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SMB64 Logo
SMB64 Boxart
Game's Boxart
Developer(s) Namco
Publisher(s) Nin
Platform(s) Nintendo 64, Virtual Console (Wii)
Genre(s) Sports, Baseball
Series Mario Baseball series.
Successor Mario Superstar Baseball
Release Date(s) Nintendo 64:
25px-Flag of Japan July 28, 2001
25px-Flag of USA July 28, 2001
25px-Flag of Europe June 3, 2001
25px-Flag of Australia August 10, 2001

Virtual Console (Wii):
25px-Flag of Japan August 22, 2012
25px-Flag of USA September 10, 2012
25px-Flag of Europe September 12, 2012
25px-Flag of Australia October 1, 2012

Mode(s) Single Player
Multiplayer
Age Rating(s) ERating3RatingUSK6OFLC-GCERO A
Media Included Nintendo 64:
Media N64 icon Nintendo 64 Catridge
Wii:
Media DL icon Digital Download
Available Input Nintendo 64:
N64 Controller Nintendo 64 Controller
Wii:
Wii Classiccontroller Wii Classic Controller
Gamecube ControllerNintendo GameCube Controller

Super Mario Baseball , also known as Mario Baseball 64 in Japan (Mario Bēsubōru Rokujūyon), is a sports game for the Nintendo 64 and is the first of three titles in the Mario Baseball series. The game includes special elements with the basic baseball ones, such as Power Shots, Minigames and other special stuff that characters can perform in the fields. There's Chemistry that indicates good, neutral or bad relationship between characters, as well as various modes such as Challenge Mode and the Toy Field.

The game was developed by Namco and published by Nintendo. It was released in Japan and North America in July 28, 2001, in Europe in June 3, 2001 and Australia in August 10, 2001.

Gameplay[]

Super Mario Baseball plays similarly to actual baseball; teams take turn batting to run on the bases and fielding. The team who bats hits the ball to the field while the fielders attempt to make the batters out. Once a runner touches the home base, their team earns a point. There are three outs on an inning for the batting team. Once a team gets three outs, they switch sides. Whichever team obtains the most points wins. Teams, led by specific team captains, can have up to nine members.

Controls[]

Menu Controls[]

  • A: Confirm
  • B: Cancel
  • St/D-PadWiiU: Select menu items
  • N64 L.svg/N64 R.svg: Switch between positions and line-ups
  • N64 L.svg: Changes color of certain characters
  • Z: Change hand type of a character

In-game Controls (batter)[]

  • A: Swing (hold to charge)
  • B: Bunt
  • St: Aim the hit
  • N64 L.svg/N64 R.svg: Switch between positions and line-ups
  • N64 L.svg: Reset batter to default position.
  • A+Z: Star Swing

In-game Controls (runner)[]

  • St: Choose a base when stealing base.
  • Up: Steal a base/Advance a base
  • Own: Return to base/Dash
  • B: Tap to dash.

In-game Controls (pitcher)[]

  • St: Change pitcher's position on mound/control the ball
  • A: Pitch (hold to charge)
  • A+Z: Star Pitch
  • St+B: Check a runner
  • N64 L.svg: Reset pitcher to default position

In-game Controls (fielder)[]

  • St: Move
  • St/A: Choose a base and throw
  • St/A: Diving Catch
  • A: Jump
  • A: Use unique move (if any)
  • B: Tap to dash.

Other Controls[]

  • Start: Pause the game

Modes[]

Exhibition[]

1 to 2 Players.

A standard one or two player game mode of baseball. Players can choose their own rosters and play a baseball match. After that, the player can choose one of six unique stadiums to play in. Then, a number of match options can be adjusted, such as the number of innings, which player bats first and turn Star Skills on or off. Field settings, running, drop spots and batting cursors can also be adjusted.

Star Skill[]

A feature in this game is the ability to use a Star Skill, which is later implemented in successor installments as well. They can be activated either while batting or while pitching. Every character is able to use Star Skills, but Team Captain's and Sub-captain's Star Skills are superior to team players'. Captains have mostly different and unique Star Skills, however, Captains that usually pair with each other (Mario and Luigi for example) have similar Star Skills. In order to be able to activate a Star Skill, players need to fill the 5 Team Stars in the meter. Starting amount of Team Stars usually vary depending on the chemistry the team player has with the team captain.

