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|May 21st, 2016|
At first, the gameplay seems much like Super Smash Bros, with a hitbox that gets more damage each hit. There are also items and special moves that can be obtained in a way. However, there are new things thrown into the mix to keep the game fresh and different. For one, the way you obtain the special move is by getting damaged, as a special meter fills up. If the meter fills up, each character can use a special attack on the opponent. However, if you just stand around and get hit, it doesn't count. Another new feature is boss battles. Similar to how Smash Bros handled item toggling, the game has the option to leave bosses on or off for certain stages. Finally, the items which you get sometimes no only affect you or the opponent, but both, making it a choice: do you wanna risk it, or not?
|Image And Name||Description||Moves/Special Move|
|Dipper Pines, despite his limited strengh, isn't really that weak. He uses items from his previous adventures in the sleepy town of Gravity Falls, and has a variety of costumes to use.||
Story Mode: The End Is Near