Fantendo - Assemble is a Fantendo Drive series written by Drackula focusing on introducing new characters and giving more depth to old ones. It is being released throughout 2017 and chronologically takes place between Fantendo Sports Resort and Fantendo Smash Bros. Victory.
Fantendo Drive Synopsis
"Fantendo - Assemble is a project that explains the backstories of Drackula's core characters and how they got together, while also bringing back old forgotten ones and introducing new ones. Suspense builds as the cast's individual stories intertwine and build to a thrilling finale."
- Cura: Last seen during the events of Fantendo Sports Resort, Cura is a lonely and friendly robot who has recently been revived after decades of being offline. She is now travelling the world trying to find her place, hoping to meet new friends along the way.
- Teresa: A shape-shifting alien who ran away from her home planet, hoping to blend in with the other humans and living in fear that one day she will be caught. She is often reserved and quiet, not truly opening up to many people.
- Chelsea Rench: A skilled mechanic who appears to be paranoid about leaving her home, Chelsea is a kind and helpful person who takes in Cura and Teresa after finding them on the way back from a supply haul.
- Ray: Chelsea's closest friend and confidant, Ray is a sparkling who inhabits a robotic suit. He is usually calm and the voice of reason in the group, but it is implied he has some insecurities of his own.
- Clark: A robot built by Chelsea taking on the appearance of a frog, Clark is rather grumpy and cynical, being a sort of jerk with a heart of gold. Despite his crude demeanor he still cares for his creator and will protect her at any costs.
- Taylor Bronze: Born with a tentacle for an arm and multiple other tentacles protruding from his back, Taylor is a smart-talking joker and drop-out from F.A.N.T. He now acts as a vigilante who often makes quips and flirtatious jokes at both his opponents and friends.
- Blenda: A spirited young goat girl brought up in an underground doomsday society, Blenda is very out of touch with the world and lacks basic skills such as reading and writing, going about the world wandering aimlessly doing nothing in particular. Who knows what her path holds for her...
- Eliza Jones: A woman with telekinetic powers, Eliza is an experienced agent of F.A.N.T and Taylor's girlfriend. She is sarcastic and quick-witted, but is always loyal to her friends and to F.A.N.T.
- Mike Adams: Eliza's partner, Mike is an agent of F.A.N.T with the ability to generate electricity from his hands. He is cold and intelligent, rarely showing emotion or empathy and always speaking his mind.
- Bee Horn: A sinister con-artist who sells fake "Zeon artifacts" and other items, however there is more to him than meets the eye.
- Terence Rock: The leader of a small group of anthropomorphic lobster criminals, Terence is a brute who often acts out of irrational emotion and isn't very bright.
- Lucy: Once a normal girl, Lucy was tormented by a demonic one-eyed creature she calls "The Vision" and was driven to insanity, worshipping the demon and going so far as to gouge out one of her eyes and kill everyone she loved in its name. She joins Bee Horn's group purely by circumstance and is a dangerous wild card.
- Jessica Hypnos: An elusive criminal with powers of hypnosis and mind control, Jessica is usually very easy-going, and mostly uses her powers when its absolutely neccesary... and when she thinks its fun.
- Cole: A deadpan, cynical Beorn who made a deal with Bee Horn to help further his own goals. He will shut down any questions pertaining to his past and seems to have a mysterious agenda...
- THE VISION: A mysterious entity that appears in many forms, always appearing with only one eye. He is a sinister and snarky demon who takes massive enjoyment from emotionally picking apart his victims, some to the point of insanity.
Characters will be added to this section as they are introduced.
Issue #1: Lobster Oil Salesman
Cura continues to look for purpose, as two F.A.N.T agents shut down a shady deal.
The comic opens with a panel of a dark city street. We see a large car, and from the back we can see its license plate says the word “ROCK” on it in bold letters. From atop a building, two figures are eyeing it down. Both are wearing black uniforms, one a man with red hair and one a woman with dark blue hair.
Blue Haired Woman: That’s the one we’re looking for, right?
Red Haired Man: Yup.
Blue Haired Woman: So… do we go after them?
Red Haired Man: Not yet. They might spot us. We have to make sure we follow them from a distance until it’s the right time to strike.
Blue Haired Woman: Ah, I see.
Red Haired Man: You know, Eliza, maybe it wouldn’t be so easy to spot us if we didn’t have such brightly colored hair. It kinda makes us stick out.
Eliza: Oh stop complaining, Mike. Besides… it looks cool.