Every stadium has a ball park feature that can increase the Star Skills when hit, with the exception of Mario Stadium. Star Skills can also be replenished when a batter reaches a base safely when the words "Star Chance!" appear. Team captains and players use up one Team Star, while Captains as members use up two Team Stars.

Challenge Mode[]

1 Player.

Challenge Mode is a single player mode (and the main mode of the game) where the player selects one of five team Captains (Mario, Peach, Yoshi, Wario and Donkey Kong) and plays with their pre-made team. This game mode is very similar in appearance to the Mini-Game Island from Mario Party, except players don't use lives. There are various maps (one of them being the starting map), with the player following a path of Spaces, each leading to a different location. Usually, a map consists of two optional spaces the player can visit anytime, which are the Shop Spaces and the Minigame Spaces (last map lacks a Minigame Space). Mission Spaces are obligatory and must be cleared in order to reach the final space that leads to the map's team stadium. The number of Mission Spaces vary depending on the map. In these Mission Spaces, the player will play very short baseball games, in which they must do a certain task in order to clear them. If cleared, the player gains Coins. If these tasks are not done correctly, however, it will lead to a Failure and the player will lose Coins. When a Mission Space is not available, it's grey-colored. When it's available, it turns red and then blue if it's cleared. Sometimes, Koopa Kid will take over a Mission Space, and coming in contact with him will lead the player to a mission against him. Winning or losing against Koopa Kid doubles the number of Coins won or lost, respectively. The starting map is the map belonging to the player's team, which only has a Minigame Space, a Shop Space and a Warp Pipe that leads to the first main map.

After reaching the final space, the player can challenge the map's local team. Upon winning a baseball game against them, that team's members will join you, increasing your team's variety. There's five maps (six if counting the starting map). The final map, which is Bowser's Badlands, is the most difficult one and where you challenge Bowser. After defeating him, Challenge Mode is cleared.

There are four difficulties in Challenge Mode: Mushroom, Flower, Star and Special. Once Special is cleared, Bowser Mode is unlocked. While playing Bowser Mode, Bowser must challenge and beat the other Captains and Sub-captains, and play against a team of nine of the ten Captains and Sub-captains, led by Mario (the excluded character is random). Bowser can recruit other characters (in dialogues with friendly characters, it's mostly him forcing them to join his team), excluding the Captains and Sub-captains. Additionally, Koopa Kid does not take over Mission Spaces in Bowser Mode.

Maps[]

Image Number of Mission Spaces Map's Stadium Map's Minigame Description Difficulty

Starting Map (Depends on selected Captain)
None Varies Varies The starting map can be any of the maps shown below. Depends on the selected Captain. You can play the corresponding minigame and practice in the stadium, there's also a shop. You can start the adventure anytime after using the Warp Pipe. None

Mushroom Kingdom
3 Mario Stadium Bob-omb Derby A map representing the Mushroom Kingdom. Various characters such as Goomba and Koopa Troopa host Missions in this map. The Shop's owner is Monty Mole and the Red Goomba is the Minigame Space host. Mario Stadium is located here. This map becomes the Starting Map if the player chooses Mario's team. Easy

Peach's Garden
3 Peach Castle Wall Ball A map located in a big garden just outside Peach Castle, which is the map's stadium. Toads host the Missions in this map. The Shop's owner is Toad Minister and Purple Toad is Minigame Space host. This map becomes the Starting Map if the player chooses Peach's team. Easy

Yoshi's Island
4 Yoshi Island Piranha Panic A map representing Yoshi's Island. Various Shy Guys host the Missions in this map. The White Shy Guy is the owner of the shop and Baby Mario hosts the Minigame Space. A little isle named Yoshi Island is the stadium. This map becomes the Starting Map if the player chooses Yoshi's team. Normal

