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Developer(s) | ||||
Publisher(s) | ||||
Platform(s) | ||||
Genre(s) | Fighting Game | |||
Release Date(s) | TBA | |||
Age Rating(s) | ||||
Media Included | V² Disc |
Kingdoms of Fighters B: Fight for the Future (stylized as Kingdoms of Fighters [B]: Fight for the Future) is a sequel to Kingdoms of Fighters. Like the previous installment, it is a umbrella fighting game in the style of King of Fighters, with several other new mechanics to make it feel fresh. The sequel will expand on the team fighting formula and features a new story and several new characters, centering around the past and future of Aeo.
New to the sequel is the new team creation system revamp. While players can create teams from 3 characters on the roster like they could in the previous installment, they can also chose to use either a stand-alone character or a two-person coupling. Additionally, the new Phantogram system incentives the player to play the game in different ways using the new team system. More details on these new systems are available in the Gameplay and Phantogram sections.
The game will also feature a expansive story mode in the vein of the Fighters of Lapis series (which were inspired by the Subspace Emissary mode in Super Smash Bros. Brawl). This story mode will serve as a way to unlock all the unlockable characters without needing to grind. Returning characters will also be revamped with new moves.
Gameplay[]
Basic Gameplay[]
The gameplay from the previous game still remains largely the same, with most alterations effecting the team system. When the player goes into character select, they can choose to have up to three characters for a team, two characters for a coupling, and one character for a lone wolf scenario. All picks will result in three usable stocks regardless. The player can also equip or disable Phantograms to boost their characters. They can only have three up at a time, and require clever use of them to fully tap into their potential. When the player goes into a match, they can switch to their other team members if they desire after the first 15 seconds clock by, who each have their own unique health bar. A round will only end when a opponent is KO'd or time runs out.
Attacks[]
Each character has four high attacks (Neutral, Side, Up, and Down standard attacks) and four low attacks (Neutral, Side, Up, and Down special attacks) to use, using either the for high attacks or for low attacks, as well as a directional input. Characters can also jump using the triggers or the up directional movement on the pad. Players use to block (down blocks low attacks and up blocks high attacks, neutral blocks neutral attacks) or parry attacks, and to unleash MAX Mode, which will allow the player to execute special moves depending on what level their Super Bar is. The player can taunt using the directional buttons on the controller.
MAX Mode[]
MAX Mode fills over a meter and can be activated via the . The player fills it up over either getting hit or landing hits on a opponent, which will fill up faster if they execute combos.
MAX Mode Moves are as follows:
- Level 1 Moves - Quick moves that can be executed by attacking. Do extra damage compared to normal moves but aren't super punishing. Characters can have 2-8 of these, which depend on which directional button the player button presses when using them and whether they are in the air or not. They are the quickest to build up and use. This is also the longest MAX Mode goes on for, allowing for multiple attacks.
- Level 2 Moves - Drain the Super Bar quicker, but are far more punishing. Usually characters only have one of these moves at their disposal and can execute it twice before the meter drops. It is very rare for a character to have more than one Level 2 move, but they can have more than one if they are paired with a particular team mate or through other gimmicks. These last as long as a single move.
- Level 3 Moves - Depending on what the player does at the selection screen, these can either be quick but helpful team moves, punishing rival-based attacks, or immensely powerful one-man attacks. Level 3 moves in general have been revamped heavily to play in with the Phantograms feature. These are by far the most powerful and time consuming to build up and use. These last as long as a single move.
Flowmotion[]
The stages in the game also now feature Flowmotion, which allows the player to use the environment in the stages to their advantage. Many Flowmotion elements are single use and require the player to be in MAX Mode to use them. While in MAX Mode, the player can tap to use Flowmotion attacks on highlighted objects.
Revenge Cancel[]
When another player is trapped into a combo, they can cancel the other player's attack with a powerful version of an attack that deals little damage but knocks their opponent far back, which prevents infinite combos and serves as somewhat of a comeback mechanic.
Win Conditions[]
When the player defeats the opposing fighter on the enemy's team, they regain some health in the next round. This is dependent on the time left on the clock; there are 90 seconds per round.
- 45+ seconds = 40% health
- 44 to 30 seconds = 35% health
- 29 to 18 seconds = 25% health
- 17 to 0 or timeout = 15% health
Additionally, there are win conditions that can also influence some bonuses.
- Finishing an opponent with an MAX Mode move influences the quantity of trophies and Phantograms recieved after the battle is complete. This goes under a further check of having a 50% chance of influencing the pool, with this chance steadily going up by 10% if there is no payout.
- Level 1 increases the quantity by one or two extra trophies/Phantograms.
- Level 2 increases the quantity by three to five extra trophies/Phantograms.
- Level 3 increases the quantity by seven or eight extra trophies/Phantograms.
- Defeating an entire team with only one character on a three person team increases the money winnings from a match by 30%. This goes under a further check of having a 50% chance of influencing the pool, with this chance steadily going up by 10% if there is no payout.
- Getting frequent time outs will sometimes add extra time on the clock at the start of the next round.
- Keeping health high during victories will add a special state to the life bar at the start of the next round. This state is known as the "Steel Life Bar" and allows the user to tank a single attack before depleting their normal health bar.
Modes[]
Story Mode: FIGHT FOR THE FUTURE[]
Story Mode: FIGHT FOR THE FUTURE is the story mode for the game. It will be a cinematic story mode in the vein of the Fighters of Lapis series that will center around time travel mechanics to get from level to level and the player will have to play as multiple characters to get through scene to scene.
Setting and Premise[]
FIGHT FOR THE FUTURE picks right up from EVOLVE, specifically Pandora's storyline in which she merges many of the outcomes together. The general spanning plot for the three sagas introduced in the game go like this: Aeo itself is under a new mysterious threat hailing from another universe, which even Pandora is helpless to stop; one across time. With the past, present, and future under attack, many of the characters will have to band together to stop the mysterious new threat.
FIGHT FOR THE FUTURE is three "sagas" long and are segmented into episodes. The game segments each episode into fight scenes that lead into the next cutscenes. Players may have a choice of characters to choose from before they battle or they may have to use the characters available to them.
Each of the "sagas" of FIGHT FOR THE FUTURE has a different plot and focus.
- War for Aeo Saga - When three intergalactic threats known as the Saiyans land on Aeo with the intention to conquer it, the Kingdoms must band together to stop them, even if it means having to make unlikely allies. A grand saga that has galactic sized events.
- POINT Entrance Exam Saga - P.O.I.N.T, a hero organization, is hosting their entrance exam for any character to join in and become a part of P.O.I.N.T. Their massive resources and scope make this a tantalizing prize for surprisingly many of the characters.
- Unchained Time Saga - The time breaker has been revealed and now it's a race through time and space to stop the villain. More details to be revealed in the future.
