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JSSB 2017 logo
JSSB box
Developer(s) Existence Software
Publisher(s) Nintendo
Platform(s) Nintendo Switch
Mode(s)
1-8 players
Age Rating(s)
ESRB: T for Teen
PEGI: 12
CERO: B
Genre(s) Party, fighting
Series Super Smash Bros.
Predecessor Super Smash Bros. Switch
Jake's Super Smash Bros. (2015)
Super Smash Bros. Ultimate
Media Included Nintendo Switch game cartridge

Jake's Super Smash Bros. logo sideways, also known simply as Super Smash Bros. or JSSB, is a reboot to 2015's author appeal project of the same name and a replacement to 2017's Super Smash Bros. Switch. The game is considered as both the seventh instalment of the Super Smash Bros. series, following 2018's Super Smash Bros. Ultimate, as well as a soft-reboot for it. Unlike previous titles in the series, the game is not directed by series creator Masahiro Sakurai but instead by Jake, who also serves as the game's announcer; Sakurai still works on the game as a design consultant and producer.

Jake's Super Smash Bros. retains the same gameplay elements as previous Super Smash Bros. titles, such as being a 2.5D fighting game set within platformer-esque levels, as well as including a story mode that reimagines and builds on the plot of Super Smash Bros. Brawl's "Subspace Emissary" mode.

North American players who pre-ordered the game as certain gaming outlets got a two-disc CD collection titled JSSB: Special Music Collection along with the game. This collection contained a large selection of the new remixes created for Jake's Super Smash Bros., as well as a new medley of the Super Smash Bros. Melee and Super Smash Bros. Brawl main themes not heard anywhere in the game. In Japan this CD collection was made available through My Nintendo, while Nintendo of Europe sold this CD for a limited time through their online store.

Playable Characters

Main article: Jake's Super Smash Bros./Playable Characters
List of fighters by number
JSSB Character icon - Mario #01 JSSB Character icon - Link #02
JSSB Character icon - Urban Champion #03 JSSB Character icon - Pikachu #04
JSSB Character icon - Samus #05 JSSB Character icon - Kirby #06
JSSB Character icon - Young Link #07 JSSB Character icon - Joker #08
JSSB Character icon - Donkey Kong #09 JSSB Character icon - Luigi #10
JSSB Character icon - Lucina #11 JSSB Character icon - Spring Man #12
JSSB Character icon - Sonic #13 JSSB Character icon - Litten #14
JSSB Character icon - Pit #15 JSSB Character icon - Yoshi #16
JSSB Character icon - Alexandra #17 JSSB Character icon - Ness #18
JSSB Character icon - Little Mac #19 JSSB Character icon - Tethu #20
JSSB Character icon - Peach #21 JSSB Character icon - Phoenix #22
JSSB Character icon - Zelda #23 JSSB Character icon - Bowser #24
JSSB Character icon - Blue Bowser #25 JSSB Character icon - Wario #26
JSSB Character icon - Mii Knight #27 JSSB Character icon - Jigglypuff #28
JSSB Character icon - Isabelle #29 JSSB Character icon - Yukimura #30
JSSB Character icon - Mega Man #31 JSSB Character icon - King K. Rool #32
JSSB Character icon - Rabbid Mario #33 JSSB Character icon - Moon #34
JSSB Character icon - Duck Hunt #35 JSSB Character icon - Ukiki #36
JSSB Character icon - Yuanji #37 JSSB Character icon - Doc Louis #38
JSSB Character icon - PAC-MAN #39 JSSB Character icon - Ike #40
JSSB Character icon - Callie #41 JSSB Character icon - Marie #42
JSSB Character icon - Emily #43 JSSB Character icon - Ragna #44
JSSB Character icon - Deoxys #45 JSSB Character icon - Diddy Kong #46
JSSB Character icon - Tiki #47 JSSB Character icon - Lady Sia #48
JSSB Character icon - Captain Toad #49 JSSB Character icon - Captain Syrup #50
JSSB Character icon - Mike #51 JSSB Character icon - Shantae #52
JSSB Character icon - Funky Kong #53 JSSB Character icon - Bowser Jr. #54
JSSB Character icon - Captain Falcon #55 JSSB Character icon - King Dedede #56
JSSB Character icon - Ryu #57 JSSB Character icon - Fox #58
JSSB Character icon - Ludger #59 JSSB Character icon - R.O.B. #60
JSSB Character icon - Olimar #61 JSSB Character icon - AiAi #62
JSSB Character icon - Elma #63 JSSB Character icon - Meta Knight #64
JSSB Character icon - Pichu #65 JSSB Character icon - Mr. Game & Watch #66
JSSB Character icon - Tetra #67 JSSB Character icon - Ice Climbers #68
JSSB Character icon - Cloud #69 JSSB Character icon - Zoroark #70
JSSB Character icon - Koopa Troopa #71 JSSB Character icon - Gooey #72
JSSB Character icon - Zero Suit Samus #73 JSSB Character icon - Akiho #74
JSSB Character icon - Daisy #75 JSSB Character icon - Tom Nook #76
JSSB Character icon - Dixie Kong #77 JSSB Character icon - Takamaru #78
JSSB Character icon - Dark Pit #79 JSSB Character icon - Reporter #80
JSSB Character icon - Maria #81 JSSB Character icon - Ashley #82
JSSB Character icon - Palutena #83 JSSB Character icon - Ravio #84
JSSB Character icon - Mii Musician #85 JSSB Character icon - Shulk #86
JSSB Character icon - Roserade #87 JSSB Character icon - Monokuma #88
JSSB Character icon - Wii Fit Trainer #89 JSSB Character icon - Heihachi #90
JSSB Character icon - Ganondorf #91 JSSB Character icon - Sukapon #92
JSSB Character icon - Banjo & Kazooie #93 JSSB Character icon - Prince of Sablé #94
Echo Fighters
JSSB Character icon - Metal Sonic #13E JSSB Character icon - Apollo #22E
JSSB Character icon - Toadette #49 JSSB Character icon - Sakura #57E
JSSB Character icon - Fay #58E

Jake's Super Smash Bros. includes over 100 unique playable characters[1] from Nintendo-owned IPs developed throughout the years. The game's roster includes characters from over 30 of Nintendo's intellectual properties. While the series represented are primarily ones that have seen releases in more-recent years, there are a number of more-obscure characters that represent Nintendo's rich history. The game's philosophy is not to include a roster full of characters that "make sense" as fighters or as representatives of a series, but rather to include a large number of characters that are interesting and may not be as well known even to longtime Nintendo fans.[2]

In addition to characters owned by Nintendo, select characters owned by third party companies will also be playable including representatives from SEGA, Capcom, Bandai Namco, and Koei Tecmo, among others. According to the creator of the game, any character that has debuted in a video game is eligible to appear as a playable character in the game, though characters from Nintendo's first- and second-party franchises are to be prioritized over any third-party fighter. A small number of characters hailing from media other than video games will also be included in the game, with the stipulation that they must have previously appeared in a video game released for a Nintendo console.

The game features unlockable characters; notably all characters hailing from properties not owned by Nintendo are not available by default. All characters have two different methods that can be used to unlock them: a wholly-unique criteria must be completed, such as completing a certain mode with a specific character, or a character will be unlocked once they join the player's party in the game's story mode, Crown of Orchid.

A number of characters with movesets based on another character's, dubbed "Echo Fighters" and marked with a lowercase Epsilon (ϵ), are also included in the game, but do not increase the number count on the roster. Most of these Echo Fighters are also unlockable.

