558636301214041;margin-top:3pt;margin-bottom:1pt;">DOWN - Breathes all the air out of itself and falls to the ground, flattened. It inflates itself upon contact. Similar to its fainting animation in home-console Pokémon games, such as Pokémon Stadium and Battle Revolution.


Character Selection Screen Animation

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">Jigglypuff wiggles its arms while saying “Jigglypuff!”


On Screen Appearance

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:8pt;">Releases from a Poké Ball, then does a short, bouncy dance.


Victory Animations

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:3pt;margin-bottom:0pt;">Jumps twice, then does a backflip and looks at the camera.


  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:0pt;margin-bottom:0pt;">Jumps up and lands on its back.


  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:0pt;margin-bottom:1pt;">Sleeps and then suddenly wakes up. It continues to drift off to sleep and wake up groggily.


Crowd Cheer

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:4pt;margin-bottom:6pt;">Jigglypuff!


Victory Fanfare

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:4pt;margin-bottom:6pt;">A remix of the music that would be play at the start of Pokémon Red, Blue and Green Versions. Would go on to become the Pokemon Main Theme. Shared with Pikachu and Charizard.

Fighting Stance

Retains its fighting stance from SSB4.

Idle Poses

  • <p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:8pt;">Turns to look back


Walk

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:4pt;margin-bottom:6pt;">Retains its walking animation from SSB4.


Dash

Retains its dashing animation from SSB4.

Trophies

<p style="line-height:23.3333339691162px;">To be added.


Palette Swaps and Alternate Costume w/Palette Swap

JiggsSwapsSSBV

Color Origin/Description
Default Default Jigglypuff’s regular appearance.
Second Red Resembles Elite Four Phoebe's flower from Pokémon Ruby, Sapphire, Emerald, Omega Ruby, and Alpha Sapphire.
Third White Leaf's hat from Pokémon FireRed and LeafGreen.
Fourth Blue Wears a straw hat associated with Bug Catcher Trainers.
Fifth Green Wears the hat that Kirby wears when he has the Sleep copy ability.
Sixth Pink Based on Jigglypuff's red ribbon alternate costume in Super Smash Bros..
Locked First Nurse Wears a Pokémon Center Nurse's hat as it appears in Pokémon X and Y.
Locked Second Glasses Wears Serena's default hat and sunglasses from Pokémon X and Y.

Trivia

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