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Greninja (Smash V)

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Greninja (SSBV)GreninjaHeadSSBV
Universe Pokemon
Other Super Smash Bros. Appearances SSB4
Availability Starter
Final Smash Secret Ninja Attack

Greninja (ゲッコウガ, Gekkouga) returns as a playable character in Super Smash Bros. V. It was confirmed on November 7, 2018 after the direct for the “3rd 7th gen Pokemon Game, Pokemon Mid”, along with Charizard, Lucario, Weavile, and Genesect.

Greninja is confirmed to have no alternate costume. <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;"> Greninja is once again voiced by Billy Bob Thompson and Uuji Ueda in Japanese.

Changes from Smash 4


  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Like every other veteran, Greninja now appears much more vibrant and his appearance is more based off its appearance in its games with a small realistic touch.
<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Attributes
  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Greninja is slightly faster on the ground.
<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Ground Attacks
  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Down tilt has decreased damage and lower knockback (7%-5.5%).
<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Aerial Attacks
  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Forward Air comes out slightly faster
<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Grabs and Throws
  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">No changes
<p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Special Moves
  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:4pt;margin-bottom:6pt;">Hydro Pumps base knockback is changed from 65 to 75.

Special Moves

Name Damage Description
Neutral Special Water Shuriken 3%-11% (not fully charged), 0.7% (fully charged loop), 9% (fully charged last) Throws a chargable shuriken sideways. Gains power but loses speed the more it is charged. Hits multiple times when charged to max.
Alternate 1 Stagnant Shuriken 1.0%-1.2% (not fully charged loop), 1.5% (fully charged loop 1), 2% (fully charged loop 2), 3% (fully charged last) The thrown shuriken stays in place.
Alternate 2 Shifting Shuriken 3% Uncharged shurikens have strong upwards knockback; charged ones go through opponents.
Side Special Shadow Sneak 10% (normal), 12% (reverse) Silently prepares a teleportation to a moving shadow, which activates when the button is released. If the shadow is in front of the foe, Greninja attacks with a back flip kick. If the shadow is behind the foe, Greninja dropkicks them. The latter version is slightly stronger than the former.
Alternate 1 Grass Knot 2% Greninja throws a line of grass forward if it its an opponent, the opponent is pulled towards Greninja with high hitstun.
Alternate 2 Water Pulse 5% Greninja shoots a large pulse of Water Forward that does small damage while pushing opponents back.
Up Special Hydro Pump 2% (per shot) Shoots two water blasts in the opposite direction of travel, propelling Greninja in the input directions. Similar to Pikachu's Quick Attack.
Alternate 1 Aerial Ace 3% (per hit) Works just like Pikachu's Quick Attack. Greninja zips upwards while doing damage. Can be used to two directions just like Pikachu’s Quick Attack.
Alternate 2 Mat Block 7% Greninja drops a mat and jumps off of it. If used on the ground, it damages and grounds opponents.
Down Special Substitute 14%, 13%, 11%, 13%, 14% (based on timing) Greninja enters a defensive stance. If attacked, counters with a teleporting flying kick. The kick's direction can be input while Greninja has vanished. The later portion of the move can be a semi-spike or even a meteor smash.
Alternate 1 Exploding Attack 10% (close), 8% (far) Instead of countering, Greninja vanishes and reappears with an explosion.
Alternate 2 Substitute Ambush 18%, 17%, 15%, 17%, 18% (based on timing) Greninja disappears for longer and hits harder.
Final Smash Secret Ninja Attack 2% (snag), 5% (flip), 2% (hits 1-15), 15% (hit 16) Knocks opponents into the air with Mat Block, and slashes them several times against while a moonlit backdrop appears before spiking them down to the stage with a downward karate chop.

Animations and Misc.


<p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:8pt;">SIDE - Whips its tongue side to side.

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:8pt;">UP - Stands on its hind legs and performs a pose.

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:8pt;">DOWN - Holds out its hands, faces the screen, and summons small sprays of water. The sprays can do 1% or 2% damage and produce some knockback, though they're able to KO only at above 420%.

Character Selection Screen Animation

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">Does a flip and gets into a pose similar to it’s Smash 4 render artwork.

On Screen Appearance

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:8pt;">Releases from a Poké Ball and does a ninja pose.

Victory Animations

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:3pt;margin-bottom:0pt;">Performs Double Team to briefly create three afterimages of itself.

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:0pt;margin-bottom:0pt;">Does a few chops splashing water, and then a ninja pose.

  • <p dir="ltr" style="line-height:1.558636301214041;margin-top:0pt;margin-bottom:1pt;">Does a flip, and crosses its arms.

Crowd Cheer

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:4pt;margin-bottom:6pt;">“Greninja!”

Victory Fanfare

Fighting Stance

<p dir="ltr" style="line-height:1.7999999999999998;margin-top:4pt;margin-bottom:6pt;">Retains its fighting stance from SSB4.

Idle Poses

  • <p dir="ltr" style="line-height:1.7999999999999998;margin-top:6pt;margin-bottom:0pt;">Crouches and makes a hand gesture

  • <p dir="ltr" style="line-height:1.7999999999999998;margin-top:0pt;margin-bottom:8pt;">Moves arms outward


<p dir="ltr" style="line-height:1.7999999999999998;margin-top:4pt;margin-bottom:6pt;">Retains its walking animation from SSB4.


<p dir="ltr" style="line-height:1.7999999999999998;margin-top:4pt;margin-bottom:6pt;">Retains its dashing animation from SSB4.


To be added.

Palette Swaps and Alternate Costume w/Palette Swap

TO be added.


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