Default Fighters

JSSB character preview icon - Mario JSSB character preview icon - Luigi JSSB character preview icon - Peach JSSB character preview icon - Daisy JSSB character preview icon - Captain Toad JSSB character preview icon - Bowser JSSB character preview icon - Yoshi JSSB character preview icon - Ukiki JSSB character preview icon - Donkey Kong JSSB character preview icon - Diddy Kong JSSB character preview icon - Dixie Kong JSSB character preview icon - King K. Rool JSSB character preview icon - Wario JSSB character preview icon - Captain Syrup JSSB character preview icon - Link JSSB character preview icon - Zelda JSSB character preview icon - Young Link JSSB character preview icon - Ganondorf JSSB character preview icon - Pikachu JSSB character preview icon - Jigglypuff JSSB character preview icon - Pichu JSSB character preview icon - Roserade JSSB character preview icon - Litten JSSB character preview icon - Tom Nook JSSB character preview icon - Isabelle JSSB character preview icon - Samus JSSB character preview icon - Zero Suit Samus JSSB character preview icon - Kirby JSSB character preview icon - King Dedede JSSB character preview icon - Ike JSSB character preview icon - Lucina JSSB character preview icon - Reporter JSSB character preview icon - Spring Man JSSB character preview icon - Pit JSSB character preview icon - Palutena JSSB character preview icon - Dark Pit JSSB character preview icon - Little Mac JSSB character preview icon - Captain Falcon JSSB character preview icon - Fox JSSB character preview icon - Olimar JSSB character preview icon - Callie JSSB character preview icon - Marie JSSB character preview icon - Alexandra JSSB character preview icon - Tethu JSSB character preview icon - Elma JSSB character preview icon - Takamaru JSSB character preview icon - Duck Hunt JSSB character preview icon - Ice Climbers JSSB character preview icon - Prince of Sablé JSSB character preview icon - R.O.B. JSSB character preview icon - Mii Knight JSSB character preview icon - Mii Musician


Unlockable Fighters

JSSB character preview icon - Toadette JSSB character preview icon - Bowser Jr. JSSB character preview icon - Blue Bowser JSSB character preview icon - Koopa Troopa JSSB character preview icon - Funky Kong JSSB character preview icon - Ashley JSSB character preview icon - Tetra JSSB character preview icon - Ravio JSSB character preview icon - Deoxys JSSB character preview icon - Zoroark JSSB character preview icon - Moon JSSB character preview icon - Meta Knight JSSB character preview icon - Gooey JSSB character preview icon - Tiki JSSB character preview icon - Doc Louis JSSB character preview icon - Fay JSSB character preview icon - Shulk JSSB character preview icon - Wii Fit Trainer JSSB character preview icon - Ness JSSB character preview icon - Urban Champion JSSB character preview icon - Sukapon JSSB character preview icon - Mike JSSB character preview icon - Mr. Game & Watch JSSB character preview icon - Maria JSSB character preview icon - Sonic JSSB character preview icon - Metal Sonic JSSB character preview icon - AiAi JSSB character preview icon - Joker JSSB character preview icon - PAC-MAN JSSB character preview icon - Ludger JSSB character preview icon - Heihachi JSSB character preview icon - Mega Man JSSB character preview icon - Ryu JSSB character preview icon - Sakura JSSB character preview icon - Phoenix JSSB character preview icon - Apollo JSSB character preview icon - Banjo & Kazooie JSSB character preview icon - Rabbid Mario JSSB character preview icon - Cloud JSSB character preview icon - Yukimura JSSB character preview icon - Yuanji JSSB character preview icon - Ragna JSSB character preview icon - Akiho JSSB character preview icon - Monokuma JSSB character preview icon - Emily JSSB character preview icon - Shantae JSSB character preview icon - Lady Sia

Seven additional characters - Sheik, Marth, Lucario, Snake, Toon Link, Mewtwo, and a second EarthBound character - have been confirmed to be playable due to criticisms regarding the cutting of several Super Smash Bros. veterans.[3] It is currently unknown whether any characters that debuted in Super Smash Bros. Ultimate will also be included.

Special Traits

Some playable characters have their own special quirks, often derived from abilities they may demonstrate within their series of origin. These traits may not be attack-based, instead granting them special defensive- or movement-based techniques that other fighters may be unable to use. There are three abilities that some characters may also exhibit, as well: the ability to crawl, wall jump, and the ability to recover or grab opponents from afar (known as tethering).

Characters with the ability to crawl
JSSB Character icon - Luigi JSSB Character icon - Daisy JSSB Character icon - Yoshi JSSB Character icon - Ukiki JSSB Character icon - Diddy Kong JSSB Character icon - Dixie Kong JSSB Character icon - King K. Rool JSSB Character icon - Wario JSSB Character icon - Pikachu JSSB Character icon - Pichu JSSB Character icon - Litten JSSB Character icon - Tom Nook JSSB Character icon - Samus JSSB Character icon - Zero Suit Samus JSSB Character icon - Elma JSSB Character icon - Duck Hunt JSSB Character icon - Prince of Sablé JSSB Character icon - Blue Bowser JSSB Character icon - Koopa Troopa JSSB Character icon - Funky Kong JSSB Character icon - Ravio JSSB Character icon - Zoroark JSSB Character icon - Moon JSSB Character icon - Tiki JSSB Character icon - Doc Louis JSSB Character icon - Wii Fit Trainer JSSB Character icon - Maria JSSB Character icon - AiAi JSSB Character icon - Akiho JSSB Character icon - Monokuma JSSB Character icon - Emily JSSB Character icon - Shantae
Characters with the ability to wall jump
JSSB Character icon - Mario JSSB Character icon - Luigi JSSB Character icon - Daisy JSSB Character icon - Ukiki JSSB Character icon - Diddy Kong JSSB Character icon - Dixie Kong JSSB Character icon - Young Link JSSB Character icon - Pikachu JSSB Character icon - Pichu JSSB Character icon - Samus JSSB Character icon - Zero Suit Samus JSSB Character icon - Spring Man JSSB Character icon - Captain Falcon JSSB Character icon - Fox JSSB Character icon - Elma JSSB Character icon - Funky Kong JSSB Character icon - Tetra JSSB Character icon - Zoroark JSSB Character icon - Tiki JSSB Character icon - Fay JSSB Character icon - Wii Fit Trainer JSSB Character icon - Sonic JSSB Character icon - Sakura JSSB Character icon - Cloud JSSB Character icon - Yuanji JSSB Character icon - Ragna JSSB Character icon - Emily JSSB Character icon - Lady Sia
Characters with the ability to tether
JSSB Character icon - Yoshi JSSB Character icon - Dixie Kong JSSB Character icon - Link JSSB Character icon - Young Link JSSB Character icon - Roserade JSSB Character icon - Samus JSSB Character icon - Zero Suit Samus JSSB Character icon - Spring Man JSSB Character icon - Ravio JSSB Character icon - Gooey JSSB Character icon - Maria JSSB Character icon - Emily