Eliza: So what are we even stopping anyway?
Mike: Just some drug dealers. Petty crime.
Eliza: Ah, I see. Well that car’s starting to get out of our view, so we should get going.
The two jump down and begin to follow the path of the car.
The comic switches to a more bright and colorful style in a different location. It shows Cura, who was last seen in the events of Fantendo Sports Resort, travelling across the world and struggling to fit in, while also trying to help people. While she’s walking, she ends up bumping into a woman with green hair, knocking her to the floor.
Cura: Oh geez, sorry!
Green Haired Woman: It’s fine.
Cura: You sure? I didn’t mean to-
Green Haired Woman: No. Really. It’s fine.
Cura helps the woman up and she starts to leave, but Cura calls to her at the last second.
Cura: Hey, what’s your name?
Green Haired Girl: ...Teresa.
Cura: Nice to meet you, my name is Cura!
Cura reaches out to shake Teresa’s hand, which she does cautiously.
Cura: So, uh, where are you going?
Teresa: Nowhere in particular. Just kinda… travelling.
Teresa: Ok then, so...
There are a few panels of awkward silence, then Cura sighs.
Cura: I’m really sorry if this is weird or anything. It’s just that… gosh, how do I put this? ...I’m really lonely.
Teresa: Oh… I-I get that.
Cura: So… is it cool if I stuck around with you? Just for a little while? If you don’t want me to, that’s totally fine.
Teresa: Y’know what… sure.
Cura’s face lights up, and Teresa smiles slightly.
The story shifts back to Mike and Eliza, who follow the car around a corner as it parks near a dark alleyway. A group of three anthropomorphic lobsters come out of the car and notice the two.
Mike: Oh god, it’s these guys.
Lobster Crook 1: Ey, looks like F.A.N.T. sent a pair of jolly ranchers to try and fuck wit’ us.
Eliza: Wow, jolly ranchers. Must’ve taken you a whole second of cognitive thought to come up with that one.
Lobster Crook 2: Watch your mouth. I’ll claw you to pieces, girly.
Lobster Crook Leader: Get ‘em, boys.
The second lobster crook jabs at Eliza with his claws, but she dodges and she knocks him into a wall with telekinesis. Mike’s hands light up with red electricity as he punches the first crook in the face, shocking him as he falls to the ground.
Mike: That was too easy.
Eliza: Well, I mean, what did you expect?
With only one criminal left, the agents corner the leader of the lobster gang.
Mike: Terence Rock, you are under arrest.
Terence: Hah, so you think you can stop me! I’ll have you know the deed has been done. I exchanged the goods with a friend of mine for THIS.
Terence pulls out a futuristic-looking gun from his pocket.
Terence: You see that? This is ancient technology from Zeon. And it’s right here in my hand. Now tell me, which one of you wants to die first?
Eliza: There is no way he could get his hands on that kind of stuff.
Terence: Oh I’ll bet your ass I did.
Terence holds the gun point-blank to Mike’s head and fires. A gunshot is heard, but Mike is unharmed.
Terence: Hold up…
Terence fires again.
Terence: You gotta be kidding me!
Terence fires three more times in random directions.
Terence: This thing is filled with nothing but blanks! Fucking BLANKS! I have no ammo for this kind of thing! It’s a fucking overblown TOY!
Eliza knocks the gun out of Terence’s hand and handcuffs him, while Mike calls for a police officer to pick up the lobster crooks. The comic focuses on the “Zeon” gun on the floor, which has a crude drawing of a Beorn’s head and the signature “B. Horn” inscribed on it.
The scene then switches to Eliza and Mike at the F.A.N.T base talking after the mission.
Mike: Well, I think we did a pretty good job.
Eliza: You think so?
Mike: Yeah, we stopped the crooks and we have a pretty good lead on who their dealer is.
Eliza: Yeah, but… I don’t know, I feel like we could have done better. We didn’t catch them until the drugs were already sold, after all.
Mike: Eh, we still did better than your failure boyfriend ever could.
Eliza: Oh come on, don’t bring him into this, he’s doing his own thing now.
Mike: Is that what they call being a dropout these days?
Eliza: Yeah, but-
Eliza is interrupted by her phone ringing.
Eliza: Well speak of the devil, he’s calling me right now.
Eliza picks up the phone while Mike sighs.
Eliza: Hey babe!
Man on the phone: Heyo. What are you up to?
The comic switches to the city street, where we see who the boyfriend is - a man who has light pink hair, wearing a grey hoodie and dark blue pants, his left hand hidden in his pocket.
