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|Genre(s)||Fighting Game, Adventure|
Conscript is a fighting game game available on the PS4, developed and published by . This is the first title in the company's history, and is also chronologically the first entry in the Conscript series, marking the start of the flagship franchise.
It was first announced on August 7, 2017, and was met with a lot of positive feedback, but due to numerous shortcomings and hiatuses, development was severely pushed back, and hype fell considerably low. It has yet to announce an official release date after failing to meet the 2018 quota, but it has been implied to come 2021 instead.
A few tactics have been employed to keep peoples' interest in the still-in-development game alive, like small announcements, the release of short videos of the demo, and appearances at conventions in the form of small, modest booths.
The creator has stated that the game draws a lot of its inspiration from other fighting games, namely Injustice, Super Smash Bros., and Marvel vs Capcom, as well as mixing sandbox games, JRPGS, and visual novel features into the overall game.
The universe is vast, but in this age, everything is connected. Intergalactic travel is but a trivial matter, scientific progress is at a rapid pace, and humans are, as it turns out, not alone.
One day, strange advertisements started popping up everywhere, speaking of a competition set on a secluded planet, promising a prize to the winner. Naturally, many came to the coordinates provided, and discovered the Conscript, a mysterious arena open to anyone across the universe with the ability to fight. The one who manages to defeat all other combatants is granted a wish, or alternatively, a greater prize if they defeat one more unknown challenger.
Any victor who took the "greater prize" mysteriously died from the final challenger, which was a cause of skepticism for many, until one victor took the wish instead, which was, a surprise to many, granted. The legitimacy of the wish cleared all doubts of the "greater prize", and the Conscript has become a grand event and a fierce competition ever since.
Many years have passed since the initial opening of the arena, but still no one has figured out how it exactly works. This year, however, a certain reporter wants to find out the secrets of the Conscript, but that won't exactly be easy...
The movement controls are straightforward: pressing on or using in the respective direction will make their character move around, jump, and crouch. Conscript uses a three-button layout; for a light attack, which are quick attacks that do the least damage and knockback, for a medium attack, which deals aaverage damage, and for a heavy attack, which usually have slow startup, but are high-damaging.
Every character also has an ability button, , which are unique skills that aid the character in battle. Characters are also able to grab their opponents by pressing , which deal unavoidable damage once successfully executed. Once a grab is finished, the opponent is thrown across the stage, and there is a short cooldown before they can perform another grab.
As with most fighting games, characters possess a Power Meter, which is filled by taking or dealing damage. Once enough of it is filled, you are able to drain your meter to enhance your advanced moves or escape combos, either of which are executed by pressing at the right time. When fully-charged, you can simultaneously press and to perform the character's most powerful move, called a Grandiose, which does an large unblockable chunk of damage to the enemy, and comes with a cutscene.
Conscript features both fighting game and beat 'em up elements, but the main goal either way is two eliminate your opponent. There are two main formats that a match can take form in: a Clash, or a Rumble.
In a Clash, it follows a familiar formula; the match is set in a three-dimensional stage, but the two players are restricted to a two-dimensional plane for them to duke it out. Instead of the Lives system, players have two life bars, and rounds are signified by the depletion of one of the players'. Once both of a player's health bars reach zero, the opposing player wins. To prevent the fight from becoming too long, there is a timer that, upon reaching zero, ends the match, deeming the player with the least amount of their life bars lost the winner.
In a Rumble, contenders are spawned in far-off locations in a very large stage. To win, one must fulfil one or more objectives, usually involving the elimination of an opponent. The stage is plagued by a swarms of enemies that pose as threats to both players, which serve as obstacles players have to go through before facing off against the real enemy. Both players are also usually accompanied by mooks that fight on their respective players' behalf. If a player is knocked out by an enemy mooks, obstacles or tconditions outside of a Clash, they return to their spawn point with a reduced power meter.
When you finally encounter an enemy player, it locks the battlefield boundaries to your current locations, and the match ends in a Clash with the enemy. All Clash rules apply in this case, and as with Clashes, there is also a timer, but if it runs out before the two players can enter a Clash, in instead deems the player that has defeated the most enemies the winner instead.