Unique Traits

JSSB Character icon - Luigi Luigi has less traction than other fighters, meaning he will slide for a moment after sprinting.
JSSB Character icon - Peach When airborne and not in a [pseudo-]helpless state, Peach can temporarily float in the air and move left and right by holding the jump button.
JSSB Character icon - Bowser Due to the horns on his head, those who attempt to Footstool Jump off Bowser will take minor damage, and will not harm Bowser in any way. Bowser also has an ability known as "Tough Guy", which makes it so Bowser won't flinch from attacks that deal light knockback. Bowser can also crawl.
JSSB Character icon - Yoshi Yoshi's second jump is a flutter jump, which sees him jump up a much further distance than most other characters.
JSSB Character icon - Donkey Kong Donkey Kong is capable of carrying heavy items without much issue. While other fighters travel at a slow speed, Donkey Kong travels at his normal walking speed and is even capable of performing a short hop while carrying such items.
JSSB Character icon - Diddy Kong Diddy Kong can cling to walls for a short period of time. Diddy can also crawl and, due to the nature of the wall cling ability, also wall jump.
JSSB Character icon - Dixie Kong By utilizing her ponytail, Dixie is capable of carrying heavy items without much issue. While other fighters travel at a slow speed, Dixie Kong travels at her normal walking speed, though unlike Donkey Kong she is unable to perform a hop while doing so.
JSSB Character icon - Link When Link is stood still, he can not be hit by projectiles from his front; they will instead hit his shield.
JSSB Character icon - Young Link When Young Link is stood still, he can not be hit by projectiles from his front; they will instead hit his shield.
JSSB Character icon - Ganondorf Much like he does when wielding the Great Swords weapon in Hyrule Warriors, Ganondorf has a Darkness Gauge that fills up as he performs attacks that utilize his dark magic. Upon being even slightly filled, Ganondorf's down special move changes drastically, become fairly powerful once the bar has been completely filled.
JSSB Character icon - Jigglypuff Jigglypuff can jump five times in a row as opposed to the two that most other fighters can, though each jump decreases in height.
JSSB Character icon - Litten Fire-based projectile attacks deal less damage to Litten than they would to other fighters.
JSSB Character icon - Kirby Kirby can jump five times in a row as opposed to the two that most other fighters can, though each jump decreases in height.
JSSB Character icon - King Dedede King Dedede can jump five times in a row as opposed to the two that most other fighters can, though each jump decreases in height.
JSSB Character icon - Reporter The Reporter bobs her head in time to a specific rhythm. If attacks are timed to this rhythm, they will deal substantially more damage and knockback than they otherwise would. If attacks are continuously timed accordingly, with no missteps, their power will further increase.
JSSB Character icon - Spring Man Depending on his distance from a foe, Spring Man may grab a far-away foe with his spring ARMS or a close foe with his normal arms, which both have a different throw and pummel attack.
JSSB Character icon - Pit Pit can jump four times in a row as opposed to the two that most other fighters can, though each jump decreases in height.
JSSB Character icon - Dark Pit Dark Pit can jump four times in a row as opposed to the two that most other fighters can, though each jump decreases in height.
JSSB Character icon - Little Mac While dashing, Little Mac will dodge weaker incoming projectiles with a sidestep. Little Mac also has a bar that fills up as he deals and takes damage. Once filled, this "Power Meter" changes his neutral special move - Straight Lunge - into the powerful Star Uppercut which, though it has little range (Little Mac must be directly beside another fighter to hit them), the move deals enough damage and knockback to KO any foe above 35% (those with lower weights, such as Kirby, can be KO'd at lower percentages). The Star Uppercut can not be blocked nor countered.
JSSB Character icon - Olimar Every different colour of Pikmin has its own unique attributes, which means players should be strategical in how each colour is used. Red Pikmin are immune to fire attacks and deal fire-based damage, and they deal more damage than other types of Pikmin do when they initially latch onto a foe. Yellow Pikmin fly in an arc and have slightly less health than Red Pikmin, but deal and are immune to electrical damage. Blue Pikmin have higher health than Red Pikmin, are the only colour that are capable of swimming (all others will simply perish once they hit the water's surface), and are also immune to water-based attacks and take less damage from ice-based ones. Purple Pikmin are the slowest and heaviest, but have the most amount of health and, while they do not latch on to foes to damage them, they do perform a tackle when in the air in order to knock them back. White Pikmin are the most agile and have the least amount of health, but they can be thrown the furthest and deal three times the amount of damage as a normal Pikmin would when it latches on to a foe.
JSSB Character icon - Callie Instead of crouching like other characters would, holding down on the control stick sees Callie transform into her squid form and hide in a puddle of ink, making her almost fully invulnerable to attacks that do not hit her from straight above.
JSSB Character icon - Marie Instead of crouching like other characters would, holding down on the control stick sees Marie transform into her squid form and hide in a puddle of ink, making her almost fully invulnerable to attacks that do not hit her from straight above.
JSSB Character icon - Tethu Should Tethu tumble off of a ledge and into water, Esna will allow him to run atop the water for a few steps, allowing him to perform an attack or bounce off the water instead of going into his swimming animation.
JSSB Character icon - Ice Climbers The two Ice Climbers work together as one unit, even though the player only controls Popo. The CPU-controlled Nana will follow the player's movements and attacks, increasing her difficulty as Popo takes damage. While the damage percentage on the UI only displays the damage that Popo takes, Nana has her own, unseen, damage percentage that also affects the knockback she takes. Additionally, Nana can be KO'd but the player will only lose a stock or point should Popo be KO'd; both will disappear should Popo be KO'd first. Finally, due to the boots they wear, both Popo and Nana have higher traction than other fighters and will not slide around on icy platforms.
JSSB Character icon - Mii Knight Due to the nature of the Mii being almost fully customizable, it does not have a special trait that affects it in the battle. Instead, the size and weight of a Mii determine most of its stats, with its height, weight, running speed, and strength being directly connected to these variables. As such, two Miis can face each other but have very different statistical attributes.
JSSB Character icon - Mii Musician Due to the nature of the Mii being almost fully customizable, it does not have a special trait that affects it in the battle. Instead, the size and weight of a Mii determine most of its stats, with its height, weight, running speed, and strength being directly connected to these variables. As such, two Miis can face each other but have very different statistical attributes.
JSSB Character icon - Bowser Jr. Bowser Jr. takes less damage depending on whether he or the Junior Clown Car are hit. Attacks that hit the Junior Clown Car deal 0.88x their normal amount of damage, while those that hit Bowser Jr. directly deal 1.15x their normal amount.
JSSB Character icon - Blue Bowser Due to the horns on his head, those who attempt to Footstool Jump off Blue Bowser will take minor damage, and will not harm Blue Bowser in any way.
JSSB Character icon - Koopa Troopa Koopa Troopa takes different amounts of damage and knockback depending on whether he is attacked from the front or from behind. From behind, due to his shell, Koopa takes slightly less damage but more knockback, whereas the opposite is true should he be hit from the front.
JSSB Character icon - Ashley Ashley fights alongside her little imp servant Red as a tag-team, though Ashley uses him more like a weapon than an actual partner. Ashley's moveset revolves around utilizing Red's powers, and as such she would be at a large disadvantage should he be KO'd. Once KO'd, Red will respawn after a short amount of time has passed.
JSSB Character icon - Deoxys The player can change Deoxys' Forme in the order of Normal → Speed → Attack → Defense. These Formes change Deoxys' weight, movement speed, jump height, attack power, side special move, and defensive capabilities.
JSSB Character icon - Zoroark Upon initially spawning onto the stage, either at the beginning of a match or after being KO'd, Zoroark's Illusion ability will activate and it will take the appearance of another fighter on the stage. A disguised Zoroark has a slightly subdued colour scheme, and when sprinting a light purple trail follows behind Zoroark, in order to differentiate the two fighters. After sustaining enough damage or being hit by an attack that deals a substantial amount of knockback, Zoroark will transform into its normal appearance.
JSSB Character icon - Moon When not in a helpless state, holding the jump button while in the air will cause Moon to release her Rowlet and hold on to it, allowing her to glide forwards quickly.
JSSB Character icon - Meta Knight Meta Knight can jump five times in a row as opposed to the two that most other fighters can, though each jump decreases in height. Meta Knight's up special move also transitions him into a forwards glide, though he will fall helpless upon performing an attack or taking any damage.
JSSB Character icon - Shulk Via the use of his neutral special move, Monado Arts, Shulk is capable of temporarily altering his stats, often in dramatic ways. He has five Arts that focus on certain aspects of his character: Jump, Speed, Shield, Attack, and Smash.
JSSB Character icon - Wii Fit Trainer Using her down special move, Deep Breathing, the Wii Fit Trainer can temporarily increase all of her stats and heal for a very small amount of damage (roughly 2%) should she perform it successfully.
JSSB Character icon - Ness Ness uses his PSI powers to propel him upwards a fair distance for his second jump.
JSSB Character icon - Urban Champion The Urban Champion has a stamina bar that depletes as he takes damage and performs attacks consecutively and filling as he moves around or dodges. When full, the Urban Champion's movement speed, and damage and knockback output is heavily increased, and all of these are decreased as this gauge empties. When completely empty, the Urban Champion's shield becomes stronger, but his attacks are much weaker than normal.
JSSB Character icon - Mike The Super Scope that Mike wields throughout his standard and smash attacks is treated as a sort of item, meaning players can knock it out of him by dealing enough damage or knockback to him in a single blow; though other fighters are unable to pick up this Super Scope. If he loses the Super Scope he holds normally, Mike will have an entirely-different set of standard, aerial, and smash attacks; he will eventually pull another one out after a certain amount of time has passed. The Super Scope Mike uses for his special attacks is treated differently, as he will only pull this Super Scope out for these attacks.
JSSB Character icon - AiAi Using his down special move, AiAi can alter his movement capabilities and damage output by trapping himself within his Monkey Ball. When outside he is more agile with balanced air and ground games, but when trapped in the Monkey Ball he becomes much stronger when grounded yet increasingly useless when airborne.
JSSB Character icon - Joker Joker's dodge has him appear as a black dot that rushes around quickly; because of this, he has the fastest dodge animation in the game. If beneath a semi-soft platform, he can also teleport up onto it by pressing up on the control stick while shielding.
JSSB Character icon - Ludger Ludger's ability to switch weapons essentially makes him three characters in one, as all of his three weapons have completely different movesets and affect his movement speed and weight.
JSSB Character icon - Heihachi All of Heihachi's special attacks have very precise sweetspots that add additional effects to how the attack would behave otherwise.
JSSB Character icon - Ryu Much like how special attacks are performed within the Street Fighter series, the player can also perform stronger versions of Ryu's normal special attacks via a series of directional inputs followed by either the standard or special attack button.
JSSB Character icon - Sakura Much like how special attacks are performed within the Street Fighter series, the player can also perform stronger versions of Sakura's normal special attacks via a series of directional inputs followed by either the standard or special attack button.
JSSB Character icon - Cloud Cloud has a special gauge known has a Limit Gauge, that charges up as he deals and receives damage. When fully charged, Cloud will begin to glow, and power up the next special attack he performs in addition to increasing his move speed. Once one special move is performed, the gauge will reset. The player can see the current state of the Limit Gauge, as well as forcibly charge it, via Cloud's normal down special move, which changes once it is full.
JSSB Character icon - Yukimura Yukimura has a Hyper Gauge that appears above his damage percentage, which fills up as he dishes out damage. Once filled completely, his neutral special move activates Hyper Mode, which causes all of his attacks to increase in power, his general speed to increase slightly, and for fire to appear in some of his smash and aerial attacks that would not usually include this. After Hyper Mode has been activated, the gauge will drain slowly, and Hyper Mode will end once it has been completely emptied. Additionally, due to the combo-attack-oriented battle system of the Samurai Warriors series, none of Yukimura's special attacks cause him to enter a fully-helpless state; only a pseudo-helpless one.
JSSB Character icon - Ragna Some of Ragna's special moves heal him slightly should they be successfully performed on a foe.
JSSB Character icon - Akiho Akiho fights alongside the Tanegashimachine developed by her sister and the Robot Research Club she presided over. The Tanegashimachine can be defeated by itself, but a point will only be gained should Akiho herself be KO'd, as the Tanegashimachine will respawn after a period of time.
JSSB Character icon - Monokuma Monokuma has a "Despair Gauge", fashioned after the Focus Gauge of Danganronpa V3: Killing Harmony, that increases as he takes damage and decreases slowly whenever he doesn't. When full Monokuma will become powered up, increasing the amount of damage he deals, the amount of knockback foes take, and his movement speed; the gauge will not begin to empty once it is filled, though it will only remain full for a short amount of time.
JSSB Character icon - Shantae Via her down special move, Shantae has the ability to transform into her monkey, bat, spider, and elephant forms, each of which have their own standard attack and different stats. Her monkey form is small and very agile, but her attack is weak; her bat form allows her to hover over the ground and "fly" (jump) up to six times; her spider form allows her to scuttle up vertical surfaces for a very short duration of time; and her elephant form is incredibly heavy but slow and has only a single, and very weak, jump.