Eliza: Oh, nothing much really. Mike and I just finished a mission.
Man on the phone: Of course you did.
The comic switches back to the F.A.N.T base with Mike and Eliza.
Eliza: What are you up to Tay?
Taylor: I thought I told you not to call me that.
Eliza: You did, I just don’t care.
Taylor laughs, and Eliza smirks. Mike is visibly annoyed.
Taylor: Anyways, I haven’t been up to much. I’ve been stopping all the crime that I can but… there isn’t a lot.
Eliza: Hehe, the struggles of being a vigilante.
Mike: How is he even able to pay the bills?
Eliza glares at Mike.
Taylor: Well, I just wanted to check in. I’ll see you later, maybe we can hang out this weekend?
Eliza: I should be free yeah. Talk to you later babe, Mike says hi.
Mike: I do not-
Eliza hangs up, glaring at Mike.
Mike: Don’t give me that look, Eliza. You know that he’s a pathetic, good-for-nothing failure. He’s nothing without you.
Eliza walks away silently. Mike stands there for a second before walking away as well.
The comic ends with a few panels of Taylor walking down the street at night time. He suddenly hears screaming and sees that a robbery is taking place at a nearby bank. Taylor smirks, and we see a tentacle come out of his left arm’s sleeve as the comic ends.
Issue #2: Starbound
Cura and Teresa find new friends as Mike hunts down a sinister criminal.
The comic starts with Cura and Teresa lying in a field, looking at the stars.
Cura: It’s a really nice view, huh?
Cura: I like to come down here every night and just look at the stars. It’s just… space, y’know? It looks so big and endless, and I want to explore it all!
Cura: Do you… get what I mean?
Teresa: Not really, no. The whole space thing just kinda… turns me off. It’s really unnerving and, in all honesty, a bit frightening.
Cura: Oh… we can leave if you want!
Teresa: No, no, it’s fine. I’ll be fine.
Cura: You know, I was wondering…
Cura: I’m a robot, so it’s not exactly mandatory for me to eat and sleep and all that. But you’re a person! Don’t you have a home?
Teresa: Not at the moment. I jump between rooms in different hotels and don’t have any belongings.
Cura: That’s no good!
Teresa: It’s fine, really-
Cura: Teresa, I promise you, I’m going to find us a home.
The scene then switches to a bright and sunny shot of the city as we see two odd figures. One is a sparkling who appears to be inhabiting a robot suit, and the other is a woman with red hair and bunny ears.
Sparkling: Well, it’s been awhile since you’ve been out in the city, huh Chelsea?
Chelsea: Yeah, I’m just here to get supplies and all that. I left the security system on and running, right?
Sparkling: Yeah, you did. I’m absolutely sure.
Chelsea: Alright, thanks Ray.
Chelsea breathes a sigh of relief. The two go to a stand in a large open market to buy gears and supplies. We later pan out to see a different stand in the corner of the same market, owned by a man with a ratty black hair and a beard. His stand has what appears to be a Beorn head as decoration along with other seemingly ancient items. The stand is not getting any customers. Mike walks up to his stand.
Salesman: Hello valued custom-Oh. It’s you.
Mike: You’re still doing this gig, huh? I’m honestly surprised, “Bee Horn.” If that’s still your name.
Bee Horn: Oh shut up, I’ve had plenty of customers wanting to buy my artifacts.
Mike: The sad part is I know you have. Are you associated with Terence Rock?
Bee Horn: Oh, and how'd you figure that out?
Mike: The evidence we found led to you being his dealer. I assume this is your creation?
Mike shows Bee Horn the fake Zeon gun from the previous chapter.
Bee Horn: Ah yes, they gave me half their product for that thing.
Mike: What I want to know is if you have other dealers, and how you’re even getting away with this.
Mike picks up the Beorn head decoration and squeezing it.
Mike: Plush decorations. I’m starting to think you’re not even trying anymore.
Bee Horn laughs.
Bee Horn: You think this is the only thing I do? I’m no longer a simple con artist, boy. If only you knew the things I have done…
Mike: That's exactly what I needed.
Mike tries to handcuff Bee Horn, but he escapes and runs off.
Mike tries to follow but has already lost his trail. He sighs and closes down Bee Horn’s shop, keeping some items from the display for further examination.
Chelsea and Ray are shown leaving the market with what appears to be a bag of robot parts and supplies.
Ray: I’m pretty sure this is all we need.
Chelsea: Alright, we should be heading back then!