War for Aeo Saga[]
A mysterious new force known as the Saiyans arrive on Aeo and pose a serious threat to the wellbeing of everyone on Aeo, taking over kingdom by kingdom effortlessly. This galaxy-spanning saga will see unlikely team-ups and surprise twists, as the developments set up things for the Unchained Time Saga.
POINT Entrance Exam Saga[]
Unchained Time Saga[]
Arcade Mode[]
Arcade Mode is similar to the last game's EVOLVE except without the unique story routes for each character, instead being a ten round series of fights eventually capped off with a final boss. Each character has a different final boss sent through time to fight.
Final Bosses[]
Remix Mode[]
Remix Mode is a intensely shortened version of the Arcade Mode, still having ten rounds of fights against randomized opponents. However, both livebars are cut in half, the timer is set to 30 minutes, and the player is incentivized to finish fights as fast as possible. They will receive collectibles in this mode, making the grind for them a little faster.
Versus Mode[]
Training Mode[]
Online Mode[]
Vault Mode[]
Characters[]
Starting Characters | |||||
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Candy Kingdom Team | |||||
Samurai Jack |
Aku |
Candy Venom |
Finn |
Jake |
Princess Bubblegum |
Candy Knights Team | Cursed Team | ||||
Finn |
Jake |
Raquana Sheldon |
Glade |
Dr. Princess |
Shiki |
Elemental Gathering Team | |||||
Wario |
Captain Syrup |
Frost |
Kat Jannings |
Patience |
Salesman BMO |
Mai Team | Maki Team | ||||
Mai Shiranui |
Luong |
Angel |
Maki Genryusai |
Felicia |
Poison |
Sand Kingdom Team | |||||
Mervamon |
Solis R8000 |
Cleopatra |
Lovely Mummy |
Mummy Cat |
Tracer |
The Girl and The Robot | |||||
Zero Suit Samus |
R.O.B. |
Launch |
C. Viper |
Chaos |
Ms. Bison |
Black Lab Team | Partenaire Team | ||||
Parasoul |
Valentine |
Ms. Fortune |
Ruby Heart |
Amingo |
SonSon |
Ruined Kingdom Team | Blade Team | ||||
2B |
A2 |
9S |
Blademaster Finn |
Pyra |
Natsu |
Bomb Team | Sisterhood of Mutants | ||||
Powergirl |
Harley Quinn |
Spiral |
Psylocke |
Gwenpool |
Mitsuru |
Lakewood Plaza Turbo Team | Enid's Team | ||||
KO |
Enid |
Radicles |
Enid |
Red Action |
Punching Judy |
Elodie's Team | Bliss Kingdom Queens | ||||
Elodie |
Black Strategy |
Holo Pearl |
Absinthe |
Katsuragi |
Taokaka |
Saiyan Team | |||||
Gogo |
Roger Rabbit |
Raditz |
Gine |
Nappa |
Aqua |
Starting Characters[]
Starting Characters | |||||||
Character | Information | ||||||
---|---|---|---|---|---|---|---|
Samurai Jack |
With the new threat effecting time and reality on the past, present, and future, Samurai Jack has become hugely relevant to the events unfolding in Aeo. Although selfless and courageous, Samurai Jack holds huge guilt for still not managing to defeat Aku over the course of the couple years that he has been held hostage in the future. He uses his gods-blessed katana and his natural skills to use against his foes. MAX MODE MOVES
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Aku |
Born from a cosmic black mass of darkness, Aku was an evil, shapeshifting demon that has taken over the world and ruled it for countless eons in the future. In present day Aeo, he was sealed away, although he will be unleashed soon. Aku however, finds that his rule is not threatened by Samurai Jack, but rather OTHER villains that are trying to use time travel to get what they want. As such, Aku and Samurai Jack team up, even though both of them know it's not going to last a second once the threat has been controlled. Aku is a shapeshifter with a lot of strength, giving him quite the advantage but he gets weaker the more damage he takes. MAX MODE MOVES
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Candy Venom |
This Venom-offspring that has been infused with candy matter by a mysterious scientist. Half symbiote, half candy, this Venom is more invested in harvesting candy people than finding a proper host for itself. Utilizing strong, brute-like attacks, Candy Venom is able to twist and form his body in various shapes as well as gather candy materials to make him more massive. MAX MODE MOVES
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Candy Kingdom Team & Candy Knights Team | |||||||
Candy Kingdom Team consists of:
Candy Knights Team consists of:
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Finn |
Finn the Human is the first call to the Candy Kingdom's defenses, attacking evil on sight with his sword and bravery. Although he has lost his arm, the one PB has supplied him with should be well enough to battle with. He also has a proficiency in swords, able to utilize all sorts of blades in his attacks. He's generally a fast character that can be very dangerous, but has pretty poor defense. MAX MODE MOVES
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Jake |
Jake is Finn's more or less brother, although not biologically. While he has a laid-back approach for most things, it usually doesn't end up being the most helpful advice. Jake also shows traits of being rather lazy, sometimes not even using his abilities even when it'd be immensely useful. He's able to transform into several things which makes him a rather odd character to play as, able to trade tradeoffs through transformations. MAX MODE MOVES
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Princess Bubblegum |
Princess Bubblegum acts as the ruler of the Candy Kingdom, and while appears to be a sweet and loving princess at first glance, she has a tyrannical side that can sometimes rear it's ugly head when she is out of control. She wants to get down to the bottom of this funny time business that has been happening. Princess Bubblegum mostly uses science gadgets and her elemental magic abilities to attack, being incredibly powerful once she builds up her Super Meter, but other wise it's clear that defense and speed are her primary attributes. MAX MODE MOVES
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Raquna Sheldon |
Hired by Princess Bubblegum and hailing from the Excalibur Kingdom's Midguard Library division, Raquna Sheldon is a knight that serves to defend allies and herself from danger. She is somewhat of a alcholic, often visiting taverns when she can, but she is staunchly dedicated to protecting those she cares about. She has a easygoing personality, but also can be incredibly brave and is always willing to put up her shield. MAX MODE MOVES
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Cursed Team | |||||||
Cursed Team consists of:
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Glade |
Returning from the original game, Glade has become a lot more conflicted with her role since encountering Finn the Human. She has more control over the curse, but she fears her power and has been living in recluse on her own for a while. She can morph her body into various forms to attack, and utilize grass as a deadly weapon. MAX MODE MOVES
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Dr. Princess |
Dr. Princess returns as Glade's sole comfort and tether to the mortal plane, having grown close as a friend after Glade ran off. She isn't actually a doctor or a princess, but does a good job at the former despite being unlicensed. Joining Shiki and Glade, they form the Cursed Team. She attacks with microscopes, flasks, and x-ray equipment, although not in a trained way. MAX MODE MOVES
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Shiki |
Shiki is a woman who was tailored before birth to host Yuga, a powerful sorcerer from the demon world. Her soul was under Yuga's control until she broke it through hew own will, which was instilled from the hope from the Obelisk. She still must fight against Yuga's control, but she is her own person now, and wishes to help Glade control herself as well. Her fighting style is focused in her twin katanas, as well as using unorthdox slashes and kicks. MAX MODE MOVES
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Wario |
Wario is a treasure hunter that has no allegiance to any of the Kingdoms of Aeo, instead living in his own castle filled with riches. When he is cast out by Captain Syrup when she invades while he's asleep, Wario ends up having to save Aeo in order to save himself and his castle. He is able to use his trademark shoulder charge to barge through anyone that goes through him and his ground pound to keep his opponents low to the ground. Wario's a strong character but not a particularly fast one.