Gameplay

As with previous entries in the Super Smash Bros. series, Jake's Super Smash Bros. is a 2.5D mascot fighting game that ditches several aspects that "traditional" fighting games, such as Tekken or Street Fighter, utilize. The game features a number of different characters from various Nintendo-owned and third party franchises, and up to eight can fight at once on a single stage. Instead of the normal, flat stages found in most fighting games, Jake's Super Smash Bros. features ones with a variety of different platforms and hazards that may affect one's playstyle.

Unlike most fighting games, which utilize combo-based movesets for fighters, Jake's Super Smash Bros. simplifies this- all playable characters have a single 'standard attack' button, and a 'special attack' button, with the control stick's directional input determining what attack they perform. As such, all fighters have eight main attacks- up, down, side, and neutral standard and special moves. There are also tilt and smash attacks, which are more powerful versions of the fighters' standard moves; tilt attacks occur when a control stick is not tilted fully in a single direction and are generally more powerful than normal standard attacks, while smash attacks are even more powerful standard attacks that can be charged up by holding down the standard move button. When airborne, fighters are also granted a different set of standard moves, and some special moves may also act differently. Additionally, airborne fighters are granted another standard attack, as tilting the control stick forwards or backwards causes the fighter to perform a different attack. Finally, all fighters also have a Final Smash, a powerful special move that replaces the character's neutral special move once they have broken a Smash Ball.

Also unlike most other fighting games, the aim of a battle is not to deplete a foe's HP bar but instead knock them past the invisible blast lines located around the stage, with damage increasing a fighter's "damage percentage", which increases the amount of knockback they take; a fighter whose damage percentage is at 20% will take far less knockback than one whose damage percentage is at 120%, for instance.

Stickers

Stickers are a gameplay mechanic that are very much comparable to the Custom Parts included in Super Smash Bros. for Nintendo 3DS / Wii U. Stickers will drop during battle should at least one single item be enabled to spawn via the item selection. All collected stickers have certain powers bond to them, which the player can place onto the base of a playable character's trophy in order to power them up in certain ways. Stickers use artwork depicting characters from various media, and the size of the stickers denote the amount or strength of the powers attributed to it. Whether or not the effects of the stickers applied to a character are active during a battle can be decided via the options menu, and the active effects are displayed to all players before the battle begins.

Should a sticker be removed from a character, it, as well as any of the powers that the sticker contains, will be permanently destroyed. Additionally, stickers can not be overlapped on the base of a trophy, and as such the player must arrange them in such a way in order to optimize characters to suit their playstyle.

Game Modes

Story Mode

JSSB story logo

JSSB Crown of Orchid simple logo is the story mode of Jake's Super Smash Bros., and features the playable cast of the game teaming up to defeat a group of villains. Set within its own fictional world made up of aspects of all of the game's represented series, this story focuses on the villains attempting to retrieve the titular Crown of Orchid which is said to be the sole connection to the forbidden realm of Subspace sealed away long ago.

All-Star Gauntlet

All-Star Gauntlet is a game mode where one or two players can team-up and fight all of the game's playable characters in a challenging gauntlet of battles. Characters are fought in groups of five. After a certain amount of characters are KO'd, the player will be given a limited amount of healing items (which do not replenish each time they appear) or they could continue with the gauntlet by entering a teleporter. The stages on which the gauntlet are played on are random, changing after each of the "checkpoints"; the stages' hazards are enabled on Normal difficulty or higher, though due to there being more than four characters on the screen at once no bosses will appear on stages. All players also only get one stock, though both need to be KO'd before the game is "lost".

The mode is available by default, though unlockable characters will only be added to the line-up once they have been unlocked. Once all playable characters have been unlocked, the player will unlock a character's Memory should they beat all characters and complete the mode.

Fighting order

The order in which fighters are fought is not wholly randomized, though there are four possibilities. Fighters may be fought in order of their debut appearance (either newest-first or oldest-first), grouped by the series they represent in order of the series' first release, or in order by their designated number; which of these orders is used is randomized. In the first two cases, should multiple fighters have made their debut in a single game, they will be fought in a randomized order. As with other modes, the Mii characters are excluded from this mode.

