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|Captain Toad: Fortune Bringer|
|Developer(s)||GD Gaming Studios|
|Single Player / Multiplayer / Battle|
|Predecessor||Captain Toad: Treasure Tracker|
Captain Toad: Fortune Bringer is the sequel to the spin-off game Captain Toad: Treasure Tracker made by GD Gaming Studios for the Nintendo Hypercube. Similar to the first game, it stars Captain Toad as him and his crew travel to collect Power Stars in puzzle-like environments. However, it outdoes the first game with more story, a couple of new tricks in Captain Toad's arsenal, and the multiplayer function.
Captain Toad is snoozing away soundly as the rest of the Toad Brigade are working around in the castle one day. Toadsworth approaches Captain Toad and explains how a "large, horned king" has been kidnapping nearby Power Stars. Believing it to be Bowser, Captain Toad takes the Brigade on a trip to defeat the villain. They fly out in the Starshroom, only to accidentally crash land in a tree, rendering the spaceship unusable and launching Toadette far away.
Captain Toad and his fellow brigade members end up climbing a nearby mountain and defeating Fienix, a large bird guarding the entrance to a cave. Meanwhile, Toadette escapes from a forest she landed in and makes it into the cave that Captain Toad finds - however, a large shark-like monster known as Drilladin blocks the way for Captain Toad. Toadette defeats it and the whole group ends up escaping the cave, ending up in a small town that has been attacked by the beast from before. Captain Toad returns the Power Stars that he has found so far and enter some nearby ruins, where the king was last seen.
At the end of the tunnel, Captain Toad confronts the villain stealing the Power Stars, but rather than Bowser, it ends up being an large, red minotaur known as Djinnotaur. Djinnotaur easily manages to get through Captain Toad and sets up a trap. After escaping the trap (a giant Moss Chomp), Captain Toad continues on his journey to retrieve the Power Stars before Djinnotaur can.
After obtaining many more stars, the Toad Brigade sets up camp in the town and decide to rest for the night. While everyone else is asleep, Captain Toad tends the campfire, but ends up being captured by a revenge-seeking Fienix. Captain Toad is taken away before the crew can stop Fienix, and he ends up in an old watchtower guarded by his old nemesis, Wingo. After dropping from the tower safely, Captain Toad begins to walk back to the old town.
Meanwhile, the Toad Brigade take an alternate path through a cave and manage to reach the same watchtower that Captain Toad had escaped from. They climb up to get a better view of the landscape, and eventually spot Captain Toad marching through some plains. Captain Toad and the others quickly reunite, but it is short-lived as a large quake strikes the area. The brigade members try to escape from the area and run into Djinnotaur, who has grabbed yet another set of Power Stars.
After some more adventuring to claim Power Stars before Djinnotaur can, the group is ambushed by Djinnotaur's army, and ends up losing all of their collected stars. With all the stars that Djinnotaur now has, he uses their power to break the locks wrapped around his arms and transform into his true form. The evil beast flies away and begins to take control over the lands, changing the once peaceful plains into a lava-filled ruin. Captain Toad charges after him without the brigade to help, and builds the courage to defeat Djinnotaur.
With the Power Stars all safely restored, the brigade returns to the town and places the stars where they belong. With the Power Stars able to fuel the city, the town's guardian returns; a giant, white star known as the Alpha Star. The Alpha Star thanks the Toad Brigade for saving him by marking a map for where to find more treasure. Captain Toad and the others follow the path of the map, but are stopped short by Fienix returning and kidnapping the poor captain again.
Captain Toad manages to escape from Fienix this time, but ends up losing his backpack and the map in the process. While he chases after Fienix, the rest of the brigade members decide to try and find Captain Toad again by looking from the top of the watchtower. The watchtower ends up being where Fienix lands, having kicked Wingo out. The members of the brigade reluctantly team up with Wingo to rescue Captain Toad and defeat Fienix.