Wario City
5 Wario Castle, Treasure Nab A big luxurious city. The stadium is located inside Wario Mansion. Magikoopas and Boo host the Missions and Big Boo hosts the Minigame Space. Big Bob-omb is the Shop owner. This map becomes the Starting Map if the player chooses Wario's team. Normal

DK Jungle
6 DK Ship Barrel Batter A map located inside of DK Jungle. Paragoombas and Klaptraps are Mission hosts. Dixie is the owner of the shop and Paratroopa is the Minigame Space host. A ship under thunderclouds named DK Ship is the stadium. This map becomes the Starting Map if the player chooses Donkey Kong's team. Hard

Bowser Badlands
8 Bowser Airship None A lavaland located outside Bowser's Castle. Various Dry Bones and Hammer Bros. host Missions. Boomerang Bro. is the owner of the shop. A big airship that acts as the stadium appears behind Bowser's Castle, named Bowser Airship, after completing the mission in front of Bowser's Castle. Challenge Mode is cleared after finishing this map. When Bowser Mode is unlocked and played, this map becomes the Starting Map. Very Hard

Characters[]

Team Captains[]

Balanced Captains[]

Character Team Name Special Ball Running/Fielding Bats/Throws Stats
Mario SMB64
Mario
Mario Fireballs Fireball Wal Jump, Sliding Catch Right/Right Bat 6/10
Pitch 6/10
Field 6/10
Run 5/10
Luigi SMB64
Luigi
Luigi Gentlemen Green Fireball Wall Jump, Sliding Catch Left/Right Bat 5/10
Pitch 6/10
Field 5/10
Run 6/10
Daisy SMB64
Daisy
Daisy Petals Flower Ball Quick Throw, Sliding Catch Left/Right Bat 5/10
Pitch 8/10
Field 4/10
Run 5/10
Birdo SMB64
Birdo
Birdo Beauties Strange Ball Suction, Body Check Right/Right Bat 6/10
Pitch 5/10
Field 4/10
Run 6/10

Technique Captains[]

Character Team Name Special Ball Running/Fielding Bats/Throws Stats
Peach SMB64
Peach
Peach Royalties Heart Ball Quick Throw, Super Catch Right/Right Bat 4/10
Pitch 8/10
Field 6/10
Run 5/10
Waluigi SMB64
Waluigi
Waluigi Mystiques Liar Ball Laser Beam, Super Jump Left/Left Bat 5/10
Pitch 9/10
Field 5/10
Run 4/10

Speed Captains[]

Character Team Name Special Ball Running/Fielding Bats/Throws Stats
Yoshi SMB64
Yoshi
Yoshi Eggs Egg Ball Tongue Catch, Clamber Left/Right Bat 5/10
Pitch 4/10
Field 7/10
Run 9/10
DiddyKong SMB64
Diddy Kong
Diddy Apes Boomerang Ball Super Catch, Clamber Left/Right Bat 3/10
Pitch 6/10
Field 6/10
Run 8/10

Power Captains[]

Character Team Name Special Ball Running/Fielding Bats/Throws Stats
Wario SMB64
Wario
Wario Greedies Phony Ball Sliding Catch, Body Check Right/Right Bat 8/10
Pitch 3/10
Field 5/10
Run 4/10
DK SMB64
Donkey Kong
DK Explorers Banana Ball Clamber, Laser Beam Left/Right Bat 8/10
Pitch 7/10
Field 4/10
Run 5/10
Bowser SMB64
Bowser
Bowser Monsters Killer Ball Body Check, Laser Beam Left/Right Bat 9/10
Pitch 8/10
Field 2/10
Run 1/10
KoopaKid SMB64
Koopa Kid
Kid Spikes Shell Ball Sliding Catch, Wall Jump Left/Right Bat 8/10
Pitch 4/10
Field 3/10
Run 5/10

Team Players[]

Balanced Players[]

