Reyaki Revo | |||
| |||
Developer(s) | Reyaki Inc. | ||
Console Type | Home console | ||
Generation | Fifth generation | ||
Storage | 64 MB | ||
Release Date(s) | |||
October 20, 1995 October 30, 1995 November 18, 1995 December 6, 1995 January 2, 1996 | |||
Units sold | Total: 18.34 million 7.18 million 4.84 million 2.57 million 2.11 million 1.64 million | ||
Media | Cartridge | ||
Feature(s) | |||
480px/25fps Online Leaderboard Function Rumble Controller | |||
Predecessor | N/A | ||
Successor | Reyaki Raigon |
The Reyaki Revo, (officially abbreviated as RRE) is a home video game console developed by Reyaki Inc.. The name is an abbreviation from the word 'Revolution'. It symbolizes the fact the Reyaki Inc. believed their console will "revolutionize" the gaming industry of the fifth generation. The console had notable sales in the US and Japan. It was released fairly quickly in all countries listed due to a 2 month delay in the US and Japan as well as a 3 month delay in Brazil.
The Reyaki Revo was launched with four games. These games were: Reyaki Demo (which came with the console), Mecha Robo Forces, Sinjuku Warrior and Star Wars: Boba Fett's Story. The consoles primary competitor was the SEGA Saturn, as Reyaki Inc. had developed a deal with Nintendo to make some of their games cross-platform. This deal was renewed over to the 6th and 7th generations but then stopped on the 8th generation.
Games[]
The Reyaki Revo came with a huge selection of games, especially after their deal with Nintendo in 1996. The list below shows the 15 best-selling games on the Reyaki Revo:
*Bundled within the console
**Bundled with a Reyaki Revo controller
No. | Title | Developer | Publisher | Released | Sales |
---|---|---|---|---|---|
1 | Reyaki Demo | Reyaki Inc. | Reyaki Inc. | October 20, 1995 | 18.34 million* |
2 | Sinjuku Warrior | Reyaki | Reyaki Inc. | October 20, 1995 | 7.20 million |
3 | Super Mario Revo | Nintendo EAD | Nintendo | July 6, 1996 | 7.08 million |
4 | Revo Island | Reyaki | Reyaki Inc. | December 16, 1997 | 5. 46 million** |
5 | Pokémon Arena | Nintendo EAD | Nintendo | July 6, 1996 | 4.68 million |
6 | Ryu's Game | Reyaki | Reyaki Inc. | December 6, 1995 | 3.82 million |
7 | Mecha Robo Forces | Reyaki | Reyaki Inc. | October 20, 1995 | 3.64 million |
8 | Star Wars: Boba Fett's Story | LucasArts | LucasArts | October 20, 1995 | 3.24 million |
9 | Sinjuku Warrior 2 | Reyaki | Reyaki Inc. | December 11, 1997 | 3.06 million |
10 | Reyaki All Stars Party | Reyaki | Reyaki Inc. | May 30, 1997 | 2.47 million |
11 | FIFA: Road to World Cup 98 | Climax Dev | Electronic Arts | December 20, 1997 | 2.22 million |
12 | Yoshi's Story Revo | Nintendo EAD | Nintendo | August 11, 1997 | 1.96 million |
13 | Kirby Revo | HAL Laboratory | Nintendo | October 4, 1996 | 1.73 million |
14 | Spyro the Dragon | Insomniac Games | Insomniac Games & Reyaki Inc. | September 10, 1998 | 1.50 million |
15 | F1 2000 | Visual Sciences | Electronic Arts | 31 March 2000 | 1.39 million |
On April 22, 1996, Reyaki Inc. and Nintendo came to a deal where Nintendo would port 3 series from the Nintendo 64 and the SNES to help the Reyaki Revo's sales as well as their own. Nintendo made a Revo port of Super Mario 64 (named Super Mario Revo), Kirby's Dream Course which was made more HD and released as Kirby Revo, and Yoshi's Story, which was branded as Yoshi's Story Revo which came out at the same time as on the Nintendo 64. Sony also allowed Insomniac to put Spyro the Dragon on the Reyaki Revo which caused minor rumours for Crash Bandicoot to be added but it never happened. EA also decided to add some of their sports games to the Reyaki Revo but only F1 2000 and FIFA: Road to World Cup 98 was added.