MAX MODE MOVES
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Captain Syrup |
Captain Syrup is Wario's treasure hunting rival, often being on par or better than her rival in this department. She operates her own crew that travels with her on her airship, although she tends to find on her own terms. Captain Syrup mainly fights through throwing her crew at opponents and setting up guards, being a mostly defense fighter with speed, not raw strength. MAX MODE MOVES
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Elemental Gathering Team | |||||||
Elemental Gathering Team consists of:
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Frost |
Frost was born in the Southtown Kingdom, but was raised and trained in the Ice Kingdom in secret by his mentor Patience St. Pim. He forms the Elemental Gathering Team with Kat and Patience, and wants to unite the elementals together under the behest of Patience. Frost has ice powers and uses them in battle, creating ice shards or using them to freeze opponents solid. MAX MODE MOVES
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Kat Jannings |
Kat Jannings is a hired hand that fights using candy and slime-based powers. Nobody quite knows who trained her or where she comes from, but she is a excellent fighter with a quirky personality. She works alongside Frost and Patience in the Elemental Gathering team, looking for the three other Elementals. She attacks using a lolly pop and slime bombs, with other candy and slime based powers. MAX MODE MOVES
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Patience St. Pim |
Guiding the Elemental Gathering Team, Patience St. Pim is one of the four elemental who preserved herself in ice to escape the Mushroom War. She desires for the four elementals to be reunited. She has ice powers like Frost, although she has a more ranged moveset and keeps her opponents away from her as she has low health and defense. MAX MODE MOVES
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Salesman BMO |
Salesman BMO is actually just BMO stacked ontop of Ice King, but the two make a great team to the point where they can be seen as just one character. They are more focused on making a sale than anything else going on, and can sell items to their rivals, albeit all the things they sell tend to make their opponents weaker. Salesman BMO can also attacking using Ice King's ice powers and BMO's digital projections. MAX MODE MOVES
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Mai Team | |||||||
Mai Team consists of:
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Mai Shiranui |
Mai Shiranui has moved onto stardom, where the competition has only gotten fiercer! Joined by a new team that acts as both her bodyguards and back up performers, Mai has to maintain her time in the spotlight any way she can. She uses fans and flames to fight, sometimes even jumping off the edge of the screen to get a hit in! MAX MODE MOVES
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Luong |
Luong is a woman with a femme fatale personality who operates as one of Mai Shiranui's bodyguards. She likes to play with her opponents in battle and can stretch and snap her legs in battle not unlike a whip. She tends to use kicks and snaps necks using a kick or a scissor grab. MAX MODE MOVES
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Angel |
Angel works as a bodyguard for Mai Shiranui who behaves sometimes like a cat but can be quite violent and sadistic during battle, usually aiming to kill her opponents. Angel's fighting style incorporates elements of both Muay Thai and professional wrestling, with her fighting style being modeled after Dwayne "The Rock" Johnson. MAX MODE MOVES
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Mervamon |
One of the zillion Digimon that live in the digital realm of Aeo Online, a flourishing digital realm that exists on Aeo's internet frame. It is the matured form of another Digimon called Minervamon and brings elegance to it's fight style. It fights against the malicious Lilithmon. It wields the "Olympia Kai" greatsword in its right arm, and the "Medullia" serpent on its left. MAX MODE MOVES
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Maki Team | |||||||
Maki Team consists of:
| |||||||
Maki Genryusai |
A speedy ninja and Mai's new rival, with a violent hot-blooded tomboy personality that Mai just doesn't have. The two women often get at each other's throats for the spotlight whenever they are nearby, and Maki's crass attitude becoming popular amongst the populace of Aeo just infuriates Mai even more. Maki attacks with a emphasis on speed and mobility, using kicks and spins to hit and run with her opponent. MAX MODE MOVES
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Felicia |
Felicia is a cat woman raised by Rose, a holy woman. Felicia believes in peace and creating a peaceful coexistance with all people of Aeo, regardless of race and gender and beliefs. She wishes to do this through singing, and has joined with Maki and Poison to do so. She does not wish to fight if she can avoid it. That said, when she does fight, she does so in a agile manner with claws, sand, and yarn balls being utilized. MAX MODE MOVES | ||||||
Poison |
Now a manager for Maki Genryusai's group, Poison has officially hit mainstream success and is eager to get the leg up on Mai's rival group. She utilizes acrobatic pro-wrestling moves and street fighting abilities, as well as a whip to get her opponents at a range. She can be quite tricky to counter because of her wide range but she lacks a true defensive game. MAX MODE MOVES
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Solis R8000 |
Solis is a young police woman from the year 2115. She has been sent into the past to investigate the time travelling that has been going on in this era, finding that everyone for one reason will or has been using time travel to their benefit and she must put them under arrest. She attacks using her gauntlets and batons, as well as flames, her moveset being about immobilizing the opponent so she can attack them safely. MAX MODE MOVES
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Sand Kingdom Team | |||||||
Sand Kingdom Team consists of:
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Cleopatra |
Cleopatra is a goddess reborn in the Sand Kingdom, in Tostarena's upside pyramid during a change to the past. Her old master is long dead and she no longer has to appease him, meaning that she has free reign to pursue whatever she wants. She knows the singer known as Eliza as a rival, surprised she's still alive after all this time. Using her servants Lovely Mummy and Mummy Cat as her henchlings, Cleopatra is a force to be reckoned when she wants to be, using her thunder and judgement to attack. MAX MODE MOVES
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Lovely Mummy |
One of Cleopatra's lackeys. Lovely Mummy is the favorite of the two prominent servants to Cleopatra, with a rumor that they are lovers. Cleopatra is quick to deny these, but Lovely Mummy isn't. Lovely Mummy orders around her own mummies to attack and has intoxicating attacks of her own. They also have moves to boost the power of Cleopatra, their team leader. MAX MODE MOVES
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Mummy Cat |
Cleopatra's other henchwoman. She was originally from the Tyrant Pharaoh which Cleopatra formerly served and as such, tends to get the lesser end of the stick. She fights for her affection with Lovely Mummy, usually hardpressed to gain her favor in any way. Mummy Cat is generally weaker than Lovely Mummy but takes less power to use; the two more or less have similar movesets with some key differences. They also have moves to boost the power of Cleopatra, their team leader.
