Bowser (SSBV)BowserHeadSSBV
SSB Mario Series
Universe Super Mario
Other Super Smash Bros. Appearances SSBM/SSBB/SSB4
Availability Starter
Final Smash Giga Bowser

Bowser (クッパ, Koopa) returns as a playable character in Super Smash Bros. V. He was confirmed in Captain Toad’s Reveal Trailer which was shown at the end of the Captain Toad: Treasure Tracker 2 Direct on July 11, 2018. His appearance is pretty much the same.

Bowser’s alternate costume is confirmed to be Dry Bowser in which he is slightly lighter and agile in the air. His dash and walk speed are retained.

Bowser has no voice actor.

Changes from Smash 4


Like every other veteran, Bowser now appears much more vibrant and his appearance is more based off his appearance in his games with a small realistic touch.


Bowsers air speed has been increased.

Bowser’s size is slightly increased, meaning an increased hurtbox.

Lag on some moves decreased.

Ground Attacks

No changes.

Aerial Attacks

No changes.

Grabs and Throws

No changes

Special Moves

No changes.

Special Moves

Name Damage Description
Neutral Special Fire Breath 1.2% Bowser breathes intense fire that gradually gets weaker.
Alternate 1 Fire Shot 5% (clean), 4% (late) A large fireball with noticeable startup lag that appears to go straight through enemies. Unlike Fire Breath, it will not weaken over time when used in rapid succession.
Alternate 2 Fire Pillar 9% (clean), 7% (late) A thinner fire shot that spins on the ground moving forward. Longer range and damage but much more noticable startup lag.
Side Special Flying Slam 18% (throw), 15% (bystanders) Bowser grabs an opponent, jumps with them into the air, and violently body-slams downward opponent-first, dealing immense vertical knockback.
Alternate 1 Dash Slam 12% (throw), 10% (bystanders) Bowser dashes forward (increasing it's range) and slams someone with less vertical distance at the cost of damage. Inflicts horizontal knockback instead of vertical knockback.
Alternate 2 Dash Slash 8% (clean), 6% (late) Bowser dashes forward and slashes opponents instead of grabbing them, dealing high knockback.
Up Special Whirling Fortress 1% (ground loop), 4% (ground last), 10% (air hit 1), 3% (air hits 2-6), 2% (air hits 7-11) Bowser enters his shell and spins rapidly, being able to move forward and backwards while doing so. It acts as a recovery when performed in the air, propelling Bowser forward and upwards, but Bowser remains grounded when he performs it on the ground.
Alternate 1 Flying Fortress 4% Increased vertical recovery at cost of horizontal distance. Only hits once, but can launch foes that are hit.
Alternate 2 Sliding Fortress 6% Increased horizontal distance, but only hits once, inflicts less knockback, and has longer end lag.
Down Special Bowser Bomb 4% (hop), 20% (drop), 11% (landing) Bowser leaps into the air, hitting any opponents up with him in the vicinity of the leap, and then thrusts his body downwards in a ground pound motion, dealing immense vertical knockback to anyone hit. If performed in the air, Bowser thrusts down immediately instead of leaping first. Emits a shockwave upon landing.
Alternate 1 Turbulent Bomb 4% (hop), 9% (drop), 9% (landing) A gale at the move's impact pushes away anyone next to Bowser's landing spot, but removes the shockwave hitbox and inflicts less knockback.
Alternate 2 Slip Bomb 18% (drop), 13% (landing), 2% (trip) Makes those standing near Bowser trip when he lands. However, it deals no damage when rising.
Final Smash Giga Bowser Bowser transforms into the much larger and more powerful Giga Bowser, with infinite flinch resistance during the duration of the move. Like Bowser, Giga Bowser also has more of a cartoonish appearance. However, Giga Bowser retains all of Bowser's old replaced moves and animations, instead of using Bowser's new ones. His smash attacks now inflict elemental damage.

Animations and Misc.


SIDE - Snaps furiously forward five times.

UP - Throws his head back, spinning it in a circle, and roars.

DOWN - Balances precariously on one leg.

Character Selection Screen Animation

Bowser is shown roaring.

On Screen Appearance

Emerges from a wall of flames.

Victory Animations

Takes two steps forward while swiping with his claws twice.

Steps up, builds up a little and roars.

Spins around in his shell and comes out grinning.

Losing Animation

Bowser is seen clapping slowly

Crowd Cheer

“Bow - ser!”

Victory Theme

A music piece based on the same melody as the Mario victory theme, but instead of a standard orchestral arrangement, the piece is played with slightly distorted electric guitars.

Fighting Stance

Retains his fighting stance from SSB4.

Idle Poses

Leans back and exhales steam

Clenches fists and pretends to roar


Retains his walking animation from SSB4.


Retains his dashing animation from SSB4.

Palette Swaps and Alternate Costume w/Palette Swap

Color Origin/Description
Locked First
Locked Second


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