At the very top of the watchtower, Captain Toad and Fienix duel one last time, and while the captain proves to be the victor, Fienix tries to push him off the tower with wind. Wingo manages to rescue him just in time, alongside the brigade and a newly repaired Starshroom, and use an enhanced Turnip Cannon to defeat Fienix once and for all. Captain Toad and Wingo decide to end their rivalry thanks to the event, and Wingo is added as a member of the Toad Brigade. With the goal of becoming the greatest treasure hunters in the universe, the crew decide to head back to the Mushroom Kingdom to report their mission as a success, finding a mysterious map to an island full of treasure when they return...
Captain Toad is unique among other Mario characters because he cannot jump; his backpack weighs too much for him to lift. This makes exploring all the more dangerous, as simple enemies like Goombas cannot be stomped on. Rather, Captain Toad relies on his wits and his environment to defeat his enemies and claim the Power Stars.
Captain Toad can walk and run, which each have their own uses. While walking is generally slower, he can cross thin places with it. Captain Toad wears a headlamp that shines with light if he goes through dark places, but it also attracts enemies. The player can also use the HyperPad in some scenarios, such as turning the camera and touching enemies to freeze them.
Captain Toad's biggest asset is his strength, which lets him pick up and pluck things from the ground with ease. Plucking things can range from picking enemies out of the ground to pulling up sprouts that wield coins and powers to even pulling levers. In addition, Captain Toad can pick up just about anything loose he can find. This includes even heavy objects - however, plucking them may require a little more strength.
However, the captain has a few more tricks in this game. He can now carry an inventory inside his backpack. However, he has so much in his backpack that there's only 3 slots left, and bigger objects take off more space. In addition, Captain Toad will frequently call on his brigade for help, meaning they will have to switch players during a level.
The levels themselves are mostly in the same format as before, with most of them being diorama like so that you can easily rotate the camera around. However, there is a larger number of open world levels this time around as well too, similar to the Super Mario 3D World levels. Players can find Super Gems as collectibles to open other levels and clear objectives for bonus points.
The biggest new feature, however, is the multiplayer. Up to 4 players can play in a single level and can choose between the five members of the brigade and Toadette later on (in levels where the whole Toad Brigade is needed to move on, you might not see as many Toads) when she is unlocked. Players can each play using their own HyperPads to manuever at will. One person can also use a Wii Remote to scroll through the level on a TV and help out through a pointer that can click and reveal things.
Similar to the first game, levels are divided into books, which are further divided into chapters. There are a total of 4 books, plus a bonus book.
- Episode 1 Prologue *
- Patch Pullout Plains
- Shy Guy Gallery Hide
- Lever Liftoff
- Freaky Creek Trip (optional)
- Railroad Way Mayhem
To The Mountains For Toadette
- Toad Brigade Mountain Time
- Sky High Pipeline (optional, costs 7 gems)
- Spinwheel Switcheroo
- Rocky Lockdown Crisis
- Tricky Track Mine Carts
- Double Trouble Archipelago
- Underwater Cannon Cove
- A Fiery Frightening (costs 15 gems)
A Missing Cadet
- Fungi Forest Bounce
- Sliding Glass Scope
- Dungeon Door Escape
Reunited Once More
- Magma Switch Maze (optional, costs 18 gems)
- Balance Lift Elevators
- Perilous Pickaxe Plateau
- Critical Mountain Climb
- Quick Escape Lava Break (costs 25 gems)
- Episode 2 Prologue *
The Power Star Recovery Search
- Spike's Spin Panel Puzzle
