|Platform(s)||Wii U, 3DS, Plasmatab|
|Story, Survival, Versus|
Bowser is trying to hold back Mario from his castle, so that he will not steal Peach away from him. Bowser, as usual, sends out his troops to form levels to try to stop this annoying mustached man. Usually this never works, but this time Bowser is feeling lucky.
The game stars Bowser holding back Mario from re-capturing the princess. You have to place down enemies, sets of blocks, environmental changers and etc to make Mario lose all 3 lives. The worlds and levels are based off of other mario games. A notable example would be that 1-1 is the tutorial level, with blocks that cannot be edited to resemble 1-1 from Super Mario Bros. With the levels being preset to some degree, you can move the original blocks and place new ones but some are stationary which you must build around to prevent mario from getting to them (1-UPS, powerups, etc). Custom block sets can be created but have a block limit and must not be impossible for mario to navigate through.
- A wall can be created as a custom block set only if it is made of a destructible property. When Mario encounters these, and cannot find a way over, he will use a Koopa Shell to make a path through.