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Tracer |
Using her innate chronal disassociation disorder, Tracer is able to time travel although at the risk of losing herself. Without a steady time travel method, Tracer is used by the Kingdoms to traverse through time to try and figure what's going on. While risky, Tracer can deattach herself from chronal accelerator to travel through the hoops of time at a random disorganized rate, leaving her and time itself incredibly vulnerable. When in battle, Tracer always wears the chronal accelerator, and uses it to travel forward and back through time in conjunction with a pair of pistols. TBA | ||||||
The Girl and The Robot | |||||||
The Girl and The Robot pairing consists of:
| |||||||
Zero Suit Samus |
Known as just Samus, this version of Samus comes from the Smash Kingdom, living in the Smash Mansion with her boyfriend R.O.B. As luck would happen it, those two are somehow wrapped in this time twister plot while on a date and gotta get cracking back into laboratories and stuff. Fun stuff. Samus is swift and nimble, using her paraylzer whip and shots to stun her foes for a quick second while she delivers fast powered kicks. TBA | ||||||
R.O.B |
R.O.B is the boyfriend of Samus and there isn't much he wouldn't do for her. While the two have their disagreements, their trust and love is beyond their flesh and metal vessels and form the perfect couple. R.O.B is wrapped into a time twister conspiracy while trying to go on a date. R.O.B is a bit slower than Samus but with his spin attack and gyros, R.O.B can be formidable opponent on the ground if a bit easy to punish. He also can use his jets to escape some situations, although he has limited fuel. TBA | ||||||
Launch |
Launch is a oddity, even amoung this crazy cast. She can be a sweet blue haired woman who uses capsules to attack one moment, and then a blond haired woman with a psychopathic criminal attitude. She can be a incredibly aggressive character with no defenses, or a character with a lot of defense but no reliable attack options. While she can take some getting used to, smart players can use both sides to their advantage. She sneezes on random or through her level 3 Lone Wolf move.
MAX MODE MOVES
Yellow Hair
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C. Viper |
C. Viper works for the CIA, working as a undercover agent. She is attempting to put a stop to the woman known only as Launch, notable for robbing the treasury of the Kingdom of New York. She uses secret weapons hidden in her outfit, which are metal knuckles that send out shockwaves and jet boots that add a flaming flair to her kicks.
MAX MODE MOVES | ||||||
Black Lab Team | |||||||
Black Lab Team consists of:
| |||||||
Parasoul |
Princess of the Canopy Kingdom and leader of the Black Egrets, Parasoul is now attempting to repair Valentine's relationship to the kingdom while refocusing on being a good leader for her people. Being the leader of the newly formed Black Lab Team, Parasoul uses explosives primarily in her moveset, through a living umbrella named Krieg.
MAX MODE MOVES
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Valentine |
While Valentine has mostly worked for her own agenda since being the last surviving member of the Last Hope, although she has been working for Parasoul as of late. Neither truly trusts each other, but they have both agreed that fighting will not solve anything. She is now a member of the Black Lab Team, working with Parasoul and Ms. Fortune. She mainly fights with ninja-like skills and medical equipment. MAX MODE MOVES
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Ms. Fortune |
Undead due to the effects of the Soul Gem she swallowed, Ms. Fortune cannot really die although she can feel pain. She was enlisted by Parasoul due to her unique abilities and is a mercenary working for the Black Lab Team. She can deattach her limbs from her body and use them as weapons, as well as harden her ears and tail to use them as weapons. MAX MODE MOVES | ||||||
Chaos |
A mysterious force that was sealed in the Master Emerald before it was accidentally dropped and shattered, releasing the strange creature. It mutates upon getting the Chaos Emeralds, using the negative energy inside to transform into seven different forms. This is only it's base form, which is sluggish and has bad aerial game, but incredible reach due to it's extendable limbs and high attacking power. MAX MODE MOVES
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Partenaire Team | |||||||
Partenaire Team consists of:
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Ruby Heart |
TBA MAX MODE MOVES | ||||||
Amingo |
Amingo is from a race of people known as the "Man-Plants". He is characterized with a warm and caring personality, and does not seek to harm anyone, even people that are deemed evil. He carries around a guitar with him. While a overall jolly figure, he isn't above fighting, at least in the cases of fighting other fighters from the various kingdoms, as he sees it as mere spectator sport. MAX MODE MOVES
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SonSon |
TBA MAX MODE MOVES | ||||||
Ms. Bison |
Ms. Bison is M. Bison's soul in Cammy's body, inhabiting it and his immense power inside of her body. She has to fight the present version of the Street Fighter Team, consisting of Guile, Chun-Li and Menat, as well as their doubles that traveled in the past to try and recover Cammy before she was taken over by Ms. Bison. She attacks with a combination of M. Bison and Cammy's moves with twists to make them uniquely her's. MAX MODE MOVES
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Ruined Kingdom Team | |||||||
Ruined Kingdom Team consists of:
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2B |
Part of a polyamorous couple with A2 and 9S, 2B is now a human and resides in the current time in a lost kingdom that is thought to have been completely destroyed to the people of Aeo. She attacks using one handed swords, giving her great offensive options but not many defense options. MAX MODE MOVES
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A2 |
Being apart of the polyamorous trio with 2B and 9S, A2 is somewhat softened up, especially now that she is now human. They work in the shadows of Aeo, although their role in the story doesn't become more pronounced until later on. She plays more aggressively than the other two in her team, and has a higher damage potential. MAX MODE MOVES
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9S |
9S is part of the polyamourous trio that makes up the Ruined Kingdom Team. He is considerably much nicer than A2 and 2B, although hosts a dark side to him that can be unleashed when he is furious. 9S isn't much of attacker, but his hacking moves have a lot of power behind them. MAX MODE MOVES
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Gwenpool |
Gwenpool doesn't hail from Aeo's dimension, not originally anyway. She actually hails from a version of our own, under the name of Gwen Poole. She knows that she's in a video game, which makes her incredibly dangerous and makes her look incredibly crazy. She fights using twin katanas and other weapons, as well as breaking the fourth wall to her own benefit. MAX MODE MOVES
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Blade Team | |||||||
Blade Team consists of:
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Blademaster Finn |
One of the survivors of a timeline where the Candy Kingdom fell, Blademaster Finn is a alternate version of Finn that uses the ghosts of his past blades to attack and gathers new ones across the Candy Wasteland to use. He is the leader of the Blades Team, and attacks using primarily with his swords. If his team is properly put together, he can use his team mates to attack. MAX MODE MOVES
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Pyra/Mythra |
TBA MAX MODE MOVES | ||||||
Natsu |
TBA MAX MODE MOVES | ||||||
Bomb Team | |||||||
Bomb Team consists of:
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Powergirl |