Conscript provides a selection of six different modes for you to play and spend your time on:
Story Mode is the main game mode, following Weiss and his adventures throughout the latest Conscript. This is the only mode available at the beginning of the game, the other modes being able to be unlocked in the first few chapters. The player can explore an open world accessible between major story events, taking place across a multitude of planets. Korrol, the planet of the Conscript Arena, serves as the hub, and also where you can access all the other modes. For easy navigation, the player is given a minimap.
The world also changes as the story progresses, which gives the player access to more content, quests, and equipment. This means some things are only available at specific points of the game, but fortunately, the game has a manual Save option, allowing 3 save slots. For the full story, see Conscript/Story Mode.
Raw Match follows the traditional fighting game formula; a one-on-one Clash, whether against AI, or another person.
Custom Match allows you to play around with the specifics of a match using customisation features, including the option to choose which format and stage, along with the books, obstacles, and conditions present. One can also change the number of players, mooks, damage output, speed, defence, jump height, health bar capacity, power meter capacity and power meter fillup speed of contenders. Lastly, you can enable time limits and lives, all in the settings menu.
Tournament simulates a shortened version of a theoretical Conscript tournament where the player battles a series of other contenders in a mix of Clash and Rumble formats. Completing tournaments unlocks new information, concept art, equipment, and an "ending for the character you used to win the tournament with.
Online Match is where you find matches to fight with other players online, either within the Clash or Rumble format.
You are able to change up a character with new equipment, which is obtained by completing missions in Story Mode and levelling up by completing a match. These changes can range from altering a character's appearance, to giving them different moves for them to use in battle.
There are five different categories of equipment: Headgear, Body Pieces, Leggings, Paint, and Armaments. The first three alter the model of the character in those three respective areas, Paint changes the colour scheme of the character, and Armaments replace or add moves to a character's moveset. You are also able to save up to three different customised sets, called Loadouts.
Unlike all the other playable characters, Weiss is still building his identity as a Gladiator, which is why he is by far, the most customisable contender in the game. Aside from having the most equipment, his entire moveset is interchangeable, and no two players will, guaranteed, not have the same loadout for Weiss in their game.
There are multiple player types that either help or hinder you during matches, those being Allies, Opponents, Mooks, Boss Mooks, Escorts and Neutrals. For obvious reasons, the last four player types are only present in Rumbles.
Allies fight alongside you, whether computer or player-controlled. They help to achieve winning conditions, and are able to join in on a Clash when encountering a major enemy. If present, you and your ally share Mooks.
Opponents must normally be defeated to win, and when controlled by an AI, they actively seek the player out to eliminate them. In Rumbles, they may also be accompanied by their own Mooks.
Mooks are computer-controlled entities that plague many Rumble matches. They attack anyone not allied to their faction, and can participate a Clash backing up an Opponent, but cannot have their own Clashes. Although weak, they prove difficult in large numbers and endlessly respawn, albeit at a slower rate than normal contenders.
Boss Mooks are a more powerful version of Mooks and are counted as "semi-major enemies", forcing a boundary lock once encountered. Although a rare circumstance, it is possible for them to join another's Clash.
Escorts are only present in a version of Rumble, in where you have to guide them to a checkpoint within the map without them dying along the way. They may occasionally help in defeating enemies, but aside from that, they are powerless.
Neutrals are not allied to any faction present in battle and can assault anyone, usually not accompanied with Mooks. They can be optionally fought.
There are 24 different playable characters within the game, all of which play differently. When first entering the game, only Weiss is playable in every mode, forcing the player to play through Story Mode first.
You can unlock characters by gaining them as your ally in Story Mode, varying in difficulty and method. You may have to defeat them in a match, gradually build a relationship by spending time with them, complete quests for them, or make certain story choices that will affect how contenders may view you.
C O N T E N D E R S
the Mafia Queen
the Planetary Canine
the Gentleman Robot
Self-proclaimed “Queen” of the Siydaenes crime family, Avarica grew up in a dystopian planet overrun by mafia gangs, and was forced to join one such gang in order to survive. After working up the ranks, she eventually took over the former leader and has been the current one for a decade. Always looking out for her men, she will stop at nothing to get what she wants. Cross her, and you’ll get a taste of the mafia.
Bhyz is a very distinguished member of the Togoriaan Federation, an ever-expanding intergalactic empire. She is a highly-decorated soldier and possesses immense psychic capabilities, among one of the highest in the entire federation. Looking to bring glory to her nation as a representative of her people, to her, the Conscript is a place to prove herself and add to her experience in combat. Be careful, as her bite is worse than her bark.