People House
October 1968
JSSB Character icon - Maria
Ball
Game & Watch · April 1980
JSSB Character icon - Mr. Game & Watch
PAC-MAN
Arcade · May 1980
JSSB Character icon - PAC-MAN
Donkey Kong
Arcade · July 1981
JSSB Character icon - Mario JSSB Character icon - Donkey Kong
Mario Bros.
Arcade · July 1983
JSSB Character icon - Luigi
Duck Hunt
NES · April 1984
JSSB Character icon - Duck Hunt
Urban Champion
NES · November 1984
JSSB Character icon - Urban Champion
Ice Climber
NES · January 1985
JSSB Character icon - Ice Climbers
Stack-Up
NES · July 1985
JSSB Character icon - R.O.B.
Super Mario Bros.
NES · September 1985
JSSB Character icon - Peach JSSB Character icon - Bowser JSSB Character icon - Koopa Troopa
The Legend of Zelda
Famicom Disk System · February 1986
JSSB Character icon - Link JSSB Character icon - Zelda
The Mysterious Murasame Castle
Famicom Disk System · April 1986
JSSB Character icon - Takamaru
Super Mario Bros.: The Lost Levels
Famicom Disk Dystem · June 1986
JSSB Character icon - Blue Bowser
Metroid
Famicom Disk System · August 1986
JSSB Character icon - Samus
Kid Icarus
Famicom Disk System · December 1986
JSSB Character icon - Pit JSSB Character icon - Palutena
Street Fighter
Arcade · August 1987
JSSB Character icon - Ryu
Mike Tyson's Punch-Out!!
NES · October 1987
JSSB Character icon - Little Mac JSSB Character icon - Doc Louis
Mega Man
NES · December 1987
JSSB Character icon - Mega Man
Super Mario Land
Game Boy · April 1989
JSSB Character icon - Daisy
Fire Emblem: Shadow Dragon and the Blade of Light
Famicom · April 1990
JSSB Character icon - Tiki
Super Mario World
SNES · November 1990
JSSB Character icon - Yoshi
F-Zero
SNES · November 1990
JSSB Character icon - Captain Falcon
Sonic the Hedgehog
Sega Genesis · June 1991
JSSB Character icon - Sonic
Kirby's Dream Land
Game Boy · April 1992
JSSB Character icon - Kirby JSSB Character icon - King Dedede
Kaeru no Tame ni Kane wa Naru
Game Boy · September 1992
JSSB Character icon - Prince of Sablé
Super Mario Land 2: 6 Golden Coins
Game Boy · October 1992
JSSB Character icon - Wario
Battle Clash
SNES · October 1992
JSSB Character icon - Mike
Star Fox
SNES · February 1993
JSSB Character icon - Fox
Kirby's Adventure
NES · March 1993
JSSB Character icon - Meta Knight
Joy Mech Fight
Famicom · May 1993
JSSB Character icon - Sukapon
Sonic the Hedgehog CD
Sega CD · September 1993
JSSB Character icon - Metal Sonic
Wario Land: Super Mario Land 3
Game Boy · January 1994
JSSB Character icon - Captain Syrup
EarthBound
SNES · August 1994
JSSB Character icon - Ness
Donkey Kong Country
SNES · November 1994
JSSB Character icon - Diddy Kong JSSB Character icon - King K. Rool JSSB Character icon - Funky Kong
Tekken
Arcade · December 1994
JSSB Character icon - Heihachi
Kirby's Dream Land 2
Game Boy · March 1995
JSSB Character icon - Gooey
Super Mario World 2: Yoshi's Island
SNES · August 1995
JSSB Character icon - Ukiki
Donkey Kong Country 2: Diddy's Kong Quest
SNES · November 1995
JSSB Character icon - Dixie Kong
Pokémon Red and Green Versions
Game Boy · February 1996
JSSB Character icon - Pikachu JSSB Character icon - Jigglypuff
Street Fighter Alpha 2
Arcade · February 1996
JSSB Character icon - Sakura
FINAL FANTASY VII
PlayStation · January 1997
JSSB Character icon - Cloud
Banjo-Kazooie
Nintendo 64 · June 1998
JSSB Character icon - Banjo & Kazooie
The Legend of Zelda: Ocarina of Time
Nintendo 64 · November 1998
JSSB Character icon - Young Link JSSB Character icon - Ganondorf
Pokémon Gold and Silver Versions
Game Boy · November 1999
JSSB Character icon - Pichu
Dōbutsu no Mori
Nintendo 64 · April 2001
JSSB Character icon - Tom Nook
Monkey Ball
Arcade · June 2001
JSSB Character icon - AiAi
Phoenix Wright: Ace Attorney
Game Boy Advance · October 2001
JSSB Character icon - Phoenix
Lady Sia
Game Boy Advance · October 2001
JSSB Character icon - Lady Sia
Pikmin
Nintendo GameCube · October 2001
JSSB Character icon - Olimar
Shantae
Game Boy Color · June 2002
JSSB Character icon - Shantae
Eternal Darkness: Sanity's Requiem
Nintendo GameCube · June 2002
JSSB Character icon - Alexandra
Super Mario Sunshine
Nintendo GameCube · July 2002
JSSB Character icon - Bowser Jr.
Pokémon Ruby and Sapphire Versions
Game Boy Advance · November 2002
JSSB Character icon - Deoxys
The Legend of Zelda: The Wind Waker
Nintendo GameCube · December 2002
JSSB Character icon - Tetra
Mario Kart: Double Dash!!
Nintendo GameCube · November 2003
JSSB Character icon - Toadette
Metroid: Zero Mission
Game Boy Advance · February 2004
JSSB Character icon - Zero Suit Samus
Samurai Warriors
PlayStation 2 · February 2004
JSSB Character icon - Yukimura
Fire Emblem: Path of Radiance
Nintendo GameCube · April 2005
JSSB Character icon - Ike
WarioWare: Touched!
Nintendo DS · July 2005
JSSB Character icon - Ashley
Pokémon Diamond and Pearl Versions
Nintendo DS · September 2006
JSSB Character icon - Roserade
Apollo Justice: Ace Attorney
Nintendo DS · April 2007
JSSB Character icon - Apollo
Super Mario Galaxy
Wii · November 2007
JSSB Character icon - Captain Toad
Wii Fit
Wii · December 2007
JSSB Character icon - Wii Fit Trainer
BlazBlue: Calamity Trigger
Arcade · November 2008
JSSB Character icon - Ragna
Xenoblade Chronicles
Wii · June 2010
JSSB Character icon - Shulk
Pokémon Black and White Versions
Nintendo DS · September 2010
JSSB Character icon - Zoroark
Danganronpa: Trigger Happy Havoc
PlayStation Portable · November 2010
JSSB Character icon - Monokuma
Dynasty Warriors 7
Multiplatform · March 2011
JSSB Character icon - Yuanji
Rhythm Heaven Fever
Wii · July 2011
JSSB Character icon - Reporter
Kid Icarus: Uprising
Nintendo 3DS · March 2012
JSSB Character icon - Dark Pit
Fire Emblem Awakening
Nintendo 3DS · April 2012
JSSB Character icon - Lucina
Robotics;Notes
Multiplatform · June 2012
JSSB Character icon - Akiho
Dishonored
Multiplatform · October 2012
JSSB Character icon - Emily
Tales of Xillia 2
PlayStation 3 · November 2012
JSSB Character icon - Ludger
Animal Crossing: New Leaf
Nintendo 3DS · November 2012
JSSB Character icon - Isabelle
The Legend of Zelda: A Link Between Worlds
Nintendo 3DS · November 2013
JSSB Character icon - Ravio
Xenoblade Chronicles X
Wii U · April 2015
JSSB Character icon - Elma
Splatoon
Wii U · May 2015
JSSB Character icon - Callie JSSB Character icon - Marie
Persona 5
Multiplatform · September 2016
JSSB Character icon - Joker
Pokémon Sun and Moon
Nintendo 3DS · November 2016
JSSB Character icon - Litten JSSB Character icon - Moon
ARMS
Nintendo Switch · June 2017
JSSB Character icon - Spring Man
Ever Oasis
Nintendo 3DS · June 2017
JSSB Character icon - Tethu
Mario + Rabbids Kingdom Battle
Nintendo Switch · August 2017
JSSB Character icon - Rabbid Mario
Star Fox 2
SNES Classic Edition · September 2017
JSSB Character icon - Fay