Having landed in Coney Island, the landing made her lose her memory, which Harley Quinn is rather quick to take advantage of. She is some what of a crude, brutal character that has similar but not identical powers to Superman and various other Kryptonians. Harley Quinn and Powergirl work together to get out of a Time Twister that sucked up the mall they were in, requiring them to find their way out. She fights using her powers, which vary from electrically charged breath that paralyzes opponents or a wind vision that blows opponents back. MAX MODE MOVES
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Harley Quinn |
TBA MAX MODE MOVES | ||||||
Sisterhood of Mutants Team | |||||||
Sisterhood of Mutants Team consists of:
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Spiral |
TBA MAX MODE MOVES | ||||||
Psylocke |
Psylocke's body was the body of the Asian assassin Kwannon, who worked under Spiral. Due to the separation of her and her past host, she has been trying to forge her own identity. That gets sidetracked when she is put under the control of one of her old commanders: Spiral. Spiral soon defects from Mojo and brings the brainwashed Psylocke with her to prevent the mere existence of Mojo by time traveling. She attacks with a combination of her psionic powers and her katana blade. MAX MODE MOVES
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Lakewood Plaza Team & Enid's Team | |||||||
Lakewood Plaza Team consists of:
Enid's Team consists of:
| |||||||
KO |
KO is a 6-11 year old that works at Gar's Bodega alongside Enid and Radicles. KO is eager to become a great hero, and has learned a lot of things along the way. While not the most powerful character, KO has a lot of tolerance for pain. He is also rather speedy, able to use a power slide that allows him to quickly move across the screen. Opponents might have hard time really being able to hit him! MAX MODE MOVES
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Enid |
Enid was born a witch but trained to be a ninja. She works at Gar's Bodega as a register girl, although she doesn't really care too much at preforming her job correctly until it's on the line. While comfortable with where she is right now, Enid seems to have a high interest in the POINT Enterance Exam, as she lost the exam to Elodie, her best friend, losing both the tournament and her best friend. She utilizes mostly kicks into her attack and seems fight almost in a effortless way that makes her look pretty cool. MAX MODE MOVES
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Radicles |
Radicles is a alien from another planet with a common telekinetic ability that allows him to levitate objects and shoot laser beams. He also works at Gar's Bodega as a employee alongside KO and Enid. While he often boasts about his strength and coolness, he also is a incredibly caring individual; although he isn't really open about this side of him. Radicles boasts a lot of strength to his attacks and his telekinetic powers are good at keeping opponents away while doing a lot of damage. MAX MODE MOVES
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Red Action |
Red Action comes from the future, following a time travel incident while she was on the run from the Hue Troop after breaking the Prysma Crystal. She quickly becomes attached to Enid due to her unique fighting style, as her's is merely a pastiche of the Hue Troopers before her. She becomes part of Enid's team during the POINT Entrance Exam arc. She primarily battles using her laser cannon(s), as well as summoning her Hover Tank to assist in battle. MAX MODE MOVES
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Punching Judy |
Considered one of the tougher fighters around the Lakewood Plaza, Punching Judy just kind of does what she wants, and what she wants to do is punch. She joins Enid's Team during the POINT Enterance Exam after being told she gets to punch people. Being incredibly powerful, Punching Judy lacks any defense and is rather slow, but she's easily one of the most powerful characters. MAX MODE MOVES
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Mitsuru Kirijo |
TBA MAX MODE MOVES | ||||||
Elodie's Team | |||||||
Elodie's Team consists of:
| |||||||
Elodie |
Elodie is already a member of POINT Prep, but she enters the tournament solely for the cause of destroying Enid and her team, enlisting a team of her own to counter hers. She has a huge inferiority complex that has only worsened since she ripped any friends from her life, and uses a blasé attitude to mask her insecurities. She uses mainly uses punches and kicks, as well as a bow and arrow to attack. She is mostly speedy, with her tradeoff being defense. MAX MODE MOVES
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Black Strategy |
Black Strategy is a part of the Hue Troop, a team who follows the directions of Ren Bo, a foreseerer of the future. She has begun to investigate this time period due to the time shenanigans going on, although she finds herself becoming part of Elodie's team after realizing Elodie's potential, as well as possibly getting Red Action to help the Hue Troop investigate. She is a master strategist and can use computer screens to defend and attack. MAX MODE MOVES | ||||||
Holo-Pearl |
Holo-Pearl is enlisted into Elodie's Team due to Elodie possessing the training simulation herself. Holo-Pearl is comedically mechanical and only wants to duel, which Elodie feels is a perfect counter against the aggressive Punching Judy. It utilizes a rapier in it's duels, as well as graceful, almost dance like movement into how it fights. MAX MODE MOVES | ||||||
Absinthe |
Absinthe is a troublemaker demon that is often seen with her gang causing all kinds of trouble, whether it be vandalism or inciting riots. She has been on the run from the Cave Kingdom after graffiting their prized carved stone drawings. She can go through electrical lines, sap health using her green cube ability, or generate grind rails to attack. MAX MODE MOVES | ||||||
Bliss Kingdom Queens | |||||||
Bliss Kingdom Queens consists of:
| |||||||
Katsuragi |
A shinobi schoolgirl that has a bit of a reputation of being a pervert. She says this is a mask to hide her traumatic past, but many characters do not see the correlation between what happened to her parents and her personality. Since the Obelisk saga, Katsuragi and Taokaka have marked their own land of which they rule over, the Bliss Kingdom. They have their goals set on getting many pretty women to live there. She utilizes kicking attacks against her opposition with a pair of special, heavy boots. These boots boost her attacking power and speed, but leave her rather sparse on defense. MAX MODE MOVES
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Taokaka |
Taokaka is the dim-witted gaurdian of the Kaka village, although is a incredibly friendly figure to everyone she meets and likes to give everyone nicknames. She has since joined forces with Katsuragi to create the Bliss Kingdom, creating their own version of paradise by recruiting various pretty women to live there. She relies on her instincts as opposed to a trained fighting style, and she naturally uses magic element without even realizing how she's using it. MAX MODE MOVES
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Go Go |
TBA MAX MODE MOVES | ||||||
Roger Rabbit |
Roger Rabbit is a frantic, over-anxious cartoon rabbit that tends often stutters, even while shouting. His abilities are endless and he can endure any punch thrown at him except when dealt with ink thinners, which will permanently kill him. However, he can only do "anything" so long as it's funny. He comes from the desolate Toon Kingdom, which was ravaged in a Dip attack, and him and several other big name toons perform across the several kingdoms of Aeo. MAX MODE MOVES
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Saiyan Team | |||||||
Saiyan Team consists of:
| |||||||
Raditz |
Raditz is one of the few remaining Saiyans hailing from Sadala, searching for planets to claim for the now disassembled empire. He is a arrogant yet cowardly warrior, picking off those he sees as weaker through his scouter, which tells him the power level of his opponents. He is afraid of death, a trait unusual for his species. He works under the command of Vegeta and Nappa, who in turn work under Frieza. He uses high speed attacks as well as ki attacks in his moveset, making him a fast but defenseless character. MAX MODE MOVES
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Gine Art by kiradaidohji |