Originally created as a robotic food mascot, he was abandoned at a rundown factory. After being discovered and activated, he was given a new purpose and perambulated the galaxy. Retrofitting himself with combat software and built-in weaponry, he stumbled across the Conscript. Since then, he’s had tons of adventures and experiences, always eager to meet new ones with his chivalrousness, charms, and hacksaws.
the Heir to Hawtria
the Frozen Pea
the Blind Bowman
The future king of Hawtria, and the prince who can control water. He was popular with his people despite being a total deadpan, even more so after his mother died, his father was driven into insanity and his brother fled the planet. Hawtria’s only hope is forced to take care of an entire kingdom, and leaves his people to the mercy of his father yearly, threatened to compete in the Conscript with a curse.
When Sara, her sister, died, Princess Eres was naive enough to make a deal with an ice demon to bring her back to life. Unsurprisingly, this backfired, freeing the demon and cursing herself with the uncanny power to manipulate ice. The demon did partially fulfil his end of the deal though, as Sara came back as a ghost that aids her in any way she can in her current form. Soon learning to handle her powers, her mission to fix her mistakes starts with the Conscript.
Sold off to slavery at a young age, he worked for his cruel master who gouged out his eyes as a punishment during service. Fortunately, he was saved by a wise monk, taking him into custody. The monk trained him in self defence, and how to use his lack of sight to his advantage. His weapon of choice is the bow, and having trained with the universe's best has turned him into a remarkable fighter.
the Witch of the Covenant
the Lightning Bounder
the Killing Machine
As was her mother, Gwyndol is a strong-willed witch that inherited leadership of the Nineu Covenant, a notorious group of magic-users that crave information. Amassing knowledge from across planets, she soon became an expert in various fields of magic, but taking a particular interest in dark magic. The covenant started travelling instead of lurking in the woods of Vemedis, attending every Conscript since.
Hacinth is an orphan born into extreme poverty, and had to quickly adapt. She began her career as a thief at the age of 6 and she became a robin hood of sorts, being quite the annoyance of the higher-class. She wields the Eledaia, a mystical weapon that channels the power of lightning and one of her biggest plunders. Winning the Conscript is everything to her, having trained for years in order to fulfil a promise.
A failed secret military project built in a lab off in the Dead Realm, she burned her entire facility down after her AI became too self-aware and sentient for the scientists and engineers who created her. She looks down on all organic beings, feeling no other emotion other than disdain and the satisfaction of killing things. The Conscript is only a stepping stone for her plans to eliminate all life forms and establish a society of machines.
the Naga That Hunts
the Local Witch Doctor
the Ninja Mercenary
Always looking for a decent challenge, Khaa'vul fights to uphold the pride of the Nagas, who make exemplary warriors, but in recent years, Nagas have been facing extinction due to being hunted down for their resilient skin and poison glands. He himself is very versatile, specialising in multiple fighting styles and trained to use a wide range of weapons, but his main weapon is what humans might call a Naginata, which is wields with grace and deadly precision.
A gentle soul from a faraway land known as Mu Ni, he is an avid practitioner of voodoo magic, well-respected among tribes and the magic community due to his prowess and ability to keep his cool in any situation. He possesses great wisdom, but only a wise man can interpret his cryptic sentences and the riddles he speaks in. He claims his staff is a gift from the sky, and as debatable as that is, it seems that only he knows how to use it, and in combat he does.
Nionus was raised by a clan of assassins to be the perfect ninja, having gone through rigorous training in fighting, espionage, stealth and manipulation. He graduated just a year before the clan fell apart and disbanded, leaving him alone and without a place to stay, but with extraordinary abilities. He was a hitman for hire before he discovered the Conscript and became a gladiator, now having discovered his true calling in life.
the Comedian Extraordinaire
the Vessel of Chaos
the Wrath of Gaea
The Punisher was born into a wealthy magical family with a history of great wizards, but what he chose to do with his immense potential was certainly unexpected, which was comedy. He's considered a universe-class comedian that fights off hecklers with his trusty bumbag and physically-hurting puns. A lot of people often forget how powerful he really is, and so those who get in his way and underestimate him will get royally PUNished.
It's unknown what Q is, who Q is, or why and how Q even exists at all. They seem to defy even the most basic of logic when they want to and effortlessly warps reality around them. They never speak, preferring to emote as much as they seem to allow themselves in simple gestures and sounds. If they have a motive, no one knows what it is. They truly have a big air of mystery surrounding them.
