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Schedule and Introduction
So this begins my presentation. I do have quite some stuff to show. On day 1, i'll get some of the announcements for my current projects done. Days 2 and 3 will be some new stuff.
Hope you enjoy the presentation!
So today is the final day of my presentation and I'll be presenting a new game. It's called Universal Deity. It's a fighting game i'll be making inspired by various fighting games such as the BlazBlue series, the Guilty Gear series, and Skullgirls. Not as much to take in as the Soul Cutter presentation but read at your own pace!
This concludes the presentation. Thanks for checking it out!
Today is exclusively a Soul Cutter day. Soul Cutter is a project that takes huge influence from various RPGs that I love and my goal with it is to create something great story-wise and overall as a game. I have some big gameplay features to present. It's alot to take in so read at your own pace!
That's all for now.
Oh, and by the way, the Soul • Cutter: Dread Hive page is a go! Check it out!
Till next time..
I started this project almost a year ago and it's almost that time to conclude it. In the holiday presentation I announced that there'd be 3 final DLC characters before the game's development ceased and I have one of the three to reveal here...
With Linkle's playability in Hyrule Warriors being announced, I couldn't leave her out of Smash V. I absolutely adore the character and there's also a rumor going about that Linkle apparently will be a female alternative to Link (yes, gender option) in Zelda U so that just solidified her addition to Smash V, honestly.
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I sadly have just a few things to show for Mid and Out but by the next presentation I have some pretty big reveals coming. But for now, have these.
Big, upcoming project, Soul • Cutter: Dread Hive news tommorow!