Image | Name | Description(if new) | First level | |
---|---|---|---|---|
Goomba | - | 1-1: Apple Field | ||
Paragoomba | -. | 1-3: Moving Areas | ||
Goombo | - | 1-1: Apple Field | ||
Koopa Troopa | - | 1-1: Apple Field | ||
Koopa Paratroopa | - | 1-3: Moving Areas | ||
Boomba Troopa | - | 1-2: Crystal Cave | ||
Shy Guy | - | 1-3: Moving Areas | ||
Fly Guy | - | 1-3: Moving Areas | ||
Gold Guy | A golden shy guy. when he walks, he leaves a trail of coins behind him. | 4-3: Gold Coin Crevice | ||
Bandinero | They walk like goombas, but take 3 stomps to defeat. | 4-2: Shell & Vine Cave | ||
Pitchfork | Bandineros with a huge fork attached to their head. Don't stomp this guy! | 4-2: Shell & Vine Cave | ||
Boomdinero | Bandineros that explode a few seconds after stomped, like bob-ombs. | 4-Airship: Iggy's Impatient Blockship | ||
Piranha Plant | - | 1-2: Crystal Cave | ||
Venus Fire Trap | - | 1-4: Piranha Plant Greenhouse | ||
1-4 | Venus Ice Trap | - | 1-4: Piranha Plant Greenhouse | |
Venus Thunder Trap | This shocking guy shoots balls of lighting at you. try to avoid them, or you're paralyzed! | 1-4: Piranha Plant Greenhouse | ||
Nipper Plant | - | 1-4: Piranha Plant Greenhouse | ||
Muncher | - |
3W-1: Muncher Crossing
| ||
Cruncher | Muchers that are looking at you. they try to lunge at you, and freeze for a second. then, you can kill; it with a stomp. |
3I-2: Cooligan Surfing Zone
| ||
Lakitu |
- |
2-4: Lakitu Ruins | ||
Fire Lakitu | They shoot fire balls from up in the sky. they are less dangerous than Lakitus because their fireballs bounce off the screen instead of hatching. |
3W-4: Scalding Water Deep
| ||
Spiny | - | 2-4: Lakitu Ruins | ||
Spike Top | - | 2-2: Unjumpable Cave | ||
Monty Mole |
- |
2-1: Yoshi Piramid | ||
Monty Mob | All 3 pop out at once amnd go for mario. Unlike Monty Moles they jump over thins to get straight to mario. | 2-1: Yoshi Piramyd | ||
Panser | - | 2-3: Toad's Flowery Basement | ||
Spike | - | 2-1: Yoshi Piramyd | ||
Spikeball | These guys bounce after Mario. They are undefeatable, unless you have a hammer suit ready. | 2-Tower: Sumo Bros.' Spiky Castle | ||
Boo | - |
3W-Ghost House: Sunken Ship
| ||
Booline | This Boo gal approaches very slow when Mario doesn't look at her. When Mario does look, she approaches him faster. Unlike Boos, Boolines can be defeated by Koopa shells or hammers. |
3W-Ghost House: Sunken Ship
-or-
3I-Ghost House: Slippery Boo House | ||
Dark Boo | They just move toward mario no matter what, but they can be defeated with a stomp. |
3I-Ghost House: Slippery Boo House | ||
Pink Boo | These act just like dark boos. They can be stomped, but they come back after a while. |
3I-Ghost House: Slippery Boo House | ||
Hammer Bro. | - | 1-1: Apple Field | ||
Boomerang Bro. | - | 2-1: Yoshi Piramyd | ||
Fire Bro. | - | 2-1: Yoshi Piramyd | ||
Ice Bro. | - | 2-5: Sandstream Heights | ||
Ball Bro. | These bros. throw bouncy balls to Mario. These were actually thought up by Lemmy Koopa. | 1-Castle: Bouncy Ball Breakout | ||
Shuriken Bro. | Pink bros. that throw shurikens. They trained with ninjis before coming to mario. |
4-2: Minty Lily
| ||
Thunder Bro. | These bros. throw electro balls. 'Nuff said! | 4-1: Chestnut Grove | ||
Scammer Bro. | Don't mistake these for Vortex Bros! these purpley-pink koopas throw hammers and run around on the platform they're on. | 1-1: Apple Field | ||
