GANONDORF | ||
| ||
Universe | The Legend of Zelda | |
Other Super Smash Bros. Appearances | ||
Availability | Unlockable | |
Final Smash | Triforce of Power |
Ganondorf is a playable character in Super Smash Bros. Calamity. Like how Link and Zelda are names given to many incarnations of their respective characters in different timelines, Ganondorf is the name given to the male Gerudo who is recognized as the Great King of Evil. Ganondorf is the primary antagonist of the majority of the Zelda games, wanting the full Triforce for himself, as he only has the Triforce of Power, which gives him great power and durability.
Changes[]
Ganondorf uses his laughing SFX during his on-screen appearance.
Ganondorf's down taunt can be held down so he can do a powerful downwards slash with it, similar to Marth's, Roy's and Ike's side smash. The move is very powerful, especially at the tip, where it deals high knockback and flame damage.
Ganondorf's aesthetics are altered to be more inline with his magical warlock theme.
- The fist hitbox of forward aerial and forward throw produces a darkness effect, while back aerial produces an electric effect.
- Dark Dive makes Ganondorf briefly flash purple during the uppercut portion.
- Back aerial and neutral attack now use the same "punch" SFX used for his side taunt.
- His sidestep and rolling dodges are now traditional sidesteps, and Ganondorf flickers and glows purple during his intangible frames.
Ganondorf retains his Melee jab.
New up tilt, an electric stomp, which, while not being a powerful move unlike his previous up tilt, is faster and is still one of the strongest up tilts in the game.
Forward smash is now Warlock Punch.
New down smash, a powerful, dark-infused punch to the ground, creating a dark shockwave. It is stronger than his former down smash and instantly hits on both sides, though it is slightly slower.
New neutral special, Drift and Dead Man's Volley, based on one of the attacks he does in his boss battle in The Legend of Zelda: Ocarina of Time. While being weaker than Warlock Punch, but it can be used to reflect projectiles and float while in midair.
Gerudo Dragon is combined with Flame Choke, and can be performed when the special button is held down or tapped when he is dashing forward.
New Final Smash, Triforce of Power, which increase Ganondorf's power by 1.5%, and changes his neutral special to a quick jab with the Triforce of Power, dealing high damage and knockback.
Moveset[]
Normal attacks | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack | Name | Description | Damage | ||||||||||||
Jab | Electrocuting jab | Ganondorf does a quick jab that electrocutes the opponent. | 7% | ||||||||||||
Side tilt | Spartan Kick | Ganondorf does a kick forward. Can be angled. | 13% | ||||||||||||
Side smash | Warlock Punch | Ganondorf does a powerful, dark-infused punch forward. Can be angled. | 15% (uncharged) 24% (fully charged) | ||||||||||||
Up tilt | Electric stomp | Ganondorf lifts his leg and does a powerful stomp. Deals electric damage at the second hit, which is the stomp. The stomp can meteor smash opponents. | 4% (first hit), 24% (second hit) | ||||||||||||
Up smash | Above kick | Ganondorf does a diagonal upwards kick. | 16% (uncharged) 25% (fully charged) | ||||||||||||
Down tilt | Crouching kick | Ganondorf does a crouching kick. | 9% | ||||||||||||
Down smash | Dark shockwave | Ganondorf does a powerful punch to the ground, creating a dark shockwave that knocks opponents away. | 14% (uncharged) 24% (fully charged) | ||||||||||||
Dash attack | Shoulder bash | Ganondorf does a shoulder bash. | 13% (early), 8% (late) | ||||||||||||
Aerial attacks | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Neutral air | Aerial spin kicks | Ganondorf does two spin kicks. | 6% (first and second hit) | ||||||||||||
Forward air | Aerial downwards punch | Ganondorf does a downwards punch that inflicts darkness. | 13% | ||||||||||||
Back air | Backhand punch | Ganondorf does a backhand punch which inflicts electric damage. | 14% | ||||||||||||
Up air | Flip kick | Ganondorf does a flip kick. | 10% | ||||||||||||
Down air | Aerial electric stomp | Ganondorf does a stomp beneath him that strongly spikes opponents. | 16% | ||||||||||||
Grabs and throws | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Grab | Ganondorf grabs the opponent. | ||||||||||||||
Pummel | Knee strike | Ganondorf does a knee strike. Fairly slow. | 3% | ||||||||||||
Forward throw | Darkness punch | Ganondorf does a punch forward, inflicting darkness. | 10% | ||||||||||||
Back throw | Behind kick | Ganondorf kicks the opponent behind him. | 11% | ||||||||||||
Up throw | Uppercut | Ganondorf uppercuts the opponent to the air. | 9% | ||||||||||||
Down throw | Ground slam | Ganondorf slams the opponent on the ground. | 10% | ||||||||||||
Special attacks | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Neutral special | Dead Man's Volley / Drift | In the air, Ganondorf begins to float forward a few seconds using dark magic before slowly floating downwards. When the special button is pressed when floating or on the ground, Ganondorf will to a swat forward, reflecting projectiles with x1.2 the speed and power. The swat can do damage and push opponents away. | 4% (swat) 0% (drift) x1.2% (reflected projectiles) | ||||||||||||
Side special | Flame Choke / Gerudo Dragon | Ganondorf dashes a short distance forward. When he touches an opponent when the special button is not held down, he will do Flame Choke, grabbing the opponent by the neck (if they had one to begin with) and releasing a dark energy burst, instantly sending them to the floor. When done in midair, Ganondorf will slam them onto the ground. Can effectively kill himself and the opponent when done with no platform off-stage. When he reaches the opponent when the special button is held down, he will do Gerudo Dragon, uppercutting the opponent, inflicting them with darkness. In the air, he will leapfrog over the opponent if he reaches them. On the ground, he can uppercut early by tapping the special button during the dashing frames. In the air, regardless of what variation Ganondorf does, he will be left helpless if he misses the opponent. |
14% (Flame Choke; grounded) 12% (Flame Choke; aerial slam) 13% (Gerudo Dragon; grounded) 11% (Gerudo Dragon; leapfrog) | ||||||||||||
Up special | Dark Dive | Ganondorf does a rising uppercut. He grabs the opponent during the rising frames, shocking them before creating a dark explosion, launching them. If he doesn't grab an opponent, he will do a dark-infused uppercut which deals damage. | 6% (grab) 1% (shock damage) 6% (explosion) 12% (uppercut) | ||||||||||||
Down special | Wizard's Foot | Ganondorf does a dark-flame infused kick forward. Does the kick diagonally downwards when used in midair. | 13% (grounded) 10% (aerial) 4% (land) | ||||||||||||
Final Smash | Triforce of Power | Ganondorf activates the Triforce of Power to increase his attack power, making him even more deadly than he already is. This also changes his neutral special to a jab with the Triforce of Power, which deals heavy damage and knockback, however the effect instantly wears off after its use. The effect wears off manually after fifteen seconds. | x1.5% (to all of his attacks) 35% (triforce jab; grounded) 28% (triforce jab; aerial) |
Miscellaneous[]
Alternates[]
Credit goes to Yendorami (t∣b∣c) for some of the alternates.