- Light Switch Center
- Beep Block Blitz (costs 30 gems)
- Slippery Slide Sanctuary
- Bob-Omb Battle Blast (optional, costs 33 gems)
Search Of The Temple
- Temple Trap Takedown
- Spinwheel Gear Getaway
- Puzzle Pipe Complex (optional, costs 37 gems)
- Escalating Mine Cart Course
- Twirly Swirly Maze
- Moss Chomp Mania (costs 42 gems)
- Color Warp Chaos
- Spinwheel Shallows
- Lavaflow Hazard Hall
- Twin Space Base
- Toad Brigade Touchstone Parade
- Spooky Skyscaper Scale
- Toad Brigade Cavern Check
- Weather Wooden Walkway
- Sliding Explosive Shootout (requires 47 gems)
- Twofold Forest Trek
- Puzzle Pipe Playtime (optional, requires 50 gems)
- Chain Reaction Castle
- Rotation Relay
- Phanto Fright Dungeon (requires 55 gems)
Restoring The Town
- Stumper Swamp Cruise
- Pitch Black Capture Cave
- Rockin' Ravine Cross
- Mountain Town Shrine
- Episode 3 Prologue *
A Familiar Fright
- The Watchtower (requires 65 gems)
- Switch-Out Hideaway (requires 67 gems)
- A Gale of Hope (requires 69 gems)
- Whackdown Descent (requires 70 gems)
Escape From The Winds
- Cloudy Bounce House
- Mirrors Of The Misty Manor
- Greyscale Gondola Ride (optional, costs 75 gems)
- Double Trouble Cog Control
- Extreme Wind Runway
An All New World
- Mushroom Balance Hills
- Polar Power Cave
- Aquatic Adventures in Piranha Woods
- Multi Color Switchfest
- Fast-Paced Magnet Flux
- Blasting Through The Battalion (requires 80 gems)
Toad Brigade Trials
- Toad Brigade Hide-and-Seek
- Toad Brigade at Crossing Clearing (optional)
- Toad Brigade Gravity Palooza
- Minecart Brigade Maze
A Vast Land
- Blue Toad's Block Parade
- Yellow Toad's Torched Ruins
- Green Toad's Rotation Station
*Purple Toad's Mining Charge
- Toadette's Spike-Filled Stroll
Back To The Tower
- Season of the Spindrifts
- Curses of the Wind (optional, costs 90 gems)
- Up The Watchtower Again
- Riding On Wingo
- Toad Brigade Turf War
- Springy Retro Royale
- Blocks of Illusion
- Back to the Battalion (requires 100 gems)
- Episode 4 Prologue *
Power Of The Stars
- Bomb Breakdown Blast
- Spooky Spectre Forest
- Captain Toad's Orchestral Adventure
- Tile Tally Takedown
- Bullet Box Staircase Crafting
- Volcanic Panic Attack
- Hot Hot Hightail
- Fiery Ruins Fiesta
- Deep Lava Hazard Dive
- Djinnotaur's Demise (requires 120 gems)
- Patch Land Puzzle
- Thinking With Windows
- Undercover Searchlight Sneaking
- Gear-Grinding Galaxy
- Switching Gondola Alley
Retrieve The Power Stars!
- Captain Toad Leaps Into Action
- Toad Brigade Cliffside Crisis (optional, requires 130 gems)
- Hedge Hole Labyrinth
- Raging Whirlpool Ocean
- Moss Chomp's Revenge (requires 135 gems)
Hunt For The Flaming Bird
- Braving The Infernal Flames
Seperated From The Brigade
- Parachuting Feather Frenzy
- Snowball Shiver Rink
- Diving Spinwheel Cavern
- Search Cannon Cove
- Clear Pipe Tower Control
- Ravaged Fireball Ruins
- UFO Swarm Escape
- Arcade Crane Game
- Rainbow Romp (optional)
- Sewer Skewer Problems
- Wind-Swept Watchtower
- Wingo's Bombastic BreakthroughA level where the Toad Brigade must defend Wingo from attacks so that he can soar to the watchtower.
Friends Worth A Fortune
- Fienix's Wicked Watchtower
From Sea to Shining Sea
From Sea to Shining Sea features many levels from past 3D Mario games all converted into the style of Fortune Bringer. Many ladders and pipes are added since Captain Toad cannot jump. Each level is unlocked either after beating the main story, or if the game that a level is based on is purchased through Virtual Console.
- Captain's Cool Cool Mountain
- Surprising Secrets Of Delfino
- Breakdown at the Battlerock
- Once in a Boo Moon
- Top-Down Temple Run
- Hot Dash Grumblump Inferno
Treasure Tracking Times
Treasure Tracking Times features levels from Captain Toad: Treasure Tracker converted into the style of Fortune Bringer. Most of these are increased in difficulty with new enemies and the like. Unlocked after completing from Sea to Shining Sea.