Sledge Bro. | - | 4-4: Spooky Lolly land 1 | ||
Bill Blaster | -. | 1-Airship: Lemmy's Pipe Maze | ||
Bullet Bill | - |
1-Airship: Lemmy's Pipe Maze | ||
Banzai Bill | - | 2-Airship: Roy's Bullet Blast | ||
Cheep-Cheep | - | 3W-2: Jumping Chhep-cheeps! | ||
Deep-Cheep | - | 3W-3: Underwater Underground | ||
Blooper | - | 3W-3: Underwater Underground | ||
Blooper Nanny and Baby Bloopers | - | 3-Enemy Course: Baby Blooper Run | ||
Camo Blooper | Bloopers which turn invisible when stopping. | 3W-3: Underwater Underground. | ||
Porcu-Puffer | - | 5-1: Porcu-Puffer Lake | ||
Bumpty | Penguins that you bounce off of, no matter how you touch it. these can be sometimes helpful, as in bounce to get the star coin, and sometimes harmful, as in bounce you off a cliff. | 3I-4: Bumpty Town | ||
Thwomp | - | 1-Tower: Thwomp Tower | ||
Sniffle Thwomp | Sick thwomps that need so much ice, some iceballs are released when he thwomps down. You're frozen if you touch him. These appeared in a Mario&Luigi Game once. | 3-Tower: Snake Block Abyss | ||
Dry Bones | - | 1-Tower:Thwomp Tower | ||
Dry Skull | These body-less Dry Bones act like normal dry bones, except they regenerate faster, because they have fewer bones to assemble. | 1-Tower: Thwomp Tower | ||
Splunkin | - | 4-4: Spooky Lolly Land 1 | ||
Crowber | - |
4-5: Spooky Lolly Land 2 | ||
Fwoosh | - | 6-1: Sprinkle Skyland | ||
Bob-omb | - | 6-2: Chocolate Chip Climb | ||
|
Para-Bomb | - | 6-2: Chocolate Chip Climb | |
Podoboo | - | 1-Tower: Thwomp Tower | ||
Firebar | - | 1-Tower: Thwomp Tower | ||
Rotodisc | - | 4-Ghost House: Circling Boo Mansion | ||
Buzzy Beetle | - | 1-2: Crystal Cave | ||
Mecha-Koopa | - |
3I-Airship: Clockwork Fleet
| ||
- | Man-Owl | Owls with manhole openings on their head, which fly away when Mario stands on them. | 4-Airship: Manhole Ship | |
Rocky Wrench | - | 4-Airship: Manhole Ship | ||
Para-Beetle | -. | 6-3: Parabeetle Stairway | ||
Chain Chomp | - | 5-2: Mine Cart Ride | ||
Crab Apple |
These little guys run to mario and try to claw him. Two stomps takes care of this crab! |
1-1: Apple Field | ||
B'Nana | these hang in trees. when they see mario, they fall and become a B'Nana Skin. B'Nana Skins make mario slip up and hurt himself. | 1-1: Apple Field | ||
Hippeanut | These hippos just close their mouths for a while, then they open, then.........BOOM! they snam shut. If mario's in the mouth while if closes, he dies. A ground pound Shells him, and mario can collect the shells, 3 coins come out of each. | 1-1: Apple Field | ||
Puffer Pastry | Puffer Pastry hangs around for a while, and every while, he expands and contacts. touching the fish damages Mario, unless he's Fire Mario (Then the Puffer Pastry gets baked!) | 2-5: Desert Lake | ||
Cake Pop | These guys balloon up after A while, and then deflate. If touched, he automaticly puffs up and mario is hurt. | 2-1: Yoshi Piramyd | ||
Toothy | Returning from cameohood from M&L, the Toothy returns as a stompable pokey. | 2-1: Yoshi Pyramid | ||
Chomp Bro. | Chomp-Weilding Hammer Bros. that look seasick. if you kill the bro, then the chomp flies away. | 2-1: Yoshi Pyramid |
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New Super Mario Bros. Food/enemies
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