Character Default Team Running/Fielding Bats/Throws Stats
ToadIcon MP3
Toad
Peach Royalties Body Check Right/Right Bat 5/10
Pitch 3/10
Field 4/10
Run 6/10
KoopaTroopaIcon MP3
Koopa Troopa
Mario Fireballs Sliding Catch Left/Right Bat 5/10
Pitch 4/10
Field 5/10
Run 4/10
ShyGuyIcon SMB64
Shy Guy
Yoshi Eggs Sliding Catch Left/Left Bat 5/10
Pitch 3/10
Field 5/10
Run 5/10
GoombaIcon MP3
Goomba
Mario Fireballs Ball Dash Right/Right Bat 4/10
Pitch 3/10
Field 4/10
Run 5/10
DrMarioIcon SMB64
Dr. Mario
(Unlockable)
Mario Fireballs Wall Jump Right/Right Bat 6/10
Pitch 5/10
Field 6/10
Run 5/10
DKJrIcon SMB64
Donkey Kong Jr.
(Unlockable)
DK Explorers Clamber Left/Right Bat 6/10
Pitch 8/10
Field 5/10
Run 6/10

Technique Players[]

Character Default Team Running/Fielding Bats/Throws Stats
MrBlizzardIcon MP3
Mr. Blizzard
Mario Fireballs Super Jump Right/Right Bat 4/10
Pitch 8/10
Field 5/10
Run 3/10
ToadMinisterIcon SMB64
Toad Minister
Peach Royalties Super Catch Left/Right Bat 4/10
Pitch 5/10
Field 6/10
Run 5/10
MagikoopaIcon SMB64
Magikoopa
Wario Greedies Magical Catch Left/Right Bat 4/10
Pitch 2/10
Field 8/10
Run 3/10
DryBonesIcon SMB64
Dry Bones
Bowser Monsters Sliding Catch Left/Left Bat 5/10
Pitch 4/10
Field 4/10
Run 5/10
ParatroopaIcon SMB64
Koopa Paratroopa
DK Explorers Super Jump Left/Right Bat 3/10
Pitch 3/10
Field 5/10
Run 6/10
BooIcon MP3
Boo
Wario Greedies Super Jump Left/Left Bat 3/10
Pitch 8/10
Field 2/10
Run 4/10
DixieIcon SMB64
Dixie Kong
DK Explorers Clamber Left/Right Bat 2/10
Pitch 5/10
Field 6/10
Run 6/10

Speed Players[]

Character Default Team Running/Fielding Bats/Throws Stats
BabyMarioIcon SMB64
Baby Mario
Yoshi Eggs Wall Jump Right/Right Bat 3/10
Pitch 5/10
Field 3/10
Run 7/10
BabyLuigiIcon SMB64
Baby Luigi
(Unlockable)
Yoshi Eggs Wall Jump Left/Right Bat 2/10
Pitch 5/10
Field 3/10
Run 8/10
ParagoombaIcon SMB64
Paragoomba
DK Explorers Super Jump Right/Right Bat 3/10
Pitch 2/10
Field 6/10
Run 8/10
MontyMoleIcon SMB64
Monty Mole
Mario Fireballs Ball Dash Left/Right Bat 3/10
Pitch 4/10
Field 4/10
Run 7/10
TumbleIcon SMB64
Tumble
(Unlockable)
Peach Royalties Super Jump Left/Left Bat 3/10
Pitch 3/10
Field 4/10
Run 9/10

Power Players[]

Character Default Team Running/Fielding Bats/Throws Stats
BigBooIcon SMB64
Big Boo
Wario Greedies Super Jump Right/Right Bat 7/10
Pitch 5/10
Field 3/10
Run 4/10
WigglerIcon SMB64
Wiggler

DK Explorers

Sliding Catch Left/Right Bat 7/10
Pitch 3/10
Field 4/10
Run 6/10
BigBobOmbIcon SMB64
Big Bob-Omb
(Unlockable)
Wario Greedies Laser Beam Left/Right Bat 9/10
Pitch 5/10
Field 3/10
Run 2/10
HammerBroIcon SMB64
Hammer Bro.
Bowser Monsters Body Check Right/Right Bat 8/10
Pitch 3/10
Field 4/10
Run 3/10
MetalMarioIcon SMB64
Metal Mario
(Unlockable)
Bowser Monsters Sliding Catch Right/Right Bat 10/10
Pitch 6/10
Field 4/10
Run 2/10