The wife of Bardock and the mother of Raditz, Gine is part of the Saiyan trio that landed on Aeo, looking to conquer it. While not really cut out for fighting, she has a surprising amount of power at her disposal, which was why she was sent with Raditz and Nappa to Aeo. She is a support character, using her abilities to either defend herself or power-up her team mates. MAX MODE MOVES
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Nappa |
A elite Saiyan hailing from Planet Vegeta, he serves under Vegeta and as such, is part of the mission to conquer Aeo. He loves to destroy to a absurd degree, often beginning his invasions by asking to destroy a town. Unlike Raditz, he seems to respect his opponents, congratulating them if they use techniques he deems impressive. Nappa also has a very cocky personality, as he enjoys toying with his opponents. MAX MODE MOVES
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Black Egrets Team | |||||||
Black Egrets Team consists of:
| |||||||
Umbrella |
The sister of Parasoul, left in charge when the Black Lab Team went off on a mission. She is carefree, often spoiled, and wants nothing to do with any kind of responsibility that Parasoul is used to. She finds herself getting wrapped up in the plot anyway, and ends up leading her own team of Black Egrets consisting of herself, Molly, and Roxie. Umbrella’s fighting style relies on her living weapon known as Hungern, who has a insatiable appetite. It's power increases the longer it's not used to attack, meaning that players need to choose when to use their special attacks. MAX MODE MOVES | ||||||
Molly |
Molly is the communications officer for the Black Egrets, often seen fiddling with dials or otherwise keeping the communication channels open. When not operating machinery, she often comes across as rather vacuous and air-headed, blindly following her teammates orders without understanding them. She is especially subservient to Parasoul, who she always salutes to upon mention or sight. Molly fights as a set-up character, using relay points to set up her attacks, building up to punishing combos. MAX MODE MOVES | ||||||
Roxie |
Roxie is The Black Egrets's ace mechanic, always pulling things apart to see how they work. She enjoys sandwiches especially because of this, and works with Molly to create incredible fighting machines. Her playstyle is a heavy rushdown character with an emphasis on priority attacks rather than agility, which means that her attacks, although slower, will destroy weaker attacks. She uses various tools she has lying around as her profession as a mechanic. MAX MODE MOVES | ||||||
Aqua |
Aqua is a Keyblade Wielder, formerly trapped in the Realm of Darkness before being freed during the course of the P.O.I.N.T. Entrance Exam arc. Aqua is a "tricky" character, being mostly balanced through power and speed, of which she doesn't excel in either one but isn't terrible with either one. She can block attacks with Barrier and use the Keyblade to fend off opponents, but what she is truly skilled in is magic, able to use specialized elemental attacks to really damage opponents. MAX MODE MOVES | ||||||
Hyrule Warriors Team | |||||||
Hyrule Warriors Team consists of:
| |||||||
Princess Zelda |
Princess Zelda is the ruler of the Hyrule Kingdom, as well as the leader of the Hyrule Warriors Team. Since the Obelisk saga, Hyrule has entered a new golden age, building advanced machines and helping out other kingdoms in a method they call "anti-conquest", which is to populate these kingdoms with Hyrulian colonies and build up a massive empire. Zelda fights using a enchanted rapier, with a blade so sharp it'll go through even Gorons. MAX MODE MOVES | ||||||
Urbosa |
Urbosa comes from the Gerudo Kingdom, which was helped by the advancements of the Hyrule Kingdom nation. Urbosa serves with Impa as Princess Zelda's retainers, wanting to make up for the "sins" of her people. Urbosa is considered a quite powerful warrior of impeccable skill, strength, and speed. She wields the Scimitar of the Seven and the Daybreaker shield and uses them in her moveset. MAX MODE MOVES | ||||||
Impa |
Impa serves as a retainer for Princess Zelda, wearing a new white robe since her appearance in the Obelisk saga. She is accredited to the enlightment of Hyrule's new age, yet she can't help but feel that entire cultures, including her own are being erased thanks to this so-called enlightenment. As such, she fights on a strange shaky ground, but that doesn't stop her accuracy. She uses huge blades with one hand and can use a variety of elemental magic to her advantage. MAX MODE MOVES
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Mewtwo |
Mewtwo is a experiment created as a superior clone to Mew, the genetic ancestor of all Pokemon. However, the scientific power of humans failed to endow it with a compassionate heart. As such, it hosts anger and disgusts towards all beings and thinks only about destroying it's opponents, usually toying with them by only using a fraction of it's true power. It uses it's physic abilities to attack, being able teleport and stun opponents with eye contact. MAX MODE MOVES | ||||||
Twin Vipers & Emerald Theft Team | |||||||
Twin Vipers consists of:
Emerald Theft Team consists of:
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Eliza |
Eliza is a celebrity diva hailing from New Meridan, although beyond this facade she is the host of Sekhmet, which takes residence in her skeleton. She is the mistress of Albus and Horace, her bodyguards, although lately she has taken up D. Violet as a new bodyguard that fights along side her. Together, they form the Twin Vipers pairing. She fights primarily using blood, using it to form various weapons. She also utilizes a speedier but weaker side to her, aka Sekhmet. MAX MODE MOVES
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D. Violet |
D. Violet is the new, somewhat aggressive and dominating body guard of Eliza. She is actually the school teacher Mrs. Victoria, but the two live seperate lives as far as either is concerned, as neither seem to know of the other's existence. D. Violet attacks with her living weapon, known as the Pazuzu Whip. MAX MODE MOVES | ||||||
Midoriya Team | |||||||
Midoriya Team consists of:
| |||||||
Izuku Midoriya |
Izuku Midoriya was born without any powers, or as his Kingdom understands them, Quirks. While he never gave up on the hope of becoming a hero, he had to rely on his wit and thinking for most of his life. Now bestowed with the power of One For All, Izuku must learn to control his massive strength while keeping in mind the limits of his own body. Izuku controls VERY differently from your average character, as almost all his MAX MODE moves will leave him permanently damaged for each round and damage him. However, his moves are incredibly powerful. MAX MODE MOVES
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Ochaco Uraraka |
Ochaco Uraka is a bubbly lively student of UA, part of Class A. She forms part of Team Midoriya in the POINT Prep Exams, and she has the quirk to make objects weightless and float. She looks up to Izuku and was the inspiration behind why he went by "Deku" for his hero name. She and Izuku actually share many traits, such as exaggerating their emotions. MAX MODE MOVES
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Fumikage Tokoyami |
Fumikage Tokoyami is another student from UA from Class A who joins Team Midoriya, although their role in the group is cut short when an accident during the POINT Prep Exams forces them to exit the tournament. Fumikage calls upon his quirk known as Dark Shadow, which is a shadowy beast that can materialize outside of his body and be used to attack or defend. Light allows him to control Dark Shadow, although it also makes him unable to tap into it's full potential. MAX MODE MOVES
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Mei Hatsume |
Mei Hatsume is a student hailing from UA who comes from Class 1-H, focusing on Support. She joins Team Midoriya after Fumikage Tokoyami is hospitalized, using her inventions which she calls her "babies" to fight. She and Izuku actually do share some interests in cataloging quirks, although she tends to be a bit too self-centered. MAX MODE MOVES
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Bakugo Team & Internship Team | |||||||