- Walleye Tumble Temple
- Blizzard On The Star Express
- Mine Cart Sunset Rundown
- Double Cherry Spires
- Secret of the Golden Realm
- Sinking Scaffold Sinkhole
Lost At Shore
Lost At Shore features levels from Fortune Bringer, but add the Brigade mechanic from Treasure Tracker, where all the members must be recruited to raise a platform to the star. Unlocked after clearing Treasure Tracking Times.
- Lost At Shy Guy Gallery
- Lost At Phanto Fright Dungeon
- Lost At UFO Swarm Escape
An Eerie Feeling
An Eerie Feeling features levels from Fortune Bringer, but adds the Mummy Me mechanic from Treasure Tracker, where a Mummy Me will chase the player throughout the entire level. Unlocked after clearing Treasure Tracking Times.
- Eerie Times At Twirly Swirly Maze
- Eerie Times At Curses of the Wind
- Eerie Times at Hot Hot Hightail
Memento features the prologues of each chapter of Captain Toad: Fortune Bringer. The prologue is unlocked in the bonus book as soon as its respective chapter has been cleared.
- Episode 1 Prologue
- Episode 2 Prologue
- Episode 3 Prologue
- Episode 4 Prologue
Trials That Guard The Island
Trials That Guard The Island features 4 original levels of extreme difficulty that are required to continue on with the bonus book. Each level is unlocked when a respective level is cleared with all gems and objectives met, so the first level would appear when Episode 1 is cleared 100%, and so on.
- Meltdown Mayhem
- Deep Sea Danger Diving
- ''Lock and Load Switch Palace
- Time's Up Take Off
The Bold And Fortune-Favoring Guardians
- Test Of Faith
Fortune Favors The Bold!
- Captain Toad to the End!
Coins Galore Forever
- Coins Galore
- Coins Galore Multiplayer
Mummy Me Forever
- Mummy Me Maze
- Mummy Me Multiplayer
* - Though technically played in this chapter, it is not replayable until the Bonus Book is unlocked by beating game or, if the Bonus Book is unlocked early, by clearing the respective chapter
Battle Mode is a brand new mode for up to 8 players with their own HyperPad to play on. The 6 members of the Toad Brigade, Toadsworth, and a Mummy Me can duke it out in an enhanced game of capture the flag.
Before the actual Battle Mode begins, players can use their HyperPad to select and set traps. Each player gets to choose 2 traps and place them where they can see it but no one else can - if an opponent steps on a trap, they will activate the effect and be forced to overcome the effect. Below is a list of traps:
- Mummy Me Trap (spawns a Mummy Me that follows the unlucky Toad for 30 seconds)
- Fog Trap (covers the screen in fog for 15 seconds, preventing the unlucky Toad from having a clear view)
- Warp Trap (warps the unlucky Toad away from the flag)
- Control Trap (changes up the unlucky Toad's controls for 15 seconds, disabling them from moving properly)
- Fire Trap (the unlucky Toad is lit on fire, running around at random for 6 seconds)
- Mud Trap (traps the unlucky Toad in mud, making him move slower for 10 seconds)
- Beam Trap (alarms a Tractor Beam enemy to follow the unlucky Toad for 10 seconds)
- Push Trap (slams the unlucky Toad in a random direction, depending on which direction the trap was facing)
- Phanto Trap (summons a Phanto to chase the unlucky Toad for 10 seconds)
- Frozen Trap (drops a Freezie on the player, making their traction super slippery for 10 seconds)
Battle Mode sends the players into one of 5 base labyrinths, equipped with nothing in the inventory. Each base labyrinth has a designated shape, but the obstacles and location of other objects are randomized. Players start off in a corner labeled as their post, and must head to other player's posts to collect their colored flag and bring it back to the home base. This is tougher than it sounds, as flags can weigh down the player in terms of speed, and dying causes any flags being carried to be lost. The first player to have the flags of every other player wins.