The two drive back home, and on the way they come across Cura and Teresa. The robot catches Chelsea’s eye and she stops the car.
Cura: Oh, hello!
Chelsea: Uh, hiya! What are y’all doing here?
Teresa: Oh, we’re just kinda… walking aimlessly.
Cura: It’s fun!
Ray: Oh, cool. Yeah we were just, uh, heading home now.
Chelsea: Yeah, nice meeting you though!
Teresa: You too.
Chelsea: Hey wait a minute, you’re a robot, right?
Cura: Me, yeah!
Ray: You look really bent up, like you haven’t been upgraded in years. Your green-haired friend isn’t looking too hot for a normal human either.
Cura: Aw golly, do I really look that bad? I’m sorry, I didn’t know.
Chelsea: No, no, it’s fine! Hey, maybe I can take you in and give you some upgrades?
Cura: You’d really do that?
Chelsea: Yeah, totally! After all, it’s not that often you see an actual robot around here, haha.
Cura: Thank you so much!
Chelsea: No problem! Although I don’t think I got your guys’ names…
Cura: Oh, I’m Cura!
Teresa: My name’s Teresa.
Chelsea: Cool! I’m Chelsea, and this is my friend Ray.
Teresa: Alright, so I guess we’re with you guys now?
Chelsea: Yeah, I guess so!
The four make it to Chelsea’s home, a farm with an over-excessive security system.
Teresa: Wow… you installed all that?
Chelsea: Yup! You gotta be prepared for any situation, haha!
The group walks in and spots lots of robotics tools and a blue and grey robot with a frog shaped head.
Frog Robot: Gah, who are these folks? You didn’t tell me you were having guests.
Chelsea: Oh hey, this is Clark. He’s the first robot I ever made!
Cura: Nice to meet you Clark, I’m Cura!
Clark: I’m gonna be honest, I didn’t even know you had other friends.
Chelsea: Well, haha, I didn’t until now!
Teresa: I’m sorry if this is all really sudden, if you want we can leave
Chelsea: No, no, Teresa it’s fine!
Ray: Yeah, there’s plenty of room to go around.
Chelsea: You see Clark, Cura here seems to be a really old robot, so I thought I’d just take her in and give her a few upgrades, and let her and her friend stay here a bit.
Clark: Meh… no harm in that I guess.
Ray (whispering): If it makes you feel any better, he’s grumpy about everything.
Chelsea: Alright, Teresa, you can get settled in. Cura, I’ll start by fixing up your skeleton arm…
The comic shifts to the scene of a prison. We see an angry Terence Rock in a cell with a strange woman with an eye patch and dark hair. The woman doesn’t look to be all there mentally.
Terence: So, what are you in for?
One Eyed Woman: Killed all my friends. Not the first time I did it either.
Terence: Jesus christ, that’s fucked up.
One Eyed Woman: Eh, the Vision told me to do it so, it came naturally after that I guess.
Terence: “The Vision?”
One Eyed Woman: The Vision. He sees all with one eye.
Terence looks visibly creeped out.
One Eyed Woman: What? Has he never talked to you before?
One Eyed Woman: Oh, he would talk to me. He would talk to me ALL the time…
The One Eyed Woman stares silently at nothing.
One Eyed Woman: Soon. He’ll get me out of here. Like he always does.
Terence shudders. The comic ends with an ominous shot of the prison and all the criminals trapped inside.
Issue #3: By The Horns
Past memories begin to haunt Cura as Taylor finds a new ally.
The comic starts with Mike walking into him and Eliza’s office, disgruntled. Eliza looks up at him.
Eliza: Mike, whats wrong? Did you find the guy?
Mike: Yeah but… he got away.
Mike: I might as well have let him get away. He was right in front of me and I still wasn’t able to catch him.
Eliza: Aw Mike, that’s not true. He probably just caught you off guard.
Mike: He got away because I was stupid enough to let my guard down. I can’t let that happen again. If I’m unable to catch one stupid conman, I’m just as pathetic as-
Eliza: Please, Mike, calm down.
Mike: I have to go back and catch him. I have to prove that I’m better.
Mike starts to go out to leave, but Eliza stops him.
Eliza: Mike, please. You’re talking nonsense right now. We can catch him together!
Mike: I have to do this alone. Then I can prove myself.
Eliza: Just let me help you, you idiot!
Mike pushes Eliza away and walks out the door. Eliza sighs, defeated.