Bakugo Team consists of:
Internship Team consists of:
| |||||||
Katsuki Bakugo |
Katsuki Bakugo has been a childhood friend of Izuku, although the two drifted away due to Bakugo's change in attitude when he discovered his Quirk. Bakugo now attends UA, and his hatred for Izuku makes for a interesting dynamic, as Bakugo is constantly distracted by his rival. He is the leader of the Bakugo Team. MAX MODE MOVES
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Momo Yayorozu |
Momo Yayorozu is a student that got into UA through recommendation, and for good reason: her Quirk is able to create any object she has an understanding of how it is made. Pressured into joining the Bakugo Team, she uses her power to help her team mates. She can be rather blunt at times and tends to accidently reveal her family's huge wealth at times, although not out of malice. MAX MODE MOVES
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Shoto Todoroki |
Shoto is another UA Student that got in due to recommendations, and he only uses half of his quirk. Born out of his father's need to create a child with a quirk better than his, Shoto can use fire and ice powers to attack, but Shoto only ever uses the ice quirk because his father was a cause of trauma for his entire family. He joins the Bakugo Team out of pressure. MAX MODE MOVES
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Sonic Team | |||||||
Sonic Team consists of:
| |||||||
Sonic the Hedgehog |
Sonic the Hedgehog is the speediest Hedgehog alive. Picking up partially from Dark Team's story and YoRHa Team's story from the original game, Shadow and Rouge have left Eggman, given that he was defeated and Shadow and Rouge no longer feel like they need him for their plans with the Chaos Emeralds. When they learn a mysterious new creature named Chaos is after the Emeralds, the group heads to stop it. Sonic is speedy, but comes at the cost of both defense and attacking power. MAX MODE MOVES
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Shadow the Hedgehog |
Shadow the Hedgehog has left Dark Team and joined Sonic Team to hopefully get near the emeralds. He and Rouge are genuine friends at this point, although the same cannot be said for him and Sonic. Shadow relies on strength more than Sonic, at the cost of some of his speed and a lot of his defense, although his MAX MODE moves allow him to control a lot of the fighting space. MAX MODE MOVES
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Rouge the Bat |
Rouge the Bat is a thief by trade, mostly interested in dazzling diamonds and riches. Her motivations for the most part remain a mystery to those stupid enough to trust her, as she is only in for herself. Working together with the mad doctor Eggman and Shadow the Hedgehog, Rouge's more in for the buffer of safety they provide, although plans to turn on them as soon as possible. She uses super-level kicking power and flight in her moveset, being a primarily aerial character. MAX MODE MOVES
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Scissor Blade Team | |||||||
Scissor Blade Team consists of:
| |||||||
Ryuko |
Ryuko is living with her sister and her girlfriend in the dream home they wished for from the Obelisk, although she can't help but feel something is awry when others report receiving wishes from the Obelisk. Her moveset uses the red scissor blade and her fast and powerful moveset, but her defense is somewhat weak. She unleashes Kamui Senketsu at the start of battles. MAX MODE MOVES
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Mako |
Mako is Ryuko's girlfriend, who is goofy and energetic, breaking any kind of rules with her mannerisms. Hailing from a poor family, Mako is a foodie and is extremely lighthearted, managing to make even the darkest moments just a bit brighter. She fights using a bat that can fire missiles out of it as well as golden brass knuckles. MAX MODE MOVES
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Satsuki |
Satsuki is the sister of Ryuko, and lives with Mako and Ryuko in their dream home. She is fairly soft around her friends, but incredibly cold and dominating in her discussions with those she finds are enemies. She is outfitted with the blade Bukuzan and Kamui Junketsu, which she equips on when the battle begins. She is a incredibly powerful character that is slower and less aggressive than Ryuko, with her attacks doing extra damage towards the tips. MAX MODE MOVES
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Life Fiber Duo | |||||||
Life Fiber Duo consists of:
| |||||||
Omiko Hakodate |
Defeated once again, Omiko Hakodate swore up and down to defeat the Scissor Blade Team, training with ex-student Maiko Ōgure who also harbors a grudge against the group. The two have actually formed quite the relationship since then. Using a giant tennis racket and tennis balls to attack, Omiko has good offense and melee attacks but not much in the way of defense. MAX MODE MOVES
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Maiko Ōgure |
A No-Star student from Honnōji Academy who previously tipped Omiko about the Obelisk and since has begun training with her to extract revenge on Ryuko. They have actually become romantically attached since then, and still share the common goal to take down Ryuko, and by extension, the whole Scissor Team if they have to. Maiko is from the former Traps Department, so her gameplay is more about setting up the opponent for a nasty surprise if they fall into something she planted earlier. MAX MODE MOVES
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Lily Pirates | |||||||
Lily Pirates consists of:
|
Unlockable Characters[]
Teams & Pairs & Solo Characters[]
Similar to the last game, there are characters that belong in a team together. There also pairs of characters that belong together. Then there are characters that are considered "solo characters". This lists all the teams, pairs, and solo characters. The Phantogram system awards characters lined up this way.
Stages[]
Bosses[]
Bosses are special characters that only appear during Story Mode; while they may look and act similar to playable characters, they have special attributes that make them different from how playable characters play. For instance, during their MAX MODE, they normally only have two special moves to execute. They may also have moves in their standard moveset that may possibly do more damage than the usual Level 1 special.
Boss Characters | |||
Character | Information | ||
---|---|---|---|
Inque Morpher from the Future |
Inque is a time displaced being summoned into the Inverted Pyramid in the Sand Kingdom during the War for Aeo saga. Inque's body is an inky substance she can shape into a variety of forms or liquify herself to slip through cracks and slide across surfaces. She hails from the future, and disappears as quickly as she came. Her strategy is weak against aerial attacks, so take advantage of that. MAX MODE MOVES
| ||
Lord of Lightning Ruined Dragon Art by Chris Szczesiul |
The Ruined Dragon, or the Lord of Lightning in legend, was behind the destruction and desolation of what is now known as the Ruined Kingdom. It shoots out a purple lightning from it's mouth in the form of spinning wheels and shockwaves and is quite large, with much of it's full body being unseen in the actual fight. MAX MODE MOVES
| ||
Nomu Mindless Monster |
Nomu is an artificial creation created by an unknown party that uses a shock absorption and regenerative quirk to be an ultimate tool of physical destruction. Due to these quirks, All Might assists in battle to help defeat him. MAX MODE MOVES
| ||
Pink Moon Great Ape Gine Moon-Lit Gine |
TBA | ||
Pink Moon Great Ape Nappa Lunar Powered Nappa |
TBA | ||
Pink Moon Great Ape Raditz Blutz Wave Raditz |
TBA | ||
Dodoria Frieza's Brash Henchman |
TBA | ||
Zarbon Frieza's Refined Henchman |
TBA | ||
Commantis Gigabyte Mantis |
TBA | ||
MUTO Massive Unidentified Terrestrial Organism |
TBA | ||
Salvation's Syndrome Zero Point Conduit |
TBA |
Battle Enemies[]
In the Enemy Battle mode and minigame the player will be tasked with attacking enemies until the Enemy Lifebar is down. In the minigame, only a single wave occurs, while in the Enemy Battle mode there are multiple waves. Enemies do not have super moves. They also appear in segments of the Story Mode.
