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Falcomini (SG7)

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#770 Falcomini (SG7)
770 - MO - Falcomini
Falcomini's Current Artwork
Category Gutsy Avian Pokémon
Original Region Victor
National Dex Nr. #770
Victor Dex Nr. #049
Generation GSS 7
Pokémon Color White
Type(s) Flying/Fighting
Ability/ies Guts or Intimidate
(Hidden: Moxie)
Average Height 1'10"
Average Weight 28.9 lbs.
Evolves Into Savird

Introduction

Falcomini is a dual Flying-type and Fighting-type Pokémon.

Falcomini is a "fakemon" appearing in Pokémon Mid and Out. This is not an official Pokémon! It evolves into Savird at Level 29.

Pokédex Entry

Falcomini are known to pick fights with those larger than themselves. This is done to to not only test their strength but to gain strength and experience in the process.

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 49
109 - 156 208 - 302
Attack: 95
90 - 161 175 - 317
Defense: 36
36 - 96 69 - 188
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 45
45 - 106 85 - 207
Speed: 90
85 - 156 166 - 306
Total: 350   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Pound Normal Physical 04040 100100% 35
00Start Leer Normal Status 0000 100100% 30
066 Double Kick Fighting Physical 03030 100100% 30
099 Fake Out Normal Physical 04040 100100% 10
1616 Aerial Ace Flying Physical 06060 00——% 20
2020 Quick Guard Fighting Status 0000 00——% 15
2525 Low Sweep Fighting Physical 06565 100100% 20
3030 Detect Fighting Status 0000 00——% 5
3737 Feather Dance Flying Status 0000 100100% 15
3939 Jump Kick Fighting Physical 100100 09595% 10
4343 Acrobatics Flying Physical 05555 100100% 15
4646 Agility Psychic Status 0000 00——% 30
5252 Brave Bird Flying Physical 120120 100100% 15

  • A level of "Start" indicates a move that will be known by a Falcomini (SG7) obtained at level 1
  • Bold indicates a move that gets STAB when used by Falcomini (SG7)
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Falcomini (SG7)
  • Moves in yellow cannot be learned by any previous evolutions of Falcomini (SG7)

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMFlying TM19 Roost Flying Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFighting TM47 Low Sweep Fighting Physical 06060 100}}100% 20
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 20
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMFlying TM88 Pluck Flying Physical 06060 100}}100% 20
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMFighting TM99 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMNormal TM102 Fake Out Normal Physical 04040 100}}100% 10
TMNormal TM105 Acupressure Normal Status 0000 —}}—% 30
TMSteel TM106 Bullet Punch Steel Physical 04040 100}}100% 30
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15

  • Bold indicates a move that gets STAB when used by Falcomini (SG7)
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Falcomini (SG7)
  • Moves in yellow cannot be learned by any previous evolutions of Falcomini (SG7)

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Vacuum Wave Fighting Special 40 100% 30 Bag Red Shard Sprite2
Bounce Flying Physical 85 85% 5 Bag Red Shard Sprite4
Mega Kick Normal Physical 120 75% 5 Bag Red Shard Sprite8
Fire Punch Fire Physical 75 100% 15 Bag Red Shard Sprite10
Fling Dark Physical Varies 100% 10 Bag Green Shard Sprite8
Counter Fighting Physical 100% 20 Bag Green Shard Sprite12
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite12
Double-Edge Normal Physical 120 100% 15 Bag Blue Shard Sprite10
Knock Off Dark Physical 65 100% 20 Bag Yellow Shard Sprite4
Swift Normal Special 60 —% 20 Bag Yellow Shard Sprite6
Tailwind Flying Status —% 15 Bag Yellow Shard Sprite10

  • Bold indicates a move that gets STAB when used by Falcomini
  • Italic indicates a move that gets STAB only when used by an evolution of Falcomini
  • Moves in yellow cannot be learned by any previous evolutions of Falcomini

Name Origin

Falcomini is a combination of falcon and miniature.

Gallery

Trivia

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