The next scene is set in the middle of the night at Chelsea’s barn. Chelsea is seen in her room, tinkering with mechanics and robot parts. Clark is by her side.
Clark: Jeez, why are you still up?
Chelsea: Can’t sleep.
Clark: Did you even try?
Chelsea: Sure I did.
Clark sighs as Chelsea keeps working until she suddenly stops.
Chelsea: Clark, can I ask you a question?
Chelsea: ...Do you think robots can feel love?
Clark: What the fuck kind of weird-ass question is that?
Chelsea: I’m sorry, I’m being stupid haha… I should probably try to get some sleep.
Clark: Wait, do you hear something?
Clark: It sounds like someone whimpering.
The next scene appears to be a flashback. It appears to be some sort of technology convention, and a woman in a suit is on stage next to something that is covered by a curtain.
Suit Woman: Ladies and gentlemen, I present, Silverlight Robotics’ main attraction!
The woman removes the curtain and unveils an early version of Cura to an amazed audience. Cura happily waves at the crowd, cheery and innocent.
Suit Woman: This is the world’s first self-aware robotic lifeform, with an artificial intelligence that’s almost human!
Cura: Hello everyone! It’s nice to see you all!
Cura beams happily as the crowd cheers in excitement, but they gradually quiet down and begin to grow weary.
Audience Member #1: Wait… almost human?...
Audience Member #2: that sounds… wrong…
Audience Members #3: She’s… she’s just too real.
Audience: Too Real. Too Real. Too Real.
As the crowd begins to chant menacingly, Cura backs away, a look of fear and sadness in her eyes.
Cura: No, please! D-don’t hate me! I just-
The woman in the suit throws Cura off stage and into the crowd, as the audience members morph into horrific monsters that tear Cura’s metallic body apart limb from limb. The scene is revealed to be a nightmare and Cura wakes up panting. She finds Chelsea by her side and begins to calm down.
Chelsea: Sorry, I… I heard you whimpering from the other room and I wanted to come by to see if you were doing okay, if you want to I can just go-
Cura suddenly hugs Chelsea tightly. Chelsea is surprised at first but hugs her back.
Cura: Thank you so so so much for everything, it means a lot.
Chelsea: Ah, no problem! It’s what friends are for, right?
Cura nods, smiling wide. Chelsea smiles as the two fall asleep.
The scene switches to Teresa standing outside in the night. She says nothing but looks clearly distressed. She stares at her hands, and there is a series of panels showing them briefly switch to a set of purple alien-like ones. She shudders and goes back inside, as a single, floating eye watches her.
The scene switches to the city at nighttime. Taylor is seen wandering the dark moonlit streets, disgruntled.
Taylor: Stupid cosmic forces and government organizations… not leaving me with any crime to fight.
Suddenly, Taylor is surprised by a mysterious figure with a goat horns jumping down in front of him. At first we don’t see who the figure is, due to them being a silhouette, but it is soon shown to be Blenda.
Blenda: ‘Ello friend, my name’s Blenda!
Taylor: Okay?... Nice to meet you.
Blenda: How are you doing?
Taylor: Look, I’m kinda busy right now.
Blenda: You don’t look busy.
Taylor: How would you know?
Blenda: Oh I just kind of… saw you.
Taylor: Alright then…
Blenda: Alrighty bye now.
Blenda goes off on her way, leaving Taylor confused, when he suddenly hears a woman screaming.
Taylor follows the screaming to find a large man in an alleyway mugging a woman, holding a gun to her head.
Mugger: Just give it to me! Give me everything you have!
Taylor uses his tentacles to drag the mugger away from the woman, but the mugger punches the tentacle with a spiked fist, causing Taylor to wince in pain.
Taylor: Go! Run!
The woman shakily runs away as Taylor and the mugger fight.
Mugger: What are you even doing here?
Taylor: ...trying to help people? I thought that was obvious.
Mugger: Help people? You ain’t helpin’ NOTHING!
The mugger punches Taylor in the face. He tries to punch a second time, but Taylor dodges.
Mugger: You want to make the world a better place, huh? Well what’s the point in that?!? This is hell, buddy, and it ain’t gonna get better no matter WHAT you do.
Taylor: Are you telling me to just… give up?
Mugger: Yeah. After all, its the best thing you can do with your pointless, worthless, meaningless life-
The mugger’s rant is interrupted by Blenda jumping down on him, knocking him down.
Blenda: Aha! Take that!
Taylor: Oh hey, thanks for that. You really like jumping down from buildings, huh?
Blenda: No problemo, it's a specialty! Gosh, that guy sure was a jerk.
