Super Mario Genesis is a 3D platformer in the Mario series. It was made by Red Inc.. It follows Super Mario 3D Land. This game features levels, enemies, and items from previous games in the Mario series. It was developed to celebrate Mario's history. The game was made for the Wii U and the Nintendo 3DS.
Story[]
Advances in Gameplay[]
- New courses, along with an all-new World theme.
- New power-ups are introduced.
- The Cape Feather and Mega Mushroom power-ups return.
- New enemies are introduced.
- The Koopa Kids return to the series.
- Rosalina is the Super Guide character.
- New Toad House minigames are introduced.
- Bosses can be fought outside of Tower and Castle levels.
Characters[]
Playable[]
Image | Character | Description |
---|---|---|
Mario |
The hero of the Mushroom Kingdom returns to stop Bowser from taking over the world! On his adventure he is joined by his cowardly brother, Luigi, and Toad & Toadette. He is a very standard character. | |
N/A | Luigi | Mario's younger brother joins in on the journey. He won't be scared by Boos this time! Luigi is harder to control, as he has less traction and can't turn as sharp as Mario. Although he does have the highest jump in the game! |
Toad | Toad, Princess Peach's bodyguard, is a basic character like Mario. He is only playable in multiplayer modes. | |
N/A | Toadette | Toad's sister is another character playable in multiplayer modes. She jumps higher than Mario and Toad, but not as high as Luigi. |
Supporting Characters[]
Image | Character | Description | Role |
---|---|---|---|
Yoshi | Yoshi arrives! He is a ride-able character. He can use his lon tongue to eat fruit and enemies. He can also flutter-jump. | Ride-able character | |
Toads | More of Peach's bodyguards. They are determined to make Mario and friends' journey easier. They can be found with the binoculars. | Run Toad Houses, give power-ups, Star Medals, and 1-Up Mushrooms, and can show the player secret areas in levels | |
Princess Peach | Princess Peach is kidnapped by Bowser yet again. She is only a small part of his scheme, so he plans to abandon her. | Must be rescued in World 8 | |
Princess Daisy | Bowser needed a distraction for Mario and co., so he ordered King Boo to kidnap Daisy. It is finally confirmed she and Luigi are in a relationship! | Must be rescued in World 3 | |
Piantas | These friendly specimens are seen in the levels of World 2. They serve a similar purpose to the Toads. The Doot Doot Sisters also appear. | Give power-ups, can be talked to, and will sometimes hurl the character into the air | |
Rosalina | The protector of the cosmos returns from the Super Mario Galaxy games! If the player loses 6 lives in a course, she will appear and offer to transport the character to the goal. She also appears in World 8. She invites Mario and friends onto the Comet Observatory and guides them further into the World. | Super Guide character |
Stages[]
Name | Power Stars | Game | Bosses |
---|
Items[]
Image | Item | Description |
---|---|---|
Coins | Give the character an extra life when 100 are collected. |
Power-Ups[]
Image | Form | Item Needed | Description |
---|---|---|---|
Small Form (starting form) | None | In Small form, the character has no powers. | |
Super Mario | Super Form | In Super form, the character can ground-pound Brick Blocks to destroy them. | |
Mega Form | In Mega form, the character is invincible. He or she can break almost anything and can defeat any enemy. | ||
Mini Form | In Mini form, the character jumps higher, can fit through small spaces, and can enter tiny Warp Pipes. | ||
Fire Form | In Fire form, the character can throw fireballs that destroy most enemies. | ||
Cape Form | In Cape form, the character can fly, glide, and fall slowly. Ground-pounds also become more powerful. | ||
Thunder Form | In the new Thunder form, the character can throw lightning balls that temporarily stun all enemies and objects. | ||
N/A | Bowser Form | In the new Bowser from, the character can throw fireballs and slide on lava. Ground-pounds also become so powerful they can defeat most enemies near the character. | |
Invincible Form | In Invincible form, the character defeats any enemy on contact and cannot be hurt. |
Enemies[]
Image | Enemy | Discription | World First Appeared In |
---|
Bosses[]
These characters are battled in Towers and Castles. They serve Bowser and help him achieve his goals. Some bosses are battled outside of Towers and Castles.
Image | Boss | Description | Stages |
---|---|---|---|
Bowser | Mario's archenemy returns with a master plan. As he has always done, he abducts Princess Peach. Each time he is battled, a special tactic is required to defeat him. He attacks by breathing fireballs and trying to jump on the character. He may also use a tail attack and/or shell spin move. | W4- W8- | |
Bowser Jr. | Bowser's son returns to aid his father! He still seems to think Peach is his mother... In battle, Bowser Jr. flies around in his Koopa Clown Car. When he swoops down, that's when the character must jump on his head. This must bve done 3 times. | W2- W6- | |
Kamek | An old, yet powerful Magikoopa who is battled in Tower levels. He attacks by firing a magic projectile, then teleports to a different area of the battlefield. He is able to deflect fireballs and lightning balls. | W1- W2- W3- W4- W5- W6- W7- W8- | |
Goomboss | The ruler of the Goombas tries to take over Mario's homeland. During the battle, his crown is knocked off his head after jumping on him 3 times via trampoline. He must be jumped on 3 more times. | W1- | |
False Bowser | A Bowser decoy that is actually a disguised Bowser Jr. Battling it is fairly simple. The character must jump on its head 2 times to defeat it. Its attacks are the same as regular Bowser's. | W2- W6- | |
King Boo | The ruler of Boos kidnapped Princess Daisy. He is shown to have a slight crush on her. The player defeats him by throwing Light Blocks at him. He or she must also avoid any Boos that King Boo sends out. | W3- | |
Kamella | The large female Magikoopa battles similarly to Kamek. The battle with her is also similar to King Boo, but the player must throw Koopa Shells at her instead. Like Kamek, she can repel fireballs and lightning balls. | W4- | |
Big Bob-omb | Defeating Big Bob-omb is simple: use a spin attack on his backside 3 times. However, if he is knocked off the platform, the character loses a life and the battle must start over. He is battled a second time to aid the Whomp King in World 7-. This time he cannot fall of the platform. | W5- W7- | |
Whomp King | The head of Whomps attacks by slamming onto the ground, hoping to crush the character. He can be defeated by Ground Pounding his back 3 times. He is actually battled 2 times in the level. The second time around, he fights alongside Big Bob-omb. | W7- | |
Boom Boom | Boom Boom is fought inside each tower of the Special Worlds. As soon as the battle begins, he'll chase his opponent down, trying to punch him/her. After jumping on his head, he'll retreat into his shell and bounce off the walls, hoping to spin into the character. After taking 2 more hits, Boom Boom is defeated. | S1- S2- S3- S4- S5- S6- S6- S7- S8- | |
Larry Koopa | The youngest of the seven Koopalings is a standard boss. He fires blue magic projectiles at the character, then, he'll jump around for a bit, making him harder to jump on. After being struck, he will hover in his shell and try to land on the character. he is defeated after 2 more stomps. Larry is the first Koopaling to rebattle Mario at S8-. | S1- S8- |
Music[]
Gallery[]
Trivia[]
- The characters' spin attack is similar to the Star Spin from the Super Mario Galaxy games.