Born of earth and magma, Ragvaddon is the unrelentless "son" of Gaea, or rather an extension of herself, as the moving mound of rocks with a face possess no free will and serves no other purpose than to act according to Gaea. Wherever he goes, he leaves a trail of destruction behind as a part of her unknown agenda. She is yet to awake from slumber, but until then, Ragaddon is here to substitute.
the Pythonian Knight
the Deadliest 10-Year-Old
the Little Miss Sharpshooter
A noble knight from the kingdom of Pythonia, he carries with him the sacred sword of his people, also accompanied with a snake companion bestowed upon him by the almighty Snake Deity. He is the strong silent type, but appreciates a good fight and revels in victory. Always willing to honor his kingdom, the Conscript is the opportunity of a lifetime to show off and make his people proud.
Fighting in the Conscript since the mere age of 6, he is a child genius and the universe's youngest inventor, worth millions on his own merit. He boasts a hundred patents that include a high-propulsion jetpack, state-of-the-art bazooka and bionic limbs which he all uses in combat. He is arguably the happiest child with his supportive parents and adoring fans to back him up.
The absolute definition of veteran, Viola is a rootin’ tootin’ cowgirl who likes to shoot people who don't abide by the law in the face. Being the first ever person to enter the Conscript, she's become a gladiatorial icon. She is an expert marksman, wielding two customised revolvers, a hardcore rancher, and most importantly: ready to face yet another challenger.
the Mad Scientist
the Wild Card
Having lead a decent privileged life, he is a certified CIN reporter and journalist who aims to find out the secrets of the Conscript. Initially refusing to join in, after accidentally entering the competition, he is now left with no choice and an oppurtunity. Possessing no special abilities of his own, he focuses on technique and miraculously scrapes by.
A scientist driven mad by his research, Xande now meanders the universe conducting unethical experiments on whichever happens to cross his path. He has no sense of morality and is only the shell of a man he once was. Armed with fun (for him, at least) chemicals and laser guns, his research certainly would've been groundbreaking.
Raised in the wild and by nature, shie is friend to all creautres, who frequently run to her side to provide assistance whenever she needs it. She is an exceptional hunter, loaded with handmade weapons and traps.
She normally wouldn't hurt a fly, but she would hurt anyone who dares to disturb nature, vindicated by the destruction of her village by madmen.
The NPCs you have to escort in a few matches vary as much as the playable characters, each providing their own twist and challenge to the escort mission.
E S C O R T S
the Camera Man
the Honeysweet Charmer
the Grand Tortoise
Accompanying his friend on his journey to Korrol due to his expertise, things go south as Weiss is forced into the competition by mistake. He has plenty of filming experience and is even acquaintances with some famous gladiators.
When escorting him, he will usually cower behind your back, but he is capable of assisting in defeating enemies by hitting them with his boom mic. Although he is fragile, he moves pretty quickly.
Leader of the Apis crime family, he escaped to Ychrana after things got out of control at his home planet. Discarding his former life, he took over one of the gangs and made it big, becoming a major player in Ychrana's "society". He became King Bee, a calculated, smooth-talking ladykiller.
King Bee is injured in his escort mission, leaving him unable to be of any use in a fight. If you're on the verge of dying, he will expend some of his health to heal you or fight off enemies. He has average health, and because of his injury he walks in a slow limp.
Horrace is an elder representative of the Testudins, who makes sure everybody has fun during the Conscript event and keeps everybody in line. Nobody can really get mad at him, and is well-loved among Conscriptgoers.
Stage Hazards pose as environmental threats that deal damage or impede your chances of winning the match. There are three types of Hazards: Obstacles, which are physically present and are always avoidable, Conditions, which are outside forces that cannot be easily circumvented and are constantly active, but have more subtle effects, and Interactibles, which are objects in the background that can be used by either player to inflict more damage or manoeuvre around the stage. Interactibles are more prominent in Clashes than Obstacles and Conditions, and the reverse is true for Rumbles.
Certain characters react a bit differently to some Hazards than other contenders due to their nature, which varies from better to worse effects on the player.
S T A G E
H A Z A R D S
O B S T A C L E S
Dropping into a pitfall will instantly kill the player.
Running along a puddle runs a slight risk of slipping up and taking small damage.
Stepping into lava or magma will heavily damage the player.