Star Fox 2
SNES Classic Edition · September 2017
JSSB Character icon - Fay
Mario + Rabbids Kingdom Battle
Nintendo Switch · August 2017
JSSB Character icon - Rabbid Mario
Ever Oasis
Nintendo 3DS · June 2017
JSSB Character icon - Tethu
ARMS
Nintendo Switch · June 2017
JSSB Character icon - Spring Man
Pokémon Sun and Moon
Nintendo 3DS · November 2016
JSSB Character icon - Litten JSSB Character icon - Moon
Persona 5
Multiplatform · September 2016
JSSB Character icon - Joker
Splatoon
Wii U · May 2015
JSSB Character icon - Callie JSSB Character icon - Marie
Xenoblade Chronicles X
Wii U · April 2015
JSSB Character icon - Elma
The Legend of Zelda: A Link Between Worlds
Nintendo 3DS · November 2013
JSSB Character icon - Ravio
Animal Crossing: New Leaf
Nintendo 3DS · November 2012
JSSB Character icon - Isabelle
Tales of Xillia 2
PlayStation 3 · November 2012
JSSB Character icon - Ludger
Dishonored
Multiplatform · October 2012
JSSB Character icon - Emily
Robotics;Notes
Multiplatform · June 2012
JSSB Character icon - Akiho
Fire Emblem Awakening
Nintendo 3DS · April 2012
JSSB Character icon - Lucina
Kid Icarus: Uprising
Nintendo 3DS · March 2012
JSSB Character icon - Dark Pit
Rhythm Heaven Fever
Wii · July 2011
JSSB Character icon - Reporter
Dynasty Warriors 7
Multiplatform · March 2011
JSSB Character icon - Yuanji
Danganronpa: Trigger Happy Havoc
PlayStation Portable · November 2010
JSSB Character icon - Monokuma
Pokémon Black and White Versions
Nintendo DS · September 2010
JSSB Character icon - Zoroark
Xenoblade Chronicles
Wii · June 2010
JSSB Character icon - Shulk
BlazBlue: Calamity Trigger
Arcade · November 2008
JSSB Character icon - Ragna
Wii Fit
Wii · December 2007
JSSB Character icon - Wii Fit Trainer
Super Mario Galaxy
Wii · November 2007
JSSB Character icon - Captain Toad
Apollo Justice: Ace Attorney
Nintendo DS · April 2007
JSSB Character icon - Apollo
Pokémon Diamond and Pearl Versions
Nintendo DS · September 2006
JSSB Character icon - Roserade
WarioWare: Touched!
Nintendo DS · July 2005
JSSB Character icon - Ashley
Fire Emblem: Path of Radiance
Nintendo GameCube · April 2005
JSSB Character icon - Ike
Samurai Warriors
PlayStation 2 · February 2004
JSSB Character icon - Yukimura
Metroid: Zero Mission
Game Boy Advance · February 2004
JSSB Character icon - Zero Suit Samus
Mario Kart: Double Dash!!
Nintendo GameCube · November 2003
JSSB Character icon - Toadette
The Legend of Zelda: The Wind Waker
Nintendo GameCube · December 2002
JSSB Character icon - Tetra
Pokémon Ruby and Sapphire Versions
Game Boy Advance · November 2002
JSSB Character icon - Deoxys
Super Mario Sunshine
Nintendo GameCube · July 2002
JSSB Character icon - Bowser Jr.
Eternal Darkness: Sanity's Requiem
Nintendo GameCube · June 2002
JSSB Character icon - Alexandra
Shantae
Game Boy Color · June 2002
JSSB Character icon - Shantae
Pikmin
Nintendo GameCube · October 2001
JSSB Character icon - Olimar
Lady Sia
Game Boy Advance · October 2001
JSSB Character icon - Lady Sia
Phoenix Wright: Ace Attorney
Game Boy Advance · October 2001
JSSB Character icon - Phoenix
Monkey Ball
Arcade · June 2001
JSSB Character icon - AiAi
Dōbutsu no Mori
Nintendo 64 · April 2001
JSSB Character icon - Tom Nook
Pokémon Gold and Silver Versions
Game Boy · November 1999
JSSB Character icon - Pichu
The Legend of Zelda: Ocarina of Time
Nintendo 64 · November 1998
JSSB Character icon - Young Link JSSB Character icon - Ganondorf
Banjo-Kazooie
Nintendo 64 · June 1998
JSSB Character icon - Banjo & Kazooie
FINAL FANTASY VII
PlayStation · January 1997
JSSB Character icon - Cloud
Street Fighter Alpha 2
Arcade · February 1996
JSSB Character icon - Sakura
Pokémon Red and Green Versions
Game Boy · February 1996
JSSB Character icon - Pikachu JSSB Character icon - Jigglypuff
Donkey Kong Country 2: Diddy's Kong Quest
SNES · November 1995
JSSB Character icon - Dixie Kong
Super Mario World 2: Yoshi's Island
SNES · August 1995
JSSB Character icon - Ukiki
Kirby's Dream Land 2
Game Boy · March 1995
JSSB Character icon - Gooey
Tekken
Arcade · December 1994
JSSB Character icon - Heihachi
Donkey Kong Country
SNES · November 1994
JSSB Character icon - Diddy Kong JSSB Character icon - King K. Rool JSSB Character icon - Funky Kong
EarthBound
SNES · August 1994
JSSB Character icon - Ness
Wario Land: Super Mario Land 3
Game Boy · January 1994
JSSB Character icon - Captain Syrup
Sonic the Hedgehog CD
Sega CD · September 1993
JSSB Character icon - Metal Sonic
Joy Mech Fight
Famicom · May 1993
JSSB Character icon - Sukapon
Kirby's Adventure
NES · March 1993
JSSB Character icon - Meta Knight
Star Fox
SNES · February 1993
JSSB Character icon - Fox
Battle Clash
SNES · October 1992
JSSB Character icon - Mike
Super Mario Land 2: 6 Golden Coins
Game Boy · October 1992
JSSB Character icon - Wario
Kaeru no Tame ni Kane wa Naru
Game Boy · September 1992
JSSB Character icon - Prince of Sablé
Kirby's Dream Land
Game Boy · April 1992
JSSB Character icon - Kirby JSSB Character icon - King Dedede
Sonic the Hedgehog
Sega Genesis · June 1991
JSSB Character icon - Sonic
F-Zero
SNES · November 1990
JSSB Character icon - Captain Falcon
Super Mario World
SNES · November 1990
JSSB Character icon - Yoshi
Fire Emblem: Shadow Dragon and the Blade of Light
Famicom · April 1990
JSSB Character icon - Tiki
Super Mario Land
Game Boy · April 1989
JSSB Character icon - Daisy
Mega Man
NES · December 1987
JSSB Character icon - Mega Man
Mike Tyson's Punch-Out!!
NES · October 1987
JSSB Character icon - Little Mac JSSB Character icon - Doc Louis
Street Fighter
Arcade · August 1987
JSSB Character icon - Ryu
Kid Icarus
Famicom Disk System · December 1986
JSSB Character icon - Pit JSSB Character icon - Palutena
Metroid
Famicom Disk System · August 1986
JSSB Character icon - Samus
Super Mario Bros.: The Lost Levels
Famicom Disk Dystem · June 1986
JSSB Character icon - Blue Bowser
The Mysterious Murasame Castle
Famicom Disk System · April 1986
JSSB Character icon - Takamaru
The Legend of Zelda
Famicom Disk System · February 1986
JSSB Character icon - Link JSSB Character icon - Zelda
Super Mario Bros.
NES · September 1985
JSSB Character icon - Peach JSSB Character icon - Bowser JSSB Character icon - Koopa Troopa
Stack-Up
NES · July 1985
JSSB Character icon - R.O.B.
Ice Climber
NES · January 1985
JSSB Character icon - Ice Climbers
Urban Champion
NES · November 1984
JSSB Character icon - Urban Champion
Duck Hunt
NES · April 1984
JSSB Character icon - Duck Hunt
Mario Bros.
Arcade · July 1983
JSSB Character icon - Luigi
Donkey Kong
Arcade · July 1981
JSSB Character icon - Mario JSSB Character icon - Donkey Kong
PAC-MAN
Arcade · May 1980
JSSB Character icon - PAC-MAN
Ball
Game & Watch · April 1980
JSSB Character icon - Mr. Game & Watch
People House
October 1968
JSSB Character icon - Maria

Note: this section will be completed once all playable characters have been revealed, as Echo Fighters will require this section to be redone as they are revealed.

JSSB character logo - People House
JSSB Character icon - Maria
JSSB character logo - Game & Watch
JSSB Character icon - Mr. Game & Watch
JSSB character logo - PAC-MAN
JSSB Character icon - PAC-MAN
JSSB character logo - Donkey Kong
JSSB Character icon - Donkey Kong JSSB Character icon - Diddy Kong JSSB Character icon - Dixie Kong JSSB Character icon - King K. Rool JSSB Character icon - Funky Kong
JSSB character logo - Super Mario
JSSB Character icon - Mario JSSB Character icon - Luigi JSSB Character icon - Peach JSSB Character icon - Daisy JSSB Character icon - Captain Toad JSSB Character icon - Toadette JSSB Character icon - Bowser JSSB Character icon - Bowser Jr. JSSB Character icon - Blue Bowser JSSB Character icon - Koopa Troopa
JSSB character logo - Duck Hunt
JSSB Character icon - Duck Hunt
JSSB character logo - Punch-Out!!
JSSB Character icon - Little Mac JSSB Character icon - Doc Louis
JSSB character logo - Urban Champion
JSSB Character icon - Urban Champion
JSSB character logo - Ice Climber
JSSB Character icon - Ice Climbers
JSSB character logo - Family Computer Robot
JSSB Character icon - R.O.B.
JSSB character logo - The Legend of Zelda
JSSB Character icon - Link JSSB Character icon - Zelda JSSB Character icon - Young Link JSSB Character icon - Ganondorf JSSB Character icon - Tetra JSSB Character icon - Ravio
JSSB character logo - The Mysterious Murasame Castle
JSSB Character icon - Takamaru
JSSB character logo - Metroid
JSSB Character icon - Samus JSSB Character icon - Zero Suit Samus
JSSB character logo - Kid Icarus
JSSB Character icon - Pit JSSB Character icon - Palutena JSSB Character icon - Dark Pit
JSSB character logo - Street Fighter
JSSB Character icon - Ryu JSSB Character icon - Sakura
JSSB character logo - Megami Tensei
JSSB Character icon - Joker
JSSB character logo - Mega Man
JSSB Character icon - Mega Man
JSSB character logo - FINAL FANTASY
JSSB Character icon - Cloud
JSSB character logo - EarthBound
JSSB Character icon - Ness
JSSB character logo - Fire Emblem
JSSB Character icon - Ike JSSB Character icon - Lucina JSSB Character icon - Tiki
JSSB character logo - Yoshi
JSSB Character icon - Yoshi JSSB Character icon - Ukiki
JSSB character logo - F-Zero
JSSB Character icon - Captain Falcon
JSSB character logo - Sonic the Hedgehog
JSSB Character icon - Sonic
JSSB character logo - Kirby
JSSB Character icon - Kirby JSSB Character icon - King Dedede JSSB Character icon - Meta Knight JSSB Character icon - Gooey
JSSB character logo - Kaeru no Tame Ni Kane wa Naru
JSSB Character icon - Prince of Sablé
JSSB character logo - Wario
JSSB Character icon - Wario JSSB Character icon - Captain Syrup JSSB Character icon - Ashley
JSSB character logo - Battle Clash
JSSB Character icon - Mike
JSSB character logo - Star Fox
JSSB Character icon - Fox JSSB Character icon - Fay
JSSB character logo - Joy Mech Fight
JSSB Character icon - Sukapon
JSSB character logo - Tekken
JSSB Character icon - Heihachi
JSSB character logo - Tales of
JSSB Character icon - Ludger
JSSB character logo - Pokémon
JSSB Character icon - Pikachu JSSB Character icon - Jigglypuff JSSB Character icon - Pichu JSSB Character icon - Roserade JSSB Character icon - Litten JSSB Character icon - Deoxys JSSB Character icon - Zoroark JSSB Character icon - Moon
JSSB character logo - Dynasty Warriors
JSSB Character icon - Yuanji
JSSB character logo - Banjo-Kazooie
JSSB Character icon - Banjo & Kazooie
JSSB character logo - Animal Crossing
JSSB Character icon - Tom Nook JSSB Character icon - Isabelle
JSSB character logo - Super Monkey Ball
JSSB Character icon - AiAi
JSSB character logo - Ace Attorney
JSSB Character icon - Phoenix JSSB Character icon - Apollo
JSSB character logo - Lady Sia
JSSB Character icon - Lady Sia
JSSB character logo - Pikmin
JSSB Character icon - Olimar
JSSB character logo - Shantae
JSSB Character icon - Shantae
JSSB character logo - Eternal Darkness
JSSB Character icon - Alexandra
JSSB character logo - Samurai Warriors
JSSB Character icon - Yukimura
JSSB character logo - Rabbids
JSSB Character icon - Rabbid Mario
JSSB character logo - Science Adventure
JSSB Character icon - Akiho
JSSB character logo - Rhythm Heaven
JSSB Character icon - Reporter
JSSB character logo - Wii Fit
JSSB Character icon - Wii Fit Trainer
JSSB character logo - BlazBlue
JSSB Character icon - Ragna
JSSB character logo - Xenoblade Chronicles
JSSB Character icon - Elma JSSB Character icon - Shulk
JSSB character logo - Danganronpa
JSSB Character icon - Monokuma
JSSB character logo - Dishonored
JSSB Character icon - Emily
JSSB character logo - Splatoon
JSSB Character icon - Callie JSSB Character icon - Marie
JSSB character logo - ARMS
JSSB Character icon - Spring Man
JSSB character logo - Ever Oasis
JSSB Character icon - Tethu

