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Finnigan/FSB Moveset

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In his Fantendo Smash Bros appearances, Finnigan is a bit of a jack-of-all-trades. He has excellent mobility and reach, granted, but the rest of his attributes are all relatively average. The majority of his attacks revolve around projectiles, which puts him at a disadvantage when dealing with enemies that can reflect, but otherwise his versatility means that he has a slight advantage when he's far enough away from his enemies.

Moveset

  • Neutral attack: A three-hit combo that starts with a punch using Finnigan's empty right hand, followed by a swift jab with his left knee, and ending with him bringing his bow around to knock enemies away. A fairly average attack with nothing noteworthy to mention.


  • Forward tilt:
  • Up tilt:
  • Down tilt:
  • Dash attack:


  • Forward Smash:
  • Up Smash:
  • Down Smash:


  • Neutral aerial:
  • Forward aerial:
  • Backward aerial:
  • Up aerial:
  • Down aerial:


  • Grab:
  • Pummel:
  • Forward throw:
  • Backward throw:
  • Up throw:
  • Down throw:


  • Neutral Special - Barb Arrow: Finnigan notches an arrow in his bow and draws back. Like most bow-based specials in the game, the range of the attack increases as its charged. However, it trades range and charge speed for a unique property. The arrows stick onto any solid surface or character that they hit for a while, and if anyone touches it, the arrow will stick to them and deal a bit of damage.
  • Side Special - Tear Out: Finnigan summons his best friend, the bloodhound Shizuka, to charge forwards and attack. Shizuka gains speed as she charges, and will plow through anyone in her path to deal low damage and knock them upwards. She will keep going until she is struck, hits a wall, or falls off the edge. Of course, there's only one Shizuka, so you can't use this special while Shizuka is still charging.
  • Up Special - ???:
  • Down Special - ???:


  • Final Smash - Pocket Party: Finnigan jumps into the foreground, where he is joined by his fellow party members from Nowhere in Particular - Glenys, Lycus, and Mai. For a short time, the player is able to control the whole party in classic turn-based RPG style. Fire swarms of barbed arrows with Finnigan, revitalize yourself using healing magic with Glenys, call upon the power of the elements with Lycus, or confuse opponents through magical dances with Mai. After about ten seconds or three attacks - whichever comes first - Finnigan returns to the battlefield, and his party members merge with his body in true RPG fashion.

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