Default Team Formations[]

Mario Fireballs[]

  • Mario (Captain)
  • Luigi (Sub-captain)
  • Goomba
  • Red Goomba
  • Koopa Troopa
  • Red Koopa Troopa
  • Monty Mole
  • Mr. Blizzard
  • Dr. Mario (unlockable)

Peach Royalties[]

  • Peach (Captain)
  • Daisy (Sub-Captain)
  • Toad
  • Blue Toad
  • Green Toad
  • Yellow Toad
  • Purple Toad
  • Toad Minister
  • Tumble (unlockable)

Yoshi Eggs[]

  • Yoshi (Captain)
  • Birdo (Sub-captain)
  • Baby Mario
  • Red Shy Guy
  • Blue Shy Guy
  • Yellow Shy Guy
  • Green Shy Guy
  • White Shy Guy
  • Baby Luigi (unlockable)

Wario Greedies[]

  • Wario (Captain)
  • Waluigi (Sub-captain)
  • Blue Magikoopa
  • Green Magikoopa
  • Red Magikoopa
  • Yellow Magikoopa
  • Boo
  • Big Boo
  • Big Bob-omb (unlockable)

DK Explorers[]

  • Donkey Kong (Captain)
  • Diddy Kong (Sub-captain)
  • Dixie Kong
  • Paratroopa
  • Green Paratroopa
  • Paragoomba
  • Blue Paragoomba
  • Wiggler
  • Donkey Kong Jr. (Unlockable)

Bowser Monsters[]

  • Bowser (Captain)
  • Koopa Kid (Sub-captain)
  • Dry Bones
  • Blue Dry Bones
  • Black Dry Bones
  • Hammer Bro.
  • Boomerang Bro.
  • Fire Bro.
  • Metal Mario (unlockable)

Chemistry[]

Chemistry is a unique feature to Super Mario Baseball and its sequels. Player chemistry emphasizes the relationships between characters. When forming a team, the relationship status between the captain and their teammates affects the number of power stars the team starts with. Additionally, in the game, good chemistry occurs with two friends. When a player throws a ball to their "buddy", the ball travels faster than a normal throw would. Additionally, a player hits better when one of their friends are on base. Examples are Mario and Luigi, Yoshi and Birdo. Good chemistry is symbolized by a musical note.

Bad chemistry occurs conversely. When a character throws a ball to a character they dislike, the ball travels more slowly and is sometimes out of line. Bad chemistry is symbolized when a small zigzag line appears next to the players. Examples of bad chemistry include Mario and Bowser, Luigi and Waluigi. However, bad chemistry only occurs when the characters are fielding, and it does not happen all the time.

