Rosalina is Not Allowed In This Game for the following reason(s):She will ruin this game! Do NOT add Rosalina to this game!
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Dry Bones Kart 7 is the seventh installment in the Dry Bones Kart series released for the 3DS. It came out on May 10, 2014 for Japan, May 11, 2014 for Europe, May 24, 2014 for North America, and May 27, 2014 for Australia. It introduces bikes and stunts. Like every previous installment, Dry Bones Kart 7 has 12 racers per race.
The game plays similarly to the previous Dry Bones Kart installments: using items scattered around the track, players and computer-controlled opponents must race around the track, avoiding obstacles and items gained from Item Boxes to win. Depending on the game mode, various different things can be won:
In Classic GP and Grand Prix mode, players win points that go towards their total. The racer with the highest total at the end of the cup, wins.
In Time Trials mode, players must race against time for the fastest possible outcome. They can do this alone ("1TT"), with others locally ("LTT") or against ghosts of the highest ranked on the Online Leaderboards ("OlTT").
Depending on the battle mode, players can win differently. Each time, players' scores get tallied, allowing for tournament or versus-style challenges.
In Grand Prix mode, players must race in a cup of their choice, containing four cups. Points are awarded depending on the places that the player places in, and the person with the largest number of points at the end of all four races, wins. This is the mode where almost everything is unlocked.
This mode can not be played with two or more players.
Players race against time on a course of their choice. Racing against no one, or a ghost (of a "staff ghost" - Nintendo employee, another player on the same system, or an "expert staff ghost" - another Nintendo employee). Beating the normal "staff ghost" by more than 7 seconds, will unlock the expert staff ghost for that course.
Versus Mode is a returning mode from previous installments of the series. Like in Mario Kart Wii, Versus Mode is the main playable mode for multiplayer, and includes the ability to customise the races in various ways, being able to choose how tough the computers are, should there even be computers, the number of laps, the number of computers, should hazards be on, the items that can be obtained (either balanced, strategic, aggressive or none, though there is a custom option as well), Classic Versus mode and Elimination Mode.
Battle Mode, a somewhat popular game mode present in all incarnations of Dry Bones Kart, returns in Dry Bones Kart Wii, and introduces a new game type to choose from. Both battle modes are won in teams.
In Balloon Blast, racers must use items to pop the balloons of the other racers. Popping a balloon earns the team/person a point. The higher the number of points one has, the less common rare items become. Additionally, the Lightning Bolt - only available to people with 0 points - will pop on balloon from everyone, and acts as the "Golden Snitch" of the game. Getting all of your balloons popped will result in the person popping the final balloon getting 2 points instead of one, and the racer will respawn with three new ones.
In Coin Runners, racers must race around the battle arena collecting coins. Hitting other players will result in them losing half of their coins, with them either spilling out of them, or flying away to respawn somewhere else on the map. In the beginning of the game, there are 50 coins that are spawned, meaning the most coins a person/team can get is 50. The number of coins is totalled for the entire team in team battles.
The percentage of items refers only to standard 12 racer matches. For less than 12 racer matches, data for rarity of items is subtracted from the middle of the group (i.e. if there are nine players, fourth, fifth and sixth place do not exist in the data). For online 24 player matches, the rarity of items is doubled up (i.e. first and second share the data for first, third and fourth of second, etc.).
Many classic items make a return in Dry Bones Kart 7, including the POW Block and the Lightning Cloud from Dry Bones Kart Wii. The game introduces four new items; the Fire Flower, the Spiny Bombshell, the Super Leaf, and the Lucky Seven. The Mega Mushroom from Dry Bones Kart Wii is absent from the game. The Blue Spiny Shell from previous installments is also absent as an item, along with Boo and the POW Question Block. Similar to its predecessors, players receive items by driving through an Item Box found on courses. When players drive through an Item Box, the Item Roulette will select an item. In addition to Item Boxes, Coins can be found on the track. Players can collect the coins by driving through them. Picking up a coin increases a player's top speed. If players collect ten coins, their kart is at maximum speed and cannot gain additional coins. Players lose coins if they get hit by an item or fall in a pit. Collecting a certain amount of coins unlocks vehicle parts to select them in the vehicle's customization menu. Also, unlike in its predecessor, the item warning sound will only play if a Spiny Bombshell or a Bullet Bill is approaching.
Flies to and targets the racer in first place, flying over all other karts in its path. Once finding its target, it will circle over the kart and dive forward, throwing the player upwards off the ground, leaving him itemless. It is much easier to dodge than the Blue Spiny Shell from previous installments.
A POW Block appears onscreen and causes any racer ahead of the user to spin out and drop their items. Players who use a Mega Mushroom, Bullet Bill, or Super Star will not be affected by the POW Block. The POW Block will not affect the players who are in mid-air. Players who deploy the wheelie button get a milder version of the effect.