Collectibles[]
Phantograms[]
Phantograms are a new tier of collectibles that offer boosts and more rewards for using them. When the player equips Phantograms, they need to have the correct conditions before being able to use them properly. These conditions can be the team or characters, the opponent's team or characters, or the stage people fight on. They basically offer challenges to the player and will boost them if they play under those conditions. They need to be unlocked either through the story mode or during end round loot rewards.
There are five types of Phantograms:
- LONE WOLF - The player's character will receive boosts if they only use one character. These are distinguished through their orange color.
- RIVALRY - The player and their rival will gain boosts should they choose characters with a rivalry. These are distinguished through their green color.
- FRIENDSHIP - The player's team will gain boosts if they are friends with each other. These can be used for two-character couplings or used twice for teams of three characters. These are distinguished through their purple color.
- ROMANCE - The player's characters will receive boosts if they have chemistry with each other. These are distinguished through their red color.
- BATTLEGROUND - The player and their rival will receive some boosts for playing on certain stages. These are distinguished through their blue color.
Lone Wolf[]
Rivalry[]
Romance[]
Romance Phantograms | |||
ROMANCE Samus x R.O.B Boosts MAX MODE Moves by 2x (Both) |
ROMANCE Parasoul x Valentine Boosts Melee Attacks by 2x (Both) |
Trophies[]
Trophies are a stand in for the Trading Card system for this game. They can be unlocked by random during battles or by spending coins in the Trophy Machine. The base of the trophy shows what kind of trophy it is.
- Orange - Playable Character
- Yellow - Variant of Playable Character
- Red - Boss Character
- Pink - Enemy Character
- Purple - NPC Character
- Rainbow - Special
Soundtrack[]
Kingdoms of Fighters [B]: Fight for the Future Soundtrack | |||
# | Song Title | Source/Artist | |
---|---|---|---|
1 | Critical Deep Drive | Kingdom Hearts II | |
2 | Sacred Moon | Kingdom Hearts II | |
3 | Cavern of Remembrance | Kingdom Hearts II | |
4 | Dread of Night | Kingdom Hearts 3D: Dream Drop Distance | |
5 | Scorching Dunes | Shantae and the Pirate's Curse | |
6 | Ruler of the Dark | The King of Fighters 2001 | |
7 | My Dear Fallen Angel | The King of Fighters '99 | |
8 | Slasher Zero | The King of Fighters 2000 | |
9 | White Whale | Colouring | |
10 | All Star Rest Area (Melee) | Super Smash Bros. Melee | |
11 | Lottery | Super Smash Bros. Melee | |
12 | All Star Rest Area (Brawl) | Super Smash Bros. Brawl | |
13 | Trophy Gallery | Super Smash Bros. Brawl | |
14 | Wii Shop Channel / Mii Channel | Super Smash Bros. for Wii U | |
15 | Feel Good Inc | Gorillaz | |
16 | Sorcererz | Gorillaz | |
17 | Moonlit Melee | Skullgirls | |
18 | Them's Fightin' Words | Skullgirls | |
19 | Character Select | Skullgirls | |
20 | 30 Rock – Long Play Version / The Bitenuker | 30 Rock | |
21 | The Glory Days | The Incredibles | |
22 | The Incredits | The Incredibles | |
23 | Third Strike | Street Fighter III 3rd Strike | |
24 | Soft Collision | Mighty Switch Force 2 | |
25 | Exothermic | Mighty Switch Force 2 | |
26 | Got2BAStar | Mighty Switch Force 2 | |
27 | Soak Patrol Alpha | Mighty Switch Force 2 | |
28 | Section 9 Theme | Ghost in the Shell (PlayStation 1) | |
29 | Fuchikoma | Ghost in the Shell (PlayStation 1) | |
30 | Holograms | Digitalism | |
31 | Main Theme (Street Fighter V: Arcade Edition) | Street Fighter V: Arcade Edition | |
32 | Jet Set Run | My Hero Academia | |
33 | You Say Run | My Hero Academia | |
34 | Aquatic Ambiance | Donkey Kong Country | |
35 | Gohan Powers Up | Dragon Ball Z/Faulconer Productions | |
40 | This Is True Love Makin' | Capcom vs SNK 2 |
Gallery[]
Poll[]
Trivia[]
General[]
- The title of the game is a reference to the Nier series, where the game doesn't end after the first ending but rather has multiple routes all listed under alphabetical letters. This name references all the numerous story routes in the first game and seems to take most of them as canon to a extent per Pandora's story ending in the original game.
- The theme of Adventure Time vs King of Fighters will still be a prominent undertone, which was adopted from the first game. That game was originally a straight crossover with the two franchises, although it was reworked into Kingdoms of Fighters.
- Fight for the Future was also the subtitle of Street Fighter III: Third Strike.
- One of the bigger focuses of the sequel was to mix up the teams established in the first game, as well as expand the roster with more new characters. The team system was overhauled to include characters that previously couldn't get in due to their lack of a third member, like Samus and R.O.B.
- Mario characters will still be excluded from the roster to aim for more interesting picks, however there will be stages and background details that hail from the Mario universe this time.
- Any returning unlockable characters from the first one are now part of the starting roster, as Exotoro wanted to instill a sense of progression from the first and second game. A entirely new roster of unlockable characters will appear in this game.
Characters[]
- Candy Venom is the second cross series character in the franchise, being a cross between the Mother Gum from Adventure Time and the Venom Symbiote from Spider-Man.
- Frost is the third cross series character in the franchise, albeit his origins are more original compared to Glade or Candy Venom. His backstory places him as a cross between a King of Fighters character with moves more based off the ice users of the Adventure Time franchise.
- Frost was one of the original characters revealed for the original concept of Kingdoms of Fighters aka Convergence: Après Moi, Le Déluge. He was meant to be Glade's rival. He did not appear in the first Kingdoms of Fighters for whatever reason.
- Blademaster Finn is the fourth cross-series character, being a combination of Finn from the Adventure Time franchise and using two of the blades from Xenoblade Chronicles 2 as part of his team and moveset.
- A2 has a new cross-series move that uses a scale from the Ruined Dragon/Lord of Lightning from Super Mario Odyssey as part of her attack.
- Enid is facing in the opposite direction in her artwork for the game to symbolize how she later ditches the Lakewood Plaza Team to form her own team.