Character Good Chemistry Bad Chemistry
Mario Luigi
Peach
Yoshi
Dr. Mario
Wario
Bowser
Metal Mario
Luigi Mario
Peach
Daisy
Waluigi
Boo
Big Boo
Peach Mario
Luigi
Daisy
Toad
Toad Minister
Tumble
Dr. Mario
Wario
Bowser
Big Bob-omb
Daisy Peach
Luigi
Tumble
Wiggler
Waluigi
Bowser
Big Boo
Yoshi Mario
Birdo
Baby Mario
Baby Luigi
-
Birdo Yoshi
Shy Guy
Wiggler
Wario
Wario Waluigi
Boo
Big Bob-omb
Mario
Peach
Toad
Baby Mario
Dr. Mario
Waluigi Wario
Magikoopa
Big Boo
Luigi
Daisy
Tumble
Baby Luigi
Donkey Kong Diddy Kong
Dixie Kong
Donkey Kong Jr.
Mr. Blizzard
Diddy Kong Donkey Kong
Dixie Kong
Wiggler
-
Bowser Koopa Kid
Hammer Bro.
Dry Bones
Koopa Troopa
Metal Mario
Mario
Peach
Toad
Dr. Mario
Daisy
Koopa Kid Bowser
Hammer Bro.
Magikoopa
Baby Mario
Baby Luigi
Tumble
Toad Peach
Tumble
Toad Minister
Wario
Bowser
Toad Minister Peach
Toad
Tumble
-
Tumble Toad
Toad Minister
Peach
Daisy
Waluigi
Koopa Kid
Goomba Paragoomba
Monty Mole
Mr. Blizzard
Big Bob-omb
Paragoomba Goomba
Monty Mole
Paratroopa
Donkey Kong Jr.
-
Shy Guy Birdo
Monty Mole
Mr. Blizzard
Baby Mario
Baby Luigi
Wiggler Diddy Kong
Daisy
Birdo
Monty Mole
Mr. Blizzard
Dixie Kong Donkey Kong
Diddy Kong
Donkey Kong Jr.
-
Donkey Kong Jr. Donkey Kong
Dixie Kong
Paragoomba
-
Baby Mario Yoshi
Baby Luigi
Wario
Koopa Kid
Shy Guy
Baby Luigi Yoshi
Baby Mario
Waluigi
Koopa Kid
Shy Guy
Boo Big Boo
Wario
Magikoopa
Luigi
Big Boo Boo
Dry Bones
Big Bob-omb
Luigi
Daisy
Dry Bones Bowser
Koopa Troopa
Big Boo
Metal Mario
-
Koopa Troopa Paratroopa
Bowser
Mr. Blizzard
Dry Bones
-
Paratroopa Koopa Troopa
Paragoomba
-
Hammer Bro. Bowser
Koopa Kid
Dr. Mario
Magikoopa Boo
Waluigi
Koopa Kid
-
Big Bob-omb Wario
Big Boo
Metal Mario
Peach
Goomba
Monty Mole Goomba
Paragoomba
Shy Guy
Wiggler
Dr. Mario
Metal Mario
Mr. Blizzard Goomba
Koopa Troopa
Shy Guy
Donkey Kong
Wiggler
Dr. Mario Mario
Peach
Monty Mole
Bowser
Wario
Metal Mario Bowser
Big Bob-omb
Dry Bones
Mario
Monty Mole

Items[]

Items are purchasable in Challenge Mode by using Coins. Coins are obtained for purchasing by clearing missions or by winning minigames at the stadium. There are two types of items: One-game Items and Permanent Items.

One-game Items[]

These items last for one game of baseball.

  • Nice Bat: Lets the player's character get hits more easily.
  • Power Bat: Increases the power of the character's swings.
  • Great Ball: Increases the speed of the character's pitches.
  • Super Glove: Increases the Fielding ability of the characters.
  • Koopa Sneakers: Makes the characters move faster.
  • Friendship Emblem: Increases friendship between the team. Normally incompatible characters will become more friendly to their rivals.
  • Superstar: Increases all stats and boosts friendship. Not available until every other item has been purchased at least once over the course of multiple Challenge Mode playthroughs.

Permanent Items[]

All of these items do not need to be purchased again. They cost 150 Coins and all of them have the same purpose: give a character the ability to use their special swings and pitches. Each one powers up one captain and become active when the compatible character is on the team.

  • Fire ball.. Red Fireball - Mario
  • GreenFireball Green Fireball - Luigi
  • 8bitheart Lovely Heart - Peach
  • Mixflowerfinally Pretty Flower - Daisy
  • MLPUPYoshiEgg Egg - Yoshi
  • BirdoEggSprite Pink Egg - Birdo
  • GoldBobOmbSprite Gold Bomb - Wario
  • PurpleBobOmbSprite Purple Bomb - Waluigi
  • Giant Banana King Banana - Donkey Kong
  • Banana.. Chimp Banana - Diddy Kong
  • BanzaiBill sprite Bullet Bill - Bowser
  • Spiny Shell.. Spiked Shell - Koopa Kid
  • Grottokey Toy Key - Does not give a character Special Moves. Allows access to Toy Field from Challenge Mode. This allows the player to carry Coins earned in Toy Field over to Challenge Mode. Appears only after beating every minigame in Challenge Mode. Toy Field's entrance opens in the Starting Map.