Smash Run

Smash Run is a locally-single player game mode in which the player is tasked to run around a large map for five minutes, defeating a number of enemies and collecting the stickers, trophies, and, most importantly, stat boosts. These stat boosts affect the character's abilities, from movement speed to damage output, and are carried over into the battle that directly follows the Smash "Run" portion of this mode. Smash Run can be played alone, with the battle at the end of the mode seeing the player facing CPU fighters with random stat changes, or online against three other players; though the player can not interact with other fighters outside of the battle at the mode's end.

Upon defeating an enemy, they may drop different stat boosts that change the way the fighter would play normally. In addition to there being six different types of stat boosts - Attack, Speed, Defense, Jump, Special, and Arms - the size of the stat boost item dropped changes its potency.

Stat Bonus Description
SSB4 Attack icon
Boosts power of all standard attacks.
SSB4 Speed icon
Increases dashing, walking, and air speeds.
SSB4 Defense icon
Decreases the amount of knockback taken (hence also increasing flinch resistance); and makes the fighter's shield more durable.
SSB4 Jump icon
Increases the heights of single jumps, double jumps, and wall jumps; and also increases falling speed.
SSB4 Special icon
Boosts power of all special attacks. Some attacks may also receive increased range or decreased charging times.
SSB4 Arms icon
Increases power of item attacks, projectile attacks, and throws. Also increases the range a character can grab, and the amount healed by healing items.

Enemies

The enemies that appear in Smash Run all come from different franchises, from Super Mario to even third party franchises like Sonic the Hedgehog.

There are two different classes of enemy, which are as follows:

  • Basic enemies are the most common enemies that spawn on the map. They are generally weaker and have a small amount of health, though this is not a rule and there are definite exceptions to this.
  • Dangerous enemies are the strongest class of enemy. They spawn extremely rarely, and are generally marked on the map when they do. These dangerous enemies are comparable to bosses, and yield a large amount of larger power-ups when they are defeated. Unlike Basic enemies, Dangerous enemies have their health indicated by a health bar.

Smash Tour

Smash Tour is a party game mode that bares some similarity to another one of Nintendo's multiplayer-focused franchises, Mario Party. Smash Tour is a mode in which up to four players run around on one of four boards, each one styled after a different Nintendo property, collecting power-ups in a manner not unlike Smash Run. Unlike Smash Run however, Smash Tour focuses more on the interactions between players (or, should they be enabled, CPU characters), and lasts for a set amount of "turns" (which begin when all players stop their spinners to determine how many spaces, between 1 and 10, they can move).

In Smash Tour mode, up to four players traverse a board, landing on different spaces and collecting power-ups and stickers. There are six different types of power-ups, all of which return from Smash Run and act identically to their appearances in that mode: Attack, Speed, Defense, Jump, Special, and Arms. These power-ups are scattered across a board, and are collected by the player's avatar, a Mii saved on the game's console, as they run through them.

Also found on the board are stickers. Most stickers that are collected have unique qualities in this mode that can be used to affect the player or their opponents before a turn or before a battle, though others gift the player that picks it up a playable character. Before a match begins, a player chooses a playable character out of those that they have collected, and applies it to their Mii - once this character is defeated in battle, they lose this character and must collect them once more. If a player wins a match they will not lose the character they used during such match, though they will retain whatever amount of damage they had when they won.

Players can run into each other on the board, and doing so will automatically begin a one-stock match between these two players once the turn is complete; the loser of this match will be knocked away and sent flying elsewhere onto the map, and they can potentially also lose some of the power-ups they collected. There are also four different colours of spaces that make up the board:

  • Grey spaces are the most plentiful colour on the board. Nothing happens when a player lands on this space.
  • Blue spaces are the second-most plentiful type of space on the board. When a player lands on this, a battle will begin between all four players. This battle can be either time- or stock-based, and is randomly chosen before the beginning of a match. Should it be time-based, the match will last for two minutes, while if stock-based all players will be given two stocks. Certain other elements, such as whether stage gimmicks and items are enabled, are also randomly decided prior to the match's start, though stage bosses will never be enabled.
  • Red spaces are scattered around the map, but are less common than either grey or blue spaces. Red spaces begin special battles once a player lands on them. In these matches, which always last for two minutes, have random attributes assigned to them: players can all be giant, small, metallic, or invisible throughout the duration of the match, damage and knockback modifiers may be present, characters may all have their weights altered to make them floaty, or the battle's speed will be either slightly slower (0.75x its normal speed) or slightly faster (1.25x its normal speed). Which attributes are present during a match are randomly selected at the beginning of a match.
  • Yellow spaces are the rarest type of space, as only a maximum of four may be present on a stage. When a player lands on this type of space, several events may begin. These events could be: power-ups and stickers become more plentiful on the board, Nabbit will appear on the board and steal all of the loose power-ups and stickers and give them to the one who reaches him before he escapes, or a boss will appear on the board that grants large amounts of power-ups to those who defeat them. The bosses that can appear are Ridley, Petey Piranha, or the Dark Emperor, who are fought on their respective stages.

Once the designated amount of turns have been completed, all players will be placed into a unique type of stock match, where each stock has them become another fighter. Players can choose which fighter they wish to start the match as out of those they have collected at the end of the game, but the others in their deck are shuffled into a random order succeeding them. Whichever player is the last one standing wins the entirety of Smash Tour.

Boards

Smash Tour contains four boards that players can choose from, all of which are available from the start. Each of the four boards feature four "checkpoints" that, when passed for the first time, grant players large bonuses to all of their stats. Passing each of the four checkpoints also grants a small bonus to the players' stats as well. In addition to these four checkpoints, each board also features a "Capture Point", which becomes "captured" by the player who passes it. The player in command of the Capture Point at any given time receives a small boost in the power-ups they collect (for instance a small power-up, which normally grants 2 points to a stat, instead grants 3). A Capture Point is lost when another player passes by it, and whoever has ownership of it once the final turn ends gains another bonus to their stats.

The four boards have certain gimmicks that make them different from each other, which promotes replaying the mode to see what each board has to offer.