Players can also take the shape of a base and use it to create their own arenas. They can place things such as walls and stairs over a total of 3 floors, add special platforms such as fans and spinwheels, and move the locations of the posts. When creating an arena, there's also the ability to look through every trap and place some in the regular battle arena, as well as regulate which ones can be given to players at the start of a battle.
Captain Toad: An idiom states that "fortune favors the bold", but we're not too sure our little captain here truly is that brave and bold! Nonetheless, Captain Toad is a Royal Guard of the Mushroom Kingdom and a treasure hunter who's always looking for something shiny to put in his backpack. Unfortunately, that's also his weakness: his backpack is too heavy to let him jump!
Cadet Toadette: Is it his sister? Love interest? Just friends? Whatever the case, Toadette is always shown hanging around with our Captain Toad, and now she's come to assist him on his next journey. However, a little accident leads her to be seperated from the group early. She's an unlockable character won by clearing the first book, for anyone to play as.
Toad Brigade Crew: Blue Toad is the smarts, Yellow Toad is the sleepy, Green Toad is the mapkeeper, and Purple Toad is the newest recruit. Together they make up the bulk of our Toad Brigade. While they're available as characters during multiplayer, they won't just sit around waiting till another person comes over: some levels feature them ready to switch out and get in on the action!
Mummy Me: Their name says it all, really: these creepy chasers look a lot like Captain Toad, but wrapped in bandages. They seem to dwell in caverns from across the universe, pulling in any nearby explorers like the Toad Brigade and hunting them down. Does he want to take Captain Toad's treasure for himself? Nah, he probably is just lonely and likes their scent: after all, you can even play as them in minigame mode!
Fienix: This bird may be nothing more than a hot-headed prince, but he's definitely got the intimidating main villain look down pat. Captain Toad accidentally came in and woke him early, and now this cranky phoenix is thirsty for revenge! Unlike certain past foes, Fienix is not someone who loves all that shines; the only thing he seems to enjoy is getting even.
Drilladin: With razor sharp claws and a rocky hide, this molten shark like monster lives deep in lava, residing in the very same mountain that the Toad Brigade crashed in. While he may seem sneaky and fierce, Drilladin is actually very protective and will do all he can to ensure nothing gets chaotic; even if he has to fight for it!
Djinnotaur: A greedy and yet diabolical villain who seems to be stealing the Power Stars for unknown reasons. This villain definitely brings out a vibe that tells you that it's the end of something big; and you can tell because he's got an Omega Crystal on his forehead! While Djinnotaur is certainly buff and tough looking, his army is no slouch either as they're filled with all sorts of forgotten characters from many different places and times...how did he get them all?
Wingo: This big bad bird was the antagonist of the last adventure Captain Toad went on! Always fond of gold and glitter, he'll go to great lengths for treasure. Unfortunately, this trait is often seen clearly clashing with Captain Toad, him being a treasure hunter and all. However, in this game, he actually appears to help out the Toads when he learns his watchtower is in danger. He also seems to hate Fienix's name...what kind of past relationship do they have?
Items and Objects
- Super Mushroom
- Super Pickaxe
- Double Cherry
- Hazard Suit
- Glass Headlamp
- Energy Star
Enemies and Obstacles
- Tractor Tyke
- Top Grinder
- Giga Peepa
- Though formally announced at the 2014 Holiday Showcase, the idea of a sequel to CT:TT was talked about long before that date.
- This game references Super Mario Galaxy due to Captain Toad's position as a royal guard and the return of Mailtoad.
- Oddly, even though Mailtoad was in Super Mario Galaxy, he never appeared during the original Treasure Tracker, which took place after it, even though he returns now.
- In reference of the title, the phrase "Fortune favors the bold" is used quite frequently in the game:
- In Captain Toad's in game bio
- The name of the chapter with the final main level in the bonus book (the boss rush chapter features a slightly altered message)
- In each of the four brand-new bonus levels, one word from the phrase is spelt out using Pluck Patches in each level, hidden within a secret area
- On the spine of each of the books in the book selection screen