Stepping into acid will heavily damage the player.
When in too deep, you are forced to swim, preventing any other action. Taking too long in the water will tire and instantly drown them.
Being forced into a jagged edge will hurt you.
A nuisance in many planets, they secrete an oil that can cause various negative effects when rubbed against.
If one gets caught up in it can escape by holding the controller deathly still until they float out or use a move to escape. Otherwise, the player will instantly die.
Contenders that step on this rune receive bad burns and temporarily take 30% more damage.
Contenders that step on this rune will be slowed down by extremely cold temperatures.
Contenders that step on this rune will get electrocuted.
Contenders that step on this rune will get partially encased in rocks.
If stepped on/attacked enough times, it will turn into a pitfall.
Detonates in a set amount of time when touched, releasing a moderately-sized explosion.
Objects randomly crash onto the ground, forming shadows that get darker as they near the ground as a warning beforehand.
When open, Vacuums suck in contenders, resulting in instant death. The closer a contender gets to a vacuum, the more powerful the suction will be.
Anyone who touches a fire source will take a bit of damage.
Anyone who touches a source of electricity will take a bit of damage.
Coming in contact with an electrified surface will result in electrocution.
Coming in contact with an electrified surface will result in 1st degree burns.
C O N D I T I O N S
An unbearable torrid climate is present. Contenders move slower over time and may have to rest for a while lest they pass out.
The atmosphere is unusually frigid, slowing contenders over time.
A thick fog covers the screen, making it hard to see. Attacking will make a small area of fog temporarily go away. Fire and light-based attacks are more effective for clearing fog.
The battle is shrouded in darkness, making it hard to see. Any fire and light will light up a small area.
The match takes place in a moving vehicle. Contenders may occasionally get knocked around or get sea/air/carsick.
Always accomapied by Cold Snap, a harsh blizzard is present, limiting your vision.You may occasionally get knocked around and get hurt.
A harsh tempest is present. It will continuously push contenders in a certain direction that occasionally changes. Any cover will stop the last two effects.
Produces Puddles and limits what you can see on screen. Contenders may slow down.
A fierce sandstorm is present, pushing against one direction. Your vision is limited and you may get knocked around and slowed down. Any cover will stop the last two effects.
An acidic rain is present. All characters get damaged.
After a random amount of time, an earthquake will take precedence. After settling down, a few aftershocks will follow. Earthquakes rock characters around and may creature pitfalls and crumbling floors.
The general area is irradiated. Characters get damaged over time and may get sick.
Stages are where matches take place and differ in setting, and what obstacles they contain. Some stages are only available in one format, while others can be played in both Rumble and Clash.
S T A G E S
RUMBLE - CLASH
RUMBLE - CLASH
#1 Mode of Transport
Road to the Arena
One of the many inter-universal transport ships used for commute and travel between planets and star systems, under the brand Starship Express. While convenient and not too pricey, fights frequently break out because the ship will accept anyone with ferry money, regardless of character, leading to plenty of disagreements. Any obstacles present in these Starships appear only occasionally, and even then the maintenance bots always come to fix the hazard when the coast is clear.
A long road that stretches out across Korrol's wasteland, leading to the famed Conscript Arena. While the living conditions aren't very great, many reside near the Road because of great business coming from the billions upon billions of arrivals for the yearly competition. The Road isn't particularly dangerous aside from the occasional drought and dust storm, but one must always be cautious to not get too near to the local wildlife, normally hungry from the scarce conditions of the Korrolean desert. Come nighttime, it becomes freezing cold.
RUMBLE - CLASH
Good Ol' 1v1
A plain circular battlefield in the middle of the Conscript Arena. All conditions are controlled inside this said arena, until it decides to change its stage configuration. No one knows exactly how, but the arena changes environments and size at will between matches, even having observed to easily replicate environments of other planets with surprising accuracy. It's unclear whether this is the result of science, magic, or even both. Because this configuration has been designed to be as plain as possible there are no hazards present other than the enemy contender.
An environment that the arena seems to be fond of using is the Yabanoshitoru Jungle, a widely-documented jungle in the mystifying planet of Iroto Cotari. The jungle is filled with plenty of plants that have their own unique defence mechanisms, and quicksand is common throughout the area. The only inaccuracies are the presence of manmade fires and some monsters and plant life not native to Iroto, turning the jungle into a dark version of itself.