Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
|First Appearance||Duck Hunt (1984)|
|Home Stage||Hunter's Marsh|
|Final Smash||NES Zapper Posse|
Duck Hunt (known as Duck Hunt Duo in the PAL localization, and individually referred to as Dog and Duck) is the name that refers to both the playable dog and duck fighters in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Golden Eclipse. They are two major characters from the NES video game they are named after, Duck Hunt. Besides premiering as playable characters in Super Smash Bros. for Nintendo 3DS / Wii U, the duo has also made other crossover guest appearances with the Mario series in other instances, mainly in the WarioWare series.
Source: Mario Wiki
- : Trick Shot - The dog summons an explosive can from Hogan's Alley and kicks it away. Subsequent neutral specials alert the player with the Zapper to shoot the can forward, before it starts to emit smoke and then explode. The can is able to be manipulated by the dog and duck's attacks outside of the special button. However, the opponent's attacks can also do the same, while the explosion will also hurt the dog and duck if it hits them. KOs around 190% at middle of Final Destination and at 145% near the left or right blast lines. (8% (explosion), 1%-4% (contact))
> : Clay Shooting- The dog throws a clay pigeon, based on the Clay Shooting sub-game (Game C) from Duck Hunt. It has two flight trajectories: a slow, higher arc and a faster, straight arc. Moving while performing the move initiates the slow arc, while standing still and performing the move initiates the fast arc. Pressing the special button again causes the player to destroy it in a barrage of bullets. (2% (contact), 10% (shots))
^ : Duck Jump - The duck flies upward while carrying the dog before getting tired and falling to the ground. The move cannot be used again if it is interrupted, unless the dog lands on the ground. (—)
v : Wild Gunman - The dog summons an 8-bit gunman from Wild Gunman. The gunman will fire after a set amount of time dependent on the gunman that appears, before disappearing. However, the gunman will vanish if he is dealt at least 6%. (4%-7%)
F : NES Zapper Posse - The dog calls in a flock of 8-bit ducks. The opponent is then carried into a western field and dropped into the middle of a shootout between the Wild Gunmen and the gangsters from Hogan's Alley, getting caught in the crossfire as well as being hit by flying ducks and tin cans. The attack is a cinematic one, similarly to Captain Falcon's Blue Falcon. (45%)