Taylor: Eh, don’t worry about it. I’m not gonna let some idiot nihilist crook get to me. Let’s turn this sucker into the police.
Blenda: Right on!
Taylor: Again, thanks for the help… uh, Blenda.
Blenda: Yes, and you’re… Zachary?
Taylor: Not even close.
Blenda: ...I wanna say Ed?
Taylor: Its Taylor, kid.
Blenda: I knew that.
We see a shot of the prison at night time. There’s nobody on watch duty, and all the cells are locked shut. Almost everyone is asleep, including Terence Rock, while the one eyed woman in the same cell as him is wide awake and staring at her hands. Suddenly, a grey Beorn in a warden suit knocks at their cell.
One Eyed Woman: What do you want?
Beorn: Is he awake?
The woman slaps Terence repeatedly until he wakes up.
One Eyed Woman: Now he is.
Terence: Christ, what do you want?
Beorn: The name’s Cole. I’m planning on getting you out of here.
Terence Rock: For real?
Cole: Well, obviously not right away, but I thought I’d fill you in while nobody is looking.
Terence: Are you one of the wardens? I’ve never seen you before. How’d you get in?
Cole: I have my ways. Who’s your friend here?
One Eyed Woman: My name is Lucy.
Cole: Good to know. Can you keep a secret?
Lucy: I’d like to come with you. Whatever it is you two plan on doing, I can help, as long as The Vision lets me.
Cole: Who’s The Vision?
Terence: I don’t know, just go with it.
Lucy: Why do you want to break Terence out anyways?
Cole: It’s simple business. A client has taken me up on an offer, and he says he’s your boss, and one of his terms is that I get you out of jail.
Lucy: Shouldn’t we keep it down because of security?
Cole: Oh don’t bother, it’s really bad here. I’ll make sure nobody else finds out about our plan. Terence: So, uh… when do we get out?
Cole walks away without another word.
The scene shifts to the next morning, where Teresa, Ray and Clark are hanging out at the barn when Chelsea walks in through her door, excited!
Chelsea: Ladies and gentlemen, may I have your attention please!
Chelsea: I’d like to present the all-new Cura!
Cura walks out the door, smiling, her design greatly changed. She has a brighter, glossier paint job, her right arm has been fixed, and her hair is cut shorter and is now a lighter cyan color.
Cura: Hey everyone! How do I look?
Ray: You look awesome!
Teresa: You really do.
Clark: Yeah, it’s cool.
Cura: Thank you so much everyone!
Chelsea: Hehe, yeah, it’s no problem!
The comic ends with a shot of Cura beaming brightly as they all have a group hug.
Issue #4: See All With One Eye
Taylor and Eliza's date goes awry, Cole's group furthers its plan, and Teresa gets a vision in the night.
This comic starts with Eliza in her room, annoyed. She hasn’t seen Mike since their argument the day before, and is visibly stressed out. Her phone starts ringing and she answers it.
Taylor: Hey, it’s me.
Eliza: Oh… hi babe.
Taylor: We still going out tonight?
Eliza: Uh, yeah, sure.
Taylor: Alright, I’ll see you there.
Taylor: Love ya.
Eliza hangs up the phone and sighs.
The next scene shows us the prison. Terence is tapping his foot impatiently while Lucy is asleep with her eye open. Cole enters in his warden outfit, smiling slyly, when he suddenly activates a set of smoke bombs, obscuring everything from the view of the security cameras and the other inmates. When the smoke clears, Cole, Terence, and Lucy are nowhere to be seen.
Mike is seen frantically roaming the city streets in search of Bee Horn. He checks the market, where he last saw him, but he is nowhere to be found.
Mike: Fuck! He’s got to be somewhere.
As Mike runs around the city in a panic, the floating eye seen in the last chapter follows him. Mike turns around and sees it, as a grinning mouth materializes underneath the eye.
Floating Mouth: Hmm, you looking for something? Or SOMEONE?
Mike: Who are you? What are you doing here?
Floating Mouth: Let’s not get caught up with unnecessary details here. I know what you’re looking for. You’re after one of the most notorious criminals in the country, correct?
Mike: I just had him, I let him get away, I need to prove I can catch him again?
Floating Mouth: Oh, man, you’re WAY in over your head!
Mike: Shut up! Leave me alone!
Floating Mouth: Oh, now I get it, you’re just doing this to prove your self-worth… right?
Mike freezes, not knowing what to say. Suddenly, he gets a phone call and answers.