Mario Circuit
MarioCircuit MKWii
Mario Circuit is the simplest of the four boards. Based upon the course of the same name from Mario Kart Wii, the board is relatively rounded but forces all players to traverse two paths that wrap around each other, thus making it easy to run into each other. Due to this, it is the shortest and smallest of the boards. Mario Circuit's gimmick comes in the form of a Chain Chomp, which guards the board's Capture Point. While asleep, every three turns the Chain Chomp will wake up, and remain vigilant for the duration of the turn, lunging at, and thus launching away, any fighter that dares try to approach.
JSSB music stage page icon musical theme for Mario Circuit JSSB music stage page icon
JSSB stage logo - Mario Kart Wii
SSB Mario Series
SSB Mario Series JSSB Mario Circuit symbol 1 JSSB Mario Circuit symbol 2 JSSB Mario Circuit symbol 3 JSSB Mario Circuit symbol 4
Checkpoint Emblems
Skyloft
Skyward Sword Skyloft
Skyloft is a small village suspended high over the land of Hyrule, that serves as one of the main settings of The Legend of Zelda: Skyward Sword. The village itself is packed with several buildings fairly close together, making for many tight corridors that are tricky to navigate safely. Despite its thinner paths, Skyloft is the largest of the boards, and features two gimmicks. One such gimmick is Beedle, who will land his shop at random points in the battle and give out an exceptionally-large power-up to the first player to reach him. Another gimmick is Levias, who will push a large landmass around the board every five turns, thus altering some of the pathways, and the locations of players should they be on such landmass.
JSSB music stage page icon musical theme for Skyloft JSSB music stage page icon
JSSB stage logo - The Legend of Zelda- Skyward Sword
SSB The Legend of Zelda Series
SSB The Legend of Zelda Series JSSB Skyloft symbol 1 JSSB Skyloft symbol 2 JSSB Skyloft symbol 3 JSSB Skyloft symbol 4
Checkpoint Emblems
Donkey Kong Island
DKCTF-Donkey Kong Island
Donkey Kong Island is a very open and circular board, though also features the most amount of spaces out of all the four boards. Donkey Kong Island, based primarily on its frozen incarnation from Donkey Kong Country: Tropical Freeze, is the home of the Kongs, and features very primitive architecture compared to most other Nintendo worlds. The stage features Barrel Cannons that can launch players around the map without damaging them, though using one will temporarily destroy it.
JSSB music stage page icon musical theme for Donkey Kong Island JSSB music stage page icon
JSSB stage logo - Donkey Kong Country- Tropical Freeze
SSB Donkey Kong Series
SSB Donkey Kong Series JSSB DK Island symbol 3 JSSB DK Island symbol 4 JSSB DK Island symbol 2 JSSB DK Island symbol 1
Checkpoint Emblems
Space Pirate Ship
SpacePirateShip
The Space Pirate Ship is a ship that flies through the cosmos, collecting constellations to be sold to collectors or used to fuel the ship itself. The board is fairly large, and oval-shaped, but it deviates from a standard oval with various paths that reach out along rectangular platforms.
JSSB music stage page icon musical theme for Space Pirate Ship JSSB music stage page icon
JSSB stage logo - Kid Icarus- Uprising
SSB Kid Icarus Series
SSB Kid Icarus Series KIsymbol UnderworldArmyLogo JSSB Space Pirate Ship symbol 1 JSSB Space Pirate Ship symbol 2
Checkpoint Emblems

Sticker Power-ups

In Smash Tour, stickers have special attributes that can also be applied to the player's Mii though these will also be completely lost once the battle is finished, no matter if they win or lose. Stickers are divided into red and blue categories, which denote when they can be used: red means they can be used at the beginning of a battle, while blue means they can be used at the beginning of a turn on the board. Excluding the stickers that grant a player a fighter to be used in battle, the following stickers can be collected:

Sticker Description
9-Volt - WarioWare Gold
9-Volt
WarioWare Gold
Doubles the result of the user's spin for a turn.
063Abra
Abra
Pokémon series
Shuffles the positions of all players on the board.
MetroidSamusReturns Arachnus
Arachnus
Metroid: Samus Returns
Inflicts 50% on a random opponent at the beginning of the battle.
Back Shield - Kid Icarus- Uprising
Back Shield
Kid Icarus: Uprising
Begin the battle with a Back Shield equipped.
TP Ball and Chain
Ball and Chain
Zelda: Twilight Princess
Randomly turns smash attacks into one-hit KO's.
BarbaraTheBat JamWithTheBand
Barbara the Bat
Jam with the Band
Makes all nearby players lose a fighter.
Birdo MP9
Birdo
Mario Party 9
Increases the power of all the user's projectile attacks for the duration of the battle.
March of the Minis - Bob-omb
Bob-omb
Mario vs. Donkey Kong 2
Begin the battle with a Bob-omb.
SMW Art - Boo Buddies
Boo Buddies
Super Mario World
Begin the battle invisible.
Blooper SMSunshine
Blooper
Super Mario Sunshine
Have a Blooper blind all opponents at the beginning of the battle.
DKcountrysnescandy
Candy Kong
Donkey Kong Country
Slightly heals the user when they block attacks.
Captain Rainbow Artwork
Captain Rainbow
Captain Rainbow
Allows the user to team-up with a selected opponent for the duration of the battle.
Kid Icarus Centurion
Centurion
Kid Icarus
Begin the battle with a Centurion.
615Cryogonal
Cryogonal
Pokémon series
Reflects the effects of a harmful sticker back at the user should it harm the player holding this sticker. Activates automatically.
Dekuleafrender
Deku Leaf
Zelda: The Wind Waker
Begin the battle with a Deku Leaf.
Devil World Devil sprite
Devil
Devil World
Removes all playable character stickers from the board.
425Drifloon
Drifloon
Pokémon series
Allows the user to jump once more than normal.
Professor Elvin Gadd Artwork - Luigi's Mansion Dark Moon
E. Gadd
Luigi's Mansion: Dark Moon
Nearby power-ups are drawn to the user as they move around the board.
Eggplant Wizard
Eggplant Wizard
Kid Icarus
Turns all nearby opponents into eggplants, causing them to skip the turn.
IsunaEverOasis
Esna
Ever Oasis
Nullifies traps the user may step on or pass during the turn. Activates automatically.
KSA Francisca artwork
Francisca
Kirby Star Allies
Causes attacks to randomly freeze opponents.
Fbadge title
Franklin Badge
EarthBound Beginnings
Begin the battle with a Franklin Badge equipped.
Tumblr nw0bdcVjkU1tu022ro1 1280
F-Type
Stunt Race FX
Increases the movement speed of the user and adds one more space to the results of their spin.
FuzzyNSMBU
Fuzzy
New Super Mario Bros. U
Decreases the jump height of all opponents for the duration of the battle.
Ice Cream - Kid Icarus Uprising
Ice Cream
Kid Icarus: Uprising
Slowly heals the user as they remain on the ground for the duration of the battle.
SplatoonGirl
Inkling
Splatoon
Begin the battle with a Splattershot.
Jill Drill Dozer
Jill
Drill Dozer
Places a trap that resets a random stat of the next player to land on this space to zero.
DKC2 Kannon
Kannon
Donkey Kong Country 2
Inflicts 100% on a random opponent at the beginning of the battle.
Katrina
Katrina
Animal Crossing: New Leaf
Switches the stickers of all players.
Lin Lee Koo
Lin Lee Koo
Xenoblade Chronicles X
Protects the user from the effects of all opponents' stickers for the duration of the turn.
Snomad Leader - Donkey Kong Country Tropical Freeze
Lord Fredrik
Donkey Kong Country: Tropical Freeze
Freezes a random opponent at the beginning of the battle.
Louie w/ White Pikmin
Louie
Pikmin 2
Calls all opponents to the user.
Lucas Mother 3 sprite
Lucas
Mother 3
Enlarges all power-ups on the board.
MM3D Majora's Mask
Majora's Mask
Zelda: Majora's Mask 3D
Inflicts 50% to the user, but doubles their stats for the duration of the battle.
Metal Mario Artwork - Mario Kart 7
Metal Mario
Mario Kart 7
Begin the battle with the effects of a Metal Box active.
Mimicutie-kiu
Mimicutie
Kid Icarus: Uprising
Changes all power-ups and stickers on the board to new ones.
MiphaBotWSplotchless
Mipha
Zelda: Breath of the Wild
Automatically fully heals the user once they exceed 100%.
RhythmHeavenChicken
Mr. Chicken
Rhythm Heaven Megamix
Launches any player the user runs into without battling them.
Resetti
Mr. Resetti
Animal Crossing: New Leaf
Increases the speed of all opponents' spinners for a turn.
Negative Man
Negative Man
Mother 3
Halves all of a random opponent's stats for the duration of the battle.
KA Noddy
Noddy
Kirby's Adventure
Puts a random opponent to sleep at the beginning of the battle.
Nruff
Nruff
Kirby 64: The Crystal Shards
Teleports the user to a checkpoint they have yet to pass.
Pointy Tuck DKCTR
Pointy Tuck
Donkey Kong Country: Tropical Freeze
Places a trap that launches whomever walks over the space.
Prank
Prank
Kirby & The Amazing Mirror
Places a trap that randomizes the characters of whomever walks over the space.
Male Robin Attack
Robin
Fire Emblem Heroes
Causes the battle to begin in Sudden Death.
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Rusty Slugger
Rusty's Real Deal Baseball
Automatically makes the user catch any thrown item.
SFZ-Slippy Toad
Slippy Toad
Star Fox Zero
If another player uses a sticker, then the effects of the sticker will also be applied to the user of this one. If multiple other players use stickers, only one will be applied to the player, determined at random.
167Spinarak
Spinarak
Pokémon series
Decreases the speed of the user's spinner for a turn.