Stadiums[]

Image Corresponding Minigame Description
MarStadiumMania
Mario Stadium
Bob-omb Derby An ordinary stadium that belongs to Mario (and possibly Luigi as well) located in the sunny hills of the Mushroom Kingdom. This stadium has no special features, being well suited for pure baseball.
SM64DS-Peach's Castle
Peach Castle
Wall Ball A ball park located in a beautiful garden outside Peach's Castle. Various ! Blocks float high above the field. The ball can hit those blocks and bounce to a different direction. When hitting specific ! Blocks, something different might happen. Yellow ! Blocks can give out Star Skills, Red ! Blocks can make the ball fly higher, Blue ! Blocks can make the ball fly to a random direction and Green ! Blocks can make the ball fall straight down. Additionally, Brick Blocks get destroyed when hit by the ball.
MHWiiYoshi's Island
Yoshi Island
Piranha Panic A ball park owned by Yoshi, located in Yoshi's Island. Piranha Plants grow widespread across the field, acting as hazards by attacking nearby players. Yellow Piranha Plants don't harm players and instead give Star Skills when hit.
WariocastleWW
Wario Mansion
Treasure Nab A ball park located inside of a luxurious golden mansion owned by Wario. Grindels crash down whenever the trap pannels are hit by the ball, blocking players' paths towards the ball and crushing anyone under them. A single star pannel is located in the far middle of the stadium, giving out a Star Skill if hit by the ball.
DKShip
DK Ship
Barrel Batter A stadium set on top of a big ship owned by Donkey Kong, traveling through troubled waters. A gargantuan Blooper is located outside of the ship, ocasionally tilting the ship with its tentacles. Whenever this happens, barrels will roll down the stadium every so often, hurting players. If the ball hits a Blooper tentacle, it inmediately flees and gives out a Star Skill.
Bateau-volant
Bowser Airship
(Unlockable)
Bullet Bummer A ball park located on top of an airship owned by Bowser. Various cannons are located at the extreme right and left fields, ocasionally shooting Bullet Bills at players. Sometimes, a cannon will shoot a Missile Bill, a dangerous Bullet Bill that will follow the character that has the ball. Additionally, Thwomps are located on top of the airship's background barriers, crashing down and blocking any would-be home run balls. Golden Bullet Bills appear on rare occasions, giving out Star Skills when hit.
  • The player must complete Challenge Mode once to unlock Bowser Airship.

Toy Field[]

Toy Field is a special mode where up to four players can participate in a special field. Players take turns hitting pitched balls into a field made up of many spaces. Players earn coins depending on where the ball has landed. 1B hit advances all runner lights one base forward, earning 10 coins plus 30 (10 from each opponent) for any RBI. 2B Hit advances the lights 2 spots forward, earning 20 coins and again 30 for all RBI. 3B Hit spaces are the same, except earning 30 coins for the base score.

? Spaces start a slot wheel. If the wheel shows three Bob-ombs, then the player loses 90 coins, 30 to each opponent, and if nobody catches the ball after it lands there a random player is selected to bat. Three red shells steal 30 coins from a random player. Three Blue Spiny shells steals 100 coins with the leader. Three lightning bolts switches coin totals with the leader. Three lucky 7's changes all spaces to HR Spaces for 1 turn and gives a bat again, those HR spaces give a home run whenever they're hit. Three 1-UP shrooms lights up all the runner lights and earns a bat-again.

Hitting the Coin Spaces causes many coins to appear on the field. The fielders can collect the coins for a few seconds. After that time is up, the batter gets any remaining coins. Hitting the panels right next to the back wall reveals a letter. Hitting all the letters will spell "Home Run", and the player will get a home run, earning them more coins. If the ball is not caught when a batter hits it, the batter will go again.

In Challenge Mode's overworld, the player can access to Toy Field after obtaining the Toy Key, got after beating every minigame in Challenge Mode. Additionally, Coins earned in this mode will be carried over to Challenge Mode. Toy Field's design changes drastically in successor games, getting a nighttime and more casino-like appearance, while in this game it bears resemblance to Peach's Birthday Cake from Mario Party with giant character figures and giant food around the field. It also looks like a big colorful castle inside rather than a casino / arcade-looking field.

Minigames[]

Records[]

Reception[]

Gallery[]

Names in other languages[]

Trivia[]

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