Person on phone: Hello! Uh, this is the lead warden at Storm County Prison, uh… two of the crooks you caught have escaped.
Mike: R-right. We’ll be on it.
Mike hangs up the phone, not knowing what to do.
Floating Mouth: ...Well then!
Mike: Ugh, what are you even doing here?! What do you want with me?!
Floating Mouth: Eh, I’m just kinda bored. I’ll leave you be now, good luck with that wild goose chase kiddo!!
The floating mouth cackles as it and the eye disappear. Leaving Mike visibly shaken.
The scene switches over to Taylor and Eliza at a restaurant on their date. Eliza is visibly uncomfortable.
Taylor: I’m glad you were able to show up.
Eliza: As with you.
Taylor: So how have you been?
Eliza: Busy. I’m sure you have been too.
Taylor: Oh, yeah…
There is an awkward bit of silence.
Taylor: Are you okay?
Eliza: Yeah, sure.
There is another bout of silence, as Taylor raises an eyebrow.
Taylor: Alright, alright, something’s wrong, I can tell. What’s up?
Eliza: It’s been a stressful week. Mike’s gone blindly chasing after some criminal mastermind and I couldn’t stop him. Dunno where he is right now.
Eliza: You don’t… care, do you?
Taylor: ...Eh, Mike’s always been like that. He’s an overzealous asshole with unreasonably high standards and is in over his head.
Eliza: He’s my friend. He was your friend too...
Taylor: I guess, yeah, I could be more sympathetic.
Eliza: You could be doing lots of things…
Taylor: ...What do you mean by that?
Eliza: I don’t know I just, ugh… I just feel like you left us behind.
Taylor: Oh… I’m sorry.
Eliza: Yeah, things have been a lot more stressful since you left, I’m not gonna lie.
Taylor: I’m… sorry things didn’t work out.
Eliza: But WHY didn’t they work out?! You’ve never explained that to me, and I’m sorry but I’m really stressed out right now and I’d like to know what compelled you to leave F.A.N.T in the first place.
Taylor: It just… didn’t work for me.
Eliza: Baby, please, I want a real answer. We never get to spend any time together anymore and there has to be a bigger reason than that for you to just walk out on me.
Taylor says nothing.
Eliza: Well, then… tell me this. Did you quit F.A.N.T, or did you get kicked out?
Taylor tries to think of something to say, but all that comes out is silence.
Eliza: You got kicked out, didn’t you?
Taylor nods solemnly.
Eliza: I should’ve known. All this time you’ve been lying to cover your ass like a fucking child.
Taylor: ...I’m sorry. I’m so sorry, I’ve been horrible, haven’t I.
Eliza: I just wish you could be honest and open with me for once. Maybe Mike was right about you.
Eliza gets up and leaves the table, angry. Taylor puts his hand in his face and sighs before walking away.
The scene switches to Lucy, Terence, and Cole making their way through the city, swiftly running around corridors and dark alleys.
Terence: Where’s that guy’s base at anyways?
Cole: We should be there soon.
Terence: Good, I’m getting tired of all this running. What about you, Lucy?
Lucy: I’m never tired.
Terence: Wait, so you’re a Beorn, right?
Terence: What was it like? You know, coming to Earth?
Cole does not respond, leaving Terence confused.
Terence: Hey kid, it’s rude to ignore somebody’s question.
Cole: We’re here.
The three approach a small apartment. Cole uses an odd set of keys to open the door, they go downstairs where they find a door with a strange, tablet-like device implanted into it. Cole enters a password into the device and the door opens, allowing them to enter. There they find Bee Horn, a strange woman wearing sunglasses and a purple tank-top, and lots of fake Zeon artifacts and other items on the floor.
Bee Horn: Ah, welcome, my comrades!
Sunglasses Woman: ‘Sup?
Cole: Who’s this?
Bee Horn: Her name is Jessica, she’s a good friend of mine and is one of the most elusive criminals in the state.
Cole: Interesting… what makes her so special?
Jessica: I can control people’s minds, my dude.
Terence: Holy shit, really? No joke?
Jessica: Yeah, watch.
Jessica takes off her sunglasses, revealing her purple hypnotic eyes, and locks eyes with Cole, who stands motionless once making eye contact.
Cole immediately trips over himself, laying on the ground.
Cole: I have fallen, and I cannot get up!
Cole quickly snaps out of it, getting up and crossing his arms, embarrassed. Terence claps.
Jessica: Oh, you haven’t seen what I can really do. That was just a quick one.
Cole: Tsk, I don’t trust her. What’s stopping her from using her powers to just take over the world and get everything she ever wanted?
Bee Horn: Oh, don’t give her any ideas.
Jessica: You boys don’t have to worry, I wouldn’t do that. That wouldn’t be very fun, would it?
Cole: Well, as long as she can help pay off your deal for me, I don’t care. Also…
The comic shows a close-up of Cole’s face.
Cole: If any of you get in the way of me accomplishing my goals, I won’t hesitate to kill you.
Taylor goes on a walk, lonely and depressed. The city is glum as the sky is a melancholy grey-ish blue hue. A few blocks behind him, Blenda jumps down from a roof and catches up with him.
Blenda: ‘Allo friend!
Blenda: You look sad! What’s wrong?
Taylor: My date went badly and now my girlfriend probably hates me because I’m a pathetic liar.
Taylor: God, damn I’m an awful person…
Blenda: I don’t think that’s true.
Taylor: Oh, really. Prove me wrong.
Blenda: Y-You’ve helped me! You let me be your friend! I know you’re a good person-
Taylor: You don’t even know what I did!
Taylor sighs and keeps walking as Blenda pauses, saddened. Blenda then shakes her head and runs ahead to catch up to him.
Blenda: Listen! You might have done something bad, but… The way I see it, an awful person wouldn’t feel bad about being an awful person. I know something bad must have happened, but… if you were to make it up to her, perhaps she’d even forgive you.
Taylor: I don’t know… maybe you’re right.
Blenda: If you really want to change, and be a better person, than I’d say it’s worth a try.
Blenda: Well, I gotta run now, see ya later!
Taylor: See ya.
Blenda runs off, as Taylor ponders about what she said.
We see the barn in the dark of the night as Teresa struggles to sleep. The floating eye and mouth watch over her as she tosses and turns.
Floating Mouth: Well, well, well, look what we have here!
Teresa is confused as the floating eye and mouth get up close to her.
Floating Mouth: Hello you FUCKING DISGRACE!
Teresa backs away, frightened, as the floating face giggles evilly.
Teresa: Who are you? What do you want?
Floating Mouth: Oh, I’m just a vision.
Teresa: What does that mean?
The floating mouth laughs again and disregards Teresa’s question.
Floating Mouth: Wow, it must be nice to have all those friends who care about you. I wonder though… how would they feel when they find out about your SECRET?
Teresa shivers and starts to hyperventilate.
Floating Mouth: You don’t expect them to, y’know, ACCEPT you, right? When’s the last time anyone’s ever done that?
Teresa: Leave me alone!
Floating Mouth: See? You can’t even deny the fact that you’re a hideous monster!
Teresa: Stop! Stop!
Teresa hugs her knees as we see her shift back and forth between her normal form and the form of a male purple alien, shakily settling on her main form.
Floating Mouth: Ah, yes, soon your friends will see you for what you REALLY are.
Teresa hides under her covers and cries, but the floating face simply phases through them.
Floating Mouth: Trying to hide, aren’t you? I guess that’s the only thing you’re good at, huh…
Teresa: Please stop- please- No more I don’t like this, I don’t like this!
The floating mouth cackles at Teresa’s misery when Cura lifts the covers off her head and we see that it's morning now.
Teresa: What?... But it was just-
Cura: Hey! Are you doing okay?
Clark: If you’re falling asleep in the fetal position with the darn covers over your face then something must be up.
Teresa: I… I don’t know, it must have been a bad dream or something…
Chelsea: Do you want to talk about it?
Teresa: ...I’d rather not.
Cura: Well we’re all here for you!
Ray: Yeah, no matter what.
Teresa: ...Thank you.
The comic ends with one final shot of the barn during broad daylight as the singular floating eye of The Vision watches over it.
Issue #5: Some Kind of Nature
Chelsea attempts to grapple with recently discovered feelings as Cura's gang goes for a day out in the city.
Issue #6: S H A T T E R
As everything goes haywire, Mike and Eliza try to shut down Bee Horn's operations as Taylor desperately tries to reconcile with his teammates.
Issue #7: Picking Up The Pieces
Cura and Chelsea try to solve this mess as the F.A.N.T Agents come closer and closer to stopping Bee Horn.
Issue #8: I Am A Mirror
As the chaos reaches its climax, Cole's true colors are finally revealed.
Issue #9: Takedown
The final battle.
Issue #10: Settle
Things slowly return to normal, but some demons just won't leave.